Camera.h revision 108dddf924d714c811dd565b8f4c7a0178cca2f2
1/*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HARDWARE_CAMERA_H
18#define ANDROID_HARDWARE_CAMERA_H
19
20#include <utils/Timers.h>
21#include <camera/ICameraClient.h>
22#include <gui/ISurfaceTexture.h>
23
24namespace android {
25
26/*
27 * A set of bit masks for specifying how the received preview frames are
28 * handled before the previewCallback() call.
29 *
30 * The least significant 3 bits of an "int" value are used for this purpose:
31 *
32 * ..... 0 0 0
33 *       ^ ^ ^
34 *       | | |---------> determine whether the callback is enabled or not
35 *       | |-----------> determine whether the callback is one-shot or not
36 *       |-------------> determine whether the frame is copied out or not
37 *
38 * WARNING:
39 * When a frame is sent directly without copying, it is the frame receiver's
40 * responsiblity to make sure that the frame data won't get corrupted by
41 * subsequent preview frames filled by the camera. This flag is recommended
42 * only when copying out data brings significant performance price and the
43 * handling/processing of the received frame data is always faster than
44 * the preview frame rate so that data corruption won't occur.
45 *
46 * For instance,
47 * 1. 0x00 disables the callback. In this case, copy out and one shot bits
48 *    are ignored.
49 * 2. 0x01 enables a callback without copying out the received frames. A
50 *    typical use case is the Camcorder application to avoid making costly
51 *    frame copies.
52 * 3. 0x05 is enabling a callback with frame copied out repeatedly. A typical
53 *    use case is the Camera application.
54 * 4. 0x07 is enabling a callback with frame copied out only once. A typical use
55 *    case is the Barcode scanner application.
56 */
57#define FRAME_CALLBACK_FLAG_ENABLE_MASK              0x01
58#define FRAME_CALLBACK_FLAG_ONE_SHOT_MASK            0x02
59#define FRAME_CALLBACK_FLAG_COPY_OUT_MASK            0x04
60
61// Typical use cases
62#define FRAME_CALLBACK_FLAG_NOOP                     0x00
63#define FRAME_CALLBACK_FLAG_CAMCORDER                0x01
64#define FRAME_CALLBACK_FLAG_CAMERA                   0x05
65#define FRAME_CALLBACK_FLAG_BARCODE_SCANNER          0x07
66
67// msgType in notifyCallback and dataCallback functions
68enum {
69    CAMERA_MSG_ERROR            = 0x0001,
70    CAMERA_MSG_SHUTTER          = 0x0002,
71    CAMERA_MSG_FOCUS            = 0x0004,
72    CAMERA_MSG_ZOOM             = 0x0008,
73    CAMERA_MSG_PREVIEW_FRAME    = 0x0010,
74    CAMERA_MSG_VIDEO_FRAME      = 0x0020,
75    CAMERA_MSG_POSTVIEW_FRAME   = 0x0040,
76    CAMERA_MSG_RAW_IMAGE        = 0x0080,
77    CAMERA_MSG_COMPRESSED_IMAGE = 0x0100,
78    CAMERA_MSG_RAW_IMAGE_NOTIFY = 0x0200,
79    CAMERA_MSG_ALL_MSGS         = 0xFFFF
80};
81
82// cmdType in sendCommand functions
83enum {
84    CAMERA_CMD_START_SMOOTH_ZOOM     = 1,
85    CAMERA_CMD_STOP_SMOOTH_ZOOM      = 2,
86    // Set the clockwise rotation of preview display (setPreviewDisplay) in
87    // degrees. This affects the preview frames and the picture displayed after
88    // snapshot. This method is useful for portrait mode applications. Note that
89    // preview display of front-facing cameras is flipped horizontally before
90    // the rotation, that is, the image is reflected along the central vertical
91    // axis of the camera sensor. So the users can see themselves as looking
92    // into a mirror.
93    //
94    // This does not affect the order of byte array of CAMERA_MSG_PREVIEW_FRAME,
95    // CAMERA_MSG_VIDEO_FRAME, CAMERA_MSG_POSTVIEW_FRAME, CAMERA_MSG_RAW_IMAGE,
96    // or CAMERA_MSG_COMPRESSED_IMAGE. This is not allowed to be set during
97    // preview.
98    CAMERA_CMD_SET_DISPLAY_ORIENTATION = 3,
99
100    // cmdType to disable/enable shutter sound.
101    // In sendCommand passing arg1 = 0 will disable,
102    // while passing arg1 = 1 will enable the shutter sound.
103    CAMERA_CMD_ENABLE_SHUTTER_SOUND = 4,
104
105    // cmdType to play recording sound.
106    CAMERA_CMD_PLAY_RECORDING_SOUND = 5,
107};
108
109// camera fatal errors
110enum {
111    CAMERA_ERROR_UNKNOWN  = 1,
112    CAMERA_ERROR_SERVER_DIED = 100
113};
114
115enum {
116    CAMERA_FACING_BACK = 0, /* The facing of the camera is opposite to that of the screen. */
117    CAMERA_FACING_FRONT = 1 /* The facing of the camera is the same as that of the screen. */
118};
119
120struct CameraInfo {
121
122    /**
123     * The direction that the camera faces to. It should be
124     * CAMERA_FACING_BACK or CAMERA_FACING_FRONT.
