api_exec.c revision c132e2b1db855b3c33d8b879c4a986011d631d43
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.1
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26/**
27 * \file api_exec.c
28 * Initialize dispatch table with the immidiate mode functions.
29 */
30
31
32#include "glheader.h"
33#include "accum.h"
34#include "api_loopback.h"
35#include "api_exec.h"
36#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
37#include "shader/arbprogram.h"
38#endif
39#if FEATURE_ATI_fragment_shader
40#include "shader/atifragshader.h"
41#endif
42#include "attrib.h"
43#include "blend.h"
44#if FEATURE_ARB_vertex_buffer_object
45#include "bufferobj.h"
46#endif
47#include "arrayobj.h"
48#include "buffers.h"
49#include "clear.h"
50#include "clip.h"
51#include "colortab.h"
52#include "context.h"
53#include "convolve.h"
54#include "depth.h"
55#include "dlist.h"
56#include "drawpix.h"
57#include "enable.h"
58#include "eval.h"
59#include "get.h"
60#include "feedback.h"
61#include "fog.h"
62#if FEATURE_EXT_framebuffer_object
63#include "fbobject.h"
64#endif
65#include "ffvertex_prog.h"
66#include "framebuffer.h"
67#include "hint.h"
68#include "histogram.h"
69#include "imports.h"
70#include "light.h"
71#include "lines.h"
72#include "macros.h"
73#include "matrix.h"
74#include "multisample.h"
75#include "pixel.h"
76#include "pixelstore.h"
77#include "points.h"
78#include "polygon.h"
79#if FEATURE_ARB_occlusion_query || FEATURE_EXT_timer_query
80#include "queryobj.h"
81#endif
82#include "rastpos.h"
83#include "readpix.h"
84#include "scissor.h"
85#include "state.h"
86#include "stencil.h"
87#include "teximage.h"
88#include "texobj.h"
89#include "texstate.h"
90#include "mtypes.h"
91#include "varray.h"
92#if FEATURE_NV_vertex_program
93#include "shader/nvprogram.h"
94#endif
95#if FEATURE_NV_fragment_program
96#include "shader/nvprogram.h"
97#include "shader/program.h"
98#include "texenvprogram.h"
99#endif
100#if FEATURE_ARB_shader_objects
101#include "shaders.h"
102#endif
103#include "debug.h"
104#include "glapi/dispatch.h"
105
106
107
108/**
109 * Initialize a dispatch table with pointers to Mesa's immediate-mode
110 * commands.
111 *
112 * Pointers to glBegin()/glEnd() object commands and a few others
113 * are provided via the GLvertexformat interface.
114 *
115 * \param ctx  GL context to which \c exec belongs.
116 * \param exec dispatch table.
117 */
118void
119_mesa_init_exec_table(struct _glapi_table *exec)
120{
121#if _HAVE_FULL_GL
122   _mesa_loopback_init_api_table( exec );
123#endif
124
125   /* load the dispatch slots we understand */
126   SET_AlphaFunc(exec, _mesa_AlphaFunc);
127   SET_BlendFunc(exec, _mesa_BlendFunc);
128   SET_Clear(exec, _mesa_Clear);
129   SET_ClearColor(exec, _mesa_ClearColor);
130   SET_ClearStencil(exec, _mesa_ClearStencil);
131   SET_ColorMask(exec, _mesa_ColorMask);
132   SET_CullFace(exec, _mesa_CullFace);
133   SET_Disable(exec, _mesa_Disable);
134   SET_DrawBuffer(exec, _mesa_DrawBuffer);
135   SET_Enable(exec, _mesa_Enable);
136   SET_Finish(exec, _mesa_Finish);
137   SET_Flush(exec, _mesa_Flush);
138   SET_FrontFace(exec, _mesa_FrontFace);
139   SET_Frustum(exec, _mesa_Frustum);
140   SET_GetError(exec, _mesa_GetError);
141   SET_GetFloatv(exec, _mesa_GetFloatv);
142   SET_GetString(exec, _mesa_GetString);
143   SET_InitNames(exec, _mesa_InitNames);
144   SET_LineStipple(exec, _mesa_LineStipple);
145   SET_LineWidth(exec, _mesa_LineWidth);
146   SET_LoadIdentity(exec, _mesa_LoadIdentity);
147   SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
148   SET_LoadName(exec, _mesa_LoadName);
149   SET_LogicOp(exec, _mesa_LogicOp);
150   SET_MatrixMode(exec, _mesa_MatrixMode);
151   SET_MultMatrixf(exec, _mesa_MultMatrixf);
152   SET_Ortho(exec, _mesa_Ortho);
153   SET_PixelStorei(exec, _mesa_PixelStorei);
154   SET_PopMatrix(exec, _mesa_PopMatrix);
155   SET_PopName(exec, _mesa_PopName);
156   SET_PushMatrix(exec, _mesa_PushMatrix);
157   SET_PushName(exec, _mesa_PushName);
158   SET_RasterPos2f(exec, _mesa_RasterPos2f);
159   SET_RasterPos2fv(exec, _mesa_RasterPos2fv);
160   SET_RasterPos2i(exec, _mesa_RasterPos2i);
161   SET_RasterPos2iv(exec, _mesa_RasterPos2iv);
162   SET_ReadBuffer(exec, _mesa_ReadBuffer);
163   SET_RenderMode(exec, _mesa_RenderMode);
164   SET_Rotatef(exec, _mesa_Rotatef);
165   SET_Scalef(exec, _mesa_Scalef);
166   SET_Scissor(exec, _mesa_Scissor);
167   SET_SelectBuffer(exec, _mesa_SelectBuffer);
168   SET_ShadeModel(exec, _mesa_ShadeModel);
