Searched refs:totalUmbraCount (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DAmbientShadow.cpp108 int* totalUmbraCount, int casterVertexCount, bool isCasterOpaque) {
121 *totalUmbraCount = 0;
126 *totalUmbraCount = innerVertexCount;
194 int totalVertexCount, totalIndexCount, totalUmbraCount; local
195 computeBufferSize(&totalVertexCount, &totalIndexCount, &totalUmbraCount,
202 uint16_t umbraVertices[totalUmbraCount];
332 ShadowTessellator::checkOverflow(umbraIndex, totalUmbraCount, "Ambient Umbra Buffer");
107 computeBufferSize(int* totalVertexCount, int* totalIndexCount, int* totalUmbraCount, int casterVertexCount, bool isCasterOpaque) argument

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