Searched refs:winding (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/opengl/libagl/
H A Darray.cpp651 GLint first, GLsizei count, int winding)
653 // winding == 2 : fan
654 // winding == 1 : strip
666 // because it allows us to preserve the same winding when the whole
687 swap(((winding^=1) ? v1 : v0), v2);
694 if ((winding&2) == 0) {
861 GLsizei count, const GLvoid *indices, int winding)
863 // winding == 2 : fan
864 // winding == 1 : strip
887 vertex_t* & consumed = ((winding
650 drawPrimitivesTriangleFanOrStrip(ogles_context_t* c, GLint first, GLsizei count, int winding) argument
860 drawIndexedPrimitivesTriangleFanOrStrip(ogles_context_t* c, GLsizei count, const GLvoid *indices, int winding) argument
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H A Dprimitives.cpp829 const GLenum winding = (c->lerp.area() > 0) ? GL_CW : GL_CCW; local
830 const GLenum face = (winding == c->cull.frontFace) ? GL_FRONT : GL_BACK;

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