Searched refs:totalDeltaLength (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DSpotShadow.cpp767 float totalDeltaLength = 0; local
780 totalDeltaLength += currentDeltaLength;
781 accumulatedDeltaLength[k] = totalDeltaLength;
791 if (totalDeltaLength != 0.0f) {
792 weightForCurrentPenumbra = accumulatedDeltaLength[k] / totalDeltaLength;

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