intel_blit.c revision 5203b7227ccb6b618fa42f08434d4a3cf123dca2
1/**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29#include "main/mtypes.h"
30#include "main/context.h"
31#include "main/enums.h"
32#include "main/colormac.h"
33
34#include "intel_blit.h"
35#include "intel_buffers.h"
36#include "intel_context.h"
37#include "intel_fbo.h"
38#include "intel_reg.h"
39#include "intel_regions.h"
40#include "intel_batchbuffer.h"
41#include "intel_chipset.h"
42
43#define FILE_DEBUG_FLAG DEBUG_BLIT
44
45static GLuint translate_raster_op(GLenum logicop)
46{
47   switch(logicop) {
48   case GL_CLEAR: return 0x00;
49   case GL_AND: return 0x88;
50   case GL_AND_REVERSE: return 0x44;
51   case GL_COPY: return 0xCC;
52   case GL_AND_INVERTED: return 0x22;
53   case GL_NOOP: return 0xAA;
54   case GL_XOR: return 0x66;
55   case GL_OR: return 0xEE;
56   case GL_NOR: return 0x11;
57   case GL_EQUIV: return 0x99;
58   case GL_INVERT: return 0x55;
59   case GL_OR_REVERSE: return 0xDD;
60   case GL_COPY_INVERTED: return 0x33;
61   case GL_OR_INVERTED: return 0xBB;
62   case GL_NAND: return 0x77;
63   case GL_SET: return 0xFF;
64   default: return 0;
65   }
66}
67
68
69/* Copy BitBlt
70 */
71GLboolean
72intelEmitCopyBlit(struct intel_context *intel,
73		  GLuint cpp,
74		  GLshort src_pitch,
75		  dri_bo *src_buffer,
76		  GLuint src_offset,
77		  uint32_t src_tiling,
78		  GLshort dst_pitch,
79		  dri_bo *dst_buffer,
80		  GLuint dst_offset,
81		  uint32_t dst_tiling,
82		  GLshort src_x, GLshort src_y,
83		  GLshort dst_x, GLshort dst_y,
84		  GLshort w, GLshort h,
85		  GLenum logic_op)
86{
87   GLuint CMD, BR13, pass = 0;
88   int dst_y2 = dst_y + h;
89   int dst_x2 = dst_x + w;
90   dri_bo *aper_array[3];
91   BATCH_LOCALS;
92
93   if (dst_tiling != I915_TILING_NONE) {
94      if (dst_offset & 4095)
95	 return GL_FALSE;
96      if (dst_tiling == I915_TILING_Y)
97	 return GL_FALSE;
98   }
99   if (src_tiling != I915_TILING_NONE) {
100      if (src_offset & 4095)
101	 return GL_FALSE;
102      if (src_tiling == I915_TILING_Y)
103	 return GL_FALSE;
104   }
105
106   /* do space/cliprects check before going any further */
107   do {
108       aper_array[0] = intel->batch->buf;
109       aper_array[1] = dst_buffer;
110       aper_array[2] = src_buffer;
111
112       if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
113           intel_batchbuffer_flush(intel->batch);
114           pass++;
115       } else
116           break;
117   } while (pass < 2);
118
119   if (pass >= 2) {
120       dri_bo_map(dst_buffer, GL_TRUE);
121       dri_bo_map(src_buffer, GL_FALSE);
122       _mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset,
123                       cpp,
124                       dst_pitch,
125                       dst_x, dst_y,
126                       w, h,
127                       (GLubyte *)src_buffer->virtual + src_offset,
128                       src_pitch,
129                       src_x, src_y);
130
131       dri_bo_unmap(src_buffer);
132       dri_bo_unmap(dst_buffer);
133
134       return GL_TRUE;
135   }
136
137   intel_batchbuffer_require_space(intel->batch, 8 * 4);
138   DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
139       __FUNCTION__,
140       src_buffer, src_pitch, src_offset, src_x, src_y,
141       dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h);
142
143   src_pitch *= cpp;
144   dst_pitch *= cpp;
145
146   BR13 = translate_raster_op(logic_op) << 16;
147
148   switch (cpp) {
149   case 1:
150      CMD = XY_SRC_COPY_BLT_CMD;
151      break;
152   case 2:
153      BR13 |= BR13_565;
154      CMD = XY_SRC_COPY_BLT_CMD;
155      break;
156   case 4:
157      BR13 |= BR13_8888;
158      CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
159      break;
160   default:
161      return GL_FALSE;
162   }
163
164#ifndef I915
165   if (dst_tiling != I915_TILING_NONE) {
166      CMD |= XY_DST_TILED;
167      dst_pitch /= 4;
