intel_pixel_read.c revision c8e6a0f2f8637d803006d207bb2fb8e4292bdb28
1/**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include "main/glheader.h"
29#include "main/enums.h"
30#include "main/mtypes.h"
31#include "main/macros.h"
32#include "main/image.h"
33#include "main/bufferobj.h"
34#include "main/state.h"
35#include "swrast/swrast.h"
36
37#include "intel_screen.h"
38#include "intel_context.h"
39#include "intel_blit.h"
40#include "intel_buffers.h"
41#include "intel_regions.h"
42#include "intel_pixel.h"
43#include "intel_buffer_objects.h"
44
45/* For many applications, the new ability to pull the source buffers
46 * back out of the GTT and then do the packing/conversion operations
47 * in software will be as much of an improvement as trying to get the
48 * blitter and/or texture engine to do the work.
49 *
50 * This step is gated on private backbuffers.
51 *
52 * Obviously the frontbuffer can't be pulled back, so that is either
53 * an argument for blit/texture readpixels, or for blitting to a
54 * temporary and then pulling that back.
55 *
56 * When the destination is a pbo, however, it's not clear if it is
57 * ever going to be pulled to main memory (though the access param
58 * will be a good hint).  So it sounds like we do want to be able to
59 * choose between blit/texture implementation on the gpu and pullback
60 * and cpu-based copying.
61 *
62 * Unless you can magically turn client memory into a PBO for the
63 * duration of this call, there will be a cpu-based copying step in
64 * any case.
65 */
66
67
68static GLboolean
69do_texture_readpixels(GLcontext * ctx,
70                      GLint x, GLint y, GLsizei width, GLsizei height,
71                      GLenum format, GLenum type,
72                      const struct gl_pixelstore_attrib *pack,
73                      struct intel_region *dest_region)
74{
75#if 0
76   struct intel_context *intel = intel_context(ctx);
77   intelScreenPrivate *screen = intel->intelScreen;
78   GLint pitch = pack->RowLength ? pack->RowLength : width;
79   __DRIdrawable *dPriv = intel->driDrawable;
80   int textureFormat;
81   GLenum glTextureFormat;
82   int destFormat, depthFormat, destPitch;
83   drm_clip_rect_t tmp;
84
85   if (INTEL_DEBUG & DEBUG_PIXEL)
86      fprintf(stderr, "%s\n", __FUNCTION__);
87
88
89   if (ctx->_ImageTransferState ||
90       pack->SwapBytes || pack->LsbFirst || !pack->Invert) {
91      if (INTEL_DEBUG & DEBUG_PIXEL)
92         fprintf(stderr, "%s: check_color failed\n", __FUNCTION__);
93      return GL_FALSE;
94   }
95
96   intel->vtbl.meta_texrect_source(intel, intel_readbuf_region(intel));
97
98   if (!intel->vtbl.meta_render_dest(intel, dest_region, type, format)) {
99      if (INTEL_DEBUG & DEBUG_PIXEL)
100         fprintf(stderr, "%s: couldn't set dest %s/%s\n",
101                 __FUNCTION__,
102                 _mesa_lookup_enum_by_nr(type),
103                 _mesa_lookup_enum_by_nr(format));
104      return GL_FALSE;
105   }
106
107   if (intel->driDrawable->numClipRects) {
108      intel->vtbl.install_meta_state(intel);
109      intel->vtbl.meta_no_depth_write(intel);
110      intel->vtbl.meta_no_stencil_write(intel);
111
112      if (!driClipRectToFramebuffer(ctx->ReadBuffer, &x, &y, &width, &height)) {
113         SET_STATE(i830, state);
114         if (INTEL_DEBUG & DEBUG_PIXEL)
115            fprintf(stderr, "%s: cliprect failed\n", __FUNCTION__);
116         return GL_TRUE;
117      }
118
119      y = dPriv->h - y - height;
120      x += dPriv->x;
121      y += dPriv->y;
122
123
124      /* Set the frontbuffer up as a large rectangular texture.
