lp_rast_tri_tmp.h revision 4b322e71bb169af637864922edfb4108675781bb
1/**************************************************************************
2 *
3 * Copyright 2007-2010 VMware, Inc.
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11 * permit persons to whom the Software is furnished to do so, subject to
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14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
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27
28/*
29 * Rasterization for binned triangles within a tile
30 */
31
32
33
34/**
35 * Prototype for a 7 plane rasterizer function.  Will codegenerate
36 * several of these.
37 *
38 * XXX: Varients for more/fewer planes.
39 * XXX: Need ways of dropping planes as we descend.
40 * XXX: SIMD
41 */
42static void
43TAG(do_block_4)(struct lp_rasterizer_task *task,
44                const struct lp_rast_triangle *tri,
45                const struct lp_rast_plane *plane,
46                int x, int y,
47                const int *c)
48{
49   unsigned mask = 0xffff;
50   int j;
51
52   for (j = 0; j < NR_PLANES; j++) {
53      mask &= ~build_mask(c[j] - 1,
54			  plane[j].step[1],
55			  plane[j].step[2]);
56   }
57
58   /* Now pass to the shader:
59    */
60   if (mask)
61      lp_rast_shade_quads_mask(task, &tri->inputs, x, y, mask);
62}
63
64/**
65 * Evaluate a 16x16 block of pixels to determine which 4x4 subblocks are in/out
66 * of the triangle's bounds.
67 */
68static void
69TAG(do_block_16)(struct lp_rasterizer_task *task,
70                 const struct lp_rast_triangle *tri,
71                 const struct lp_rast_plane *plane,
72                 int x, int y,
73                 const int *c)
74{
75   unsigned outmask, inmask, partmask, partial_mask;
76   unsigned j;
77
78   outmask = 0;                 /* outside one or more trivial reject planes */
79   partmask = 0;                /* outside one or more trivial accept planes */
80
81   for (j = 0; j < NR_PLANES; j++) {
82      const int dcdx = plane[j].step[1] * 4;
83      const int dcdy = plane[j].step[2] * 4;
84      const int cox = c[j] + plane[j].eo * 4;
85      const int cio = c[j] + plane[j].ei * 4 - 1;
86
87      outmask |= build_mask(cox, dcdx, dcdy);
88      partmask |= build_mask(cio, dcdx, dcdy);
89   }
90
91   if (outmask == 0xffff)
92      return;
93
94   /* Mask of sub-blocks which are inside all trivial accept planes:
95    */
96   inmask = ~partmask & 0xffff;
97
98   /* Mask of sub-blocks which are inside all trivial reject planes,
99    * but outside at least one trivial accept plane:
100    */
101   partial_mask = partmask & ~outmask;
102
103   assert((partial_mask & inmask) == 0);
104
105   /* Iterate over partials:
106    */
107   while (partial_mask) {
108      int i = ffs(partial_mask) - 1;
109      int px = x + pos_table4[i][0];
110      int py = y + pos_table4[i][1];
111      int cx[NR_PLANES];
112
113      for (j = 0; j < NR_PLANES; j++)
114         cx[j] = c[j] + plane[j].step[i] * 4;
115
116      partial_mask &= ~(1 << i);
117
118      TAG(do_block_4)(task, tri, plane, px, py, cx);
119   }
120
121   /* Iterate over fulls:
122    */
123   while (inmask) {
124      int i = ffs(inmask) - 1;
125      int px = x + pos_table4[i][0];
126      int py = y + pos_table4[i][1];
127
128      inmask &= ~(1 << i);
129
130      block_full_4(task, tri, px, py);
131   }
132}
133
134
135/**
136 * Scan the tile in chunks and figure out which pixels to rasterize
137 * for this triangle.
138 */
139void
140TAG(lp_rast_triangle)(struct lp_rasterizer_task *task,
141                      const union lp_rast_cmd_arg arg)
142{
143   const struct lp_rast_triangle *tri = arg.triangle.tri;
144   unsigned plane_mask = arg.triangle.plane_mask;
145   const int x = task->x, y = task->y;
146   struct lp_rast_plane plane[NR_PLANES];
147   int c[NR_PLANES];
148   unsigned outmask, inmask, partmask, partial_mask;
149   unsigned j, nr_planes = 0;
150
151   while (plane_mask) {
152      int i = ffs(plane_mask) - 1;
153      plane[nr_planes] = tri->plane[i];
154      plane_mask &= ~(1 << i);
155      nr_planes++;
156   };
157
158   assert(nr_planes == NR_PLANES);
159   outmask = 0;                 /* outside one or more trivial reject planes */
160   partmask = 0;                /* outside one or more trivial accept planes */
161
162   for (j = 0; j < NR_PLANES; j++) {
163      c[j] = plane[j].c + plane[j].dcdy * y - plane[j].dcdx * x;
164   }
165
166   for (j = 0; j < NR_PLANES; j++) {
167      const int dcdx = plane[j].step[1] * 16;
168      const int dcdy = plane[j].step[2] * 16;
169      const int cox = c[j] + plane[j].eo * 16;
170      const int cio = c[j] + plane[j].ei * 16 - 1;
171
172      outmask |= build_mask(cox, dcdx, dcdy);
173      partmask |= build_mask(cio, dcdx, dcdy);
174   }
175
176   if (outmask == 0xffff)
177      return;
178
179   /* Mask of sub-blocks which are inside all trivial accept planes:
180    */
181   inmask = ~partmask & 0xffff;
182
183   /* Mask of sub-blocks which are inside all trivial reject planes,
184    * but outside at least one trivial accept plane:
185    */
186   partial_mask = partmask & ~outmask;
187
188   assert((partial_mask & inmask) == 0);
189
190   /* Iterate over partials:
191    */
192   while (partial_mask) {
193      int i = ffs(partial_mask) - 1;
194      int px = x + pos_table16[i][0];
195      int py = y + pos_table16[i][1];
196      int cx[NR_PLANES];
197
198      for (j = 0; j < NR_PLANES; j++)
199         cx[j] = c[j] + plane[j].step[i] * 16;
200
201      partial_mask &= ~(1 << i);
202
203      LP_COUNT(nr_partially_covered_16);
204      TAG(do_block_16)(task, tri, plane, px, py, cx);
205   }
206
207   /* Iterate over fulls:
208    */
209   while (inmask) {
210      int i = ffs(inmask) - 1;
211      int px = x + pos_table16[i][0];
212      int py = y + pos_table16[i][1];
213
214      inmask &= ~(1 << i);
215
216      LP_COUNT(nr_fully_covered_16);
217      block_full_16(task, tri, px, py);
218   }
219}
220
221#undef TAG
222#undef NR_PLANES
223
224