api_exec.c revision 10ff2646a443ca3c54d66443b346eb7063973b5e
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.1
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26/**
27 * \file api_exec.c
28 * Initialize dispatch table with the immidiate mode functions.
29 */
30
31
32#include "mfeatures.h"
33#include "accum.h"
34#include "api_loopback.h"
35#include "api_exec.h"
36#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
37#include "arbprogram.h"
38#endif
39#include "atifragshader.h"
40#include "attrib.h"
41#include "blend.h"
42#if FEATURE_ARB_vertex_buffer_object
43#include "bufferobj.h"
44#endif
45#include "arrayobj.h"
46#if FEATURE_draw_read_buffer
47#include "buffers.h"
48#endif
49#include "clear.h"
50#include "clip.h"
51#include "colortab.h"
52#include "condrender.h"
53#include "context.h"
54#include "convolve.h"
55#include "depth.h"
56#include "dlist.h"
57#include "drawpix.h"
58#include "rastpos.h"
59#include "enable.h"
60#include "eval.h"
61#include "get.h"
62#include "feedback.h"
63#include "fog.h"
64#if FEATURE_EXT_framebuffer_object
65#include "fbobject.h"
66#endif
67#include "framebuffer.h"
68#include "hint.h"
69#include "histogram.h"
70#include "imports.h"
71#include "light.h"
72#include "lines.h"
73#include "matrix.h"
74#include "multisample.h"
75#include "pixel.h"
76#include "pixelstore.h"
77#include "points.h"
78#include "polygon.h"
79#include "queryobj.h"
80#include "readpix.h"
81#include "scissor.h"
82#include "stencil.h"
83#include "texenv.h"
84#include "texgetimage.h"
85#include "teximage.h"
86#include "texgen.h"
87#include "texobj.h"
88#include "texparam.h"
89#include "texstate.h"
90#include "transformfeedback.h"
91#include "mtypes.h"
92#include "varray.h"
93#include "viewport.h"
94#if FEATURE_NV_vertex_program
95#include "nvprogram.h"
96#endif
97#if FEATURE_NV_fragment_program
98#include "nvprogram.h"
99#endif
100#if FEATURE_ARB_shader_objects
101#include "shaderapi.h"
102#include "uniforms.h"
103#endif
104#include "syncobj.h"
105#include "main/dispatch.h"
106
107
108#if FEATURE_GL
109
110
111#ifdef _GLAPI_USE_REMAP_TABLE
112
113#define need_MESA_remap_table
114#include "main/remap.h"
115#include "main/remap_helper.h"
116
117/* This is shared across all APIs but We define this here since
118 * desktop GL has the biggest remap table. */
119int driDispatchRemapTable[driDispatchRemapTable_size];
120
121/**
122 * Map the functions which are already static.
123 *
124 * When a extension function are incorporated into the ABI, the
125 * extension suffix is usually stripped.  Mapping such functions
126 * makes sure the alternative names are available.
127 *
128 * Note that functions mapped by _mesa_init_remap_table() are
129 * excluded.
130 */
131void
132_mesa_map_static_functions(void)
133{
134   /* Remap static functions which have alternative names and are in the ABI.
135    * This is to be on the safe side.  glapi should have defined those names.
136    */
137   _mesa_map_function_array(MESA_alt_functions);
138}
139
140void
141_mesa_init_remap_table(void)
142{
143   _mesa_do_init_remap_table(_mesa_function_pool,
144			     driDispatchRemapTable_size,
145			     MESA_remap_table_functions);
146}
147
148#endif /* _GLAPI_USE_REMAP_TABLE */
149
150
151/**
152 * Initialize a dispatch table with pointers to Mesa's immediate-mode
153 * commands.
154 *
155 * Pointers to glBegin()/glEnd() object commands and a few others
156 * are provided via the GLvertexformat interface.
157 *
158 * \param ctx  GL context to which \c exec belongs.
