Searched refs:GL_STENCIL_PASS_DEPTH_FAIL (Results 1 - 10 of 10) sorted by last modified time

/frameworks/native/opengl/include/GLES/
H A Dgl.h214 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 macro
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h156 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 macro
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h156 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 macro
H A Dgl31.h156 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES11Header.java-if125 public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95;
H A DGLES20Header.java-if106 public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95;
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL11.java123 int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; field in interface:GL11
/frameworks/base/opengl/java/android/opengl/
H A DGLES11.java125 public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; field in class:GLES11
H A DGLES20.java106 public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; field in class:GLES20
/frameworks/base/core/jni/
H A Dcom_google_android_gles_jni_GLImpl.cpp1408 #if defined(GL_STENCIL_PASS_DEPTH_FAIL)
1409 case GL_STENCIL_PASS_DEPTH_FAIL:
1410 #endif // defined(GL_STENCIL_PASS_DEPTH_FAIL)
1777 #if defined(GL_STENCIL_PASS_DEPTH_FAIL)
1778 case GL_STENCIL_PASS_DEPTH_FAIL:
1779 #endif // defined(GL_STENCIL_PASS_DEPTH_FAIL)

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