NBAIO.h revision c4b8b32dec91a11a83d0a7ab49747606d16d39a5
1/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIO_NBAIO_H
18#define ANDROID_AUDIO_NBAIO_H
19
20// Non-blocking audio I/O interface
21//
22// This header file has the abstract interfaces only.  Concrete implementation classes are declared
23// elsewhere.  Implementations _should_ be non-blocking for all methods, especially read() and
24// write(), but this is not enforced.  In general, implementations do not need to be multi-thread
25// safe, and any exceptions are noted in the particular implementation.
26
27#include <limits.h>
28#include <stdlib.h>
29#include <utils/Errors.h>
30#include <utils/RefBase.h>
31#include <media/AudioTimestamp.h>
32
33namespace android {
34
35// In addition to the usual status_t
36enum {
37    NEGOTIATE    = 0x80000010,  // Must (re-)negotiate format.  For negotiate() only, the offeree
38                                // doesn't accept offers, and proposes counter-offers
39    OVERRUN      = 0x80000011,  // availableToRead(), read(), or readVia() detected lost input due
40                                // to overrun; an event is counted and the caller should re-try
41    UNDERRUN     = 0x80000012,  // availableToWrite(), write(), or writeVia() detected a gap in
42                                // output due to underrun (not being called often enough, or with
43                                // enough data); an event is counted and the caller should re-try
44};
45
46// Negotiation of format is based on the data provider and data sink, or the data consumer and
47// data source, exchanging prioritized arrays of offers and counter-offers until a single offer is
48// mutually agreed upon.  Each offer is an NBAIO_Format.  For simplicity and performance,
49// NBAIO_Format is a typedef that ties together the most important combinations of the various
50// attributes, rather than a struct with separate fields for format, sample rate, channel count,
51// interleave, packing, alignment, etc.  The reason is that NBAIO_Format tries to abstract out only
52// the combinations that are actually needed within AudioFlinger.  If the list of combinations grows
53// too large, then this decision should be re-visited.
54// Sample rate and channel count are explicit, PCM interleaved 16-bit is assumed.
55struct NBAIO_Format {
56//private:
57    unsigned    mPacked;
58};
59
60extern const NBAIO_Format Format_Invalid;
61
62// Return the frame size of an NBAIO_Format in bytes
63size_t Format_frameSize(const NBAIO_Format& format);
64
65// Return the frame size of an NBAIO_Format as a bit shift
66size_t Format_frameBitShift(const NBAIO_Format& format);
67
68// Convert a sample rate in Hz and channel count to an NBAIO_Format
69NBAIO_Format Format_from_SR_C(unsigned sampleRate, unsigned channelCount);
70
71// Return the sample rate in Hz of an NBAIO_Format
72unsigned Format_sampleRate(const NBAIO_Format& format);
73
74// Return the channel count of an NBAIO_Format
75unsigned Format_channelCount(const NBAIO_Format& format);
76
77// Callbacks used by NBAIO_Sink::writeVia() and NBAIO_Source::readVia() below.
78typedef ssize_t (*writeVia_t)(void *user, void *buffer, size_t count);
79typedef ssize_t (*readVia_t)(void *user, const void *buffer,
80                             size_t count, int64_t readPTS);
81
82// Check whether an NBAIO_Format is valid
83bool Format_isValid(const NBAIO_Format& format);
84
85// Compare two NBAIO_Format values
86bool Format_isEqual(const NBAIO_Format& format1, const NBAIO_Format& format2);
87
88// Abstract class (interface) representing a data port.
89class NBAIO_Port : public RefBase {
90
91public:
92
93    // negotiate() must called first.  The purpose of negotiate() is to check compatibility of
94    // formats, not to automatically adapt if they are incompatible.  It's the responsibility of
95    // whoever sets up the graph connections to make sure formats are compatible, and this method
96    // just verifies that.  The edges are "dumb" and don't attempt to adapt to bad connections.
97    // How it works: offerer proposes an array of formats, in descending order of preference from
98    // offers[0] to offers[numOffers - 1].  If offeree accepts one of these formats, it returns
99    // the index of that offer.  Otherwise, offeree sets numCounterOffers to the number of
100    // counter-offers (up to a maximumum of the entry value of numCounterOffers), fills in the
101    // provided array counterOffers[] with its counter-offers, in descending order of preference
102    // from counterOffers[0] to counterOffers[numCounterOffers - 1], and returns NEGOTIATE.
