Searched refs:texel (Results 1 - 2 of 2) sorted by relevance
/frameworks/native/libs/gui/tests/ |
H A D | MultiTextureConsumer_test.cpp | 88 uint32_t texel = 0x80808080; local 90 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &texel);
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/frameworks/native/opengl/tests/finish/ |
H A D | finish.cpp | 162 printf("512x512 (1x1 texel MODIFIED texture), 512x512 blit:\n"); 179 int16_t texel = 0xF800; 181 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, &texel); 210 printf("1x1 (1x1 texel MODIFIED texture), 512x512 blit:\n");
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