159 * \param exec dispatch table.
160 */
161struct _glapi_table *
162_mesa_create_exec_table(void)
163{
164   struct _glapi_table *exec;
165
166   exec = _mesa_alloc_dispatch_table(sizeof *exec);
167   if (exec == NULL)
168      return NULL;
169
170#if _HAVE_FULL_GL
171   _mesa_loopback_init_api_table( exec );
172#endif
173
174   /* load the dispatch slots we understand */
175   SET_AlphaFunc(exec, _mesa_AlphaFunc);
176   SET_BlendFunc(exec, _mesa_BlendFunc);
177   SET_Clear(exec, _mesa_Clear);
178   SET_ClearColor(exec, _mesa_ClearColor);
179   SET_ClearStencil(exec, _mesa_ClearStencil);
180   SET_ColorMask(exec, _mesa_ColorMask);
181   SET_CullFace(exec, _mesa_CullFace);
182   SET_Disable(exec, _mesa_Disable);
183#if FEATURE_draw_read_buffer
184   SET_DrawBuffer(exec, _mesa_DrawBuffer);
185   SET_ReadBuffer(exec, _mesa_ReadBuffer);
186#endif
187   SET_Enable(exec, _mesa_Enable);
188   SET_Finish(exec, _mesa_Finish);
189   SET_Flush(exec, _mesa_Flush);
190   SET_FrontFace(exec, _mesa_FrontFace);
191   SET_Frustum(exec, _mesa_Frustum);
192   SET_GetError(exec, _mesa_GetError);
193   SET_GetFloatv(exec, _mesa_GetFloatv);
194   SET_GetString(exec, _mesa_GetString);
195   SET_LineStipple(exec, _mesa_LineStipple);
196   SET_LineWidth(exec, _mesa_LineWidth);
197   SET_LoadIdentity(exec, _mesa_LoadIdentity);
198   SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
199   SET_LogicOp(exec, _mesa_LogicOp);
200   SET_MatrixMode(exec, _mesa_MatrixMode);
201   SET_MultMatrixf(exec, _mesa_MultMatrixf);
202   SET_Ortho(exec, _mesa_Ortho);
203   SET_PixelStorei(exec, _mesa_PixelStorei);
204   SET_PopMatrix(exec, _mesa_PopMatrix);
205   SET_PushMatrix(exec, _mesa_PushMatrix);
206   SET_Rotatef(exec, _mesa_Rotatef);
207   SET_Scalef(exec, _mesa_Scalef);
208   SET_Scissor(exec, _mesa_Scissor);
209   SET_ShadeModel(exec, _mesa_ShadeModel);
210   SET_StencilFunc(exec, _mesa_StencilFunc);
211   SET_StencilMask(exec, _mesa_StencilMask);
212   SET_StencilOp(exec, _mesa_StencilOp);
213   SET_TexEnvfv(exec, _mesa_TexEnvfv);
214   SET_TexEnvi(exec, _mesa_TexEnvi);
215   SET_TexImage2D(exec, _mesa_TexImage2D);
216   SET_TexParameteri(exec, _mesa_TexParameteri);
217   SET_Translatef(exec, _mesa_Translatef);
218   SET_Viewport(exec, _mesa_Viewport);
219
220   _mesa_init_accum_dispatch(exec);
221   _mesa_init_dlist_dispatch(exec);
222
223   SET_ClearDepth(exec, _mesa_ClearDepth);
224   SET_ClearIndex(exec, _mesa_ClearIndex);
225   SET_ClipPlane(exec, _mesa_ClipPlane);
226   SET_ColorMaterial(exec, _mesa_ColorMaterial);
227   SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT);
228   SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT);
229   SET_DepthFunc(exec, _mesa_DepthFunc);
230   SET_DepthMask(exec, _mesa_DepthMask);
231   SET_DepthRange(exec, _mesa_DepthRange);
232
233   _mesa_init_drawpix_dispatch(exec);
234   _mesa_init_feedback_dispatch(exec);
235
236   SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
237   SET_Fogf(exec, _mesa_Fogf);
238   SET_Fogfv(exec, _mesa_Fogfv);
239   SET_Fogi(exec, _mesa_Fogi);
240   SET_Fogiv(exec, _mesa_Fogiv);
241   SET_GetClipPlane(exec, _mesa_GetClipPlane);
242   SET_GetBooleanv(exec, _mesa_GetBooleanv);
243   SET_GetDoublev(exec, _mesa_GetDoublev);
244   SET_GetIntegerv(exec, _mesa_GetIntegerv);
245   SET_GetLightfv(exec, _mesa_GetLightfv);
246   SET_GetLightiv(exec, _mesa_GetLightiv);
247   SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
248   SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
249   SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
250   SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
251   SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
252   SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
253   SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
254   SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
255   SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
256   SET_GetTexImage(exec, _mesa_GetTexImage);
257   SET_Hint(exec, _mesa_Hint);
258   SET_IndexMask(exec, _mesa_IndexMask);
259   SET_IsEnabled(exec, _mesa_IsEnabled);
260   SET_LightModelf(exec, _mesa_LightModelf);
261   SET_LightModelfv(exec, _mesa_LightModelfv);
262   SET_LightModeli(exec, _mesa_LightModeli);
263   SET_LightModeliv(exec, _mesa_LightModeliv);
264   SET_Lightf(exec, _mesa_Lightf);
265   SET_Lightfv(exec, _mesa_Lightfv);
266   SET_Lighti(exec, _mesa_Lighti);
267   SET_Lightiv(exec, _mesa_Lightiv);
268   SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
269
270   _mesa_init_eval_dispatch(exec);
271
272   SET_MultMatrixd(exec, _mesa_MultMatrixd);
273
274   _mesa_init_pixel_dispatch(exec);
275
276   SET_PixelStoref(exec, _mesa_PixelStoref);
277   SET_PointSize(exec, _mesa_PointSize);
278   SET_PolygonMode(exec, _mesa_PolygonMode);
279   SET_PolygonOffset(exec, _mesa_PolygonOffset);
280   SET_PolygonStipple(exec, _mesa_PolygonStipple);
281
