api_exec.c revision b3de6e703d91da4f7f402f9ca33ccbbe31e97d99
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.1
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26/**
27 * \file api_exec.c
28 * Initialize dispatch table with the immidiate mode functions.
29 */
30
31
32#include "mfeatures.h"
33#include "accum.h"
34#include "api_loopback.h"
35#include "api_exec.h"
36#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
37#include "arbprogram.h"
38#endif
39#include "atifragshader.h"
40#include "attrib.h"
41#include "blend.h"
42#if FEATURE_ARB_vertex_buffer_object
43#include "bufferobj.h"
44#endif
45#include "arrayobj.h"
46#if FEATURE_draw_read_buffer
47#include "buffers.h"
48#endif
49#include "clear.h"
50#include "clip.h"
51#include "colortab.h"
52#include "condrender.h"
53#include "context.h"
54#include "convolve.h"
55#include "depth.h"
56#include "dlist.h"
57#include "drawpix.h"
58#include "rastpos.h"
59#include "enable.h"
60#include "eval.h"
61#include "get.h"
62#include "feedback.h"
63#include "fog.h"
64#if FEATURE_EXT_framebuffer_object
65#include "fbobject.h"
66#endif
67#include "framebuffer.h"
68#include "hint.h"
69#include "histogram.h"
70#include "imports.h"
71#include "light.h"
72#include "lines.h"
73#include "matrix.h"
74#include "multisample.h"
75#include "pixel.h"
76#include "pixelstore.h"
77#include "points.h"
78#include "polygon.h"
79#include "queryobj.h"
80#include "readpix.h"
81#include "scissor.h"
82#include "stencil.h"
83#include "texenv.h"
84#include "texgetimage.h"
85#include "teximage.h"
86#include "texgen.h"
87#include "texobj.h"
88#include "texparam.h"
89#include "texstate.h"
90#include "transformfeedback.h"
91#include "mtypes.h"
92#include "varray.h"
93#include "viewport.h"
94#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
95#include "nvprogram.h"
96#endif
97#if FEATURE_ARB_shader_objects
98#include "shaderapi.h"
99#include "uniforms.h"
100#endif
101#include "syncobj.h"
102#include "main/dispatch.h"
103
104
105#if FEATURE_GL
106
107
108#ifdef _GLAPI_USE_REMAP_TABLE
109
110#define need_MESA_remap_table
111#include "main/remap.h"
112#include "main/remap_helper.h"
113
114/* This is shared across all APIs but We define this here since
115 * desktop GL has the biggest remap table. */
116int driDispatchRemapTable[driDispatchRemapTable_size];
117
118/**
119 * Map the functions which are already static.
120 *
121 * When a extension function are incorporated into the ABI, the
122 * extension suffix is usually stripped.  Mapping such functions
123 * makes sure the alternative names are available.
124 *
125 * Note that functions mapped by _mesa_init_remap_table() are
126 * excluded.
127 */
128void
129_mesa_map_static_functions(void)
130{
131   /* Remap static functions which have alternative names and are in the ABI.
132    * This is to be on the safe side.  glapi should have defined those names.
133    */
134   _mesa_map_function_array(MESA_alt_functions);
135}
136
137void
138_mesa_init_remap_table(void)
139{
140   _mesa_do_init_remap_table(_mesa_function_pool,
141			     driDispatchRemapTable_size,
142			     MESA_remap_table_functions);
143}
144
145#endif /* _GLAPI_USE_REMAP_TABLE */
146
147
148/**
149 * Initialize a dispatch table with pointers to Mesa's immediate-mode
150 * commands.
151 *
152 * Pointers to glBegin()/glEnd() object commands and a few others
153 * are provided via the GLvertexformat interface.
154 *
155 * \param ctx  GL context to which \c exec belongs.
156 * \param exec dispatch table.
