Searched refs:draw (Results 1 - 25 of 232) sorted by path

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/frameworks/base/core/java/android/app/
H A DApplicationPackageManager.java1725 drawable.draw(canvas);
1739 badgeDrawable.draw(canvas);
1743 badgeDrawable.draw(canvas);
H A DLauncherActivity.java314 icon.draw(canvas);
327 icon.draw(canvas);
H A DMediaRouteButton.java387 mRemoteIndicator.draw(canvas);
H A DNotification.java2121 * The platform template for the expanded view will draw this icon in the left, unless a
2191 * The platform template will draw this on the last line of the notification, at the far
2734 badge.draw(canvas);
H A DWallpaperManager.java169 public void draw(Canvas canvas) { method in class:WallpaperManager.FastBitmapDrawable
368 * @return Returns a Drawable object that will draw the wallpaper.
555 * @return Returns a Drawable object that will draw the wallpaper or a
579 * @return Returns a Drawable object that will draw the wallpaper.
593 * @return Returns an optimized Drawable object that will draw the
/frameworks/base/core/java/android/gesture/
H A DGestureOverlayView.java397 public void draw(Canvas canvas) { method in class:GestureOverlayView
398 super.draw(canvas);
H A DGestureStroke.java105 void draw(Canvas canvas, Paint paint) { method in class:GestureStroke
/frameworks/base/core/java/android/inputmethodservice/
H A DKeyboardView.java629 // Release the buffer, if any and it will be reallocated on the next draw
699 keyBackground.draw(canvas);
729 key.icon.draw(canvas);
/frameworks/base/core/java/android/text/
H A DBoringLayout.java389 // Override draw so it will be faster.
391 public void draw(Canvas c, Path highlight, Paint highlightpaint, method in class:BoringLayout
396 super.draw(c, highlight, highlightpaint, cursorOffset);
H A DLayout.java183 public void draw(Canvas c) { method in class:Layout
184 draw(c, null, null, 0);
197 public void draw(Canvas canvas, Path highlight, Paint highlightPaint, method in class:Layout
355 tl.draw(canvas, x, ltop, lbaseline, lbottom);
367 // First, draw LineBackgroundSpans.
H A DTextLine.java40 * <p>Call set to prepare the instance for use, then either draw, measure,
193 void draw(Canvas c, float x, int top, int y, int bottom) { method in class:TextLine
375 * @param c the canvas to draw on
856 replacement.draw(c, mText, textStart, textLimit,
932 // We might have a replacement that uses the draw
/frameworks/base/core/java/android/text/style/
H A DDrawableMarginSpan.java54 mDrawable.draw(c);
H A DDynamicDrawableSpan.java92 public void draw(Canvas canvas, CharSequence text, method in class:DynamicDrawableSpan
104 b.draw(canvas);
H A DReplacementSpan.java28 public abstract void draw(Canvas canvas, CharSequence text, method in class:ReplacementSpan
/frameworks/base/core/java/android/transition/
H A DChangeBounds.java445 view.draw(canvas);
H A DCrossfade.java277 view.draw(c);
H A DTransitionUtils.java137 drawable.draw(canvas);
168 view.draw(canvas);
/frameworks/base/core/java/android/view/
H A DHardwareRenderer.java104 * Turn on to draw dirty regions every other frame.
343 * be updated, which will be done by the next call to draw()
350 * @param view The view to draw.
354 abstract void draw(View view, View.AttachInfo attachInfo, HardwareDrawCallbacks callbacks); method in class:HardwareRenderer
489 * Prevents any further drawing until draw() is called. This is a signal
H A DSurfaceView.java58 * properties are used to draw a sibling view on top of the SurfaceView, the
332 public void draw(Canvas canvas) { method in class:SurfaceView
334 // draw() is not called when SKIP_DRAW is set
340 super.draw(canvas);
346 // if SKIP_DRAW is cleared, draw() has already punched a hole
H A DTextureView.java35 * rendered in software, TextureView will draw nothing.</p>
98 * cannot use {@link #lockCanvas()} to draw onto the TextureView at the same
306 public final void draw(Canvas canvas) { method in class:TextureView
609 * to draw into the surface's bitmap. A null is returned if the surface has
625 * @return A Canvas used to draw into the surface.
647 * @return A Canvas used to draw into the surface.
H A DThreadedRenderer.java278 Trace.traceBegin(Trace.TRACE_TAG_VIEW, "Record View#draw()");
308 void draw(View view, AttachInfo attachInfo, HardwareDrawCallbacks callbacks) { method in class:ThreadedRenderer
327 // creation, which is typical for animators started prior to first draw
345 // Invalidate since we failed to draw. This should fetch a Surface
H A DView.java459 * draw it before calling back to its <code>onDraw()</code> method. The child
466 * To force a view to draw, call {@link #invalidate()}.
702 * When set to true, apps will draw debugging information about their layouts.
814 * This view won't draw. {@link #onDraw(android.graphics.Canvas)} won't be
823 * this view is will draw
1632 * invalidated, prior to the current drawing iteration. If true, the view must re-draw
1635 * in drawChild(), when we decide to draw a view's children's display lists into our own).
2303 * Flag indicating whether a view failed the quickReject() check in draw(). This condition
2460 * {@link #SYSTEM_UI_FLAG_LOW_PROFILE}; on devices that draw essential navigation controls
3551 * An overlay is going to draw thi
14847 boolean draw(Canvas canvas, ViewGroup parent, long drawingTime) { method in class:View
15200 public void draw(Canvas canvas) { method in class:View
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H A DViewDebug.java587 view.draw((Canvas) data[1]);
H A DViewGroup.java269 * to get the index of the child to draw for that iteration.
297 * When set, this ViewGroup tries to always draw its children using their drawing cache.
303 * draw its children with their drawing cache.
454 // Used to draw cached views
470 // input/software draw dispatch for correctly Z ordering.
507 // ViewGroup doesn't draw by default
3179 // We will draw our child's animation, let's reset the flag
3188 // draw reordering internally
3270 * Returns the index of the child to draw for this iteration. Override this
3278 * @return The index of the child to draw thi
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H A DViewOverlay.java125 * The set of drawables to draw when the overlay is rendered.
222 mDrawables.get(i).draw(canvas);

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