Searched refs:surfaceVisible (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/input/
H A DSpriteController.cpp139 update.state.surfaceVisible = false;
174 if (update.state.surfaceVisible) {
179 update.state.surfaceVisible = false;
247 bool becomingVisible = wantSurfaceVisibleAndDrawn && !update.state.surfaceVisible;
248 bool becomingHidden = !wantSurfaceVisibleAndDrawn && update.state.surfaceVisible;
305 update.state.surfaceVisible = true;
313 update.state.surfaceVisible = false;
334 update.state.surfaceDrawn, update.state.surfaceVisible);
H A DSpriteController.h181 surfaceWidth(0), surfaceHeight(0), surfaceDrawn(false), surfaceVisible(false) {
198 bool surfaceVisible; member in struct:android::SpriteController::SpriteState
240 mLocked.state.surfaceVisible = visible;

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