157 */
158struct _glapi_table *
159_mesa_create_exec_table(void)
160{
161   struct _glapi_table *exec;
162
163   exec = _mesa_alloc_dispatch_table(sizeof *exec);
164   if (exec == NULL)
165      return NULL;
166
167#if _HAVE_FULL_GL
168   _mesa_loopback_init_api_table( exec );
169#endif
170
171   /* load the dispatch slots we understand */
172   SET_AlphaFunc(exec, _mesa_AlphaFunc);
173   SET_BlendFunc(exec, _mesa_BlendFunc);
174   SET_Clear(exec, _mesa_Clear);
175   SET_ClearColor(exec, _mesa_ClearColor);
176   SET_ClearStencil(exec, _mesa_ClearStencil);
177   SET_ColorMask(exec, _mesa_ColorMask);
178   SET_CullFace(exec, _mesa_CullFace);
179   SET_Disable(exec, _mesa_Disable);
180#if FEATURE_draw_read_buffer
181   SET_DrawBuffer(exec, _mesa_DrawBuffer);
182   SET_ReadBuffer(exec, _mesa_ReadBuffer);
183#endif
184   SET_Enable(exec, _mesa_Enable);
185   SET_Finish(exec, _mesa_Finish);
186   SET_Flush(exec, _mesa_Flush);
187   SET_FrontFace(exec, _mesa_FrontFace);
188   SET_Frustum(exec, _mesa_Frustum);
189   SET_GetError(exec, _mesa_GetError);
190   SET_GetFloatv(exec, _mesa_GetFloatv);
191   SET_GetString(exec, _mesa_GetString);
192   SET_LineStipple(exec, _mesa_LineStipple);
193   SET_LineWidth(exec, _mesa_LineWidth);
194   SET_LoadIdentity(exec, _mesa_LoadIdentity);
195   SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
196   SET_LogicOp(exec, _mesa_LogicOp);
197   SET_MatrixMode(exec, _mesa_MatrixMode);
198   SET_MultMatrixf(exec, _mesa_MultMatrixf);
199   SET_Ortho(exec, _mesa_Ortho);
200   SET_PixelStorei(exec, _mesa_PixelStorei);
201   SET_PopMatrix(exec, _mesa_PopMatrix);
202   SET_PushMatrix(exec, _mesa_PushMatrix);
203   SET_Rotatef(exec, _mesa_Rotatef);
204   SET_Scalef(exec, _mesa_Scalef);
205   SET_Scissor(exec, _mesa_Scissor);
206   SET_ShadeModel(exec, _mesa_ShadeModel);
207   SET_StencilFunc(exec, _mesa_StencilFunc);
208   SET_StencilMask(exec, _mesa_StencilMask);
209   SET_StencilOp(exec, _mesa_StencilOp);
210   SET_TexEnvfv(exec, _mesa_TexEnvfv);
211   SET_TexEnvi(exec, _mesa_TexEnvi);
212   SET_TexImage2D(exec, _mesa_TexImage2D);
213   SET_TexParameteri(exec, _mesa_TexParameteri);
214   SET_Translatef(exec, _mesa_Translatef);
215   SET_Viewport(exec, _mesa_Viewport);
216
217   _mesa_init_accum_dispatch(exec);
218   _mesa_init_dlist_dispatch(exec);
219
220   SET_ClearDepth(exec, _mesa_ClearDepth);
221   SET_ClearIndex(exec, _mesa_ClearIndex);
222   SET_ClipPlane(exec, _mesa_ClipPlane);
223   SET_ColorMaterial(exec, _mesa_ColorMaterial);
224   SET_DepthFunc(exec, _mesa_DepthFunc);
225   SET_DepthMask(exec, _mesa_DepthMask);
226   SET_DepthRange(exec, _mesa_DepthRange);
227
228   _mesa_init_drawpix_dispatch(exec);
229   _mesa_init_feedback_dispatch(exec);
230
231   SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
232   SET_Fogf(exec, _mesa_Fogf);
233   SET_Fogfv(exec, _mesa_Fogfv);
234   SET_Fogi(exec, _mesa_Fogi);
235   SET_Fogiv(exec, _mesa_Fogiv);
236   SET_GetClipPlane(exec, _mesa_GetClipPlane);
237   SET_GetBooleanv(exec, _mesa_GetBooleanv);
238   SET_GetDoublev(exec, _mesa_GetDoublev);
239   SET_GetIntegerv(exec, _mesa_GetIntegerv);
240   SET_GetLightfv(exec, _mesa_GetLightfv);
241   SET_GetLightiv(exec, _mesa_GetLightiv);
242   SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
243   SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
244   SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
245   SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
246   SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
247   SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
248   SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
249   SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
250   SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
251   SET_GetTexImage(exec, _mesa_GetTexImage);
252   SET_Hint(exec, _mesa_Hint);
253   SET_IndexMask(exec, _mesa_IndexMask);
254   SET_IsEnabled(exec, _mesa_IsEnabled);
255   SET_LightModelf(exec, _mesa_LightModelf);
256   SET_LightModelfv(exec, _mesa_LightModelfv);
257   SET_LightModeli(exec, _mesa_LightModeli);
258   SET_LightModeliv(exec, _mesa_LightModeliv);
259   SET_Lightf(exec, _mesa_Lightf);
260   SET_Lightfv(exec, _mesa_Lightfv);
261   SET_Lighti(exec, _mesa_Lighti);
262   SET_Lightiv(exec, _mesa_Lightiv);
263   SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
264
265   _mesa_init_eval_dispatch(exec);
266
267   SET_MultMatrixd(exec, _mesa_MultMatrixd);
268
269   _mesa_init_pixel_dispatch(exec);
270
271   SET_PixelStoref(exec, _mesa_PixelStoref);
272   SET_PointSize(exec, _mesa_PointSize);
273   SET_PolygonMode(exec, _mesa_PolygonMode);
274   SET_PolygonOffset(exec, _mesa_PolygonOffset);
275   SET_PolygonStipple(exec, _mesa_PolygonStipple);
276
277   _mesa_init_attrib_dispatch(exec);
278   _mesa_init_rastpos_dispatch(exec);
279
280   SET_ReadPixels(exec, _mesa_ReadPixels);
281   SET_Rotated(exec, _mesa_Rotated);
