Searched refs:targetAmp (Results 1 - 1 of 1) sorted by relevance

/frameworks/av/media/libeffects/loudness/
H A DEffectLoudnessEnhancer.cpp71 float targetAmp = pow(10, pContext->mTargetGainmB/2000.0f); // mB to linear amplification local
72 ALOGV("LE_reset(): Target gain=%dmB <=> factor=%.2fX", pContext->mTargetGainmB, targetAmp);
73 pContext->mCompressor->Initialize(targetAmp, pContext->mConfig.inputCfg.samplingRate);
174 float targetAmp = pow(10, pContext->mTargetGainmB/2000.0f); // mB to linear amplification local
175 ALOGV("LE_init(): Target gain=%dmB <=> factor=%.2fX", pContext->mTargetGainmB, targetAmp);
179 pContext->mCompressor->Initialize(targetAmp, pContext->mConfig.inputCfg.samplingRate);

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