1/* 2 * Copyright 2011 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#include "SkBitmapDevice.h" 9#include "SkCanvas.h" 10#include "SkConfig8888.h" 11#include "Test.h" 12#include "sk_tool_utils.h" 13 14#if SK_SUPPORT_GPU 15#include "GrContextFactory.h" 16#include "SkGpuDevice.h" 17#endif 18 19static uint32_t pack_unpremul_rgba(SkColor c) { 20 uint32_t packed; 21 uint8_t* byte = reinterpret_cast<uint8_t*>(&packed); 22 byte[0] = SkColorGetR(c); 23 byte[1] = SkColorGetG(c); 24 byte[2] = SkColorGetB(c); 25 byte[3] = SkColorGetA(c); 26 return packed; 27} 28 29static uint32_t pack_unpremul_bgra(SkColor c) { 30 uint32_t packed; 31 uint8_t* byte = reinterpret_cast<uint8_t*>(&packed); 32 byte[0] = SkColorGetB(c); 33 byte[1] = SkColorGetG(c); 34 byte[2] = SkColorGetR(c); 35 byte[3] = SkColorGetA(c); 36 return packed; 37} 38 39typedef uint32_t (*PackUnpremulProc)(SkColor); 40 41const struct { 42 SkColorType fColorType; 43 PackUnpremulProc fPackProc; 44} gUnpremul[] = { 45 { kRGBA_8888_SkColorType, pack_unpremul_rgba }, 46 { kBGRA_8888_SkColorType, pack_unpremul_bgra }, 47}; 48 49static void fillCanvas(SkCanvas* canvas, SkColorType colorType, PackUnpremulProc proc) { 50 // Don't strictly need a bitmap, but its a handy way to allocate the pixels 51 SkBitmap bmp; 52 bmp.allocN32Pixels(256, 256); 53 54 for (int a = 0; a < 256; ++a) { 55 uint32_t* pixels = bmp.getAddr32(0, a); 56 for (int r = 0; r < 256; ++r) { 57 pixels[r] = proc(SkColorSetARGB(a, r, 0, 0)); 58 } 59 } 60 61 const SkImageInfo info = SkImageInfo::Make(bmp.width(), bmp.height(), 62 colorType, kUnpremul_SkAlphaType); 63 canvas->writePixels(info, bmp.getPixels(), bmp.rowBytes(), 0, 0); 64} 65 66DEF_GPUTEST(PremulAlphaRoundTrip, reporter, factory) { 67 const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256); 68 69 for (int dtype = 0; dtype < 2; ++dtype) { 70 71 int glCtxTypeCnt = 1; 72#if SK_SUPPORT_GPU 73 if (0 != dtype) { 74 glCtxTypeCnt = GrContextFactory::kGLContextTypeCnt; 75 } 76#endif 77 for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) { 78 SkAutoTUnref<SkBaseDevice> device; 79 if (0 == dtype) { 80 device.reset(SkBitmapDevice::Create(info)); 81 } else { 82#if SK_SUPPORT_GPU 83 GrContextFactory::GLContextType type = 84 static_cast<GrContextFactory::GLContextType>(glCtxType); 85 if (!GrContextFactory::IsRenderingGLContext(type)) { 86 continue; 87 } 88 GrContext* context = factory->get(type); 89 if (NULL == context) { 90 continue; 91 } 92 93 device.reset(SkGpuDevice::Create(context, info, 94 SkSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType), 0)); 95#else 96 continue; 97#endif 98 } 99 SkCanvas canvas(device); 100 101 for (size_t upmaIdx = 0; upmaIdx < SK_ARRAY_COUNT(gUnpremul); ++upmaIdx) { 102 fillCanvas(&canvas, gUnpremul[upmaIdx].fColorType, gUnpremul[upmaIdx].fPackProc); 103 104 const SkImageInfo info = SkImageInfo::Make(256, 256, gUnpremul[upmaIdx].fColorType, 105 kUnpremul_SkAlphaType); 106 SkBitmap readBmp1; 107 readBmp1.allocPixels(info); 108 SkBitmap readBmp2; 109 readBmp2.allocPixels(info); 110 111 readBmp1.eraseColor(0); 112 readBmp2.eraseColor(0); 113 114 canvas.readPixels(&readBmp1, 0, 0); 115 sk_tool_utils::write_pixels(&canvas, readBmp1, 0, 0, gUnpremul[upmaIdx].fColorType, 116 kUnpremul_SkAlphaType); 117 canvas.readPixels(&readBmp2, 0, 0); 118 119 bool success = true; 120 for (int y = 0; y < 256 && success; ++y) { 121 const uint32_t* pixels1 = readBmp1.getAddr32(0, y); 122 const uint32_t* pixels2 = readBmp2.getAddr32(0, y); 123 for (int x = 0; x < 256 && success; ++x) { 124 // We see sporadic failures here. May help to see where it goes wrong. 125 if (pixels1[x] != pixels2[x]) { 126 SkDebugf("%x != %x, x = %d, y = %d\n", pixels1[x], pixels2[x], x, y); 127 } 128 REPORTER_ASSERT(reporter, success = pixels1[x] == pixels2[x]); 129 } 130 } 131 } 132 } 133 } 134} 135