SkPictureUtils.cpp revision a713f9c6f6a06d216d53e268b9c691941053dabf
1/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "SkBitmapDevice.h"
9#include "SkCanvas.h"
10#include "SkData.h"
11#include "SkNoSaveLayerCanvas.h"
12#include "SkPictureUtils.h"
13#include "SkPixelRef.h"
14#include "SkRRect.h"
15#include "SkShader.h"
16
17class PixelRefSet {
18public:
19    PixelRefSet(SkTDArray<SkPixelRef*>* array) : fArray(array) {}
20
21    // This does a linear search on existing pixelrefs, so if this list gets big
22    // we should use a more complex sorted/hashy thing.
23    //
24    void add(SkPixelRef* pr) {
25        uint32_t genID = pr->getGenerationID();
26        if (fGenID.find(genID) < 0) {
27            *fArray->append() = pr;
28            *fGenID.append() = genID;
29//            SkDebugf("--- adding [%d] %x %d\n", fArray->count() - 1, pr, genID);
30        } else {
31//            SkDebugf("--- already have %x %d\n", pr, genID);
32        }
33    }
34
35private:
36    SkTDArray<SkPixelRef*>* fArray;
37    SkTDArray<uint32_t>     fGenID;
38};
39
40static void not_supported() {
41    SkDEBUGFAIL("this method should never be called");
42}
43
44static void nothing_to_do() {}
45
46/**
47 *  This device will route all bitmaps (primitives and in shaders) to its PRSet.
48 *  It should never actually draw anything, so there need not be any pixels
49 *  behind its device.
50 */
51class GatherPixelRefDevice : public SkBaseDevice {
52public:
53    SK_DECLARE_INST_COUNT(GatherPixelRefDevice)
54
55    GatherPixelRefDevice(int width, int height, PixelRefSet* prset) {
56        fSize.set(width, height);
57        fEmptyBitmap.setConfig(SkImageInfo::MakeUnknown(width, height));
58        fPRSet = prset;
59    }
60
61    virtual int width() const SK_OVERRIDE { return fSize.width(); }
62    virtual int height() const SK_OVERRIDE { return fSize.height(); }
63    virtual bool isOpaque() const SK_OVERRIDE { return false; }
64    virtual SkBitmap::Config config() const SK_OVERRIDE {
65        return SkBitmap::kNo_Config;
66    }
67    virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE { return NULL; }
68    virtual bool filterTextFlags(const SkPaint& paint, TextFlags*) SK_OVERRIDE {
69        return false;
70    }
71    // TODO: allow this call to return failure, or move to SkBitmapDevice only.
72    virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE {
73        return fEmptyBitmap;
74    }
75    virtual void lockPixels() SK_OVERRIDE { nothing_to_do(); }
76    virtual void unlockPixels() SK_OVERRIDE { nothing_to_do(); }
77    virtual bool allowImageFilter(const SkImageFilter*) SK_OVERRIDE { return false; }
78    virtual bool canHandleImageFilter(const SkImageFilter*) SK_OVERRIDE { return false; }
79    virtual bool filterImage(const SkImageFilter*, const SkBitmap&, const SkImageFilter::Context&,
80                             SkBitmap* result, SkIPoint* offset) SK_OVERRIDE {
81        return false;
82    }
83
84    virtual void clear(SkColor color) SK_OVERRIDE {
85        nothing_to_do();
86    }
87
88    virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE {
89        this->addBitmapFromPaint(paint);
90    }
91    virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count,
92                            const SkPoint[], const SkPaint& paint) SK_OVERRIDE {
93        this->addBitmapFromPaint(paint);
94    }
95    virtual void drawRect(const SkDraw&, const SkRect&,
96                          const SkPaint& paint) SK_OVERRIDE {
97        this->addBitmapFromPaint(paint);
98    }
99    virtual void drawRRect(const SkDraw&, const SkRRect&,
100                           const SkPaint& paint) SK_OVERRIDE {
101        this->addBitmapFromPaint(paint);
102    }
103    virtual void drawOval(const SkDraw&, const SkRect&,
104                          const SkPaint& paint) SK_OVERRIDE {
105        this->addBitmapFromPaint(paint);
106    }
107    virtual void drawPath(const SkDraw&, const SkPath& path,
108                          const SkPaint& paint, const SkMatrix* prePathMatrix,
109                          bool pathIsMutable) SK_OVERRIDE {
110        this->addBitmapFromPaint(paint);
111    }
112    virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
113                            const SkMatrix&, const SkPaint& paint) SK_OVERRIDE {
114        this->addBitmap(bitmap);
115        if (SkBitmap::kA8_Config == bitmap.config()) {