168   }
169   if (src_tiling != I915_TILING_NONE) {
170      CMD |= XY_SRC_TILED;
171      src_pitch /= 4;
172   }
173#endif
174
175   if (dst_y2 <= dst_y || dst_x2 <= dst_x) {
176      return GL_TRUE;
177   }
178
179   assert(dst_x < dst_x2);
180   assert(dst_y < dst_y2);
181
182   BEGIN_BATCH(8);
183   OUT_BATCH(CMD);
184   OUT_BATCH(BR13 | (uint16_t)dst_pitch);
185   OUT_BATCH((dst_y << 16) | dst_x);
186   OUT_BATCH((dst_y2 << 16) | dst_x2);
187   OUT_RELOC(dst_buffer,
188	     I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
189	     dst_offset);
190   OUT_BATCH((src_y << 16) | src_x);
191   OUT_BATCH((uint16_t)src_pitch);
192   OUT_RELOC(src_buffer,
193	     I915_GEM_DOMAIN_RENDER, 0,
194	     src_offset);
195   ADVANCE_BATCH();
196
197   intel_batchbuffer_emit_mi_flush(intel->batch);
198
199   return GL_TRUE;
200}
201
202
203/**
204 * Use blitting to clear the renderbuffers named by 'flags'.
205 * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field
206 * since that might include software renderbuffers or renderbuffers
207 * which we're clearing with triangles.
208 * \param mask  bitmask of BUFFER_BIT_* values indicating buffers to clear
209 */
210void
211intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
212{
213   struct intel_context *intel = intel_context(ctx);
214   struct gl_framebuffer *fb = ctx->DrawBuffer;
215   GLuint clear_depth;
216   GLbitfield skipBuffers = 0;
217   unsigned int num_cliprects;
218   struct drm_clip_rect *cliprects;
219   int x_off, y_off;
220   BATCH_LOCALS;
221
222   /*
223    * Compute values for clearing the buffers.
224    */
225   clear_depth = 0;
226   if (mask & BUFFER_BIT_DEPTH) {
227      clear_depth = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
228   }
229   if (mask & BUFFER_BIT_STENCIL) {
230      clear_depth |= (ctx->Stencil.Clear & 0xff) << 24;
231   }
232
233   /* If clearing both depth and stencil, skip BUFFER_BIT_STENCIL in
234    * the loop below.
235    */
236   if ((mask & BUFFER_BIT_DEPTH) && (mask & BUFFER_BIT_STENCIL)) {
237      skipBuffers = BUFFER_BIT_STENCIL;
238   }
239
240   intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
241   if (num_cliprects) {
242      GLint cx, cy, cw, ch;
243      drm_clip_rect_t clear;
244      int i;
245
246      /* Get clear bounds after locking */
247      cx = fb->_Xmin;
248      cy = fb->_Ymin;
249      cw = fb->_Xmax - cx;
250      ch = fb->_Ymax - cy;
251
252      if (fb->Name == 0) {
253         /* clearing a window */
254
255         /* flip top to bottom */
256         clear.x1 = cx + x_off;
257         clear.y1 = intel->driDrawable->y + intel->driDrawable->h - cy - ch;
258         clear.x2 = clear.x1 + cw;
259         clear.y2 = clear.y1 + ch;
260      }
261      else {
262         /* clearing FBO */
263         assert(num_cliprects == 1);
264         assert(cliprects == &intel->fboRect);
265         clear.x1 = cx;
266         clear.y1 = cy;
267         clear.x2 = clear.x1 + cw;
268         clear.y2 = clear.y1 + ch;
269         /* no change to mask */
270      }
271
272      for (i = 0; i < num_cliprects; i++) {
273         const drm_clip_rect_t *box = &cliprects[i];
274         drm_clip_rect_t b;
275         GLuint buf;
276         GLuint clearMask = mask;      /* use copy, since we modify it below */
277         GLboolean all = (cw == fb->Width && ch == fb->Height);
278
279         if (!all) {
280            intel_intersect_cliprects(&b, &clear, box);
281         }
282         else {
283            b = *box;
284         }
285
286         if (b.x1 >= b.x2 || b.y1 >= b.y2)
287            continue;
288
289         if (0)
290            _mesa_printf("clear %d,%d..%d,%d, mask %x\n",
291                         b.x1, b.y1, b.x2, b.y2, mask);
292
293         /* Loop over all renderbuffers */
294         for (buf = 0; buf < BUFFER_COUNT && clearMask; buf++) {
295            const GLbitfield bufBit = 1 << buf;
