Searched defs:layer (Results 1 - 25 of 56) sorted by path

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/frameworks/av/media/libstagefright/
H A DMP3Extractor.cpp293 unsigned layer = 4 - ((header >> 17) & 3); local
297 switch (layer) {
H A Davc_utils.cpp611 unsigned layer = (header >> 17) & 3; local
613 if (layer == 0x00) {
642 if (layer == 3) {
643 // layer I
670 // layer II or III
689 bitrate = (layer == 2 /* L2 */)
701 *out_num_samples = (layer == 1 /* L3 */) ? 576 : 1152;
713 size_t tmp = (layer == 1 /* L3 */) ? 72000 : 144000;
/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/include/
H A Dmp4dec_api.h70 int layer; /* current video layer */ member in struct:tagApplicationData
/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/
H A Dvop.cpp80 PV_STATUS DecodeVOLHeader(VideoDecData *video, int layer) argument
96 currVol = video->vol[layer];
110 if (layer) /* */
293 if (layer) /* */
312 if (layer)
601 if (layer) return PV_FAIL; /* */
635 if (layer == 0) return PV_FAIL; /* */
643 if (layer) /* */
648 /* 1 : ref. layer has higher resolution */
649 /* 0 : ref. layer ha
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/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/
H A Dmp4enc_api.cpp429 /* base layer */
622 /* Set Profile and Video Buffer Size for each layer */
644 //video->frameRate = video->encParams->LayerFrameRate[0]; /* Set current layer frame rate */
901 /* Initialize reference Vol ID to the base layer = 0 */
903 /* Initialize layer resolution to same as the reference */
1282 OSCL_EXPORT_REF Bool PVGetVolHeader(VideoEncControls *encCtrl, UChar *volHeader, Int *size, Int layer) argument
1295 encData->currLayer = layer; /* Set Layer */
1299 encData->encParams->GetVolHeader[layer] = 1; /* Set usage flag: Needed to support old method*/
1398 if (!encodeVop) /* skip enh layer, no base layer code
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/frameworks/av/media/libstagefright/mpeg2ts/
H A DESQueue.cpp187 unsigned layer = (ptr[1] >> 1) & 3; local
189 if (layer != 0) {
227 unsigned layer = (ptr[1] >> 1) & 3; local
229 if (layer == 0) {
636 bits.skipBits(3); // ID, layer
922 unsigned layer = 4 - ((header >> 17) & 3); local
941 switch (layer) {
/frameworks/base/core/java/android/view/
H A DGLES20Canvas.java240 // Hardware layer
243 void drawHardwareLayer(HardwareLayer layer, float x, float y, Paint paint) { argument
244 layer.setLayerPaint(paint);
245 nDrawLayer(mRenderer, layer.getLayerHandle(), x, y);
248 private static native void nDrawLayer(long renderer, long layer, float x, float y); argument
H A DHardwareCanvas.java86 * Draws the specified layer onto this canvas.
88 * @param layer The layer to composite on this canvas
89 * @param x The left coordinate of the layer
90 * @param y The top coordinate of the layer
91 * @param paint The paint used to draw the layer
95 abstract void drawHardwareLayer(HardwareLayer layer, float x, float y, Paint paint); argument
H A DHardwareLayer.java27 * A hardware layer can be used to render graphics operations into a hardware
28 * friendly buffer. For instance, with an OpenGL backend a hardware layer
29 * would use a Frame Buffer Object (FBO.) The hardware layer can be used as
49 * Update the paint used when drawing this layer.
51 * @param paint The paint used when the layer is drawn into the destination canvas.
60 * Indicates whether this layer can be rendered.
62 * @return True if the layer can be rendered into, false otherwise
87 * Copies this layer into the specified bitmap.
