Searched refs:surfaceTextureID (Results 1 - 3 of 3) sorted by relevance

/frameworks/rs/driver/runtime/
H A Drs_structs.h45 int32_t surfaceTextureID; member in struct:Allocation::__anon1498::__anon1499
/frameworks/rs/
H A DrsAllocation.h69 int32_t surfaceTextureID; member in struct:android::renderscript::Allocation::Hal::State
/frameworks/rs/driver/
H A DrsdShader.cpp85 if (a && a->mHal.state.surfaceTextureID) {
196 if (a && a->mHal.state.surfaceTextureID) {

Completed in 91 milliseconds