116            this->addBitmapFromPaint(paint);
117        }
118    }
119    virtual void drawBitmapRect(const SkDraw&, const SkBitmap& bitmap,
120                                const SkRect* srcOrNull, const SkRect& dst,
121                                const SkPaint& paint,
122                                SkCanvas::DrawBitmapRectFlags flags) SK_OVERRIDE {
123        this->addBitmap(bitmap);
124        if (SkBitmap::kA8_Config == bitmap.config()) {
125            this->addBitmapFromPaint(paint);
126        }
127    }
128    virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap,
129                            int x, int y, const SkPaint& paint) SK_OVERRIDE {
130        this->addBitmap(bitmap);
131    }
132    virtual void drawText(const SkDraw&, const void* text, size_t len,
133                          SkScalar x, SkScalar y,
134                          const SkPaint& paint) SK_OVERRIDE {
135        this->addBitmapFromPaint(paint);
136    }
137    virtual void drawPosText(const SkDraw&, const void* text, size_t len,
138                             const SkScalar pos[], SkScalar constY,
139                             int, const SkPaint& paint) SK_OVERRIDE {
140        this->addBitmapFromPaint(paint);
141    }
142    virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len,
143                                const SkPath& path, const SkMatrix* matrix,
144                                const SkPaint& paint) SK_OVERRIDE {
145        this->addBitmapFromPaint(paint);
146    }
147    virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount,
148                              const SkPoint verts[], const SkPoint texs[],
149                              const SkColor colors[], SkXfermode* xmode,
150                              const uint16_t indices[], int indexCount,
151                              const SkPaint& paint) SK_OVERRIDE {
152        this->addBitmapFromPaint(paint);
153    }
154    virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y,
155                            const SkPaint&) SK_OVERRIDE {
156        nothing_to_do();
157    }
158
159protected:
160    virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) SK_OVERRIDE {
161        not_supported();
162    }
163    virtual SkBaseDevice* onCreateDevice(const SkImageInfo& info, Usage usage) SK_OVERRIDE {
164        // we expect to only get called via savelayer, in which case it is fine.
165        SkASSERT(kSaveLayer_Usage == usage);
166        return SkNEW_ARGS(GatherPixelRefDevice, (info.width(), info.height(), fPRSet));
167    }
168    virtual void flush() SK_OVERRIDE {}
169
170private:
171    PixelRefSet*  fPRSet;
172    SkBitmap fEmptyBitmap;  // legacy -- need to remove the need for this guy
173    SkISize fSize;
174
175    void addBitmap(const SkBitmap& bm) {
176      fPRSet->add(bm.pixelRef());
177    }
178
179    void addBitmapFromPaint(const SkPaint& paint) {
180      SkShader* shader = paint.getShader();
181      if (shader) {
182          SkBitmap bm;
183          // Check whether the shader is a gradient in order to short-circuit
184          // call to asABitmap to prevent generation of bitmaps from
185          // gradient shaders, which implement asABitmap.
186          if (SkShader::kNone_GradientType == shader->asAGradient(NULL) &&
187              shader->asABitmap(&bm, NULL, NULL)) {
188              fPRSet->add(bm.pixelRef());
189          }
190      }
191    }
192
193    typedef SkBaseDevice INHERITED;
194};
195
196SkData* SkPictureUtils::GatherPixelRefs(SkPicture* pict, const SkRect& area) {
197    if (NULL == pict) {
198        return NULL;
199    }
200
201    // this test also handles if either area or pict's width/height are empty
202    if (!SkRect::Intersects(area,
203                            SkRect::MakeWH(SkIntToScalar(pict->width()),
204                                           SkIntToScalar(pict->height())))) {
205        return NULL;
206    }
207
208    SkTDArray<SkPixelRef*> array;
209    PixelRefSet prset(&array);
210
211    GatherPixelRefDevice device(pict->width(), pict->height(), &prset);
212    SkNoSaveLayerCanvas canvas(&device);
213
214    canvas.clipRect(area, SkRegion::kIntersect_Op, false);
215    canvas.drawPicture(*pict);
216
217    SkData* data = NULL;
218    int count = array.count();
219    if (count > 0) {
220        data = SkData::NewFromMalloc(array.detach(), count * sizeof(SkPixelRef*));
221    }
222    return data;
223}
224