SkPictureRecord.h revision 9b14f26d0f3a974f3dd626c8354e1db1cfcd322f
1/*
2 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef SkPictureRecord_DEFINED
9#define SkPictureRecord_DEFINED
10
11#include "SkCanvas.h"
12#include "SkFlattenable.h"
13#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
14#include "SkMatrixClipStateMgr.h"
15#endif
16#include "SkPathHeap.h"
17#include "SkPicture.h"
18#include "SkPictureFlat.h"
19#include "SkTemplates.h"
20#include "SkWriter32.h"
21
22class SkBBoxHierarchy;
23class SkPictureStateTree;
24
25// These macros help with packing and unpacking a single byte value and
26// a 3 byte value into/out of a uint32_t
27#define MASK_24 0x00FFFFFF
28#define UNPACK_8_24(combined, small, large)             \
29    small = (combined >> 24) & 0xFF;                    \
30    large = combined & MASK_24;
31#define PACK_8_24(small, large) ((small << 24) | large)
32
33
34class SkPictureRecord : public SkCanvas {
35public:
36    SkPictureRecord(SkPicture* picture, const SkISize& dimensions, uint32_t recordFlags);
37    virtual ~SkPictureRecord();
38
39    virtual void clear(SkColor) SK_OVERRIDE;
40    virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE;
41    virtual void drawPoints(PointMode, size_t count, const SkPoint pts[],
42                            const SkPaint&) SK_OVERRIDE;
43    virtual void drawOval(const SkRect&, const SkPaint&) SK_OVERRIDE;
44    virtual void drawRect(const SkRect&, const SkPaint&) SK_OVERRIDE;
45    virtual void drawRRect(const SkRRect&, const SkPaint&) SK_OVERRIDE;
46    virtual void drawPath(const SkPath& path, const SkPaint&) SK_OVERRIDE;
47    virtual void drawBitmap(const SkBitmap&, SkScalar left, SkScalar top,
48                            const SkPaint*) SK_OVERRIDE;
49    virtual void drawBitmapRectToRect(const SkBitmap&, const SkRect* src,
50                                      const SkRect& dst, const SkPaint* paint,
51                                      DrawBitmapRectFlags flags) SK_OVERRIDE;
52    virtual void drawBitmapMatrix(const SkBitmap&, const SkMatrix&,
53                                  const SkPaint*) SK_OVERRIDE;
54    virtual void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
55                                const SkRect& dst, const SkPaint*) SK_OVERRIDE;
56    virtual void drawSprite(const SkBitmap&, int left, int top,
57                            const SkPaint*) SK_OVERRIDE;
58    virtual void drawVertices(VertexMode, int vertexCount,
59                          const SkPoint vertices[], const SkPoint texs[],
60                          const SkColor colors[], SkXfermode*,
61                          const uint16_t indices[], int indexCount,
62                              const SkPaint&) SK_OVERRIDE;
63    virtual void drawData(const void*, size_t) SK_OVERRIDE;
64    virtual void beginCommentGroup(const char* description) SK_OVERRIDE;
65    virtual void addComment(const char* kywd, const char* value) SK_OVERRIDE;
66    virtual void endCommentGroup() SK_OVERRIDE;
67    virtual bool isDrawingToLayer() const SK_OVERRIDE;
68
69    void addFontMetricsTopBottom(const SkPaint& paint, const SkFlatData&,
70                                 SkScalar minY, SkScalar maxY);
71
72    const SkTDArray<const SkPicture* >& getPictureRefs() const {
73        return fPictureRefs;
74    }
75
76    void setFlags(uint32_t recordFlags) {
77        fRecordFlags = recordFlags;
78    }
79
80    const SkWriter32& writeStream() const {
81        return fWriter;
82    }
83
84    void beginRecording();
85    void endRecording();
86
87    void internalOnly_EnableOpts(bool optsEnabled) {
88        fOptsEnabled = optsEnabled;
89    }
90
91protected:
92    void addNoOp();
93
94private:
95    void handleOptimization(int opt);
96    size_t recordRestoreOffsetPlaceholder(SkRegion::Op);
97    void fillRestoreOffsetPlaceholdersForCurrentStackLevel(uint32_t restoreOffset);
98
99#ifndef SK_COLLAPSE_MATRIX_CLIP_STATE
100    SkTDArray<int32_t> fRestoreOffsetStack;
101    int fFirstSavedLayerIndex;
102    enum {
103        kNoSavedLayerIndex = -1
104    };
105#endif
106
107    SkTDArray<uint32_t> fCullOffsetStack;
108
109    /*
110     * Write the 'drawType' operation and chunk size to the skp. 'size'
111     * can potentially be increased if the chunk size needs its own storage
112     * location (i.e., it overflows 24 bits).