282   _mesa_init_attrib_dispatch(exec);
283   _mesa_init_rastpos_dispatch(exec);
284
285   SET_ReadPixels(exec, _mesa_ReadPixels);
286   SET_Rotated(exec, _mesa_Rotated);
287   SET_Scaled(exec, _mesa_Scaled);
288   SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
289   SET_TexEnvf(exec, _mesa_TexEnvf);
290   SET_TexEnviv(exec, _mesa_TexEnviv);
291
292   _mesa_init_texgen_dispatch(exec);
293
294   SET_TexImage1D(exec, _mesa_TexImage1D);
295   SET_TexParameterf(exec, _mesa_TexParameterf);
296   SET_TexParameterfv(exec, _mesa_TexParameterfv);
297   SET_TexParameteriv(exec, _mesa_TexParameteriv);
298   SET_Translated(exec, _mesa_Translated);
299
300   /* 1.1 */
301   SET_BindTexture(exec, _mesa_BindTexture);
302   SET_DeleteTextures(exec, _mesa_DeleteTextures);
303   SET_GenTextures(exec, _mesa_GenTextures);
304#if _HAVE_FULL_GL
305   SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
306   SET_ColorPointer(exec, _mesa_ColorPointer);
307   SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
308   SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D);
309   SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
310   SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D);
311   SET_DisableClientState(exec, _mesa_DisableClientState);
312   SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
313   SET_EnableClientState(exec, _mesa_EnableClientState);
314   SET_GetPointerv(exec, _mesa_GetPointerv);
315   SET_IndexPointer(exec, _mesa_IndexPointer);
316   SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
317   SET_IsTexture(exec, _mesa_IsTexture);
318   SET_NormalPointer(exec, _mesa_NormalPointer);
319   SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
320   SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
321   SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
322   SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
323   SET_VertexPointer(exec, _mesa_VertexPointer);
324#endif
325
326   /* 1.2 */
327#if _HAVE_FULL_GL
328   SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
329   SET_TexImage3D(exec, _mesa_TexImage3D);
330   SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
331#endif
332
333   /* OpenGL 1.2  GL_ARB_imaging */
334   SET_BlendColor(exec, _mesa_BlendColor);
335   SET_BlendEquation(exec, _mesa_BlendEquation);
336   SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
337
338   _mesa_init_colortable_dispatch(exec);
339   _mesa_init_convolve_dispatch(exec);
340   _mesa_init_histogram_dispatch(exec);
341
342   /* OpenGL 2.0 */
343   SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
344   SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
345   SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
346
347#if FEATURE_ARB_shader_objects
348   _mesa_init_shader_dispatch(exec);
349   _mesa_init_shader_uniform_dispatch(exec);
350#endif
351
352   /* 2. GL_EXT_blend_color */
353#if 0
354/*    SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */
355#endif
356
357   /* 3. GL_EXT_polygon_offset */
358#if _HAVE_FULL_GL
359   SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT);
360#endif
361
362   /* 6. GL_EXT_texture3d */
363#if 0
364/*    SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
365/*    SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
366/*    SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
367#endif
368
369   /* 11. GL_EXT_histogram */
370#if 0
371   SET_GetHistogramEXT(exec, _mesa_GetHistogram);
372   SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
373   SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
374   SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
375   SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
376   SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
377#endif
378
379   /* 14. SGI_color_table */
380#if 0
381   SET_ColorTableSGI(exec, _mesa_ColorTable);
382   SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
383   SET_GetColorTableSGI(exec, _mesa_GetColorTable);
384   SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
385   SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
386#endif
387
388   /* 30. GL_EXT_vertex_array */
389#if _HAVE_FULL_GL
390   SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
391   SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
392   SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
393   SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
394   SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
395   SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
396#endif
397
398   /* 37. GL_EXT_blend_minmax */
399#if 0
400   SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT);
401#endif
402
403   /* 54. GL_EXT_point_parameters */
404#if _HAVE_FULL_GL
405   SET_PointParameterfEXT(exec, _mesa_PointParameterf);
406   SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
407#endif
408
409   /* 97. GL_EXT_compiled_vertex_array */