169   SET_StencilFunc(exec, _mesa_StencilFunc);
170   SET_StencilMask(exec, _mesa_StencilMask);
171   SET_StencilOp(exec, _mesa_StencilOp);
172   SET_TexEnvfv(exec, _mesa_TexEnvfv);
173   SET_TexEnvi(exec, _mesa_TexEnvi);
174   SET_TexImage2D(exec, _mesa_TexImage2D);
175   SET_TexParameteri(exec, _mesa_TexParameteri);
176   SET_Translatef(exec, _mesa_Translatef);
177   SET_Viewport(exec, _mesa_Viewport);
178#if _HAVE_FULL_GL
179   SET_Accum(exec, _mesa_Accum);
180   SET_Bitmap(exec, _mesa_Bitmap);
181   SET_CallList(exec, _mesa_CallList);
182   SET_CallLists(exec, _mesa_CallLists);
183   SET_ClearAccum(exec, _mesa_ClearAccum);
184   SET_ClearDepth(exec, _mesa_ClearDepth);
185   SET_ClearIndex(exec, _mesa_ClearIndex);
186   SET_ClipPlane(exec, _mesa_ClipPlane);
187   SET_ColorMaterial(exec, _mesa_ColorMaterial);
188   SET_CopyPixels(exec, _mesa_CopyPixels);
189   SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT);
190   SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT);
191   SET_DeleteLists(exec, _mesa_DeleteLists);
192   SET_DepthFunc(exec, _mesa_DepthFunc);
193   SET_DepthMask(exec, _mesa_DepthMask);
194   SET_DepthRange(exec, _mesa_DepthRange);
195   SET_DrawPixels(exec, _mesa_DrawPixels);
196   SET_EndList(exec, _mesa_EndList);
197   SET_FeedbackBuffer(exec, _mesa_FeedbackBuffer);
198   SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
199   SET_Fogf(exec, _mesa_Fogf);
200   SET_Fogfv(exec, _mesa_Fogfv);
201   SET_Fogi(exec, _mesa_Fogi);
202   SET_Fogiv(exec, _mesa_Fogiv);
203   SET_GenLists(exec, _mesa_GenLists);
204   SET_GetClipPlane(exec, _mesa_GetClipPlane);
205   SET_GetBooleanv(exec, _mesa_GetBooleanv);
206   SET_GetDoublev(exec, _mesa_GetDoublev);
207   SET_GetIntegerv(exec, _mesa_GetIntegerv);
208   SET_GetLightfv(exec, _mesa_GetLightfv);
209   SET_GetLightiv(exec, _mesa_GetLightiv);
210   SET_GetMapdv(exec, _mesa_GetMapdv);
211   SET_GetMapfv(exec, _mesa_GetMapfv);
212   SET_GetMapiv(exec, _mesa_GetMapiv);
213   SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
214   SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
215   SET_GetPixelMapfv(exec, _mesa_GetPixelMapfv);
216   SET_GetPixelMapuiv(exec, _mesa_GetPixelMapuiv);
217   SET_GetPixelMapusv(exec, _mesa_GetPixelMapusv);
218   SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
219   SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
220   SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
221   SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
222   SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
223   SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
224   SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
225   SET_GetTexGendv(exec, _mesa_GetTexGendv);
226   SET_GetTexGenfv(exec, _mesa_GetTexGenfv);
227   SET_GetTexGeniv(exec, _mesa_GetTexGeniv);
228   SET_GetTexImage(exec, _mesa_GetTexImage);
229   SET_Hint(exec, _mesa_Hint);
230   SET_IndexMask(exec, _mesa_IndexMask);
231   SET_IsEnabled(exec, _mesa_IsEnabled);
232   SET_IsList(exec, _mesa_IsList);
233   SET_LightModelf(exec, _mesa_LightModelf);
234   SET_LightModelfv(exec, _mesa_LightModelfv);
235   SET_LightModeli(exec, _mesa_LightModeli);
236   SET_LightModeliv(exec, _mesa_LightModeliv);
237   SET_Lightf(exec, _mesa_Lightf);
238   SET_Lightfv(exec, _mesa_Lightfv);
239   SET_Lighti(exec, _mesa_Lighti);
240   SET_Lightiv(exec, _mesa_Lightiv);
241   SET_ListBase(exec, _mesa_ListBase);
242   SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
243   SET_Map1d(exec, _mesa_Map1d);
244   SET_Map1f(exec, _mesa_Map1f);
245   SET_Map2d(exec, _mesa_Map2d);
246   SET_Map2f(exec, _mesa_Map2f);
247   SET_MapGrid1d(exec, _mesa_MapGrid1d);
248   SET_MapGrid1f(exec, _mesa_MapGrid1f);
249   SET_MapGrid2d(exec, _mesa_MapGrid2d);
250   SET_MapGrid2f(exec, _mesa_MapGrid2f);
251   SET_MultMatrixd(exec, _mesa_MultMatrixd);
252   SET_NewList(exec, _mesa_NewList);
253   SET_PassThrough(exec, _mesa_PassThrough);
254   SET_PixelMapfv(exec, _mesa_PixelMapfv);
255   SET_PixelMapuiv(exec, _mesa_PixelMapuiv);
256   SET_PixelMapusv(exec, _mesa_PixelMapusv);
257   SET_PixelStoref(exec, _mesa_PixelStoref);
258   SET_PixelTransferf(exec, _mesa_PixelTransferf);
259   SET_PixelTransferi(exec, _mesa_PixelTransferi);
260   SET_PixelZoom(exec, _mesa_PixelZoom);
261   SET_PointSize(exec, _mesa_PointSize);
262   SET_PolygonMode(exec, _mesa_PolygonMode);
263   SET_PolygonOffset(exec, _mesa_PolygonOffset);
264   SET_PolygonStipple(exec, _mesa_PolygonStipple);
