Searched refs:surfaceDrawn (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/input/
H A DSpriteController.cpp138 update.state.surfaceDrawn = false;
171 update.state.surfaceDrawn = false;
194 if ((update.state.dirty & DIRTY_BITMAP) && update.state.surfaceDrawn) {
195 update.state.surfaceDrawn = false;
199 if (update.state.surfaceControl != NULL && !update.state.surfaceDrawn
233 update.state.surfaceDrawn = true;
246 && update.state.surfaceDrawn;
334 update.state.surfaceDrawn, update.state.surfaceVisible);
H A DSpriteController.h181 surfaceWidth(0), surfaceHeight(0), surfaceDrawn(false), surfaceVisible(false) {
197 bool surfaceDrawn; member in struct:android::SpriteController::SpriteState
239 mLocked.state.surfaceDrawn = drawn;

Completed in 43 milliseconds