Searched refs:tname (Results 1 - 2 of 2) sorted by relevance
/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | GLES20RenderEngine.cpp | 189 GLuint tname, name; local 191 glGenTextures(1, &tname); 192 glBindTexture(GL_TEXTURE_2D, tname); 198 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tname, 0); 201 *texName = tname; 248 GLuint tname, name; local 250 glGenTextures(1, &tname); 251 glBindTexture(GL_TEXTURE_2D, tname); 261 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tname, 0); 264 group.texture = tname; [all...] |
H A D | GLES11RenderEngine.cpp | 220 GLuint tname, name; local 222 glGenTextures(1, &tname); 223 glBindTexture(GL_TEXTURE_2D, tname); 230 GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tname, 0); 233 *texName = tname;
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