89 * @param bitmap The bitmap to copy they layer into
98 * Update the layer'
143 adoptTextureLayer(HardwareRenderer renderer, long layer) argument
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H A DHardwareRenderer.java257 * Detaches the layer's surface texture from the GL context and releases
305 * Indicates that the specified hardware layer needs to be updated
308 * @param layer The hardware layer that needs an update
310 abstract void pushLayerUpdate(HardwareLayer layer); argument
313 * Tells the HardwareRenderer that the layer is destroyed. The renderer
314 * should remove the layer from any update queues.
316 abstract void onLayerDestroyed(HardwareLayer layer); argument
357 * Creates a new hardware layer. A hardware layer buil
366 copyLayerInto(HardwareLayer layer, Bitmap bitmap) argument
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H A DThreadedRenderer.java360 long layer = nCreateTextureLayer(mNativeProxy);
361 return HardwareLayer.adoptTextureLayer(this, layer);
370 boolean copyLayerInto(final HardwareLayer layer, final Bitmap bitmap) { argument
372 layer.getDeferredLayerUpdater(), bitmap.mNativeBitmap);
376 void pushLayerUpdate(HardwareLayer layer) { argument
377 nPushLayerUpdate(mNativeProxy, layer.getDeferredLayerUpdater());
381 void onLayerDestroyed(HardwareLayer layer) { argument
382 nCancelLayerUpdate(mNativeProxy, layer.getDeferredLayerUpdater());
514 private static native boolean nCopyLayerInto(long nativeProxy, long layer, long bitmap); argument
515 private static native void nPushLayerUpdate(long nativeProxy, long layer); argument
516 nCancelLayerUpdate(long nativeProxy, long layer) argument
517 nDetachSurfaceTexture(long nativeProxy, long layer) argument
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H A DWindowInfo.java41 public int layer; field in class:WindowInfo
63 window.layer = other.layer;
93 parcel.writeInt(layer);
112 builder.append(", layer=").append(layer);
124 layer = parcel.readInt();
141 layer = 0;
/frameworks/base/core/java/android/view/accessibility/
H A DAccessibilityWindowInfo.java119 * Gets the layer which determines the Z-order of the window. Windows
120 * with greater layer appear on top of windows with lesser layer.
122 * @return The window layer.
129 * Sets the layer which determines the Z-order of the window. Windows
130 * with greater layer appear on top of windows with lesser layer.
132 * @param layer The window layer.
136 public void setLayer(int layer) { argument
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/frameworks/base/core/jni/
H A Dandroid_opengl_GLES30.cpp1429 /* void glFramebufferTextureLayer ( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) */
1432 (JNIEnv *_env, jobject _this, jint target, jint attachment, jint texture, jint level, jint layer) {
1438 (GLint)layer
1431 android_glFramebufferTextureLayer__IIIII(JNIEnv *_env, jobject _this, jint target, jint attachment, jint texture, jint level, jint layer) argument
H A Dandroid_opengl_GLES31.cpp2665 /* void glBindImageTexture ( GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format ) */
2668 (JNIEnv *_env, jobject _this, jint unit, jint texture, jint level, jboolean layered, jint layer, jint access, jint format) {
2674 (GLint)layer,
2667 android_glBindImageTexture__IIIZIII(JNIEnv *_env, jobject _this, jint unit, jint texture, jint level, jboolean layered, jint layer, jint access, jint format) argument
H A Dandroid_view_GLES20Canvas.cpp55 * Note: DisplayListRenderer JNI layer is generated and compiled only on supported
818 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr); local
819 renderer->drawLayer(layer, x, y);
H A Dandroid_view_HardwareLayer.cpp48 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); local
50 changed |= layer->setSize(width, height);
51 changed |= layer->setBlend(!isOpaque);
57 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); local
58 if (layer) {
60 layer->setPaint(paint);
66 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); local
68 layer->setTransform(matrix);
73 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); local
75 layer
80 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); local
86 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); local
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H A Dandroid_view_ThreadedRenderer.cpp326 DeferredLayerUpdater* layer = proxy->createTextureLayer(); local
327 return reinterpret_cast<jlong>(layer);
340 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr); local
342 return proxy->copyLayerInto(layer, bitmap);
348 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr); local
349 proxy->pushLayerUpdate(layer);
355 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr); local
356 proxy->cancelLayerUpdate(layer);
362 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr); local
363 proxy->detachSurfaceTexture(layer);
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/frameworks/base/graphics/java/android/graphics/drawable/
H A DLayerDrawable.java46 * It can be defined in an XML file with the <code>&lt;layer-list></code> element.
