Searched defs:vaddr (Results 1 - 11 of 11) sorted by last modified time

/frameworks/webview/chromium/plat_support/
H A Dgraphic_buffer_impl.cpp54 int GraphicBufferImpl::MapStatic(long buffer_id, AwMapMode mode, void** vaddr) { argument
56 return buffer->Map(mode, vaddr);
77 status_t GraphicBufferImpl::Map(AwMapMode mode, void** vaddr) { argument
93 return mBuffer->lock(usage, vaddr);
/frameworks/native/libs/gui/
H A DBitTube.cpp107 ssize_t BitTube::write(void const* vaddr, size_t size) argument
111 len = ::send(mSendFd, vaddr, size, MSG_DONTWAIT | MSG_NOSIGNAL);
118 ssize_t BitTube::read(void* vaddr, size_t size)
122 len = ::recv(mReceiveFd, vaddr, size, MSG_DONTWAIT);
148 const char* vaddr = reinterpret_cast<const char*>(events);
149 ssize_t size = tube->write(vaddr, count*objSize);
163 char* vaddr = reinterpret_cast<char*>(events); local
164 ssize_t size = tube->read(vaddr, count*objSize);
H A DSurface.cpp868 void* vaddr; local
871 newDirtyRegion.bounds(), &vaddr, fenceFd);
884 outBuffer->bits = vaddr;
/frameworks/native/libs/ui/
H A DGraphicBuffer.cpp165 status_t GraphicBuffer::lock(uint32_t usage, void** vaddr) argument
168 status_t res = lock(usage, lockBounds, vaddr);
172 status_t GraphicBuffer::lock(uint32_t usage, const Rect& rect, void** vaddr) argument
181 status_t res = getBufferMapper().lock(handle, usage, rect, vaddr);
212 status_t GraphicBuffer::lockAsync(uint32_t usage, void** vaddr, int fenceFd) argument
215 status_t res = lockAsync(usage, lockBounds, vaddr, fenceFd);
219 status_t GraphicBuffer::lockAsync(uint32_t usage, const Rect& rect, void** vaddr, int fenceFd) argument
228 status_t res = getBufferMapper().lockAsync(handle, usage, rect, vaddr, fenceFd);
H A DGraphicBufferMapper.cpp76 int usage, const Rect& bounds, void** vaddr)
83 vaddr);
119 int usage, const Rect& bounds, void** vaddr, int fenceFd)
127 vaddr, fenceFd);
133 vaddr);
75 lock(buffer_handle_t handle, int usage, const Rect& bounds, void** vaddr) argument
118 lockAsync(buffer_handle_t handle, int usage, const Rect& bounds, void** vaddr, int fenceFd) argument
/frameworks/native/opengl/libagl/
H A DTextureObjectManager.h52 void setImageBits(void* vaddr) { surface.data = (GGLubyte*)vaddr; } argument
H A Degl.cpp240 status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr);
435 ANativeWindowBuffer* buf, int usage, void** vaddr)
440 usage, 0, 0, buf->width, buf->height, vaddr);
434 lock( ANativeWindowBuffer* buf, int usage, void** vaddr) argument
H A Dtexture.cpp138 void* vaddr; local
142 &vaddr);
144 u.texture->setImageBits(vaddr);
/frameworks/native/opengl/tests/gralloc/
H A Dgralloc.cpp59 void* vaddr; local
62 &vaddr);
67 memset(vaddr, 0, size);
79 memcpy(temp, vaddr, size);
85 memcpy(vaddr, temp, size);
98 lamecpy(temp, vaddr, size);
104 lamecpy(vaddr, temp, size);
/frameworks/native/services/surfaceflinger/
H A DSurfaceFlinger.cpp3308 void SurfaceFlinger::checkScreenshot(size_t w, size_t s, size_t h, void const* vaddr, argument
3312 uint32_t const * p = (uint32_t const *)vaddr + y*s;
/frameworks/compile/mclinker/include/mcld/LD/
H A DELFSegment.h61 uint64_t vaddr() const { return m_Vaddr; } function in class:mcld::ELFSegment

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