282   SET_Scaled(exec, _mesa_Scaled);
283   SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
284   SET_TexEnvf(exec, _mesa_TexEnvf);
285   SET_TexEnviv(exec, _mesa_TexEnviv);
286
287   _mesa_init_texgen_dispatch(exec);
288
289   SET_TexImage1D(exec, _mesa_TexImage1D);
290   SET_TexParameterf(exec, _mesa_TexParameterf);
291   SET_TexParameterfv(exec, _mesa_TexParameterfv);
292   SET_TexParameteriv(exec, _mesa_TexParameteriv);
293   SET_Translated(exec, _mesa_Translated);
294
295   /* 1.1 */
296   SET_BindTexture(exec, _mesa_BindTexture);
297   SET_DeleteTextures(exec, _mesa_DeleteTextures);
298   SET_GenTextures(exec, _mesa_GenTextures);
299#if _HAVE_FULL_GL
300   SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
301   SET_ColorPointer(exec, _mesa_ColorPointer);
302   SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
303   SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D);
304   SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
305   SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D);
306   SET_DisableClientState(exec, _mesa_DisableClientState);
307   SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
308   SET_EnableClientState(exec, _mesa_EnableClientState);
309   SET_GetPointerv(exec, _mesa_GetPointerv);
310   SET_IndexPointer(exec, _mesa_IndexPointer);
311   SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
312   SET_IsTexture(exec, _mesa_IsTexture);
313   SET_NormalPointer(exec, _mesa_NormalPointer);
314   SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
315   SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
316   SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
317   SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
318   SET_VertexPointer(exec, _mesa_VertexPointer);
319#endif
320
321   /* 1.2 */
322#if _HAVE_FULL_GL
323   SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
324   SET_TexImage3D(exec, _mesa_TexImage3D);
325   SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
326#endif
327
328   /* OpenGL 1.2  GL_ARB_imaging */
329   SET_BlendColor(exec, _mesa_BlendColor);
330   SET_BlendEquation(exec, _mesa_BlendEquation);
331   SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
332
333   _mesa_init_colortable_dispatch(exec);
334   _mesa_init_convolve_dispatch(exec);
335   _mesa_init_histogram_dispatch(exec);
336
337   /* OpenGL 2.0 */
338   SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
339   SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
340   SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
341
342#if FEATURE_ARB_shader_objects
343   _mesa_init_shader_dispatch(exec);
344   _mesa_init_shader_uniform_dispatch(exec);
345#endif
346
347   /* 2. GL_EXT_blend_color */
348#if 0
349/*    SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */
350#endif
351
352   /* 3. GL_EXT_polygon_offset */
353#if _HAVE_FULL_GL
354   SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT);
355#endif
356
357   /* 6. GL_EXT_texture3d */
358#if 0
359/*    SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
360/*    SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
361/*    SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
362#endif
363
364   /* 11. GL_EXT_histogram */
365#if 0
366   SET_GetHistogramEXT(exec, _mesa_GetHistogram);
367   SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
368   SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
369   SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
370   SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
371   SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
372#endif
373
374   /* 14. SGI_color_table */
375#if 0
376   SET_ColorTableSGI(exec, _mesa_ColorTable);
377   SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
378   SET_GetColorTableSGI(exec, _mesa_GetColorTable);
379   SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
380   SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
381#endif
382
383   /* 30. GL_EXT_vertex_array */
384#if _HAVE_FULL_GL
385   SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
386   SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
387   SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
388   SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
389   SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
390   SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
391#endif
392
393   /* 37. GL_EXT_blend_minmax */
394#if 0
395   SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT);
396#endif
397
398   /* 54. GL_EXT_point_parameters */
399#if _HAVE_FULL_GL
400   SET_PointParameterfEXT(exec, _mesa_PointParameterf);
401   SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
402#endif
403
404   /* 97. GL_EXT_compiled_vertex_array */
405#if _HAVE_FULL_GL
406   SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
407   SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT);
