/frameworks/native/opengl/tests/gralloc/ |
H A D | gralloc.cpp | 59 void* vaddr; local 62 &vaddr); 67 memset(vaddr, 0, size); 79 memcpy(temp, vaddr, size); 85 memcpy(vaddr, temp, size); 98 lamecpy(temp, vaddr, size); 104 lamecpy(vaddr, temp, size);
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/frameworks/native/libs/ui/ |
H A D | GraphicBufferMapper.cpp | 76 int usage, const Rect& bounds, void** vaddr) 83 vaddr); 119 int usage, const Rect& bounds, void** vaddr, int fenceFd) 127 vaddr, fenceFd); 133 vaddr); 75 lock(buffer_handle_t handle, int usage, const Rect& bounds, void** vaddr) argument 118 lockAsync(buffer_handle_t handle, int usage, const Rect& bounds, void** vaddr, int fenceFd) argument
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H A D | GraphicBuffer.cpp | 165 status_t GraphicBuffer::lock(uint32_t usage, void** vaddr) argument 168 status_t res = lock(usage, lockBounds, vaddr); 172 status_t GraphicBuffer::lock(uint32_t usage, const Rect& rect, void** vaddr) argument 181 status_t res = getBufferMapper().lock(handle, usage, rect, vaddr); 212 status_t GraphicBuffer::lockAsync(uint32_t usage, void** vaddr, int fenceFd) argument 215 status_t res = lockAsync(usage, lockBounds, vaddr, fenceFd); 219 status_t GraphicBuffer::lockAsync(uint32_t usage, const Rect& rect, void** vaddr, int fenceFd) argument 228 status_t res = getBufferMapper().lockAsync(handle, usage, rect, vaddr, fenceFd);
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/frameworks/native/libs/gui/ |
H A D | BitTube.cpp | 107 ssize_t BitTube::write(void const* vaddr, size_t size) argument 111 len = ::send(mSendFd, vaddr, size, MSG_DONTWAIT | MSG_NOSIGNAL); 118 ssize_t BitTube::read(void* vaddr, size_t size) 122 len = ::recv(mReceiveFd, vaddr, size, MSG_DONTWAIT); 148 const char* vaddr = reinterpret_cast<const char*>(events); 149 ssize_t size = tube->write(vaddr, count*objSize); 163 char* vaddr = reinterpret_cast<char*>(events); local 164 ssize_t size = tube->read(vaddr, count*objSize);
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H A D | Surface.cpp | 868 void* vaddr; local 871 newDirtyRegion.bounds(), &vaddr, fenceFd); 884 outBuffer->bits = vaddr;
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/frameworks/native/opengl/libagl/ |
H A D | TextureObjectManager.h | 52 void setImageBits(void* vaddr) { surface.data = (GGLubyte*)vaddr; } argument
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H A D | texture.cpp | 138 void* vaddr; local 142 &vaddr); 144 u.texture->setImageBits(vaddr);
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H A D | egl.cpp | 240 status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr); 435 ANativeWindowBuffer* buf, int usage, void** vaddr) 440 usage, 0, 0, buf->width, buf->height, vaddr); 434 lock( ANativeWindowBuffer* buf, int usage, void** vaddr) argument
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/frameworks/webview/chromium/plat_support/ |
H A D | graphic_buffer_impl.cpp | 54 int GraphicBufferImpl::MapStatic(long buffer_id, AwMapMode mode, void** vaddr) { argument 56 return buffer->Map(mode, vaddr); 77 status_t GraphicBufferImpl::Map(AwMapMode mode, void** vaddr) { argument 93 return mBuffer->lock(usage, vaddr);
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/frameworks/compile/mclinker/include/mcld/LD/ |
H A D | ELFSegment.h | 61 uint64_t vaddr() const { return m_Vaddr; } function in class:mcld::ELFSegment
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/frameworks/native/services/surfaceflinger/ |
H A D | SurfaceFlinger.cpp | 3308 void SurfaceFlinger::checkScreenshot(size_t w, size_t s, size_t h, void const* vaddr, argument 3312 uint32_t const * p = (uint32_t const *)vaddr + y*s;
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