Searched refs:totalUmbraCount (Results 1 - 1 of 1) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | AmbientShadow.cpp | 108 int* totalUmbraCount, int casterVertexCount, bool isCasterOpaque) { 121 *totalUmbraCount = 0; 126 *totalUmbraCount = innerVertexCount; 194 int totalVertexCount, totalIndexCount, totalUmbraCount; local 195 computeBufferSize(&totalVertexCount, &totalIndexCount, &totalUmbraCount, 202 uint16_t umbraVertices[totalUmbraCount]; 332 ShadowTessellator::checkOverflow(umbraIndex, totalUmbraCount, "Ambient Umbra Buffer"); 107 computeBufferSize(int* totalVertexCount, int* totalIndexCount, int* totalUmbraCount, int casterVertexCount, bool isCasterOpaque) argument
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