265   SET_PopAttrib(exec, _mesa_PopAttrib);
266   SET_PushAttrib(exec, _mesa_PushAttrib);
267   SET_RasterPos2d(exec, _mesa_RasterPos2d);
268   SET_RasterPos2dv(exec, _mesa_RasterPos2dv);
269   SET_RasterPos2s(exec, _mesa_RasterPos2s);
270   SET_RasterPos2sv(exec, _mesa_RasterPos2sv);
271   SET_RasterPos3d(exec, _mesa_RasterPos3d);
272   SET_RasterPos3dv(exec, _mesa_RasterPos3dv);
273   SET_RasterPos3f(exec, _mesa_RasterPos3f);
274   SET_RasterPos3fv(exec, _mesa_RasterPos3fv);
275   SET_RasterPos3i(exec, _mesa_RasterPos3i);
276   SET_RasterPos3iv(exec, _mesa_RasterPos3iv);
277   SET_RasterPos3s(exec, _mesa_RasterPos3s);
278   SET_RasterPos3sv(exec, _mesa_RasterPos3sv);
279   SET_RasterPos4d(exec, _mesa_RasterPos4d);
280   SET_RasterPos4dv(exec, _mesa_RasterPos4dv);
281   SET_RasterPos4f(exec, _mesa_RasterPos4f);
282   SET_RasterPos4fv(exec, _mesa_RasterPos4fv);
283   SET_RasterPos4i(exec, _mesa_RasterPos4i);
284   SET_RasterPos4iv(exec, _mesa_RasterPos4iv);
285   SET_RasterPos4s(exec, _mesa_RasterPos4s);
286   SET_RasterPos4sv(exec, _mesa_RasterPos4sv);
287   SET_ReadPixels(exec, _mesa_ReadPixels);
288   SET_Rotated(exec, _mesa_Rotated);
289   SET_Scaled(exec, _mesa_Scaled);
290   SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
291   SET_TexEnvf(exec, _mesa_TexEnvf);
292   SET_TexEnviv(exec, _mesa_TexEnviv);
293   SET_TexGend(exec, _mesa_TexGend);
294   SET_TexGendv(exec, _mesa_TexGendv);
295   SET_TexGenf(exec, _mesa_TexGenf);
296   SET_TexGenfv(exec, _mesa_TexGenfv);
297   SET_TexGeni(exec, _mesa_TexGeni);
298   SET_TexGeniv(exec, _mesa_TexGeniv);
299   SET_TexImage1D(exec, _mesa_TexImage1D);
300   SET_TexParameterf(exec, _mesa_TexParameterf);
301   SET_TexParameterfv(exec, _mesa_TexParameterfv);
302   SET_TexParameteriv(exec, _mesa_TexParameteriv);
303   SET_Translated(exec, _mesa_Translated);
304#endif
305
306   /* 1.1 */
307   SET_BindTexture(exec, _mesa_BindTexture);
308   SET_DeleteTextures(exec, _mesa_DeleteTextures);
309   SET_GenTextures(exec, _mesa_GenTextures);
310#if _HAVE_FULL_GL
311   SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
312   SET_ColorPointer(exec, _mesa_ColorPointer);
313   SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
314   SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D);
315   SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
316   SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D);
317   SET_DisableClientState(exec, _mesa_DisableClientState);
318   SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
319   SET_EnableClientState(exec, _mesa_EnableClientState);
320   SET_GetPointerv(exec, _mesa_GetPointerv);
321   SET_IndexPointer(exec, _mesa_IndexPointer);
322   SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
323   SET_IsTexture(exec, _mesa_IsTexture);
324   SET_NormalPointer(exec, _mesa_NormalPointer);
325   SET_PopClientAttrib(exec, _mesa_PopClientAttrib);
326   SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
327   SET_PushClientAttrib(exec, _mesa_PushClientAttrib);
328   SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
329   SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
330   SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
331   SET_VertexPointer(exec, _mesa_VertexPointer);
332#endif
333
334   /* 1.2 */
335#if _HAVE_FULL_GL
336   SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
337   SET_TexImage3D(exec, _mesa_TexImage3D);
338   SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
339#endif
340
341   /* OpenGL 1.2  GL_ARB_imaging */
342#if _HAVE_FULL_GL
343   SET_BlendColor(exec, _mesa_BlendColor);
344   SET_BlendEquation(exec, _mesa_BlendEquation);
345   SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
346   SET_ColorSubTable(exec, _mesa_ColorSubTable);
347   SET_ColorTable(exec, _mesa_ColorTable);
348   SET_ColorTableParameterfv(exec, _mesa_ColorTableParameterfv);
349   SET_ColorTableParameteriv(exec, _mesa_ColorTableParameteriv);
350   SET_ConvolutionFilter1D(exec, _mesa_ConvolutionFilter1D);
351   SET_ConvolutionFilter2D(exec, _mesa_ConvolutionFilter2D);
352   SET_ConvolutionParameterf(exec, _mesa_ConvolutionParameterf);
353   SET_ConvolutionParameterfv(exec, _mesa_ConvolutionParameterfv);
354   SET_ConvolutionParameteri(exec, _mesa_ConvolutionParameteri);
355   SET_ConvolutionParameteriv(exec, _mesa_ConvolutionParameteriv);
356   SET_CopyColorSubTable(exec, _mesa_CopyColorSubTable);
357   SET_CopyColorTable(exec, _mesa_CopyColorTable);