410#if _HAVE_FULL_GL
411   SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
412   SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT);
413#endif
414
415   /* 148. GL_EXT_multi_draw_arrays */
416#if _HAVE_FULL_GL
417   SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
418#endif
419
420   /* 173. GL_INGR_blend_func_separate */
421#if _HAVE_FULL_GL
422   SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT);
423#endif
424
425   /* 196. GL_MESA_resize_buffers */
426#if _HAVE_FULL_GL
427   SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
428#endif
429
430   /* 197. GL_MESA_window_pos */
431   /* part of _mesa_init_rastpos_dispatch(exec); */
432
433   /* 200. GL_IBM_multimode_draw_arrays */
434#if _HAVE_FULL_GL
435   SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM);
436   SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM);
437#endif
438
439   /* 233. GL_NV_vertex_program */
440#if FEATURE_NV_vertex_program
441   SET_BindProgramNV(exec, _mesa_BindProgram);
442   SET_DeleteProgramsNV(exec, _mesa_DeletePrograms);
443   SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV);
444   SET_GenProgramsNV(exec, _mesa_GenPrograms);
445   SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV);
446   SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV);
447   SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV);
448   SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV);
449   SET_GetProgramivNV(exec, _mesa_GetProgramivNV);
450   SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV);
451   SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV);
452   SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV);
453   SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
454   SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
455   SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
456   SET_IsProgramNV(exec, _mesa_IsProgramARB);
457   SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
458   SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */
459   SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);  /* alias to ProgramParameter4dvNV */
460   SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);  /* alias to ProgramParameter4fNV */
461   SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);  /* alias to ProgramParameter4fvNV */
462   SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV);
463   SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV);
464   SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV);
465   SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV);
466   /* glVertexAttrib*NV functions handled in api_loopback.c */
467#endif
468
469   /* 273. GL_APPLE_vertex_array_object */
470   SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE);
471   SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
472   SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE);
473   SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
474
475   /* 282. GL_NV_fragment_program */
476#if FEATURE_NV_fragment_program
477   SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV);
478   SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV);
479   SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV);
480   SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV);
481   SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV);
482   SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV);
483   SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
484   SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
485   SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
486   SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
487   SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
488   SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
489#endif
490
491   /* 262. GL_NV_point_sprite */
492#if _HAVE_FULL_GL
493   SET_PointParameteriNV(exec, _mesa_PointParameteri);
494   SET_PointParameterivNV(exec, _mesa_PointParameteriv);
495#endif
496
497   /* 268. GL_EXT_stencil_two_side */
498#if _HAVE_FULL_GL
499   SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT);
500#endif
501
502   /* ???. GL_EXT_depth_bounds_test */
503   SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
504
505   /* 352. GL_EXT_transform_feedback */
506   _mesa_init_transform_feedback_dispatch(exec);
507
508   /* 364. GL_EXT_provoking_vertex */
509   SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
510
511   /* ARB 1. GL_ARB_multitexture */
512#if _HAVE_FULL_GL
513   SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
514   SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB);
515#endif
516
517   /* ARB 3. GL_ARB_transpose_matrix */
518#if _HAVE_FULL_GL
519   SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
520   SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
521   SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