296            if ((clearMask & bufBit) && !(bufBit & skipBuffers)) {
297               /* OK, clear this renderbuffer */
298	       struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, buf);
299               dri_bo *write_buffer =
300                  intel_region_buffer(intel, irb->region,
301                                      all ? INTEL_WRITE_FULL :
302                                      INTEL_WRITE_PART);
303	       int x1 = b.x1 + irb->region->draw_x;
304	       int y1 = b.y1 + irb->region->draw_y;
305	       int x2 = b.x2 + irb->region->draw_x;
306	       int y2 = b.y2 + irb->region->draw_y;
307
308               GLuint clearVal;
309               GLint pitch, cpp;
310               GLuint BR13, CMD;
311
312               pitch = irb->region->pitch;
313               cpp = irb->region->cpp;
314
315               DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
316                   __FUNCTION__,
317                   irb->region->buffer, (pitch * cpp),
318                   x1, y1, x2 - x1, y2 - y1);
319
320	       BR13 = 0xf0 << 16;
321	       CMD = XY_COLOR_BLT_CMD;
322
323               /* Setup the blit command */
324               if (cpp == 4) {
325                  BR13 |= BR13_8888;
326                  if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
327                     if (clearMask & BUFFER_BIT_DEPTH)
328                        CMD |= XY_BLT_WRITE_RGB;
329                     if (clearMask & BUFFER_BIT_STENCIL)
330                        CMD |= XY_BLT_WRITE_ALPHA;
331                  }
332                  else {
333                     /* clearing RGBA */
334                     CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
335                  }
336               }
337               else {
338                  ASSERT(cpp == 2);
339                  BR13 |= BR13_565;
340               }
341
342	       assert(irb->region->tiling != I915_TILING_Y);
343
344#ifndef I915
345	       if (irb->region->tiling != I915_TILING_NONE) {
346		  CMD |= XY_DST_TILED;
347		  pitch /= 4;
348	       }
349#endif
350	       BR13 |= (pitch * cpp);
351
352               if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
353                  clearVal = clear_depth;
354               }
355               else {
356		  uint8_t clear[4];
357		  GLclampf *color = ctx->Color.ClearColor;
358
359		  CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]);
360		  CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]);
361		  CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]);
362		  CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]);
363
364		  switch (irb->Base.Format) {
365		  case MESA_FORMAT_ARGB8888:
366		  case MESA_FORMAT_XRGB8888:
367		     clearVal = PACK_COLOR_8888(clear[3], clear[0],
368						clear[1], clear[2]);
369		     break;
370		  case MESA_FORMAT_RGB565:
371		     clearVal = PACK_COLOR_565(clear[0], clear[1], clear[2]);
372		     break;
373		  case MESA_FORMAT_ARGB4444:
374		     clearVal = PACK_COLOR_4444(clear[3], clear[0],
375						clear[1], clear[2]);
376		     break;
377		  case MESA_FORMAT_ARGB1555:
378		     clearVal = PACK_COLOR_1555(clear[3], clear[0],
379						clear[1], clear[2]);
380		     break;
381		  default:
382		     _mesa_problem(ctx, "Unexpected renderbuffer format: %d\n",
383				   irb->Base.Format);
384		     clearVal = 0;
385		  }
386	       }
387
388               /*
389                  _mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n",
390                  buf, irb->Base.Name);
391                */
392
393               assert(x1 < x2);
394               assert(y1 < y2);
395
396               BEGIN_BATCH(6);
397               OUT_BATCH(CMD);
398               OUT_BATCH(BR13);
399               OUT_BATCH((y1 << 16) | x1);
400               OUT_BATCH((y2 << 16) | x2);
401               OUT_RELOC(write_buffer,
402			 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
403                         0);