358   SET_CopyConvolutionFilter1D(exec, _mesa_CopyConvolutionFilter1D);
359   SET_CopyConvolutionFilter2D(exec, _mesa_CopyConvolutionFilter2D);
360   SET_GetColorTable(exec, _mesa_GetColorTable);
361   SET_GetColorTableParameterfv(exec, _mesa_GetColorTableParameterfv);
362   SET_GetColorTableParameteriv(exec, _mesa_GetColorTableParameteriv);
363   SET_GetConvolutionFilter(exec, _mesa_GetConvolutionFilter);
364   SET_GetConvolutionParameterfv(exec, _mesa_GetConvolutionParameterfv);
365   SET_GetConvolutionParameteriv(exec, _mesa_GetConvolutionParameteriv);
366   SET_GetHistogram(exec, _mesa_GetHistogram);
367   SET_GetHistogramParameterfv(exec, _mesa_GetHistogramParameterfv);
368   SET_GetHistogramParameteriv(exec, _mesa_GetHistogramParameteriv);
369   SET_GetMinmax(exec, _mesa_GetMinmax);
370   SET_GetMinmaxParameterfv(exec, _mesa_GetMinmaxParameterfv);
371   SET_GetMinmaxParameteriv(exec, _mesa_GetMinmaxParameteriv);
372   SET_GetSeparableFilter(exec, _mesa_GetSeparableFilter);
373   SET_Histogram(exec, _mesa_Histogram);
374   SET_Minmax(exec, _mesa_Minmax);
375   SET_ResetHistogram(exec, _mesa_ResetHistogram);
376   SET_ResetMinmax(exec, _mesa_ResetMinmax);
377   SET_SeparableFilter2D(exec, _mesa_SeparableFilter2D);
378#endif
379
380   /* OpenGL 2.0 */
381   SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
382   SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
383   SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
384#if FEATURE_ARB_shader_objects
385   SET_AttachShader(exec, _mesa_AttachShader);
386   SET_CreateProgram(exec, _mesa_CreateProgram);
387   SET_CreateShader(exec, _mesa_CreateShader);
388   SET_DeleteProgram(exec, _mesa_DeleteProgram);
389   SET_DeleteShader(exec, _mesa_DeleteShader);
390   SET_DetachShader(exec, _mesa_DetachShader);
391   SET_GetAttachedShaders(exec, _mesa_GetAttachedShaders);
392   SET_GetProgramiv(exec, _mesa_GetProgramiv);
393   SET_GetProgramInfoLog(exec, _mesa_GetProgramInfoLog);
394   SET_GetShaderiv(exec, _mesa_GetShaderiv);
395   SET_GetShaderInfoLog(exec, _mesa_GetShaderInfoLog);
396   SET_IsProgram(exec, _mesa_IsProgram);
397   SET_IsShader(exec, _mesa_IsShader);
398#endif
399
400   /* OpenGL 2.1 */
401#if FEATURE_ARB_shader_objects
402   SET_UniformMatrix2x3fv(exec, _mesa_UniformMatrix2x3fv);
403   SET_UniformMatrix3x2fv(exec, _mesa_UniformMatrix3x2fv);
404   SET_UniformMatrix2x4fv(exec, _mesa_UniformMatrix2x4fv);
405   SET_UniformMatrix4x2fv(exec, _mesa_UniformMatrix4x2fv);
406   SET_UniformMatrix3x4fv(exec, _mesa_UniformMatrix3x4fv);
407   SET_UniformMatrix4x3fv(exec, _mesa_UniformMatrix4x3fv);
408#endif
409
410
411   /* 2. GL_EXT_blend_color */
412#if 0
413/*    SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */
414#endif
415
416   /* 3. GL_EXT_polygon_offset */
417#if _HAVE_FULL_GL
418   SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT);
419#endif
420
421   /* 6. GL_EXT_texture3d */
422#if 0
423/*    SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
424/*    SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
425/*    SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
426#endif
427
428   /* 11. GL_EXT_histogram */
429#if 0
430   SET_GetHistogramEXT(exec, _mesa_GetHistogram);
431   SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
432   SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
433   SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
434   SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
435   SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
436#endif
437
438   /* 14. SGI_color_table */
439#if 0
440   SET_ColorTableSGI(exec, _mesa_ColorTable);
441   SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
442   SET_GetColorTableSGI(exec, _mesa_GetColorTable);
443   SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
444   SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
445#endif
446
447   /* 30. GL_EXT_vertex_array */
448#if _HAVE_FULL_GL
449   SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
450   SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
451   SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
452   SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
453   SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
454   SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
455#endif
456
457   /* 37. GL_EXT_blend_minmax */
458#if 0
459   SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT);
460#endif
461
462   /* 54. GL_EXT_point_parameters */
463#if _HAVE_FULL_GL
