/frameworks/base/core/jni/ |
H A D | com_google_android_gles_jni_EGLImpl.cpp | 186 egl_display_t* eglDisplay = get_display_nowake(dpy); local 187 return eglDisplay ? eglDisplay->getRefsCount() : 0;
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/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
H A D | ImageWallpaper.java | 725 EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) { argument 727 return egl.eglCreateContext(eglDisplay, eglConfig, EGL_NO_CONTEXT, attrib_list);
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/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/ |
H A D | BlockingGLTextureView.java | 140 EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) { argument 142 return egl.eglCreateContext(eglDisplay, eglConfig, EGL10.EGL_NO_CONTEXT, attribList); 200 throw new RuntimeException("eglDisplay not initialized");
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
H A D | RenderTarget.java | 88 EGLDisplay eglDisplay = createDefaultDisplay(egl); 89 EGLConfig eglConfig = chooseEglConfig(egl, eglDisplay); 90 EGLContext eglContext = createContext(egl, eglDisplay, eglConfig); 91 EGLSurface eglSurface = createSurface(egl, eglDisplay, width, height); 92 RenderTarget result = new RenderTarget(eglDisplay, eglContext, eglSurface, 0, true, true);
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | GLTextureViewActivity.java | 404 EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) { argument 406 return egl.eglCreateContext(eglDisplay, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list);
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/frameworks/native/libs/gui/ |
H A D | BufferQueueConsumer.cpp | 278 const sp<Fence>& releaseFence, EGLDisplay eglDisplay, 310 mSlots[slot].mEglDisplay = eglDisplay; 277 releaseBuffer(int slot, uint64_t frameNumber, const sp<Fence>& releaseFence, EGLDisplay eglDisplay, EGLSyncKHR eglFence) argument
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H A D | BufferQueueProducer.cpp | 269 EGLDisplay eglDisplay = EGL_NO_DISPLAY; local 333 eglDisplay = mSlots[found].mEglDisplay; 368 EGLint result = eglClientWaitSyncKHR(eglDisplay, eglFence, 0, 379 eglDestroySyncKHR(eglDisplay, eglFence);
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H A D | GLConsumer.cpp | 1072 status_t GLConsumer::EglImage::createIfNeeded(EGLDisplay eglDisplay, argument 1077 bool displayInvalid = mEglDisplay != eglDisplay; 1090 mEglDisplay = eglDisplay;
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/frameworks/native/opengl/tests/gl_basic/ |
H A D | gl_basic.cpp | 18 EGLDisplay eglDisplay; 223 if ( (eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY ) 229 if ( eglInitialize(eglDisplay, NULL, NULL) != EGL_TRUE ) 235 if (! printEGLConfigurations(eglDisplay)) { 241 EGLUtils::selectConfigForNativeWindow(eglDisplay, attrib, window, &myConfig); 243 if ( (eglSurface = eglCreateWindowSurface(eglDisplay, myConfig, 250 if ( (eglContext = eglCreateContext(eglDisplay, myConfig, 0, 0)) == EGL_NO_CONTEXT ) 256 if ( eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext) != EGL_TRUE ) 264 eglQuerySurface(eglDisplay, eglSurface, EGL_WIDTH, &w); 266 eglQuerySurface(eglDisplay, eglSurfac [all...] |
/frameworks/native/opengl/tests/tritex/ |
H A D | tritex.cpp | 20 EGLDisplay eglDisplay;
132 if ( (eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY )
138 if ( eglInitialize(eglDisplay, NULL, NULL) != EGL_TRUE )
145 EGLUtils::selectConfigForNativeWindow(eglDisplay, attrib, window, &myConfig);
147 if ( (eglSurface = eglCreateWindowSurface(eglDisplay, myConfig, 154 if ( (eglContext = eglCreateContext(eglDisplay, myConfig, 0, 0)) == EGL_NO_CONTEXT )
160 if ( eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext) != EGL_TRUE )
171 if (eglDisplay != EGL_NO_DISPLAY)
175 eglDestroyContext( eglDisplay, eglContext );
176 eglDestroySurface( eglDisplay, eglSurfac [all...] |