intel_pixel_read.c revision 8004a1cb95b8a195f3f4bbaa8d39d2f3297167de
1/************************************************************************** 2 * 3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#include "main/glheader.h" 29#include "main/enums.h" 30#include "main/mtypes.h" 31#include "main/macros.h" 32#include "main/image.h" 33#include "main/bufferobj.h" 34#include "main/state.h" 35#include "swrast/swrast.h" 36 37#include "intel_screen.h" 38#include "intel_context.h" 39#include "intel_blit.h" 40#include "intel_buffers.h" 41#include "intel_regions.h" 42#include "intel_pixel.h" 43#include "intel_buffer_objects.h" 44 45#define FILE_DEBUG_FLAG DEBUG_PIXEL 46 47/* For many applications, the new ability to pull the source buffers 48 * back out of the GTT and then do the packing/conversion operations 49 * in software will be as much of an improvement as trying to get the 50 * blitter and/or texture engine to do the work. 51 * 52 * This step is gated on private backbuffers. 53 * 54 * Obviously the frontbuffer can't be pulled back, so that is either 55 * an argument for blit/texture readpixels, or for blitting to a 56 * temporary and then pulling that back. 57 * 58 * When the destination is a pbo, however, it's not clear if it is 59 * ever going to be pulled to main memory (though the access param 60 * will be a good hint). So it sounds like we do want to be able to 61 * choose between blit/texture implementation on the gpu and pullback 62 * and cpu-based copying. 63 * 64 * Unless you can magically turn client memory into a PBO for the 65 * duration of this call, there will be a cpu-based copying step in 66 * any case. 67 */ 68 69static GLboolean 70do_blit_readpixels(struct gl_context * ctx, 71 GLint x, GLint y, GLsizei width, GLsizei height, 72 GLenum format, GLenum type, 73 const struct gl_pixelstore_attrib *pack, GLvoid * pixels) 74{ 75 struct intel_context *intel = intel_context(ctx); 76 struct intel_region *src = intel_readbuf_region(intel); 77 struct intel_buffer_object *dst = intel_buffer_object(pack->BufferObj); 78 GLuint dst_offset; 79 GLuint rowLength; 80 drm_intel_bo *dst_buffer; 81 GLboolean all; 82 GLint dst_x, dst_y; 83 GLuint dirty; 84 85 DBG("%s\n", __FUNCTION__); 86 87 if (!src) 88 return GL_FALSE; 89 90 if (!_mesa_is_bufferobj(pack->BufferObj)) { 91 /* PBO only for now: 92 */ 93 DBG("%s - not PBO\n", __FUNCTION__); 94 return GL_FALSE; 95 } 96 97 98 if (ctx->_ImageTransferState || 99 !intel_check_blit_format(src, format, type)) { 100 DBG("%s - bad format for blit\n", __FUNCTION__); 101 return GL_FALSE; 102 } 103 104 if (pack->Alignment != 1 || pack->SwapBytes || pack->LsbFirst) { 105 DBG("%s: bad packing params\n", __FUNCTION__); 106 return GL_FALSE; 107 } 108 109 if (pack->RowLength > 0) 110 rowLength = pack->RowLength; 111 else 112 rowLength = width; 113 114 if (pack->Invert) { 115 DBG("%s: MESA_PACK_INVERT not done yet\n", __FUNCTION__); 116 return GL_FALSE; 117 } 118 else { 119 if (ctx->ReadBuffer->Name == 0) 120 rowLength = -rowLength; 121 } 122 123 dst_offset = (GLintptr) _mesa_image_address(2, pack, pixels, width, height, 124 format, type, 0, 0, 0); 125 126 if (!_mesa_clip_copytexsubimage(ctx, 127 &dst_x, &dst_y, 128 &x, &y, 129 &width, &height)) { 130 return GL_TRUE; 131 } 132 133 dirty = intel->front_buffer_dirty; 134 intel_prepare_render(intel); 135 intel->front_buffer_dirty = dirty; 136 137 all = (width * height * src->cpp == dst->Base.Size && 138 x == 0 && dst_offset == 0); 139 140 dst_x = 0; 141 dst_y = 0; 142 143 dst_buffer = intel_bufferobj_buffer(intel, dst, 144 all ? INTEL_WRITE_FULL : 145 INTEL_WRITE_PART); 146 147 if (ctx->ReadBuffer->Name == 0) 148 y = ctx->ReadBuffer->Height - (y + height); 149 150 if (!intelEmitCopyBlit(intel, 151 src->cpp, 152 src->pitch, src->bo, 0, src->tiling, 153 rowLength, dst_buffer, dst_offset, GL_FALSE, 154 x, y, 155 dst_x, dst_y, 156 width, height, 157 GL_COPY)) { 158 return GL_FALSE; 159 } 160 161 DBG("%s - DONE\n", __FUNCTION__); 162 163 return GL_TRUE; 164} 165 166void 167intelReadPixels(struct gl_context * ctx, 168 GLint x, GLint y, GLsizei width, GLsizei height, 169 GLenum format, GLenum type, 170 const struct gl_pixelstore_attrib *pack, GLvoid * pixels) 171{ 172 struct intel_context *intel = intel_context(ctx); 173 GLboolean dirty; 174 175 DBG("%s\n", __FUNCTION__); 176 177 if (do_blit_readpixels 178 (ctx, x, y, width, height, format, type, pack, pixels)) 179 return; 180 181 intel_flush(ctx); 182 183 /* glReadPixels() wont dirty the front buffer, so reset the dirty 184 * flag after calling intel_prepare_render(). */ 185 dirty = intel->front_buffer_dirty; 186 intel_prepare_render(intel); 187 intel->front_buffer_dirty = dirty; 188 189 fallback_debug("%s: fallback to swrast\n", __FUNCTION__); 190 191 /* Update Mesa state before calling down into _swrast_ReadPixels, as 192 * the spans code requires the computed buffer states to be up to date, 193 * but _swrast_ReadPixels only updates Mesa state after setting up 194 * the spans code. 195 */ 196 197 if (ctx->NewState) 198 _mesa_update_state(ctx); 199 200 _swrast_ReadPixels(ctx, x, y, width, height, format, type, pack, pixels); 201 202 /* There's an intel_prepare_render() call in intelSpanRenderStart(). */ 203 intel->front_buffer_dirty = dirty; 204} 205