Searched refs:setDefaultMaxBufferCount (Results 1 - 17 of 17) sorted by path

/frameworks/av/cmds/screenrecord/
H A DFrameOutput.cpp77 mGlConsumer->setDefaultMaxBufferCount(5);
H A DOverlay.cpp179 mGlConsumer->setDefaultMaxBufferCount(5);
/frameworks/base/core/jni/android/graphics/
H A DSurfaceTexture.cpp239 consumer->setDefaultMaxBufferCount(1);
/frameworks/native/cmds/flatland/
H A DGLHelper.cpp210 glc->setDefaultMaxBufferCount(3);
/frameworks/native/include/gui/
H A DBufferQueueConsumer.h103 // setDefaultMaxBufferCount sets the default value for the maximum buffer
109 virtual status_t setDefaultMaxBufferCount(int bufferCount);
H A DGLConsumer.h115 // setDefaultMaxBufferCount sets the default limit on the maximum number
118 status_t setDefaultMaxBufferCount(int bufferCount);
H A DIGraphicBufferConsumer.h246 // setDefaultMaxBufferCount sets the default value for the maximum buffer
255 virtual status_t setDefaultMaxBufferCount(int bufferCount) = 0;
/frameworks/native/libs/gui/
H A DBufferQueueConsumer.cpp439 status_t BufferQueueConsumer::setDefaultMaxBufferCount(int bufferCount) { function in class:android::BufferQueueConsumer
H A DGLConsumer.cpp173 status_t GLConsumer::setDefaultMaxBufferCount(int bufferCount) { function in class:android::GLConsumer
175 return mConsumer->setDefaultMaxBufferCount(bufferCount);
H A DIGraphicBufferConsumer.cpp322 virtual status_t setDefaultMaxBufferCount(int bufferCount) { function in class:android::BpGraphicBufferConsumer
498 status_t result = setDefaultMaxBufferCount(bufferCount);
/frameworks/native/libs/gui/tests/
H A DSurfaceTextureGLThreadToGL_test.cpp137 ASSERT_EQ(OK, mST->setDefaultMaxBufferCount(2));
151 // that happens before we call setDefaultMaxBufferCount. It's possible that the
H A DSurfaceTextureGLToGL_test.cpp33 mST->setDefaultMaxBufferCount(3);
84 mST->setDefaultMaxBufferCount(3);
328 mST->setDefaultMaxBufferCount(3);
385 mST->setDefaultMaxBufferCount(3);
446 mST->setDefaultMaxBufferCount(3);
H A DSurfaceTextureGL_test.cpp187 ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2));
649 ASSERT_EQ(OK, mST->setDefaultMaxBufferCount(2));
H A DSurfaceTextureMultiContextGL_test.cpp364 ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2));
391 ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2));
/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DFramebufferSurface.cpp68 mConsumer->setDefaultMaxBufferCount(NUM_FRAMEBUFFER_SURFACE_BUFFERS);
H A DVirtualDisplaySurface.cpp93 mConsumer->setDefaultMaxBufferCount(2);
/frameworks/native/services/surfaceflinger/
H A DLayer.cpp133 mSurfaceFlingerConsumer->setDefaultMaxBufferCount(2);
135 mSurfaceFlingerConsumer->setDefaultMaxBufferCount(3);

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