522   SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
523#endif
524
525   /* ARB 5. GL_ARB_multisample */
526#if _HAVE_FULL_GL
527   SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB);
528#endif
529
530   /* ARB 12. GL_ARB_texture_compression */
531#if _HAVE_FULL_GL
532   SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
533   SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB);
534   SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB);
535   SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
536   SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
537   SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
538   SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
539#endif
540
541   /* ARB 14. GL_ARB_point_parameters */
542   /* reuse EXT_point_parameters functions */
543
544   /* ARB 26. GL_ARB_vertex_program */
545   /* ARB 27. GL_ARB_fragment_program */
546#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
547   /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
548   /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
549   /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
550   /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
551   /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
552   /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
553   /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
554   /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
555   /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
556   /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
557   /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
558   /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
559   /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
560   /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
561   /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
562   /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
563   /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
564   /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
565   /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
566   /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
567   /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
568   /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
569   /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
570   /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
571   /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
572   /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
573   /* glVertexAttrib4bvARB handled in api_loopback.c */
574   /* glVertexAttrib4ivARB handled in api_loopback.c */
575   /* glVertexAttrib4ubvARB handled in api_loopback.c */
576   /* glVertexAttrib4usvARB handled in api_loopback.c */
577   /* glVertexAttrib4uivARB handled in api_loopback.c */
578   /* glVertexAttrib4NbvARB handled in api_loopback.c */
579   /* glVertexAttrib4NsvARB handled in api_loopback.c */
580   /* glVertexAttrib4NivARB handled in api_loopback.c */
581   /* glVertexAttrib4NusvARB handled in api_loopback.c */
582   /* glVertexAttrib4NuivARB handled in api_loopback.c */
583   SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
584   SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
585   SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
586   SET_ProgramStringARB(exec, _mesa_ProgramStringARB);
587   /* glBindProgramARB aliases glBindProgramNV */
588   /* glDeleteProgramsARB aliases glDeleteProgramsNV */
589   /* glGenProgramsARB aliases glGenProgramsNV */
590   /* glIsProgramARB aliases glIsProgramNV */
591   SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB);
592   SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
593   SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
594   /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
595   SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
596   SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
597   SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);
598   SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);
599   SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
600   SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
601   SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
602   SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
603   SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB);
604   SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB);
605   SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
606   SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
607   SET_GetProgramivARB(exec, _mesa_GetProgramivARB);
608   SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB);
609#endif
610
611   /* ARB 28. GL_ARB_vertex_buffer_object */
612#if FEATURE_ARB_vertex_buffer_object
613   SET_BindBufferARB(exec, _mesa_BindBufferARB);
614   SET_BufferDataARB(exec, _mesa_BufferDataARB);
