Searched refs:windowHandle (Results 1 - 4 of 4) sorted by relevance

/frameworks/native/services/inputflinger/
H A DInputDispatcher.cpp476 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); local
477 const InputWindowInfo* windowInfo = windowHandle->getInfo();
487 return windowHandle;
937 const sp<InputWindowHandle>& windowHandle,
939 if (applicationHandle == NULL && windowHandle == NULL) {
954 getApplicationWindowLabelLocked(applicationHandle, windowHandle).string(),
958 if (windowHandle != NULL) {
959 timeout = windowHandle->getDispatchingTimeout(DEFAULT_INPUT_DISPATCHING_TIMEOUT);
973 if (windowHandle != NULL) {
974 mInputTargetWaitApplicationHandle = windowHandle
934 handleTargetsNotReadyLocked(nsecs_t currentTime, const EventEntry* entry, const sp<InputApplicationHandle>& applicationHandle, const sp<InputWindowHandle>& windowHandle, nsecs_t* nextWakeupTime, const char* reason) argument
1017 sp<InputWindowHandle> windowHandle = connection->inputWindowHandle; local
1192 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); local
1419 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); local
1551 addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) argument
1579 checkInjectionPermission(const sp<InputWindowHandle>& windowHandle, const InjectionState* injectionState) argument
1600 isWindowObscuredAtPointLocked( const sp<InputWindowHandle>& windowHandle, int32_t x, int32_t y) const argument
1620 checkWindowReadyForMoreInputLocked(nsecs_t currentTime, const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry, const char* targetType) argument
1700 getApplicationWindowLabelLocked( const sp<InputApplicationHandle>& applicationHandle, const sp<InputWindowHandle>& windowHandle) argument
2205 sp<InputWindowHandle> windowHandle = getWindowHandleLocked(connection->inputChannel); local
2778 const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i); local
2810 const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i); local
3136 const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i); local
3405 onANRLocked( nsecs_t currentTime, const sp<InputApplicationHandle>& applicationHandle, const sp<InputWindowHandle>& windowHandle, nsecs_t eventTime, nsecs_t waitStartTime, const char* reason) argument
4431 addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds) argument
4457 removeWindow(const sp<InputWindowHandle>& windowHandle) argument
[all...]
H A DInputDispatcher.h943 bool hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const;
950 sp<InputWindowHandle> windowHandle; member in struct:android::InputDispatcher::TouchedWindow
966 void addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle,
968 void removeWindow(const sp<InputWindowHandle>& windowHandle);
1019 const sp<InputWindowHandle>& windowHandle,
1032 void addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
1037 bool checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
1039 bool isWindowObscuredAtPointLocked(const sp<InputWindowHandle>& windowHandle,
1042 const sp<InputWindowHandle>& windowHandle);
1045 const sp<InputWindowHandle>& windowHandle, cons
[all...]
/frameworks/base/services/core/java/com/android/server/wm/
H A DInputMonitor.java159 private void addInputWindowHandleLw(final InputWindowHandle windowHandle) { argument
167 mInputWindowHandles[mInputWindowHandleCount++] = windowHandle;
/frameworks/base/services/core/jni/
H A Dcom_android_server_input_InputManagerService.cpp649 sp<InputWindowHandle> windowHandle = local
651 if (windowHandle != NULL) {
652 windowHandles.push(windowHandle);
664 const sp<InputWindowHandle>& windowHandle = windowHandles.itemAt(i); local
665 const InputWindowInfo* windowInfo = windowHandle->getInfo();

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