/frameworks/base/core/java/android/gesture/ |
H A D | Gesture.java | 238 final float sx = (width - 2 * inset) / bounds.width(); 240 final float scale = sx > sy ? sy : sx;
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H A D | GestureStroke.java | 167 float sx = width / rect.width(); 169 float scale = sx > sy ? sy : sx;
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H A D | GestureUtils.java | 99 float sx = targetPatchSize / gestureWidth; 103 float scale = sx < sy ? sx : sy; 104 sx = scale; 113 float scale = sx < sy ? sx : sy; 114 sx = scale; 117 if (sx > sy) { 119 if (scale < sx) { 120 sx 585 scale(float[] points, float sx, float sy) argument [all...] |
/frameworks/base/core/java/android/hardware/ |
H A D | SensorManager.java | 1192 final boolean sx = (X>=0x80); 1201 if (x==i) outR[offset+i] = sx ? -inR[offset+0] : inR[offset+0];
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/frameworks/base/core/java/android/view/ |
H A D | GLES20Canvas.java | 386 public void skew(float sx, float sy) { argument 387 nSkew(mRenderer, sx, sy); 390 private static native void nSkew(long renderer, float sx, float sy); argument 400 public void scale(float sx, float sy) { argument 401 nScale(mRenderer, sx, sy); 404 private static native void nScale(long renderer, float sx, float sy); argument
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H A D | View.java | 3717 float sx = 1f; 3814 sx = a.getFloat(attr, 1f); 4185 setScaleX(sx); 14970 int sx = 0; 14974 sx = mScrollX; 14987 canvas.translate(mLeft - sx, mTop - sy); 15011 transX = -sx; 15063 final int scrollX = hasDisplayList ? 0 : sx; 15085 canvas.clipRect(sx, sy, sx [all...] |
/frameworks/base/core/java/android/view/animation/ |
H A D | ScaleAnimation.java | 242 float sx = 1.0f; 247 sx = mFromX + ((mToX - mFromX) * interpolatedTime); 254 t.getMatrix().setScale(sx, sy); 256 t.getMatrix().setScale(sx, sy, scale * mPivotX, scale * mPivotY);
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/frameworks/base/core/jni/android/graphics/ |
H A D | BitmapFactory.cpp | 390 const float sx = scaledWidth / float(decodingBitmap.width()); local 414 canvas.scale(sx, sy);
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H A D | Matrix.cpp | 77 static void setScale__FFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sx, jfloat sy, jfloat px, jfloat py) { argument 79 obj->setScale(sx, sy, px, py); 81 static void setScale__FF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sx, jfloat sy) { argument 83 obj->setScale(sx, sy); 121 static void preScale__FFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sx, jfloat sy, jfloat px, jfloat py) { argument 123 obj->preScale(sx, sy, px, py); 126 static void preScale__FF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sx, jfloat sy) { argument 128 obj->preScale(sx, sy); 162 static void postScale__FFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sx, jfloat sy, jfloat px, jfloat py) { argument 164 obj->postScale(sx, s 167 postScale__FF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sx, jfloat sy) argument [all...] |
H A D | SkiaCanvas.cpp | 77 virtual void scale(float sx, float sy); 78 virtual void skew(float sx, float sy); 379 void SkiaCanvas::scale(float sx, float sy) { argument 380 mCanvas->scale(sx, sy); 383 void SkiaCanvas::skew(float sx, float sy) { argument 384 mCanvas->skew(sx, sy);
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/frameworks/base/core/jni/android/opengl/ |
H A D | poly.h | 35 float sx, sy, sz, sw; /* screen space position (sometimes homo.) */ member in struct:android::__anon790
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H A D | poly_clip.cpp | 52 * s[index] is sx, sy, or sz (screen space x, y, or z). 82 wp = (float *)&q->vert[q->n].sx; 95 * using the homogeneous screen coordinates (sx, sy, sz, sw) of each vertex, 96 * testing if v->sx/v->sw > box->x0 and v->sx/v->sw < box->x1, 117 if (v->sx < -sw) x0out++; /* out on left */ 118 if (v->sx > sw) x1out++; /* out on right */ 142 if (x0out) CLIP_AND_SWAP(sx, -1.0f, -1.0f, p, q, r); 143 if (x1out) CLIP_AND_SWAP(sx, 1.0f, 1.0f, p, q, r);
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H A D | util.cpp | 79 ALOGI("[%d] %g, %g, %g %g", i, pV->sx, pV->sy, pV->sz, pV->sw); 137 float* pDest = & poly.vert[0].sx;
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/frameworks/base/core/jni/ |
H A D | android_graphics_Canvas.cpp | 127 static void scale(JNIEnv*, jobject, jlong canvasHandle, jfloat sx, jfloat sy) { argument 128 get_canvas(canvasHandle)->scale(sx, sy); 131 static void skew(JNIEnv*, jobject, jlong canvasHandle, jfloat sx, jfloat sy) { argument 132 get_canvas(canvasHandle)->skew(sx, sy);
