common.h revision c24a8e688a6312764254beac2b2520bb0c5e998d
1/* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef RECOVERY_COMMON_H 18#define RECOVERY_COMMON_H 19 20#include <stdio.h> 21 22// Initialize the graphics system. 23void ui_init(); 24 25// Use KEY_* codes from <linux/input.h> or KEY_DREAM_* from "minui/minui.h". 26int ui_wait_key(); // waits for a key/button press, returns the code 27int ui_key_pressed(int key); // returns >0 if the code is currently pressed 28int ui_text_visible(); // returns >0 if text log is currently visible 29void ui_clear_key_queue(); 30 31// Write a message to the on-screen log shown with Alt-L (also to stderr). 32// The screen is small, and users may need to report these messages to support, 33// so keep the output short and not too cryptic. 34void ui_print(const char *fmt, ...); 35 36// Display some header text followed by a menu of items, which appears 37// at the top of the screen (in place of any scrolling ui_print() 38// output, if necessary). 39void ui_start_menu(char** headers, char** items); 40// Set the menu highlight to the given index, and return it (capped to 41// the range [0..numitems). 42int ui_menu_select(int sel); 43// End menu mode, resetting the text overlay so that ui_print() 44// statements will be displayed. 45void ui_end_menu(); 46 47// Set the icon (normally the only thing visible besides the progress bar). 48enum { 49 BACKGROUND_ICON_NONE, 50 BACKGROUND_ICON_UNPACKING, 51 BACKGROUND_ICON_INSTALLING, 52 BACKGROUND_ICON_ERROR, 53 BACKGROUND_ICON_FIRMWARE_INSTALLING, 54 BACKGROUND_ICON_FIRMWARE_ERROR, 55 NUM_BACKGROUND_ICONS 56}; 57void ui_set_background(int icon); 58 59// Get a malloc'd copy of the screen image showing (only) the specified icon. 60// Also returns the width, height, and bits per pixel of the returned image. 61// TODO: Use some sort of "struct Bitmap" here instead of all these variables? 62char *ui_copy_image(int icon, int *width, int *height, int *bpp); 63 64// Show a progress bar and define the scope of the next operation: 65// portion - fraction of the progress bar the next operation will use 66// seconds - expected time interval (progress bar moves at this minimum rate) 67void ui_show_progress(float portion, int seconds); 68void ui_set_progress(float fraction); // 0.0 - 1.0 within the defined scope 69 70// Default allocation of progress bar segments to operations 71static const int VERIFICATION_PROGRESS_TIME = 60; 72static const float VERIFICATION_PROGRESS_FRACTION = 0.5; 73static const float DEFAULT_FILES_PROGRESS_FRACTION = 0.4; 74static const float DEFAULT_IMAGE_PROGRESS_FRACTION = 0.1; 75 76// Show a rotating "barberpole" for ongoing operations. Updates automatically. 77void ui_show_indeterminate_progress(); 78 79// Hide and reset the progress bar. 80void ui_reset_progress(); 81 82#define LOGE(...) ui_print("E:" __VA_ARGS__) 83#define LOGW(...) fprintf(stderr, "W:" __VA_ARGS__) 84#define LOGI(...) fprintf(stderr, "I:" __VA_ARGS__) 85 86#if 0 87#define LOGV(...) fprintf(stderr, "V:" __VA_ARGS__) 88#define LOGD(...) fprintf(stderr, "D:" __VA_ARGS__) 89#else 90#define LOGV(...) do {} while (0) 91#define LOGD(...) do {} while (0) 92#endif 93 94#endif // RECOVERY_COMMON_H 95