SkScalerContext.h revision 0da48618a758ef46c2174bdc1eaeb6dd8a693a2e
1/* 2 * Copyright 2006 The Android Open Source Project 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#ifndef SkScalerContext_DEFINED 9#define SkScalerContext_DEFINED 10 11#include "SkMask.h" 12#include "SkMaskGamma.h" 13#include "SkMatrix.h" 14#include "SkPaint.h" 15#include "SkTypeface.h" 16 17struct SkGlyph; 18class SkDescriptor; 19class SkMaskFilter; 20class SkPathEffect; 21class SkRasterizer; 22 23/* 24 * To allow this to be forward-declared, it must be its own typename, rather 25 * than a nested struct inside SkScalerContext (where it started). 26 */ 27struct SkScalerContextRec { 28 uint32_t fOrigFontID; 29 uint32_t fFontID; 30 SkScalar fTextSize, fPreScaleX, fPreSkewX; 31 SkScalar fPost2x2[2][2]; 32 SkScalar fFrameWidth, fMiterLimit; 33#ifdef SK_SUPPORT_HINTING_SCALE_FACTOR 34 SkScalar fHintingScaleFactor; 35#endif 36 37 //These describe the parameters to create (uniquely identify) the pre-blend. 38 uint32_t fLumBits; 39 uint8_t fDeviceGamma; //2.6, (0.0, 4.0) gamma, 0.0 for sRGB 40 uint8_t fPaintGamma; //2.6, (0.0, 4.0) gamma, 0.0 for sRGB 41 uint8_t fContrast; //0.8+1, [0.0, 1.0] artificial contrast 42 uint8_t fReservedAlign; 43 44 SkScalar getDeviceGamma() const { 45 return SkIntToScalar(fDeviceGamma) / (1 << 6); 46 } 47 void setDeviceGamma(SkScalar dg) { 48 SkASSERT(0 <= dg && dg < SkIntToScalar(4)); 49 fDeviceGamma = SkScalarFloorToInt(dg * (1 << 6)); 50 } 51 52 SkScalar getPaintGamma() const { 53 return SkIntToScalar(fPaintGamma) / (1 << 6); 54 } 55 void setPaintGamma(SkScalar pg) { 56 SkASSERT(0 <= pg && pg < SkIntToScalar(4)); 57 fPaintGamma = SkScalarFloorToInt(pg * (1 << 6)); 58 } 59 60 SkScalar getContrast() const { 61 return SkIntToScalar(fContrast) / ((1 << 8) - 1); 62 } 63 void setContrast(SkScalar c) { 64 SkASSERT(0 <= c && c <= SK_Scalar1); 65 fContrast = SkScalarRoundToInt(c * ((1 << 8) - 1)); 66 } 67 68 /** 69 * Causes the luminance color and contrast to be ignored, and the 70 * paint and device gamma to be effectively 1.0. 71 */ 72 void ignorePreBlend() { 73 setLuminanceColor(SK_ColorTRANSPARENT); 74 setPaintGamma(SK_Scalar1); 75 setDeviceGamma(SK_Scalar1); 76 setContrast(0); 77 } 78 79 uint8_t fMaskFormat; 80 uint8_t fStrokeJoin; 81 uint16_t fFlags; 82 // Warning: when adding members note that the size of this structure 83 // must be a multiple of 4. SkDescriptor requires that its arguments be 84 // multiples of four and this structure is put in an SkDescriptor in 85 // SkPaint::MakeRec. 86 87 void getMatrixFrom2x2(SkMatrix*) const; 88 void getLocalMatrix(SkMatrix*) const; 89 void getSingleMatrix(SkMatrix*) const; 90 91 inline SkPaint::Hinting getHinting() const; 92 inline void setHinting(SkPaint::Hinting); 93 94 SkMask::Format getFormat() const { 95 return static_cast<SkMask::Format>(fMaskFormat); 96 } 97 98 SkColor getLuminanceColor() const { 99 return fLumBits; 100 } 101 102 void setLuminanceColor(SkColor c) { 103 fLumBits = c; 104 } 105}; 106 107//The following typedef hides from the rest of the implementation the number of 108//most significant bits to consider when creating mask gamma tables. Two bits 109//per channel was chosen as a balance between fidelity (more bits) and cache 110//sizes (fewer bits). Three bits per channel was chosen when #303942; (used by 111//the Chrome UI) turned out too green. 