113     * Returns the start offset of the chunk. This is the location at which
114     * the opcode & size are stored.
115     * TODO: since we are handing the size into here we could call reserve
116     * and then return a pointer to the memory storage. This could decrease
117     * allocation overhead but could lead to more wasted space (the tail
118     * end of blocks could go unused). Possibly add a second addDraw that
119     * operates in this manner.
120     */
121    size_t addDraw(DrawType drawType, size_t* size) {
122        size_t offset = fWriter.bytesWritten();
123
124        this->predrawNotify();
125
126    #ifdef SK_DEBUG_TRACE
127        SkDebugf("add %s\n", DrawTypeToString(drawType));
128    #endif
129
130        SkASSERT(0 != *size);
131        SkASSERT(((uint8_t) drawType) == drawType);
132
133        if (0 != (*size & ~MASK_24) || *size == MASK_24) {
134            fWriter.writeInt(PACK_8_24(drawType, MASK_24));
135            *size += 1;
136            fWriter.writeInt(SkToU32(*size));
137        } else {
138            fWriter.writeInt(PACK_8_24(drawType, SkToU32(*size)));
139        }
140
141        return offset;
142    }
143
144    void addInt(int value) {
145        fWriter.writeInt(value);
146    }
147    void addScalar(SkScalar scalar) {
148        fWriter.writeScalar(scalar);
149    }
150
151    // The command at 'offset' in the skp uses the specified bitmap
152    int addBitmap(const SkBitmap& bitmap);
153    void addMatrix(const SkMatrix& matrix);
154    const SkFlatData* addPaint(const SkPaint& paint) { return this->addPaintPtr(&paint); }
155    const SkFlatData* addPaintPtr(const SkPaint* paint);
156    void addFlatPaint(const SkFlatData* flatPaint);
157    void addPath(const SkPath& path);
158    void addPicture(const SkPicture* picture);
159    void addPoint(const SkPoint& point);
160    void addPoints(const SkPoint pts[], int count);
161    void addRect(const SkRect& rect);
162    void addRectPtr(const SkRect* rect);
163    void addIRect(const SkIRect& rect);
164    void addIRectPtr(const SkIRect* rect);
165    void addRRect(const SkRRect&);
166    void addRegion(const SkRegion& region);
167    void addText(const void* text, size_t byteLength);
168
169    int find(const SkBitmap& bitmap);
170
171#ifdef SK_DEBUG_DUMP
172public:
173    void dumpMatrices();
174    void dumpPaints();
175#endif
176
177#ifdef SK_DEBUG_SIZE
178public:
179    size_t size() const;
180    int bitmaps(size_t* size) const;
181    int matrices(size_t* size) const;
182    int paints(size_t* size) const;
183    int paths(size_t* size) const;
184    int regions(size_t* size) const;
185    size_t streamlen() const;
186
187    size_t fPointBytes, fRectBytes, fTextBytes;
188    int fPointWrites, fRectWrites, fTextWrites;
189#endif
190
191#ifdef SK_DEBUG_VALIDATE
192public:
193    void validate(size_t initialOffset, uint32_t size) const;
194private:
195    void validateBitmaps() const;
196    void validateMatrices() const;
197    void validatePaints() const;
198    void validatePaths() const;
199    void validateRegions() const;
200#else
201public:
202    void validate(size_t initialOffset, size_t size) const {
203        SkASSERT(fWriter.bytesWritten() == initialOffset + size);
204    }
205#endif
206
207protected:
208    virtual SkSurface* onNewSurface(const SkImageInfo&) SK_OVERRIDE;
209    const void* onPeekPixels(SkImageInfo*, size_t*) SK_OVERRIDE {
210        return NULL;
211    }
212
213    virtual void willSave(SaveFlags) SK_OVERRIDE;
214    virtual SaveLayerStrategy willSaveLayer(const SkRect*, const SkPaint*, SaveFlags) SK_OVERRIDE;
215    virtual void willRestore() SK_OVERRIDE;
216
217    virtual void didConcat(const SkMatrix&) SK_OVERRIDE;
218    virtual void didSetMatrix(const SkMatrix&) SK_OVERRIDE;
219
220    virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
221    virtual void onPushCull(const SkRect&) SK_OVERRIDE;
222    virtual void onPopCull() SK_OVERRIDE;
223
224    virtual void onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
225                            const SkPaint&) SK_OVERRIDE;
226    virtual void onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
227                               const SkPaint&) SK_OVERRIDE;
228    virtual void onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
229                                SkScalar constY, const SkPaint&) SK_OVERRIDE;
230    virtual void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
231                                  const SkMatrix* matrix, const SkPaint&) SK_OVERRIDE;
232
233    virtual void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
234    virtual void onClipRRect(const SkRRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
235    virtual void onClipPath(const SkPath&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
236    virtual void onClipRegion(const SkRegion&, SkRegion::Op) SK_OVERRIDE;
237
238    virtual void onDrawPicture(const SkPicture* picture) SK_OVERRIDE;
239
240    // Return fontmetrics.fTop,fBottom in topbot[0,1], after they have been
241    // tweaked by paint.computeFastBounds().
