lp_state_surface.c revision 5f00819cb382bdb70c29e2db3c6ff22a879bf10f
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28/* Authors: Keith Whitwell <keith@tungstengraphics.com> 29 */ 30 31#include "pipe/p_state.h" 32#include "util/u_inlines.h" 33#include "util/u_framebuffer.h" 34#include "util/u_surface.h" 35#include "lp_context.h" 36#include "lp_scene.h" 37#include "lp_state.h" 38#include "lp_setup.h" 39 40#include "draw/draw_context.h" 41 42#include "util/u_format.h" 43 44 45/** 46 * Set the framebuffer surface info: color buffers, zbuffer, stencil buffer. 47 */ 48void 49llvmpipe_set_framebuffer_state(struct pipe_context *pipe, 50 const struct pipe_framebuffer_state *fb) 51{ 52 struct llvmpipe_context *lp = llvmpipe_context(pipe); 53 54 boolean changed = !util_framebuffer_state_equal(&lp->framebuffer, fb); 55 56 assert(fb->width <= LP_MAX_WIDTH); 57 assert(fb->height <= LP_MAX_HEIGHT); 58 59 if (changed) { 60 61 util_copy_framebuffer_state(&lp->framebuffer, fb); 62 63 if (LP_PERF & PERF_NO_DEPTH) { 64 pipe_surface_reference(&lp->framebuffer.zsbuf, NULL); 65 } 66 67 /* Tell draw module how deep the Z/depth buffer is */ 68 if (lp->framebuffer.zsbuf) { 69 int depth_bits; 70 double mrd; 71 depth_bits = util_format_get_component_bits(lp->framebuffer.zsbuf->format, 72 UTIL_FORMAT_COLORSPACE_ZS, 73 0); 74 if (depth_bits > 16) { 75 mrd = 0.0000001; 76 } 77 else { 78 mrd = 0.00002; 79 } 80 draw_set_mrd(lp->draw, mrd); 81 } 82 83 lp_setup_bind_framebuffer( lp->setup, &lp->framebuffer ); 84 85 lp->dirty |= LP_NEW_FRAMEBUFFER; 86 } 87} 88