1// Copyright 2011 the V8 project authors. All rights reserved. 2// Redistribution and use in source and binary forms, with or without 3// modification, are permitted provided that the following conditions are 4// met: 5// 6// * Redistributions of source code must retain the above copyright 7// notice, this list of conditions and the following disclaimer. 8// * Redistributions in binary form must reproduce the above 9// copyright notice, this list of conditions and the following 10// disclaimer in the documentation and/or other materials provided 11// with the distribution. 12// * Neither the name of Google Inc. nor the names of its 13// contributors may be used to endorse or promote products derived 14// from this software without specific prior written permission. 15// 16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28// Flags: --expose-debug-as debug 29 30// This test tests that full code compiled without debug break slots 31// is recompiled with debug break slots when debugging is started. 32 33// Get the Debug object exposed from the debug context global object. 34Debug = debug.Debug 35 36var bp; 37var done = false; 38var step_count = 0; 39var set_bp = false 40 41// Debug event listener which steps until the global variable done is true. 42function listener(event, exec_state, event_data, data) { 43 if (event == Debug.DebugEvent.Break) { 44 if (!done) exec_state.prepareStep(Debug.StepAction.StepNext); 45 step_count++; 46 } 47}; 48 49// Set the global variables state to prpare the stepping test. 50function prepare_step_test() { 51 done = false; 52 step_count = 0; 53} 54 55// Test function to step through. 56function f() { 57 var a = 0; 58 if (set_bp) { bp = Debug.setBreakPoint(f, 3); } 59 var i = 1; 60 var j = 2; 61 done = true; 62}; 63 64prepare_step_test(); 65f(); 66 67// Add the debug event listener. 68Debug.setListener(listener); 69 70// Make f set a breakpoint with an activation on the stack. 71prepare_step_test(); 72set_bp = true; 73f(); 74// TODO(1782): Fix issue to bring back this assert. 75//assertEquals(4, step_count); 76Debug.clearBreakPoint(bp); 77 78// Set a breakpoint on the first var statement (line 1). 79set_bp = false; 80bp = Debug.setBreakPoint(f, 3); 81 82// Step through the function ensuring that the var statements are hit as well. 83prepare_step_test(); 84f(); 85assertEquals(4, step_count); 86 87// Clear the breakpoint and check that no stepping happens. 88Debug.clearBreakPoint(bp); 89prepare_step_test(); 90f(); 91assertEquals(0, step_count); 92 93// Get rid of the debug event listener. 94Debug.setListener(null); 95