112typedef SkTMaskGamma<3, 3, 3> SkMaskGamma; 113 114class SkScalerContext { 115public: 116 typedef SkScalerContextRec Rec; 117 118 enum Flags { 119 kFrameAndFill_Flag = 0x0001, 120 kDevKernText_Flag = 0x0002, 121 kEmbeddedBitmapText_Flag = 0x0004, 122 kEmbolden_Flag = 0x0008, 123 kSubpixelPositioning_Flag = 0x0010, 124 kAutohinting_Flag = 0x0020, 125 kVertical_Flag = 0x0040, 126 127 // together, these two flags resulting in a two bit value which matches 128 // up with the SkPaint::Hinting enum. 129 kHinting_Shift = 7, // to shift into the other flags above 130 kHintingBit1_Flag = 0x0080, 131 kHintingBit2_Flag = 0x0100, 132 133 // these should only ever be set if fMaskFormat is LCD16 or LCD32 134 kLCD_Vertical_Flag = 0x0200, // else Horizontal 135 kLCD_BGROrder_Flag = 0x0400, // else RGB order 136 137 // Generate A8 from LCD source (for GDI), only meaningful if fMaskFormat is kA8 138 // Perhaps we can store this (instead) in fMaskFormat, in hight bit? 139 kGenA8FromLCD_Flag = 0x0800, 140 }; 141 142 // computed values 143 enum { 144 kHinting_Mask = kHintingBit1_Flag | kHintingBit2_Flag, 145 }; 146 147 148 SkScalerContext(SkTypeface*, const SkDescriptor*); 149 virtual ~SkScalerContext(); 150 151 SkTypeface* getTypeface() const { return fTypeface.get(); } 152 153 SkMask::Format getMaskFormat() const { 154 return (SkMask::Format)fRec.fMaskFormat; 155 } 156 157 bool isSubpixel() const { 158 return SkToBool(fRec.fFlags & kSubpixelPositioning_Flag); 159 } 160 161 // remember our glyph offset/base 162 void setBaseGlyphCount(unsigned baseGlyphCount) { 163 fBaseGlyphCount = baseGlyphCount; 164 } 165 166 /** Return the corresponding glyph for the specified unichar. Since contexts 167 may be chained (under the hood), the glyphID that is returned may in 168 fact correspond to a different font/context. In that case, we use the 169 base-glyph-count to know how to translate back into local glyph space. 170 */ 171 uint16_t charToGlyphID(SkUnichar uni); 172 173 /** Map the glyphID to its glyph index, and then to its char code. Unmapped 174 glyphs return zero. 175 */ 176 SkUnichar glyphIDToChar(uint16_t glyphID); 177 178 unsigned getGlyphCount() { return this->generateGlyphCount(); } 179 void getAdvance(SkGlyph*); 180 void getMetrics(SkGlyph*); 181 void getImage(const SkGlyph&); 182 void getPath(const SkGlyph&, SkPath*); 183 void getFontMetrics(SkPaint::FontMetrics* mX, 184 SkPaint::FontMetrics* mY); 185 186#ifdef SK_BUILD_FOR_ANDROID 187 unsigned getBaseGlyphCount(SkUnichar charCode); 188 189 // This function must be public for SkTypeface_android.h, but should not be 190 // called by other callers 191 SkFontID findTypefaceIdForChar(SkUnichar uni); 192#endif 193 194 static inline void MakeRec(const SkPaint&, const SkDeviceProperties* deviceProperties, 195 const SkMatrix*, Rec* rec); 196 static inline void PostMakeRec(const SkPaint&, Rec*); 197 198 static SkMaskGamma::PreBlend GetMaskPreBlend(const Rec& rec); 199 200protected: 201 Rec fRec; 202 unsigned fBaseGlyphCount; 203 204 virtual unsigned generateGlyphCount() = 0; 205 virtual uint16_t generateCharToGlyph(SkUnichar) = 0; 206 virtual void generateAdvance(SkGlyph*) = 0; 207 virtual void generateMetrics(SkGlyph*) = 0; 208 virtual void generateImage(const SkGlyph&) = 0; 209 virtual void generatePath(const SkGlyph&, SkPath*) = 0; 210 virtual void generateFontMetrics(SkPaint::FontMetrics* mX, 211 SkPaint::FontMetrics* mY) = 0; 212 // default impl returns 0, indicating failure. 