1// Copyright (c) 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "ui/views/view_model_utils.h" 6 7#include "testing/gtest/include/gtest/gtest.h" 8#include "ui/views/view.h" 9#include "ui/views/view_model.h" 10 11namespace views { 12 13// Makes sure SetViewBoundsToIdealBounds updates the view appropriately. 14TEST(ViewModelUtils, SetViewBoundsToIdealBounds) { 15 View v1; 16 ViewModel model; 17 model.Add(&v1, 0); 18 gfx::Rect v1_bounds(1, 2, 3, 4); 19 model.set_ideal_bounds(0, v1_bounds); 20 ViewModelUtils::SetViewBoundsToIdealBounds(model); 21 EXPECT_EQ(v1_bounds, v1.bounds()); 22} 23 24// Assertions for DetermineMoveIndex. 25TEST(ViewModelUtils, DetermineMoveIndex) { 26 View v1, v2, v3; 27 ViewModel model; 28 model.Add(&v1, 0); 29 model.Add(&v2, 1); 30 model.Add(&v3, 2); 31 model.set_ideal_bounds(0, gfx::Rect(0, 0, 10, 10)); 32 model.set_ideal_bounds(1, gfx::Rect(10, 0, 1000, 10)); 33 model.set_ideal_bounds(2, gfx::Rect(1010, 0, 2, 10)); 34 35 EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex( 36 model, &v1, ViewModelUtils::HORIZONTAL, -10, 0)); 37 EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex( 38 model, &v1, ViewModelUtils::HORIZONTAL, 4, 0)); 39 EXPECT_EQ(1, ViewModelUtils::DetermineMoveIndex( 40 model, &v1, ViewModelUtils::HORIZONTAL, 506, 0)); 41 EXPECT_EQ(2, ViewModelUtils::DetermineMoveIndex( 42 model, &v1, ViewModelUtils::HORIZONTAL, 1010, 0)); 43 EXPECT_EQ(2, ViewModelUtils::DetermineMoveIndex( 44 model, &v1, ViewModelUtils::HORIZONTAL, 2000, 0)); 45 46 EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex( 47 model, &v2, ViewModelUtils::HORIZONTAL, -10, 0)); 48 EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex( 49 model, &v2, ViewModelUtils::HORIZONTAL, 4, 0)); 50 EXPECT_EQ(2, ViewModelUtils::DetermineMoveIndex( 51 model, &v2, ViewModelUtils::HORIZONTAL, 12, 0)); 52 53 // Try the same when vertical. 54 model.set_ideal_bounds(0, gfx::Rect(0, 0, 10, 10)); 55 model.set_ideal_bounds(1, gfx::Rect(0, 10, 10, 1000)); 56 model.set_ideal_bounds(2, gfx::Rect(0, 1010, 10, 2)); 57 58 EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex( 59 model, &v1, ViewModelUtils::VERTICAL, 0, -10)); 60 EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex( 61 model, &v1, ViewModelUtils::VERTICAL, 0, 4)); 62 EXPECT_EQ(1, ViewModelUtils::DetermineMoveIndex( 63 model, &v1, ViewModelUtils::VERTICAL, 0, 506)); 64 EXPECT_EQ(2, ViewModelUtils::DetermineMoveIndex( 65 model, &v1, ViewModelUtils::VERTICAL, 0, 1010)); 66 EXPECT_EQ(2, ViewModelUtils::DetermineMoveIndex( 67 model, &v1, ViewModelUtils::VERTICAL, 0, 2000)); 68 69 EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex( 70 model, &v2, ViewModelUtils::VERTICAL, 0, -10)); 71 EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex( 72 model, &v2, ViewModelUtils::VERTICAL, 0, 4)); 73 EXPECT_EQ(2, ViewModelUtils::DetermineMoveIndex( 74 model, &v2, ViewModelUtils::VERTICAL, 0, 12)); 75} 76 77} // namespace views 78