464   SET_PointParameterfEXT(exec, _mesa_PointParameterf);
465   SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
466#endif
467
468   /* 97. GL_EXT_compiled_vertex_array */
469#if _HAVE_FULL_GL
470   SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
471   SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT);
472#endif
473
474   /* 148. GL_EXT_multi_draw_arrays */
475#if _HAVE_FULL_GL
476   SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
477   SET_MultiDrawElementsEXT(exec, _mesa_MultiDrawElementsEXT);
478#endif
479
480   /* 173. GL_INGR_blend_func_separate */
481#if _HAVE_FULL_GL
482   SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT);
483#endif
484
485   /* 196. GL_MESA_resize_buffers */
486#if _HAVE_FULL_GL
487   SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
488#endif
489
490   /* 197. GL_MESA_window_pos */
491#if _HAVE_FULL_GL
492   SET_WindowPos2dMESA(exec, _mesa_WindowPos2dMESA);
493   SET_WindowPos2dvMESA(exec, _mesa_WindowPos2dvMESA);
494   SET_WindowPos2fMESA(exec, _mesa_WindowPos2fMESA);
495   SET_WindowPos2fvMESA(exec, _mesa_WindowPos2fvMESA);
496   SET_WindowPos2iMESA(exec, _mesa_WindowPos2iMESA);
497   SET_WindowPos2ivMESA(exec, _mesa_WindowPos2ivMESA);
498   SET_WindowPos2sMESA(exec, _mesa_WindowPos2sMESA);
499   SET_WindowPos2svMESA(exec, _mesa_WindowPos2svMESA);
500   SET_WindowPos3dMESA(exec, _mesa_WindowPos3dMESA);
501   SET_WindowPos3dvMESA(exec, _mesa_WindowPos3dvMESA);
502   SET_WindowPos3fMESA(exec, _mesa_WindowPos3fMESA);
503   SET_WindowPos3fvMESA(exec, _mesa_WindowPos3fvMESA);
504   SET_WindowPos3iMESA(exec, _mesa_WindowPos3iMESA);
505   SET_WindowPos3ivMESA(exec, _mesa_WindowPos3ivMESA);
506   SET_WindowPos3sMESA(exec, _mesa_WindowPos3sMESA);
507   SET_WindowPos3svMESA(exec, _mesa_WindowPos3svMESA);
508   SET_WindowPos4dMESA(exec, _mesa_WindowPos4dMESA);
509   SET_WindowPos4dvMESA(exec, _mesa_WindowPos4dvMESA);
510   SET_WindowPos4fMESA(exec, _mesa_WindowPos4fMESA);
511   SET_WindowPos4fvMESA(exec, _mesa_WindowPos4fvMESA);
512   SET_WindowPos4iMESA(exec, _mesa_WindowPos4iMESA);
513   SET_WindowPos4ivMESA(exec, _mesa_WindowPos4ivMESA);
514   SET_WindowPos4sMESA(exec, _mesa_WindowPos4sMESA);
515   SET_WindowPos4svMESA(exec, _mesa_WindowPos4svMESA);
516#endif
517
518   /* 200. GL_IBM_multimode_draw_arrays */
519#if _HAVE_FULL_GL
520   SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM);
521   SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM);
522#endif
523
524   /* 233. GL_NV_vertex_program */
525#if FEATURE_NV_vertex_program
526   SET_BindProgramNV(exec, _mesa_BindProgram);
527   SET_DeleteProgramsNV(exec, _mesa_DeletePrograms);
528   SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV);
529   SET_GenProgramsNV(exec, _mesa_GenPrograms);
530   SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV);
531   SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV);
532   SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV);
533   SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV);
534   SET_GetProgramivNV(exec, _mesa_GetProgramivNV);
535   SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV);
536   SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV);
537   SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV);
538   SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
539   SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
540   SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
541   SET_IsProgramNV(exec, _mesa_IsProgramARB);
542   SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
543   SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */
544   SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);  /* alias to ProgramParameter4dvNV */
545   SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);  /* alias to ProgramParameter4fNV */
546   SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);  /* alias to ProgramParameter4fvNV */
547   SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV);
548   SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV);
549   SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV);
550   SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV);
551   /* glVertexAttrib*NV functions handled in api_loopback.c */
552#endif
553
554   /* 273. GL_APPLE_vertex_array_object */
555   SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE);
556   SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
557   SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE);
