intel_extensions.c revision 2d5c74fac3cc0f9d45a9e11b2fcdea1bc67928c4
1/************************************************************************** 2 * 3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#include "intel_chipset.h" 29#include "intel_context.h" 30#include "intel_extensions.h" 31 32 33#define need_GL_ARB_copy_buffer 34#define need_GL_ARB_framebuffer_object 35#define need_GL_ARB_map_buffer_range 36#define need_GL_ARB_occlusion_query 37#define need_GL_ARB_point_parameters 38#define need_GL_ARB_shader_objects 39#define need_GL_ARB_vertex_array_object 40#define need_GL_ARB_vertex_program 41#define need_GL_ARB_vertex_shader 42#define need_GL_ARB_window_pos 43#define need_GL_EXT_blend_color 44#define need_GL_EXT_blend_equation_separate 45#define need_GL_EXT_blend_func_separate 46#define need_GL_EXT_blend_minmax 47#define need_GL_EXT_cull_vertex 48#define need_GL_EXT_fog_coord 49#define need_GL_EXT_framebuffer_object 50#define need_GL_EXT_framebuffer_blit 51#define need_GL_EXT_gpu_program_parameters 52#define need_GL_EXT_point_parameters 53#define need_GL_EXT_provoking_vertex 54#define need_GL_EXT_secondary_color 55#define need_GL_EXT_stencil_two_side 56#define need_GL_APPLE_vertex_array_object 57#define need_GL_ATI_separate_stencil 58#define need_GL_ATI_envmap_bumpmap 59#define need_GL_NV_point_sprite 60#define need_GL_NV_vertex_program 61#define need_GL_VERSION_2_0 62#define need_GL_VERSION_2_1 63 64#include "extension_helper.h" 65 66 67/** 68 * Extension strings exported by the intel driver. 69 * 70 * Extensions supported by all chips supported by i830_dri, i915_dri, or 71 * i965_dri. 72 */ 73static const struct dri_extension card_extensions[] = { 74 { "GL_ARB_copy_buffer", GL_ARB_copy_buffer_functions }, 75 { "GL_ARB_half_float_pixel", NULL }, 76 { "GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions }, 77 { "GL_ARB_multitexture", NULL }, 78 { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, 79 { "GL_ARB_point_sprite", NULL }, 80 { "GL_ARB_texture_border_clamp", NULL }, 81 { "GL_ARB_texture_cube_map", NULL }, 82 { "GL_ARB_texture_env_add", NULL }, 83 { "GL_ARB_texture_env_combine", NULL }, 84 { "GL_ARB_texture_env_crossbar", NULL }, 85 { "GL_ARB_texture_env_dot3", NULL }, 86 { "GL_ARB_texture_mirrored_repeat", NULL }, 87 { "GL_ARB_texture_rectangle", NULL }, 88 { "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions}, 89 { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, 90 { "GL_ARB_window_pos", GL_ARB_window_pos_functions }, 91 { "GL_EXT_blend_color", GL_EXT_blend_color_functions }, 92 { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions }, 93 { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions }, 94 { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions }, 95 { "GL_EXT_blend_logic_op", NULL }, 96 { "GL_EXT_blend_subtract", NULL }, 97 { "GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions }, 98 { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, 99 { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions }, 100 { "GL_EXT_packed_depth_stencil", NULL }, 101 { "GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions }, 102 { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, 103 { "GL_EXT_stencil_wrap", NULL }, 104 { "GL_EXT_texture_edge_clamp", NULL }, 105 { "GL_EXT_texture_env_combine", NULL }, 106 { "GL_EXT_texture_env_dot3", NULL }, 107 { "GL_EXT_texture_filter_anisotropic", NULL }, 108 { "GL_EXT_texture_lod_bias", NULL }, 109 { "GL_3DFX_texture_compression_FXT1", NULL }, 110 { "GL_APPLE_client_storage", NULL }, 111 { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions}, 112 { "GL_MESA_pack_invert", NULL }, 113 { "GL_MESA_ycbcr_texture", NULL }, 114 { "GL_NV_blend_square", NULL }, 115 { "GL_NV_point_sprite", GL_NV_point_sprite_functions }, 116 { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, 117 { "GL_NV_vertex_program1_1", NULL }, 118 { "GL_SGIS_generate_mipmap", NULL }, 119 { NULL, NULL } 120}; 121 122 123/** i915 / i945-only extensions */ 124static const struct dri_extension i915_extensions[] = { 125 { "GL_ARB_depth_texture", NULL }, 126 { "GL_ARB_fragment_program", NULL }, 127 { "GL_ARB_shadow", NULL }, 128 { "GL_ARB_texture_non_power_of_two", NULL }, 129 { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions }, 130 { "GL_ATI_texture_env_combine3", NULL }, 131 { "GL_EXT_shadow_funcs", NULL }, 132 { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions }, 133 { "GL_NV_texture_env_combine4", NULL }, 134 { NULL, NULL } 135}; 136 137 138/** i965-only extensions */ 139static const struct dri_extension brw_extensions[] = { 140 { "GL_ARB_depth_texture", NULL }, 141 { "GL_ARB_fragment_program", NULL }, 142 { "GL_ARB_fragment_program_shadow", NULL }, 143 { "GL_ARB_fragment_shader", NULL }, 144 { "GL_ARB_framebuffer_object", GL_ARB_framebuffer_object_functions}, 145 { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions }, 146 { "GL_ARB_point_sprite", NULL }, 147 { "GL_ARB_seamless_cube_map", NULL }, 148 { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, 149 { "GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, 150 { "GL_ARB_shading_language_120", GL_VERSION_2_1_functions }, 151 { "GL_ARB_shadow", NULL }, 152 { "GL_MESA_texture_signed_rgba", NULL }, 153 { "GL_ARB_texture_non_power_of_two", NULL }, 154 { "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions }, 155 { "GL_EXT_shadow_funcs", NULL }, 156 { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions }, 157 { "GL_EXT_texture_sRGB", NULL }, 158 { "GL_EXT_texture_swizzle", NULL }, 159 { "GL_EXT_vertex_array_bgra", NULL }, 160 { "GL_ATI_envmap_bumpmap", GL_ATI_envmap_bumpmap_functions }, 161 { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions }, 162 { "GL_ATI_texture_env_combine3", NULL }, 163 { "GL_NV_texture_env_combine4", NULL }, 164 { NULL, NULL } 165}; 166 167 168static const struct dri_extension arb_oq_extensions[] = { 169 { NULL, NULL } 170}; 171 172 173static const struct dri_extension ttm_extensions[] = { 174 { "GL_ARB_pixel_buffer_object", NULL }, 175 { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, 176 { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, 177 { NULL, NULL } 178}; 179 180 181/** 182 * Initializes potential list of extensions if ctx == NULL, or actually enables 183 * extensions for a context. 184 */ 185void 186intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging) 187{ 188 struct intel_context *intel = ctx?intel_context(ctx):NULL; 189 190 /* Disable imaging extension until convolution is working in teximage paths. 191 */ 192 enable_imaging = GL_FALSE; 193 194 driInitExtensions(ctx, card_extensions, enable_imaging); 195 196 if (intel == NULL || intel->ttm) 197 driInitExtensions(ctx, ttm_extensions, GL_FALSE); 198 199 if (intel == NULL || IS_965(intel->intelScreen->deviceID)) 200 driInitExtensions(ctx, brw_extensions, GL_FALSE); 201 202 if (intel == NULL || IS_915(intel->intelScreen->deviceID) 203 || IS_945(intel->intelScreen->deviceID)) 204 driInitExtensions(ctx, i915_extensions, GL_FALSE); 205} 206