213 virtual SkUnichar generateGlyphToChar(uint16_t); 214 215 void forceGenerateImageFromPath() { fGenerateImageFromPath = true; } 216 217private: 218 // never null 219 SkAutoTUnref<SkTypeface> fTypeface; 220 221 // optional object, which may be null 222 SkPathEffect* fPathEffect; 223 SkMaskFilter* fMaskFilter; 224 SkRasterizer* fRasterizer; 225 226 // if this is set, we draw the image from a path, rather than 227 // calling generateImage. 228 bool fGenerateImageFromPath; 229 230 void internalGetPath(const SkGlyph& glyph, SkPath* fillPath, 231 SkPath* devPath, SkMatrix* fillToDevMatrix); 232 233 // return the next context, treating fNextContext as a cache of the answer 234 SkScalerContext* getNextContext(); 235 236 // returns the right context from our link-list for this glyph. If no match 237 // is found, just returns the original context (this) 238 SkScalerContext* getGlyphContext(const SkGlyph& glyph); 239 240 // returns the right context from our link-list for this char. If no match 241 // is found it returns NULL. If a match is found then the glyphID param is 242 // set to the glyphID that maps to the provided char. 243 SkScalerContext* getContextFromChar(SkUnichar uni, uint16_t* glyphID); 244 245 // link-list of context, to handle missing chars. null-terminated. 246 SkScalerContext* fNextContext; 247 248 // SkMaskGamma::PreBlend converts linear masks to gamma correcting masks. 249protected: 250 // Visible to subclasses so that generateImage can apply the pre-blend directly. 251 const SkMaskGamma::PreBlend fPreBlend; 252private: 253 // When there is a filter, previous steps must create a linear mask 254 // and the pre-blend applied as a final step. 255 const SkMaskGamma::PreBlend fPreBlendForFilter; 256}; 257 258#define kRec_SkDescriptorTag SkSetFourByteTag('s', 'r', 'e', 'c') 259#define kPathEffect_SkDescriptorTag SkSetFourByteTag('p', 't', 'h', 'e') 260#define kMaskFilter_SkDescriptorTag SkSetFourByteTag('m', 's', 'k', 'f') 261#define kRasterizer_SkDescriptorTag SkSetFourByteTag('r', 'a', 's', 't') 262 263/////////////////////////////////////////////////////////////////////////////// 264 265enum SkAxisAlignment { 266 kNone_SkAxisAlignment, 267 kX_SkAxisAlignment, 268 kY_SkAxisAlignment 269}; 270 271/** 272 * Return the axis (if any) that the baseline for horizontal text will land on 273 * after running through the specified matrix. 274 * 275 * As an example, the identity matrix will return kX_SkAxisAlignment 276 */ 277SkAxisAlignment SkComputeAxisAlignmentForHText(const SkMatrix& matrix); 278 279/////////////////////////////////////////////////////////////////////////////// 280 281SkPaint::Hinting SkScalerContextRec::getHinting() const { 282 unsigned hint = (fFlags & SkScalerContext::kHinting_Mask) >> 283 SkScalerContext::kHinting_Shift; 284 return static_cast<SkPaint::Hinting>(hint); 285} 286 287void SkScalerContextRec::setHinting(SkPaint::Hinting hinting) { 288 fFlags = (fFlags & ~SkScalerContext::kHinting_Mask) | 289 (hinting << SkScalerContext::kHinting_Shift); 290} 291 292 293#endif 294