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H A D | android_view_GLES20Canvas.cpp | 313 jlong rendererPtr, jfloat sx, jfloat sy) { 315 renderer->scale(sx, sy); 319 jlong rendererPtr, jfloat sx, jfloat sy) { 321 renderer->skew(sx, sy); 312 android_view_GLES20Canvas_scale(JNIEnv* env, jobject clazz, jlong rendererPtr, jfloat sx, jfloat sy) argument 318 android_view_GLES20Canvas_skew(JNIEnv* env, jobject clazz, jlong rendererPtr, jfloat sx, jfloat sy) argument
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H A D | android_view_RenderNode.cpp | 247 jobject clazz, jlong renderNodePtr, float sx) { 248 return SET_AND_DIRTY(setScaleX, sx, RenderNode::SCALE_X); 246 android_view_RenderNode_setScaleX(JNIEnv* env, jobject clazz, jlong renderNodePtr, float sx) argument
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/frameworks/base/graphics/java/android/graphics/ |
H A D | Bitmap.java | 593 final float sx = dstWidth / (float)width; 595 m.setScale(sx, sy);
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H A D | Canvas.java | 595 * @param sx The amount to scale in X 598 public void scale(float sx, float sy) { argument 599 native_scale(mNativeCanvasWrapper, sx, sy); 605 * @param sx The amount to scale in X 610 public final void scale(float sx, float sy, float px, float py) { argument 612 scale(sx, sy); 641 * @param sx The amount to skew in X 644 public void skew(float sx, float sy) { argument 645 native_skew(mNativeCanvasWrapper, sx, sy); 1987 float sx, floa 1986 native_scale(long canvasHandle, float sx, float sy) argument 1989 native_skew(long canvasHandle, float sx, float sy) argument [all...] |
H A D | Matrix.java | 59 public void setScale(float sx, float sy, float px, float py) { 64 public void setScale(float sx, float sy) { 111 public boolean preScale(float sx, float sy, float px, float py) { 117 public boolean preScale(float sx, float sy) { 159 public boolean postScale(float sx, float sy, float px, float py) { 165 public boolean postScale(float sx, float sy) { 307 * Set the matrix to scale by sx and sy, with a pivot point at (px, py). 311 public void setScale(float sx, float sy, float px, float py) { argument 312 native_setScale(native_instance, sx, sy, px, py); 315 /** Set the matrix to scale by sx an 316 setScale(float sx, float sy) argument 393 preScale(float sx, float sy, float px, float py) argument 402 preScale(float sx, float sy) argument 465 postScale(float sx, float sy, float px, float py) argument 474 postScale(float sx, float sy) argument 848 native_setScale(long native_object, float sx, float sy, float px, float py) argument 850 native_setScale(long native_object, float sx, float sy) argument 869 native_preScale(long native_object, float sx, float sy, float px, float py) argument 871 native_preScale(long native_object, float sx, float sy) argument 885 native_postScale(long native_object, float sx, float sy, float px, float py) argument 887 native_postScale(long native_object, float sx, float sy) argument [all...] |
/frameworks/base/include/private/graphics/ |
H A D | Canvas.h | 69 virtual void scale(float sx, float sy) = 0; 70 virtual void skew(float sx, float sy) = 0;
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/frameworks/base/libs/hwui/ |
H A D | DisplayListOp.h | 442 ScaleOp(float sx, float sy) argument 443 : mSx(sx), mSy(sy) {} 462 SkewOp(float sx, float sy) argument 463 : mSx(sx), mSy(sy) {}
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H A D | DisplayListRenderer.cpp | 143 void DisplayListRenderer::scale(float sx, float sy) { argument 144 addStateOp(new (alloc()) ScaleOp(sx, sy)); 145 StatefulBaseRenderer::scale(sx, sy); 148 void DisplayListRenderer::skew(float sx, float sy) { argument 149 addStateOp(new (alloc()) SkewOp(sx, sy)); 150 StatefulBaseRenderer::skew(sx, sy);
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H A D | DisplayListRenderer.h | 87 virtual void scale(float sx, float sy); 88 virtual void skew(float sx, float sy);
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H A D | Matrix.cpp | 267 void Matrix4::loadScale(float sx, float sy, float sz) { argument 270 data[kScaleX] = sx; 277 void Matrix4::loadSkew(float sx, float sy) { argument 281 data[kSkewX] = sx; 479 void Matrix4::decomposeScale(float& sx, float& sy) const { argument 482 sx = copysignf(sqrtf(len), data[mat4::kScaleX]);
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H A D | Matrix.h | 127 void loadScale(float sx, float sy, float sz); 128 void loadSkew(float sx, float sy); 170 void scale(float sx, float sy, float sz) { argument 172 u.loadScale(sx, sy, sz); 176 void skew(float sx, float sy) { argument 178 u.loadSkew(sx, sy); 211 void decomposeScale(float& sx, float& sy) const;
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