125     */
126    int facing;
127
128    /**
129     * The orientation of the camera image. The value is the angle that the
130     * camera image needs to be rotated clockwise so it shows correctly on
131     * the display in its natural orientation. It should be 0, 90, 180, or 270.
132     *
133     * For example, suppose a device has a naturally tall screen. The
134     * back-facing camera sensor is mounted in landscape. You are looking at
135     * the screen. If the top side of the camera sensor is aligned with the
136     * right edge of the screen in natural orientation, the value should be
137     * 90. If the top side of a front-facing camera sensor is aligned with
138     * the right of the screen, the value should be 270.
139     */
140    int orientation;
141};
142
143class ICameraService;
144class ICamera;
145class Surface;
146class Mutex;
147class String8;
148
149// ref-counted object for callbacks
150class CameraListener: virtual public RefBase
151{
152public:
153    virtual void notify(int32_t msgType, int32_t ext1, int32_t ext2) = 0;
154    virtual void postData(int32_t msgType, const sp<IMemory>& dataPtr) = 0;
155    virtual void postDataTimestamp(nsecs_t timestamp, int32_t msgType, const sp<IMemory>& dataPtr) = 0;
156};
157
158class Camera : public BnCameraClient, public IBinder::DeathRecipient
159{
160public:
161            // construct a camera client from an existing remote
162    static  sp<Camera>  create(const sp<ICamera>& camera);
163    static  int32_t     getNumberOfCameras();
164    static  status_t    getCameraInfo(int cameraId,
165                                      struct CameraInfo* cameraInfo);
166    static  sp<Camera>  connect(int cameraId);
167                        ~Camera();
168            void        init();
169
170            status_t    reconnect();
171            void        disconnect();
172            status_t    lock();
173            status_t    unlock();
174
175            status_t    getStatus() { return mStatus; }
176
177            // pass the buffered Surface to the camera service
178            status_t    setPreviewDisplay(const sp<Surface>& surface);
179
180            // pass the buffered ISurfaceTexture to the camera service
181            status_t    setPreviewTexture(const sp<ISurfaceTexture>& surfaceTexture);
182
183            // start preview mode, must call setPreviewDisplay first
184            status_t    startPreview();
185
186            // stop preview mode
187            void        stopPreview();
188
189            // get preview state
190            bool        previewEnabled();
191
192            // start recording mode, must call setPreviewDisplay first
193            status_t    startRecording();
194
195            // stop recording mode
196            void        stopRecording();
197
198            // get recording state
199            bool        recordingEnabled();
200
201            // release a recording frame
202            void        releaseRecordingFrame(const sp<IMemory>& mem);
203
204            // autoFocus - status returned from callback
205            status_t    autoFocus();
206
207            // cancel auto focus
208            status_t    cancelAutoFocus();
209
210            // take a picture - picture returned from callback
211            status_t    takePicture(int msgType);
212
213            // set preview/capture parameters - key/value pairs
214            status_t    setParameters(const String8& params);
215
216            // get preview/capture parameters - key/value pairs
217            String8     getParameters() const;
218
219            // send command to camera driver
220            status_t    sendCommand(int32_t cmd, int32_t arg1, int32_t arg2);
221
222            // tell camera hal to store meta data or real YUV in video buffers.
223            status_t    storeMetaDataInBuffers(bool enabled);
224
225            void        setListener(const sp<CameraListener>& listener);
226            void        setPreviewCallbackFlags(int preview_callback_flag);
227
228    // ICameraClient interface
229    virtual void        notifyCallback(int32_t msgType, int32_t ext, int32_t ext2);
230    virtual void        dataCallback(int32_t msgType, const sp<IMemory>& dataPtr);
231    virtual void        dataCallbackTimestamp(nsecs_t timestamp, int32_t msgType, const sp<IMemory>& dataPtr);
232
233    sp<ICamera>         remote();
234
235private:
236                        Camera();
237                        Camera(const Camera&);
238                        Camera& operator=(const Camera);
239                        virtual void binderDied(const wp<IBinder>& who);
240
241            class DeathNotifier: public IBinder::DeathRecipient
242            {
243            public:
244                DeathNotifier() {
245                }
246
247                virtual void binderDied(const wp<IBinder>& who);
248            };
249
250            static sp<DeathNotifier> mDeathNotifier;
251
252            // helper function to obtain camera service handle
253            static const sp<ICameraService>& getCameraService();
254
255            sp<ICamera>         mCamera;
256            status_t            mStatus;
257
258            sp<CameraListener>  mListener;
259
260            friend class DeathNotifier;
261
262            static  Mutex               mLock;
263            static  sp<ICameraService>  mCameraService;
264
265};
266
267}; // namespace android
268
269#endif
270