558   SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
559
560   /* 282. GL_NV_fragment_program */
561#if FEATURE_NV_fragment_program
562   SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV);
563   SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV);
564   SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV);
565   SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV);
566   SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV);
567   SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV);
568   SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
569   SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
570   SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
571   SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
572   SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
573   SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
574#endif
575
576   /* 262. GL_NV_point_sprite */
577#if _HAVE_FULL_GL
578   SET_PointParameteriNV(exec, _mesa_PointParameteri);
579   SET_PointParameterivNV(exec, _mesa_PointParameteriv);
580#endif
581
582   /* 268. GL_EXT_stencil_two_side */
583#if _HAVE_FULL_GL
584   SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT);
585#endif
586
587   /* ???. GL_EXT_depth_bounds_test */
588   SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
589
590   /* ARB 1. GL_ARB_multitexture */
591#if _HAVE_FULL_GL
592   SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
593   SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB);
594#endif
595
596   /* ARB 3. GL_ARB_transpose_matrix */
597#if _HAVE_FULL_GL
598   SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
599   SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
600   SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
601   SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
602#endif
603
604   /* ARB 5. GL_ARB_multisample */
605#if _HAVE_FULL_GL
606   SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB);
607#endif
608
609   /* ARB 12. GL_ARB_texture_compression */
610#if _HAVE_FULL_GL
611   SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
612   SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB);
613   SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB);
614   SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
615   SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
616   SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
617   SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
618#endif
619
620   /* ARB 14. GL_ARB_point_parameters */
621   /* reuse EXT_point_parameters functions */
622
623   /* ARB 26. GL_ARB_vertex_program */
624   /* ARB 27. GL_ARB_fragment_program */
625#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
626   /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
627   /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
628   /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
629   /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
630   /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
631   /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
632   /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
633   /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
634   /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
635   /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
636   /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
637   /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
638   /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
639   /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
640   /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
641   /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
642   /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
643   /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
644   /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
645   /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
646   /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
647   /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
648   /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
649   /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
650   /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
651   /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
652   /* glVertexAttrib4bvARB handled in api_loopback.c */
653   /* glVertexAttrib4ivARB handled in api_loopback.c */