408#endif
409
410   /* 148. GL_EXT_multi_draw_arrays */
411#if _HAVE_FULL_GL
412   SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
413#endif
414
415   /* 173. GL_INGR_blend_func_separate */
416#if _HAVE_FULL_GL
417   SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT);
418#endif
419
420   /* 196. GL_MESA_resize_buffers */
421#if _HAVE_FULL_GL
422   SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
423#endif
424
425   /* 197. GL_MESA_window_pos */
426   /* part of _mesa_init_rastpos_dispatch(exec); */
427
428   /* 200. GL_IBM_multimode_draw_arrays */
429#if _HAVE_FULL_GL
430   SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM);
431   SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM);
432#endif
433
434   /* 233. GL_NV_vertex_program */
435#if FEATURE_NV_vertex_program
436   SET_BindProgramNV(exec, _mesa_BindProgram);
437   SET_DeleteProgramsNV(exec, _mesa_DeletePrograms);
438   SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV);
439   SET_GenProgramsNV(exec, _mesa_GenPrograms);
440   SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV);
441   SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV);
442   SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV);
443   SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV);
444   SET_GetProgramivNV(exec, _mesa_GetProgramivNV);
445   SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV);
446   SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV);
447   SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV);
448   SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
449   SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
450   SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
451   SET_IsProgramNV(exec, _mesa_IsProgramARB);
452   SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
453   SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */
454   SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);  /* alias to ProgramParameter4dvNV */
455   SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);  /* alias to ProgramParameter4fNV */
456   SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);  /* alias to ProgramParameter4fvNV */
457   SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV);
458   SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV);
459   SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV);
460   SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV);
461   /* glVertexAttrib*NV functions handled in api_loopback.c */
462#endif
463
464   /* 273. GL_APPLE_vertex_array_object */
465   SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE);
466   SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
467   SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE);
468   SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
469
470   /* 282. GL_NV_fragment_program */
471#if FEATURE_NV_fragment_program
472   SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV);
473   SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV);
474   SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV);
475   SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV);
476   SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV);
477   SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV);
478   SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
479   SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
480   SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
481   SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
482   SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
483   SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
484#endif
485
486   /* 262. GL_NV_point_sprite */
487#if _HAVE_FULL_GL
488   SET_PointParameteriNV(exec, _mesa_PointParameteri);
489   SET_PointParameterivNV(exec, _mesa_PointParameteriv);
490#endif
491
492   /* 268. GL_EXT_stencil_two_side */
493#if _HAVE_FULL_GL
494   SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT);
495#endif
496
497   /* 285. GL_NV_primitive_restart */
498   SET_PrimitiveRestartIndexNV(exec, _mesa_PrimitiveRestartIndex);
499
500   /* ???. GL_EXT_depth_bounds_test */
501   SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
502
503   /* 352. GL_EXT_transform_feedback */
504   _mesa_init_transform_feedback_dispatch(exec);
505
506   /* 364. GL_EXT_provoking_vertex */
507   SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
508
509   /* ARB 1. GL_ARB_multitexture */
510#if _HAVE_FULL_GL
511   SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
512   SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB);
513#endif
514
515   /* ARB 3. GL_ARB_transpose_matrix */
516#if _HAVE_FULL_GL
517   SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
518   SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
519   SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
