Searched refs:xTransformed (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/
H A DInputReader.cpp4302 float xTransformed = in.x, yTransformed = in.y; local
4303 mAffineTransform.applyTo(xTransformed, yTransformed);
4312 y = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale + mXTranslate;
4323 x = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale + mXTranslate;
4336 y = float(xTransformed - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
4347 x = float(xTransformed - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;

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