api_validate.c revision 8446d1bab15ef82b35b8980a0a56072ace6feb04
1 2/* $Id: api_validate.c,v 1.2 2001/01/02 21:40:57 brianp Exp $ */ 3 4/* 5 * Mesa 3-D graphics library 6 * Version: 3.5 7 * 8 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. 9 * 10 * Permission is hereby granted, free of charge, to any person obtaining a 11 * copy of this software and associated documentation files (the "Software"), 12 * to deal in the Software without restriction, including without limitation 13 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 14 * and/or sell copies of the Software, and to permit persons to whom the 15 * Software is furnished to do so, subject to the following conditions: 16 * 17 * The above copyright notice and this permission notice shall be included 18 * in all copies or substantial portions of the Software. 19 * 20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 23 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 24 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 25 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 26 */ 27 28#include "glheader.h" 29#include "api_validate.h" 30#include "context.h" 31#include "mtypes.h" 32#include "state.h" 33 34GLboolean 35_mesa_validate_DrawElements(GLcontext *ctx, 36 GLenum mode, GLsizei count, GLenum type, 37 const GLvoid *indices) 38{ 39 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); 40 41 if (count <= 0) { 42 if (count < 0) 43 gl_error(ctx, GL_INVALID_VALUE, "glDrawElements(count)" ); 44 return GL_FALSE; 45 } 46 47 if (mode < 0 || 48 mode > GL_POLYGON) { 49 gl_error(ctx, GL_INVALID_ENUM, "glDrawArrays(mode)" ); 50 return GL_FALSE; 51 } 52 53 if (type != GL_UNSIGNED_INT && 54 type != GL_UNSIGNED_BYTE && 55 type != GL_UNSIGNED_SHORT) 56 { 57 gl_error(ctx, GL_INVALID_ENUM, "glDrawElements(type)" ); 58 return GL_FALSE; 59 } 60 61 if (ctx->NewState) 62 gl_update_state( ctx ); 63 64 if (!ctx->Array.Vertex.Enabled) 65 return GL_FALSE; 66 67 return GL_TRUE; 68} 69 70 71GLboolean 72_mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, 73 GLuint start, GLuint end, 74 GLsizei count, GLenum type, 75 const GLvoid *indices) 76{ 77 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); 78 79 if (count <= 0) { 80 if (count < 0) 81 gl_error(ctx, GL_INVALID_VALUE, "glDrawElements(count)" ); 82 return GL_FALSE; 83 } 84 85 if (mode < 0 || mode > GL_POLYGON) { 86 gl_error(ctx, GL_INVALID_ENUM, "glDrawArrays(mode)" ); 87 return GL_FALSE; 88 } 89 90 if (end < start) { 91 gl_error(ctx, GL_INVALID_VALUE, "glDrawRangeElements(end<start)"); 92 return GL_FALSE; 93 } 94 95 if (type != GL_UNSIGNED_INT && 96 type != GL_UNSIGNED_BYTE && 97 type != GL_UNSIGNED_SHORT) 98 { 99 gl_error(ctx, GL_INVALID_ENUM, "glDrawElements(type)" ); 100 return GL_FALSE; 101 } 102 103 if (ctx->NewState) 104 gl_update_state( ctx ); 105 106 if (!ctx->Array.Vertex.Enabled) 107 return GL_FALSE; 108 109 return GL_TRUE; 110} 111 112 113 114GLboolean 115_mesa_validate_DrawArrays(GLcontext *ctx, 116 GLenum mode, GLint start, GLsizei count) 117{ 118 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); 119 120 if (count<0) { 121 gl_error(ctx, GL_INVALID_VALUE, "glDrawArrays(count)" ); 122 return GL_FALSE; 123 } 124 125 if (mode < 0 || mode > GL_POLYGON) { 126 gl_error(ctx, GL_INVALID_ENUM, "glDrawArrays(mode)" ); 127 return GL_FALSE; 128 } 129 130 if (ctx->NewState) 131 gl_update_state( ctx ); 132 133 if (!ctx->Array.Vertex.Enabled) 134 return GL_FALSE; 135 136 return GL_TRUE; 137} 138 139