Searched refs:vertexComponents (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/opengl/tests/angeles/
H A Ddemo.c84 GLint vertexComponents; member in struct:__anon1381
116 static GLOBJECT * newGLObject(long vertices, int vertexComponents, argument
124 result->vertexComponents = vertexComponents;
125 result->vertexArray = (GLfixed *)malloc(vertices * vertexComponents *
150 glVertexPointer(object->vertexComponents, GL_FIXED,

Completed in 6 milliseconds