520   SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
521#endif
522
523   /* ARB 5. GL_ARB_multisample */
524#if _HAVE_FULL_GL
525   SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB);
526#endif
527
528   /* ARB 12. GL_ARB_texture_compression */
529#if _HAVE_FULL_GL
530   SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
531   SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB);
532   SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB);
533   SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
534   SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
535   SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
536   SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
537#endif
538
539   /* ARB 14. GL_ARB_point_parameters */
540   /* reuse EXT_point_parameters functions */
541
542   /* ARB 26. GL_ARB_vertex_program */
543   /* ARB 27. GL_ARB_fragment_program */
544#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
545   /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
546   /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
547   /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
548   /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
549   /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
550   /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
551   /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
552   /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
553   /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
554   /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
555   /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
556   /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
557   /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
558   /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
559   /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
560   /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
561   /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
562   /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
563   /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
564   /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
565   /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
566   /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
567   /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
568   /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
569   /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
570   /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
571   /* glVertexAttrib4bvARB handled in api_loopback.c */
572   /* glVertexAttrib4ivARB handled in api_loopback.c */
573   /* glVertexAttrib4ubvARB handled in api_loopback.c */
574   /* glVertexAttrib4usvARB handled in api_loopback.c */
575   /* glVertexAttrib4uivARB handled in api_loopback.c */
576   /* glVertexAttrib4NbvARB handled in api_loopback.c */
577   /* glVertexAttrib4NsvARB handled in api_loopback.c */
578   /* glVertexAttrib4NivARB handled in api_loopback.c */
579   /* glVertexAttrib4NusvARB handled in api_loopback.c */
580   /* glVertexAttrib4NuivARB handled in api_loopback.c */
581   SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
582   SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
583   SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
584   SET_ProgramStringARB(exec, _mesa_ProgramStringARB);
585   /* glBindProgramARB aliases glBindProgramNV */
586   /* glDeleteProgramsARB aliases glDeleteProgramsNV */
587   /* glGenProgramsARB aliases glGenProgramsNV */
588   /* glIsProgramARB aliases glIsProgramNV */
589   SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB);
590   SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
591   SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
592   /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
593   SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
594   SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
595   SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);
596   SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);
597   SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
598   SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
599   SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
600   SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
601   SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB);
602   SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB);
603   SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
604   SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
605   SET_GetProgramivARB(exec, _mesa_GetProgramivARB);
606   SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB);
607#endif
608
609   /* ARB 28. GL_ARB_vertex_buffer_object */
610#if FEATURE_ARB_vertex_buffer_object
611   SET_BindBufferARB(exec, _mesa_BindBufferARB);
612   SET_BufferDataARB(exec, _mesa_BufferDataARB);