654   /* glVertexAttrib4ubvARB handled in api_loopback.c */
655   /* glVertexAttrib4usvARB handled in api_loopback.c */
656   /* glVertexAttrib4uivARB handled in api_loopback.c */
657   /* glVertexAttrib4NbvARB handled in api_loopback.c */
658   /* glVertexAttrib4NsvARB handled in api_loopback.c */
659   /* glVertexAttrib4NivARB handled in api_loopback.c */
660   /* glVertexAttrib4NusvARB handled in api_loopback.c */
661   /* glVertexAttrib4NuivARB handled in api_loopback.c */
662   SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
663   SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
664   SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
665   SET_ProgramStringARB(exec, _mesa_ProgramStringARB);
666   /* glBindProgramARB aliases glBindProgramNV */
667   /* glDeleteProgramsARB aliases glDeleteProgramsNV */
668   /* glGenProgramsARB aliases glGenProgramsNV */
669   /* glIsProgramARB aliases glIsProgramNV */
670   SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB);
671   SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
672   SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
673   /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
674   SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
675   SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
676   SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);
677   SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);
678   SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
679   SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
680   SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
681   SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
682   SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB);
683   SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB);
684   SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
685   SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
686   SET_GetProgramivARB(exec, _mesa_GetProgramivARB);
687   SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB);
688#endif
689
690   /* ARB 28. GL_ARB_vertex_buffer_object */
691#if FEATURE_ARB_vertex_buffer_object
692   SET_BindBufferARB(exec, _mesa_BindBufferARB);
693   SET_BufferDataARB(exec, _mesa_BufferDataARB);
694   SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB);
695   SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB);
696   SET_GenBuffersARB(exec, _mesa_GenBuffersARB);
697   SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB);
698   SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB);
699   SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB);
700   SET_IsBufferARB(exec, _mesa_IsBufferARB);
701   SET_MapBufferARB(exec, _mesa_MapBufferARB);
702   SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB);
703#endif
704
705   /* ARB 29. GL_ARB_occlusion_query */
706#if FEATURE_ARB_occlusion_query
707   SET_GenQueriesARB(exec, _mesa_GenQueriesARB);
708   SET_DeleteQueriesARB(exec, _mesa_DeleteQueriesARB);
709   SET_IsQueryARB(exec, _mesa_IsQueryARB);
710   SET_BeginQueryARB(exec, _mesa_BeginQueryARB);
711   SET_EndQueryARB(exec, _mesa_EndQueryARB);
712   SET_GetQueryivARB(exec, _mesa_GetQueryivARB);
713   SET_GetQueryObjectivARB(exec, _mesa_GetQueryObjectivARB);
714   SET_GetQueryObjectuivARB(exec, _mesa_GetQueryObjectuivARB);
715#endif
716
717   /* ARB 37. GL_ARB_draw_buffers */
718   SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
719
720#if FEATURE_ARB_shader_objects
721   SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB);
722   SET_GetHandleARB(exec, _mesa_GetHandleARB);
723   SET_DetachObjectARB(exec, _mesa_DetachObjectARB);
724   SET_CreateShaderObjectARB(exec, _mesa_CreateShaderObjectARB);
725   SET_ShaderSourceARB(exec, _mesa_ShaderSourceARB);
726   SET_CompileShaderARB(exec, _mesa_CompileShaderARB);
727   SET_CreateProgramObjectARB(exec, _mesa_CreateProgramObjectARB);
728   SET_AttachObjectARB(exec, _mesa_AttachObjectARB);
729   SET_LinkProgramARB(exec, _mesa_LinkProgramARB);
730   SET_UseProgramObjectARB(exec, _mesa_UseProgramObjectARB);
731   SET_ValidateProgramARB(exec, _mesa_ValidateProgramARB);
732   SET_Uniform1fARB(exec, _mesa_Uniform1fARB);
733   SET_Uniform2fARB(exec, _mesa_Uniform2fARB);
734   SET_Uniform3fARB(exec, _mesa_Uniform3fARB);
735   SET_Uniform4fARB(exec, _mesa_Uniform4fARB);
736   SET_Uniform1iARB(exec, _mesa_Uniform1iARB);
737   SET_Uniform2iARB(exec, _mesa_Uniform2iARB);
738   SET_Uniform3iARB(exec, _mesa_Uniform3iARB);
