Searched refs:verticesPairIndex (Results 1 - 1 of 1) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | SpotShadow.cpp | 716 IndexPair* verticesPair, int& verticesPairIndex) { 800 verticesPair[verticesPairIndex++] = {newPenumbraIndex, skippedUmbraIndex}; 804 verticesPair[verticesPairIndex++] = {newPenumbraIndex, currentClosestUmbraIndex}; 918 int verticesPairIndex = 0; local 928 newPenumbraIndex, verticesPair, verticesPairIndex); 929 ShadowTessellator::checkOverflow(verticesPairIndex, maxNewPenumbraLength, "Spot pair"); 938 for (int i = 0; i < verticesPairIndex; i++) { 947 // The penumbra one can vary a bit, but it is bounded by (2 * verticesPairIndex + 2). 951 const int totalIndexCount = 2 * umbraLength + 2 * verticesPairIndex + 6; 969 for (int i = 0; i < verticesPairIndex; 714 genNewPenumbraAndPairWithUmbra(const Vector2* penumbra, int penumbraLength, const Vector2* umbra, int umbraLength, Vector2* newPenumbra, int& newPenumbraIndex, IndexPair* verticesPair, int& verticesPairIndex) argument [all...] |
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