Searched refs:createMesh (Results 1 - 4 of 4) sorted by last modified time

/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DImageWallpaper.java494 final FloatBuffer triangleVertices = createMesh(left, top, right, bottom);
541 private FloatBuffer createMesh(int left, int top, float right, float bottom) { method in class:ImageWallpaper.DrawableEngine
/frameworks/base/libs/hwui/
H A DPatch.cpp50 TextureVertex* Patch::createMesh(const float bitmapWidth, const float bitmapHeight, function in class:android::uirenderer::Patch
53 return createMesh(bitmapWidth, bitmapHeight, width, height, mapper, patch);
56 TextureVertex* Patch::createMesh(const float bitmapWidth, const float bitmapHeight, function in class:android::uirenderer::Patch
H A DPatch.h58 TextureVertex* createMesh(const float bitmapWidth, const float bitmapHeight,
60 TextureVertex* createMesh(const float bitmapWidth, const float bitmapHeight,
H A DPatchCache.cpp254 vertices = newMesh->createMesh(bitmapWidth, bitmapHeight,
257 vertices = newMesh->createMesh(bitmapWidth, bitmapHeight,

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