404               OUT_BATCH(clearVal);
405               ADVANCE_BATCH();
406               clearMask &= ~bufBit;    /* turn off bit, for faster loop exit */
407            }
408         }
409      }
410   }
411}
412
413GLboolean
414intelEmitImmediateColorExpandBlit(struct intel_context *intel,
415				  GLuint cpp,
416				  GLubyte *src_bits, GLuint src_size,
417				  GLuint fg_color,
418				  GLshort dst_pitch,
419				  dri_bo *dst_buffer,
420				  GLuint dst_offset,
421				  uint32_t dst_tiling,
422				  GLshort x, GLshort y,
423				  GLshort w, GLshort h,
424				  GLenum logic_op)
425{
426   int dwords = ALIGN(src_size, 8) / 4;
427   uint32_t opcode, br13, blit_cmd;
428
429   if (dst_tiling != I915_TILING_NONE) {
430      if (dst_offset & 4095)
431	 return GL_FALSE;
432      if (dst_tiling == I915_TILING_Y)
433	 return GL_FALSE;
434   }
435
436   assert( logic_op - GL_CLEAR >= 0 );
437   assert( logic_op - GL_CLEAR < 0x10 );
438   assert(dst_pitch > 0);
439
440   if (w < 0 || h < 0)
441      return GL_TRUE;
442
443   dst_pitch *= cpp;
444
445   DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n",
446       __FUNCTION__,
447       dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords);
448
449   intel_batchbuffer_require_space( intel->batch,
450				    (8 * 4) +
451				    (3 * 4) +
452				    dwords * 4 );
453
454   opcode = XY_SETUP_BLT_CMD;
455   if (cpp == 4)
456      opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
457#ifndef I915
458   if (dst_tiling != I915_TILING_NONE) {
459      opcode |= XY_DST_TILED;
460      dst_pitch /= 4;
461   }
462#endif
463
464   br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29);
465   if (cpp == 2)
466      br13 |= BR13_565;
467   else
468      br13 |= BR13_8888;
469
470   blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */
471   if (dst_tiling != I915_TILING_NONE)
472      blit_cmd |= XY_DST_TILED;
473
474   BEGIN_BATCH(8 + 3);
475   OUT_BATCH(opcode);
476   OUT_BATCH(br13);
477   OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
478   OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */
479   OUT_RELOC(dst_buffer,
480	     I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
481	     dst_offset);
482   OUT_BATCH(0); /* bg */
483   OUT_BATCH(fg_color); /* fg */
484   OUT_BATCH(0); /* pattern base addr */
485
486   OUT_BATCH(blit_cmd | ((3 - 2) + dwords));
487   OUT_BATCH((y << 16) | x);
488   OUT_BATCH(((y + h) << 16) | (x + w));
489   ADVANCE_BATCH();
490
491   intel_batchbuffer_data( intel->batch,
492			   src_bits,
493			   dwords * 4 );
494
495   intel_batchbuffer_emit_mi_flush(intel->batch);
496
497   return GL_TRUE;
498}
499
500/* We don't have a memmove-type blit like some other hardware, so we'll do a
501 * rectangular blit covering a large space, then emit 1-scanline blit at the
502 * end to cover the last if we need.
503 */
504void
505intel_emit_linear_blit(struct intel_context *intel,
506		       drm_intel_bo *dst_bo,
507		       unsigned int dst_offset,
508		       drm_intel_bo *src_bo,
509		       unsigned int src_offset,
510		       unsigned int size)
511{
512   GLuint pitch, height;
513
514   /* The pitch is a signed value. */
515   pitch = MIN2(size, (1 << 15) - 1);
516   height = size / pitch;
517   intelEmitCopyBlit(intel, 1,
518		     pitch, src_bo, src_offset, I915_TILING_NONE,
519		     pitch, dst_bo, dst_offset, I915_TILING_NONE,
520		     0, 0, /* src x/y */
521		     0, 0, /* dst x/y */
522		     pitch, height, /* w, h */
523		     GL_COPY);
524
525   src_offset += pitch * height;
526   dst_offset += pitch * height;
527   size -= pitch * height;
528   assert (size < (1 << 15));
529   if (size != 0) {
530      intelEmitCopyBlit(intel, 1,
531			size, src_bo, src_offset, I915_TILING_NONE,
532			size, dst_bo, dst_offset, I915_TILING_NONE,
533			0, 0, /* src x/y */
534			0, 0, /* dst x/y */
535			size, 1, /* w, h */
536			GL_COPY);
537   }
538}
539