242    static void ComputeFontMetricsTopBottom(const SkPaint& paint, SkScalar topbot[2]);
243
244    // Make sure that flat has fTopBot written.
245    static void WriteTopBot(const SkPaint& paint, const SkFlatData& flat) {
246        if (!flat.isTopBotWritten()) {
247            ComputeFontMetricsTopBottom(paint, flat.writableTopBot());
248            SkASSERT(flat.isTopBotWritten());
249        }
250    }
251    // Will return a cached version when possible.
252    const SkFlatData* getFlatPaintData(const SkPaint& paint);
253    /**
254     * SkBBoxRecord::drawPosTextH gets a flat paint and uses it,
255     * then it calls this, using the extra parameter, to avoid duplication.
256     */
257    void drawPosTextHImpl(const void* text, size_t byteLength,
258                          const SkScalar xpos[], SkScalar constY,
259                          const SkPaint& paint, const SkFlatData* flatPaintData);
260
261    int addPathToHeap(const SkPath& path);  // does not write to ops stream
262
263    // These entry points allow the writing of matrices, clips, saves &
264    // restores to be deferred (e.g., if the MC state is being collapsed and
265    // only written out as needed).
266    void recordConcat(const SkMatrix& matrix);
267    void recordTranslate(const SkMatrix& matrix);
268    void recordScale(const SkMatrix& matrix);
269    size_t recordClipRect(const SkRect& rect, SkRegion::Op op, bool doAA);
270    size_t recordClipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA);
271    size_t recordClipPath(int pathID, SkRegion::Op op, bool doAA);
272    size_t recordClipRegion(const SkRegion& region, SkRegion::Op op);
273    void recordSave(SaveFlags flags);
274    void recordSaveLayer(const SkRect* bounds, const SkPaint* paint, SaveFlags flags);
275    void recordRestore(bool fillInSkips = true);
276
277    // These are set to NULL in our constructor, but may be changed by
278    // subclasses, in which case they will be SkSafeUnref'd in our destructor.
279    SkBBoxHierarchy* fBoundingHierarchy;
280    SkPictureStateTree* fStateTree;
281
282    // Allocated in the constructor and managed by this class.
283    SkBitmapHeap* fBitmapHeap;
284
285private:
286    // The owning SkPicture
287    SkPicture* fPicture;
288
289    friend class MatrixClipState; // for access to *Impl methods
290    friend class SkMatrixClipStateMgr; // for access to *Impl methods
291
292    SkChunkFlatController fFlattenableHeap;
293
294    SkPaintDictionary fPaints;
295
296    SkWriter32 fWriter;
297
298    // we ref each item in these arrays
299    SkTDArray<const SkPicture*> fPictureRefs;
300
301    uint32_t fRecordFlags;
302    bool     fOptsEnabled;
303    int      fInitialSaveCount;
304
305    friend class SkPicturePlayback;
306    friend class SkPictureTester; // for unit testing
307
308#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
309    SkMatrixClipStateMgr fMCMgr;
310#endif
311
312    typedef SkCanvas INHERITED;
313};
314
315#endif
316