125       */
126      intel->vtbl.meta_tex_rect_source(intel, src_region, textureFormat);
127
128
129      intel->vtbl.meta_texture_blend_replace(i830, glTextureFormat);
130
131
132      /* Set the 3d engine to draw into the destination region:
133       */
134
135      intel->vtbl.meta_draw_region(intel, dest_region);
136      intel->vtbl.meta_draw_format(intel, destFormat, depthFormat);     /* ?? */
137
138
139      /* Draw a single quad, no cliprects:
140       */
141      intel->vtbl.meta_disable_cliprects(intel);
142
143      intel->vtbl.draw_quad(intel,
144                            0, width, 0, height,
145                            0x00ff00ff, x, x + width, y, y + height);
146
147      intel->vtbl.leave_meta_state(intel);
148   }
149
150   intel_region_wait_fence(ctx, dest_region);   /* required by GL */
151   return GL_TRUE;
152#endif
153
154   return GL_FALSE;
155}
156
157
158
159
160static GLboolean
161do_blit_readpixels(GLcontext * ctx,
162                   GLint x, GLint y, GLsizei width, GLsizei height,
163                   GLenum format, GLenum type,
164                   const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
165{
166   struct intel_context *intel = intel_context(ctx);
167   struct intel_region *src = intel_readbuf_region(intel);
168   struct intel_buffer_object *dst = intel_buffer_object(pack->BufferObj);
169   GLuint dst_offset;
170   GLuint rowLength;
171   drm_intel_bo *dst_buffer;
172   GLboolean all;
173   GLint dst_x, dst_y;
174
175   if (INTEL_DEBUG & DEBUG_PIXEL)
176      _mesa_printf("%s\n", __FUNCTION__);
177
178   if (!src)
179      return GL_FALSE;
180
181   if (!_mesa_is_bufferobj(pack->BufferObj)) {
182      /* PBO only for now:
183       */
184      if (INTEL_DEBUG & DEBUG_PIXEL)
185         _mesa_printf("%s - not PBO\n", __FUNCTION__);
186      return GL_FALSE;
187   }
188
189
190   if (ctx->_ImageTransferState ||
191       !intel_check_blit_format(src, format, type)) {
192      if (INTEL_DEBUG & DEBUG_PIXEL)
193         _mesa_printf("%s - bad format for blit\n", __FUNCTION__);
194      return GL_FALSE;
195   }
196
197   if (pack->Alignment != 1 || pack->SwapBytes || pack->LsbFirst) {
198      if (INTEL_DEBUG & DEBUG_PIXEL)
199         _mesa_printf("%s: bad packing params\n", __FUNCTION__);
200      return GL_FALSE;
201   }
202
203   if (pack->RowLength > 0)
204      rowLength = pack->RowLength;
205   else
206      rowLength = width;
207
208   if (pack->Invert) {
209      if (INTEL_DEBUG & DEBUG_PIXEL)
210         _mesa_printf("%s: MESA_PACK_INVERT not done yet\n", __FUNCTION__);
211      return GL_FALSE;
212   }
213   else {
214      if (ctx->ReadBuffer->Name == 0)
215	 rowLength = -rowLength;
216   }
217
218   dst_offset = (GLintptr) _mesa_image_address(2, pack, pixels, width, height,
219					       format, type, 0, 0, 0);
220
221   if (!_mesa_clip_copytexsubimage(ctx,
222				   &dst_x, &dst_y,
223				   &x, &y,
224				   &width, &height)) {
225      return GL_TRUE;
226   }
227
228   all = (width * height * src->cpp == dst->Base.Size &&
229	  x == 0 && dst_offset == 0);
230
231   dst_x = 0;
232   dst_y = 0;
233
234   dst_buffer = intel_bufferobj_buffer(intel, dst,
235					       all ? INTEL_WRITE_FULL :
236					       INTEL_WRITE_PART);
237
238   if (ctx->ReadBuffer->Name == 0)
239      y = ctx->ReadBuffer->Height - (y + height);
240
241   if (!intelEmitCopyBlit(intel,
242			  src->cpp,
243			  src->pitch, src->buffer, 0, src->tiling,
244			  rowLength, dst_buffer, dst_offset, GL_FALSE,
245			  x, y,
246			  dst_x, dst_y,
247			  width, height,
248			  GL_COPY)) {
249      return GL_FALSE;
250   }
251
252   if (INTEL_DEBUG & DEBUG_PIXEL)
253      _mesa_printf("%s - DONE\n", __FUNCTION__);
254
255   return GL_TRUE;
256}
257
258void
259intelReadPixels(GLcontext * ctx,
260                GLint x, GLint y, GLsizei width, GLsizei height,
261                GLenum format, GLenum type,
262                const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
263{
264   if (INTEL_DEBUG & DEBUG_PIXEL)
265      fprintf(stderr, "%s\n", __FUNCTION__);
266
267   intelFlush(ctx);
268
269   if (do_blit_readpixels
270       (ctx, x, y, width, height, format, type, pack, pixels))
271      return;
272
273#ifdef I915
274   if (do_texture_readpixels
275       (ctx, x, y, width, height, format, type, pack, pixels))
276      return;
277#else
278   (void)do_blit_readpixels;
279   (void)do_texture_readpixels;
280#endif
281
282   if (INTEL_DEBUG & DEBUG_PIXEL)
283      _mesa_printf("%s: fallback to swrast\n", __FUNCTION__);
284
285   /* Update Mesa state before calling down into _swrast_ReadPixels, as
286    * the spans code requires the computed buffer states to be up to date,
287    * but _swrast_ReadPixels only updates Mesa state after setting up
288    * the spans code.
289    */
290
291   if (ctx->NewState)
292      _mesa_update_state(ctx);
293
294   _swrast_ReadPixels(ctx, x, y, width, height, format, type, pack, pixels);
295}
296