47 * Each Drawable in the layer is defined in a nested <code>&lt;item></code>.
62 * Padding mode used to nest each layer inside the padding of the previous
63 * layer.
70 * Padding mode used to stack each layer directly atop the previous layer.
89 * Create a new layer drawable with the list of specified layers.
98 * Create a new layer drawable with the specified list of layers and the
191 final ChildDrawable layer = new ChildDrawable();
193 updateLayerFromTypedArray(layer,
217 updateLayerFromTypedArray(ChildDrawable layer, TypedArray a) argument
303 addLayer(ChildDrawable layer) argument
332 addLayer(Drawable layer, int[] themeAttrs, int id, int left, int top, int right, int bottom) argument
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/frameworks/base/libs/hwui/
H A DCaches.cpp278 const Layer* layer = *it; local
280 layer->getWidth(), layer->getHeight(),
281 layer->isTextureLayer(), layer->getTexture(),
282 layer->getFbo(), layer->getStrongCount());
283 memused += layer->getWidth() * layer->getHeight() * 4;
H A DDeferredLayerUpdater.cpp27 DeferredLayerUpdater::DeferredLayerUpdater(renderthread::RenderThread& thread, Layer* layer) argument
32 , mLayer(layer)
35 mWidth = mLayer->layer.getWidth();
36 mHeight = mLayer->layer.getHeight();
58 // These properties are applied the same to both layer types
99 // force filtration if buffer size != layer size
106 RENDERER_LOGD("Dropped %d frames on texture layer update", dropCounter);
H A DDisplayListOp.h673 * the current layer, if any.
866 * is also responsible for dirtying the current layer, if any.
915 // Dirty the current layer if possible. When the 9-patch does not
1582 DrawLayerOp(Layer* layer, float x, float y) argument
1583 : DrawOp(NULL), mLayer(layer), mX(x), mY(y) {}
H A DLayer.h53 * A layer has dimensions and is backed by an OpenGL texture or FBO.
62 // layer lifecycle, controlled from outside
87 * Sets this layer's region to a rectangle. Computes the appropriate
97 const float height = layer.getHeight();
102 regionRect.translate(layer.left, layer.top);
121 * Resize the layer and its texture if needed.
123 * @param width The new width of the layer
124 * @param height The new height of the layer
126 * @return True if the layer wa
297 Rect layer; member in class:android::uirenderer::Layer
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H A DLayerCache.cpp37 INIT_LOGD(" Setting layer cache size to %sMB", property);
40 INIT_LOGD(" Using default layer cache size of %.2fMB", DEFAULT_LAYER_CACHE_SIZE);
81 void LayerCache::deleteLayer(Layer* layer) { argument
82 if (layer) {
83 LAYER_LOGD("Destroying layer %dx%d, fbo %d", layer->getWidth(), layer->getHeight(),
84 layer->getFbo());
85 mSize -= layer->getWidth() * layer
100 Layer* layer = NULL; local
144 put(Layer* layer) argument
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H A DLayerCache.h50 * Returns a layer large enough for the specified dimensions. If no suitable
51 * layer can be found, a new one is created and returned. If creating a new
52 * layer fails, NULL is returned.
54 * When a layer is obtained from the cache, it is removed and the total
57 * @param width The desired width of the layer
58 * @param height The desired height of the layer
63 * Adds the layer to the cache. The layer will not be added if there is
64 * not enough space available. Adding a layer can cause other layers to
67 * @param layer Th
108 LayerEntry(Layer* layer) argument
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