SkPictureRecord.h revision 97af1a64ae6bdddd346d8babfd9f188279dd6644
1
2/*
3 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8#ifndef SkPictureRecord_DEFINED
9#define SkPictureRecord_DEFINED
10
11#include "SkCanvas.h"
12#include "SkFlattenable.h"
13#include "SkPathHeap.h"
14#include "SkPicture.h"
15#include "SkPictureFlat.h"
16#include "SkTemplates.h"
17#include "SkWriter32.h"
18
19class SkPictureRecord : public SkCanvas {
20public:
21    SkPictureRecord(uint32_t recordFlags);
22    virtual ~SkPictureRecord();
23
24    virtual SkDevice* setDevice(SkDevice* device) SK_OVERRIDE;
25
26    virtual int save(SaveFlags) SK_OVERRIDE;
27    virtual int saveLayer(const SkRect* bounds, const SkPaint*, SaveFlags) SK_OVERRIDE;
28    virtual void restore() SK_OVERRIDE;
29    virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
30    virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
31    virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
32    virtual bool skew(SkScalar sx, SkScalar sy) SK_OVERRIDE;
33    virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE;
34    virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
35    virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE;
36    virtual bool clipPath(const SkPath&, SkRegion::Op, bool) SK_OVERRIDE;
37    virtual bool clipRegion(const SkRegion& region, SkRegion::Op op) SK_OVERRIDE;
38    virtual void clear(SkColor) SK_OVERRIDE;
39    virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE;
40    virtual void drawPoints(PointMode, size_t count, const SkPoint pts[],
41                            const SkPaint&) SK_OVERRIDE;
42    virtual void drawRect(const SkRect& rect, const SkPaint&) SK_OVERRIDE;
43    virtual void drawPath(const SkPath& path, const SkPaint&) SK_OVERRIDE;
44    virtual void drawBitmap(const SkBitmap&, SkScalar left, SkScalar top,
45                            const SkPaint*) SK_OVERRIDE;
46    virtual void drawBitmapRect(const SkBitmap&, const SkIRect* src,
47                                const SkRect& dst, const SkPaint*) SK_OVERRIDE;
48    virtual void drawBitmapMatrix(const SkBitmap&, const SkMatrix&,
49                                  const SkPaint*) SK_OVERRIDE;
50    virtual void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
51                                const SkRect& dst, const SkPaint*) SK_OVERRIDE;
52    virtual void drawSprite(const SkBitmap&, int left, int top,
53                            const SkPaint*) SK_OVERRIDE;
54    virtual void drawText(const void* text, size_t byteLength, SkScalar x,
55                          SkScalar y, const SkPaint&) SK_OVERRIDE;
56    virtual void drawPosText(const void* text, size_t byteLength,
57                             const SkPoint pos[], const SkPaint&) SK_OVERRIDE;
58    virtual void drawPosTextH(const void* text, size_t byteLength,
59                      const SkScalar xpos[], SkScalar constY, const SkPaint&) SK_OVERRIDE;
60    virtual void drawTextOnPath(const void* text, size_t byteLength,
61                            const SkPath& path, const SkMatrix* matrix,
62                                const SkPaint&) SK_OVERRIDE;
63    virtual void drawPicture(SkPicture& picture) SK_OVERRIDE;
64    virtual void drawVertices(VertexMode, int vertexCount,
65                          const SkPoint vertices[], const SkPoint texs[],
66                          const SkColor colors[], SkXfermode*,
67                          const uint16_t indices[], int indexCount,
68                              const SkPaint&) SK_OVERRIDE;
69    virtual void drawData(const void*, size_t) SK_OVERRIDE;
70    virtual bool isDrawingToLayer() const SK_OVERRIDE;
71
72    void addFontMetricsTopBottom(const SkPaint& paint, SkScalar minY, SkScalar maxY);
73
74    const SkTDArray<SkPicture* >& getPictureRefs() const {
75        return fPictureRefs;
76    }
77
78    void setFlags(uint32_t recordFlags) {
79        fRecordFlags = recordFlags;
80    }
81
82    const SkWriter32& writeStream() const {
83        return fWriter;
84    }
85
86    void endRecording();
87private:
88    void recordRestoreOffsetPlaceholder(SkRegion::Op);
89    void fillRestoreOffsetPlaceholdersForCurrentStackLevel(
90        uint32_t restoreOffset);
91
92    SkTDArray<uint32_t> fRestoreOffsetStack;
93    int fFirstSavedLayerIndex;
94    enum {
95        kNoSavedLayerIndex = -1
96    };
97
98    void addDraw(DrawType drawType) {
99        this->predrawNotify();
100
101#ifdef SK_DEBUG_TRACE
102        SkDebugf("add %s\n", DrawTypeToString(drawType));
103#endif
104        fWriter.writeInt(drawType);
105    }
106    void addInt(int value) {
107        fWriter.writeInt(value);
108    }
109    void addScalar(SkScalar scalar) {
110        fWriter.writeScalar(scalar);
111    }
112
113    void addBitmap(const SkBitmap& bitmap);
114    void addMatrix(const SkMatrix& matrix);
115    void addMatrixPtr(const SkMatrix* matrix);
116    void addPaint(const SkPaint& paint);
117    void addPaintPtr(const SkPaint* paint);
118    void addPath(const SkPath& path);
119    void addPicture(SkPicture& picture);
120    void addPoint(const SkPoint& point);
121    void addPoints(const SkPoint pts[], int count);
122    void addRect(const SkRect& rect);
123    void addRectPtr(const SkRect* rect);
124    void addIRect(const SkIRect& rect);
125    void addIRectPtr(const SkIRect* rect);
126    void addRegion(const SkRegion& region);
127    void addText(const void* text, size_t byteLength);
128
129    int find(const SkBitmap& bitmap);
130
131#ifdef SK_DEBUG_DUMP
132public:
133    void dumpMatrices();
134    void dumpPaints();
135#endif
136
137#ifdef SK_DEBUG_SIZE
138public:
139    size_t size() const;
140    int bitmaps(size_t* size) const;
141    int matrices(size_t* size) const;
142    int paints(size_t* size) const;
143    int paths(size_t* size) const;
144    int regions(size_t* size) const;
145    size_t streamlen() const;
146
147    size_t fPointBytes, fRectBytes, fTextBytes;
148    int fPointWrites, fRectWrites, fTextWrites;
149#endif
150
151#ifdef SK_DEBUG_VALIDATE
152public:
153    void validate() const;
154private:
155    void validateBitmaps() const;
156    void validateMatrices() const;
157    void validatePaints() const;
158    void validatePaths() const;
159    void validateRegions() const;
160#else
161public:
162    void validate() const {}
163#endif
164
165private:
166    SkBitmapHeap fBitmapHeap;
167    SkChunkFlatController fFlattenableHeap;
168
169    SkMatrixDictionary fMatrices;
170    SkPaintDictionary fPaints;
171    SkRegionDictionary fRegions;
172
173    SkPathHeap* fPathHeap;  // reference counted
174    SkWriter32 fWriter;
175
176    // we ref each item in these arrays
177    SkTDArray<SkPicture*> fPictureRefs;
178
179    uint32_t fRecordFlags;
180    int fInitialSaveCount;
181
182    friend class SkPicturePlayback;
183    friend class SkPictureTester; // for unit testing
184
185    typedef SkCanvas INHERITED;
186};
187
188#endif
189