615   SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB);
616   SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB);
617   SET_GenBuffersARB(exec, _mesa_GenBuffersARB);
618   SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB);
619   SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB);
620   SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB);
621   SET_IsBufferARB(exec, _mesa_IsBufferARB);
622   SET_MapBufferARB(exec, _mesa_MapBufferARB);
623   SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB);
624#endif
625
626   /* ARB 29. GL_ARB_occlusion_query */
627   _mesa_init_queryobj_dispatch(exec);
628
629   /* ARB 37. GL_ARB_draw_buffers */
630#if FEATURE_draw_read_buffer
631   SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
632#endif
633
634   /* GL_ARB_sync */
635   _mesa_init_sync_dispatch(exec);
636
637  /* GL_ATI_fragment_shader */
638   _mesa_init_ati_fragment_shader_dispatch(exec);
639
640  /* GL_ATI_envmap_bumpmap */
641   SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI);
642   SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI);
643   SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI);
644   SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI);
645
646#if FEATURE_EXT_framebuffer_object
647   SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT);
648   SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT);
649   SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT);
650   SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT);
651   SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT);
652   SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT);
653   SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT);
654   SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT);
655   SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT);
656   SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT);
657   SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT);
658   SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT);
659   SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT);
660   SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
661   SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT);
662   SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT);
663   SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT);
664#endif
665
666#if FEATURE_EXT_framebuffer_blit
667   SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT);
668#endif
669
670   /* GL_EXT_gpu_program_parameters */
671#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
672   SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
673   SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
674#endif
675
676   /* GL_MESA_texture_array / GL_EXT_texture_array */
677#if FEATURE_EXT_framebuffer_object
678   SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
679#endif
680
681   /* GL_ATI_separate_stencil */
682   SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
683
684#if FEATURE_ARB_framebuffer_object
685   /* The ARB_fbo functions are the union of
686    * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
687    */
688   SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
689#endif
690
691#if FEATURE_ARB_map_buffer_range
692   SET_MapBufferRange(exec, _mesa_MapBufferRange);
693   SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
694#endif
695
696   /* GL_ARB_copy_buffer */
697   SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
698
699   /* GL_ARB_vertex_array_object */
700   SET_BindVertexArray(exec, _mesa_BindVertexArray);
701   SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
702
703   /* GL_EXT_draw_buffers2 */
704   SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed);
705   SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv);
706   SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv);
707   SET_EnableIndexedEXT(exec, _mesa_EnableIndexed);
708   SET_DisableIndexedEXT(exec, _mesa_DisableIndexed);
709   SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed);
710
711   /* GL_NV_conditional_render */
712   SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
713   SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
714
715#if FEATURE_OES_EGL_image
716   SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES);
717   SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES);
718#endif
719
720#if FEATURE_APPLE_object_purgeable
721   SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE);
722   SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE);
723   SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE);
724#endif
725
726#if FEATURE_ARB_geometry_shader4
727   SET_FramebufferTextureARB(exec, _mesa_FramebufferTextureARB);
728   SET_FramebufferTextureFaceARB(exec, _mesa_FramebufferTextureFaceARB);
729#endif
730
731
732   return exec;
733}
734
735#endif /* FEATURE_GL */
736