613   SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB);
614   SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB);
615   SET_GenBuffersARB(exec, _mesa_GenBuffersARB);
616   SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB);
617   SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB);
618   SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB);
619   SET_IsBufferARB(exec, _mesa_IsBufferARB);
620   SET_MapBufferARB(exec, _mesa_MapBufferARB);
621   SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB);
622#endif
623
624   /* ARB 29. GL_ARB_occlusion_query */
625   _mesa_init_queryobj_dispatch(exec);
626
627   /* ARB 37. GL_ARB_draw_buffers */
628#if FEATURE_draw_read_buffer
629   SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
630#endif
631
632   /* GL_ARB_sync */
633   _mesa_init_sync_dispatch(exec);
634
635  /* GL_ATI_fragment_shader */
636   _mesa_init_ati_fragment_shader_dispatch(exec);
637
638  /* GL_ATI_envmap_bumpmap */
639   SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI);
640   SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI);
641   SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI);
642   SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI);
643
644#if FEATURE_EXT_framebuffer_object
645   SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT);
646   SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT);
647   SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT);
648   SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT);
649   SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT);
650   SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT);
651   SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT);
652   SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT);
653   SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT);
654   SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT);
655   SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT);
656   SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT);
657   SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT);
658   SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
659   SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT);
660   SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT);
661   SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT);
662#endif
663
664#if FEATURE_EXT_framebuffer_blit
665   SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT);
666#endif
667
668   /* GL_EXT_gpu_program_parameters */
669#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
670   SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
671   SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
672#endif
673
674   /* GL_MESA_texture_array / GL_EXT_texture_array */
675#if FEATURE_EXT_framebuffer_object
676   SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
677#endif
678
679   /* GL_ATI_separate_stencil */
680   SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
681
682#if FEATURE_ARB_framebuffer_object
683   /* The ARB_fbo functions are the union of
684    * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
685    */
686   SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
687#endif
688
689#if FEATURE_ARB_map_buffer_range
690   SET_MapBufferRange(exec, _mesa_MapBufferRange);
691   SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
692#endif
693
694   /* GL_ARB_copy_buffer */
695   SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
696
697   /* GL_ARB_vertex_array_object */
698   SET_BindVertexArray(exec, _mesa_BindVertexArray);
699   SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
700
701   /* GL_EXT_draw_buffers2 */
702   SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed);
703   SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv);
704   SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv);
705   SET_EnableIndexedEXT(exec, _mesa_EnableIndexed);
706   SET_DisableIndexedEXT(exec, _mesa_DisableIndexed);
707   SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed);
708
709   /* GL_NV_conditional_render */
710   SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
711   SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
712
713#if FEATURE_OES_EGL_image
714   SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES);
715   SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES);
716#endif
717
718#if FEATURE_APPLE_object_purgeable
719   SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE);
720   SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE);
721   SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE);
722#endif
723
724#if FEATURE_ARB_geometry_shader4
725   SET_FramebufferTextureARB(exec, _mesa_FramebufferTextureARB);
726   SET_FramebufferTextureFaceARB(exec, _mesa_FramebufferTextureFaceARB);
727#endif
728
729
730   return exec;
731}
732
733#endif /* FEATURE_GL */
734