739   SET_Uniform4iARB(exec, _mesa_Uniform4iARB);
740   SET_Uniform1fvARB(exec, _mesa_Uniform1fvARB);
741   SET_Uniform2fvARB(exec, _mesa_Uniform2fvARB);
742   SET_Uniform3fvARB(exec, _mesa_Uniform3fvARB);
743   SET_Uniform4fvARB(exec, _mesa_Uniform4fvARB);
744   SET_Uniform1ivARB(exec, _mesa_Uniform1ivARB);
745   SET_Uniform2ivARB(exec, _mesa_Uniform2ivARB);
746   SET_Uniform3ivARB(exec, _mesa_Uniform3ivARB);
747   SET_Uniform4ivARB(exec, _mesa_Uniform4ivARB);
748   SET_UniformMatrix2fvARB(exec, _mesa_UniformMatrix2fvARB);
749   SET_UniformMatrix3fvARB(exec, _mesa_UniformMatrix3fvARB);
750   SET_UniformMatrix4fvARB(exec, _mesa_UniformMatrix4fvARB);
751   SET_GetObjectParameterfvARB(exec, _mesa_GetObjectParameterfvARB);
752   SET_GetObjectParameterivARB(exec, _mesa_GetObjectParameterivARB);
753   SET_GetInfoLogARB(exec, _mesa_GetInfoLogARB);
754   SET_GetAttachedObjectsARB(exec, _mesa_GetAttachedObjectsARB);
755   SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB);
756   SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB);
757   SET_GetUniformfvARB(exec, _mesa_GetUniformfvARB);
758   SET_GetUniformivARB(exec, _mesa_GetUniformivARB);
759   SET_GetShaderSourceARB(exec, _mesa_GetShaderSourceARB);
760#endif    /* FEATURE_ARB_shader_objects */
761
762#if FEATURE_ARB_vertex_shader
763   SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB);
764   SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB);
765   SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB);
766#endif    /* FEATURE_ARB_vertex_shader */
767
768  /* GL_ATI_fragment_shader */
769#if FEATURE_ATI_fragment_shader
770   SET_GenFragmentShadersATI(exec, _mesa_GenFragmentShadersATI);
771   SET_BindFragmentShaderATI(exec, _mesa_BindFragmentShaderATI);
772   SET_DeleteFragmentShaderATI(exec, _mesa_DeleteFragmentShaderATI);
773   SET_BeginFragmentShaderATI(exec, _mesa_BeginFragmentShaderATI);
774   SET_EndFragmentShaderATI(exec, _mesa_EndFragmentShaderATI);
775   SET_PassTexCoordATI(exec, _mesa_PassTexCoordATI);
776   SET_SampleMapATI(exec, _mesa_SampleMapATI);
777   SET_ColorFragmentOp1ATI(exec, _mesa_ColorFragmentOp1ATI);
778   SET_ColorFragmentOp2ATI(exec, _mesa_ColorFragmentOp2ATI);
779   SET_ColorFragmentOp3ATI(exec, _mesa_ColorFragmentOp3ATI);
780   SET_AlphaFragmentOp1ATI(exec, _mesa_AlphaFragmentOp1ATI);
781   SET_AlphaFragmentOp2ATI(exec, _mesa_AlphaFragmentOp2ATI);
782   SET_AlphaFragmentOp3ATI(exec, _mesa_AlphaFragmentOp3ATI);
783   SET_SetFragmentShaderConstantATI(exec, _mesa_SetFragmentShaderConstantATI);
784#endif
785
786#if FEATURE_EXT_framebuffer_object
787   SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT);
788   SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT);
789   SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT);
790   SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT);
791   SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT);
792   SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT);
793   SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT);
794   SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT);
795   SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT);
796   SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT);
797   SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT);
798   SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT);
799   SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT);
800   SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
801   SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT);
802   SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT);
803   SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT);
804#endif
805
806#if FEATURE_EXT_timer_query
807   SET_GetQueryObjecti64vEXT(exec, _mesa_GetQueryObjecti64vEXT);
808   SET_GetQueryObjectui64vEXT(exec, _mesa_GetQueryObjectui64vEXT);
809#endif
810
811#if FEATURE_EXT_framebuffer_blit
812   SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT);
813#endif
814
815   /* GL_EXT_gpu_program_parameters */
816#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
817   SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
818   SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
819#endif
820
821   /* GL_MESA_texture_array / GL_EXT_texture_array */
822#if FEATURE_EXT_framebuffer_object
823   SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
824#endif
825
826   /* GL_ATI_separate_stencil */
827   SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
828}
829
830