Searched refs:targetFlags (Results 1 - 2 of 2) sorted by relevance
/frameworks/native/services/inputflinger/ |
H A D | InputDispatcher.cpp | 1245 int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS; local 1247 targetFlags |= InputTarget::FLAG_SPLIT; 1250 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; 1266 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); 1307 int32_t targetFlags = InputTarget::FLAG_FOREGROUND local 1310 targetFlags |= InputTarget::FLAG_SPLIT; 1313 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; 1320 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); 1353 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) { 1383 if (touchedWindow.targetFlags 1551 addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) argument 3968 DispatchEntry(EventEntry* eventEntry, int32_t targetFlags, float xOffset, float yOffset, float scaleFactor) argument 4431 addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds) argument [all...] |
H A D | InputDispatcher.h | 538 int32_t targetFlags; member in struct:android::InputDispatcher::DispatchEntry 549 int32_t targetFlags, float xOffset, float yOffset, float scaleFactor); 553 return targetFlags & InputTarget::FLAG_FOREGROUND; 557 return targetFlags & InputTarget::FLAG_SPLIT; 951 int32_t targetFlags; member in struct:android::InputDispatcher::TouchedWindow 967 int32_t targetFlags, BitSet32 pointerIds); 1033 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets);
|
Completed in 54 milliseconds