103    // Note that since the offerer allocates space for counter-offers, but only the offeree knows
104    // how many counter-offers it has, there may be insufficient space for all counter-offers.
105    // In that case, the offeree sets numCounterOffers to the requested number of counter-offers
106    // (which is greater than the entry value of numCounterOffers), fills in as many of the most
107    // important counterOffers as will fit, and returns NEGOTIATE.  As this implies a re-allocation,
108    // it should be used as a last resort.  It is preferable for the offerer to simply allocate a
109    // larger space to begin with, and/or for the offeree to tolerate a smaller space than desired.
110    // Alternatively, the offerer can pass NULL for offers and counterOffers, and zero for
111    // numOffers. This indicates that it has not allocated space for any counter-offers yet.
112    // In this case, the offerree should set numCounterOffers appropriately and return NEGOTIATE.
113    // Then the offerer will allocate the correct amount of memory and retry.
114    // Format_Invalid is not allowed as either an offer or counter-offer.
115    // Returns:
116    //  >= 0        Offer accepted.
117    //  NEGOTIATE   No offer accepted, and counter-offer(s) optionally made. See above for details.
118    virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
119                              NBAIO_Format counterOffers[], size_t& numCounterOffers);
120
121    // Return the current negotiated format, or Format_Invalid if negotiation has not been done,
122    // or if re-negotiation is required.
123    virtual NBAIO_Format format() const { return mNegotiated ? mFormat : Format_Invalid; }
124
125protected:
126    NBAIO_Port(const NBAIO_Format& format) : mNegotiated(false), mFormat(format),
127                                             mBitShift(Format_frameBitShift(format)) { }
128    virtual ~NBAIO_Port() { }
129
130    // Implementations are free to ignore these if they don't need them
131
132    bool            mNegotiated;    // mNegotiated implies (mFormat != Format_Invalid)
133    NBAIO_Format    mFormat;        // (mFormat != Format_Invalid) does not imply mNegotiated
134    size_t          mBitShift;      // assign in parallel with any assignment to mFormat
135};
136
137// Abstract class (interface) representing a non-blocking data sink, for use by a data provider.
138class NBAIO_Sink : public NBAIO_Port {
139
140public:
141
142    // For the next two APIs:
143    // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
144
145    // Return the number of frames written successfully since construction.
146    virtual size_t framesWritten() const { return mFramesWritten; }
147
148    // Number of frames lost due to underrun since construction.
149    virtual size_t framesUnderrun() const { return 0; }
150
151    // Number of underruns since construction, where a set of contiguous lost frames is one event.
152    virtual size_t underruns() const { return 0; }
153
154    // Estimate of number of frames that could be written successfully now without blocking.
155    // When a write() is actually attempted, the implementation is permitted to return a smaller or
156    // larger transfer count, however it will make a good faith effort to give an accurate estimate.
157    // Errors:
158    //  NEGOTIATE   (Re-)negotiation is needed.
159    //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
160    //              An underrun event is counted, and the caller should re-try this operation.
161    //  WOULD_BLOCK Determining how many frames can be written without blocking would itself block.
162    virtual ssize_t availableToWrite() const { return SSIZE_MAX; }
163
164    // Transfer data to sink from single input buffer.  Implies a copy.
165    // Inputs:
166    //  buffer  Non-NULL buffer owned by provider.
167    //  count   Maximum number of frames to transfer.
168    // Return value:
169    //  > 0     Number of frames successfully transferred prior to first error.
170    //  = 0     Count was zero.
171    //  < 0     status_t error occurred prior to the first frame transfer.
172    // Errors:
173    //  NEGOTIATE   (Re-)negotiation is needed.
174    //  WOULD_BLOCK No frames can be transferred without blocking.
175    //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
176    //              An underrun event is counted, and the caller should re-try this operation.
177    virtual ssize_t write(const void *buffer, size_t count) = 0;
178
179    // Transfer data to sink using a series of callbacks.  More suitable for zero-fill, synthesis,
180    // and non-contiguous transfers (e.g. circular buffer or writev).
181    // Inputs:
182    //  via     Callback function that the sink will call as many times as needed to consume data.
183    //  total   Estimate of the number of frames the provider has available.  This is an estimate,
184    //          and it can provide a different number of frames during the series of callbacks.
185    //  user    Arbitrary void * reserved for data provider.
186    //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
187    //          Zero means no preference.  This parameter is a hint only, and may be ignored.
188    // Return value:
189    //  > 0     Total number of frames successfully transferred prior to first error.
190    //  = 0     Count was zero.
191    //  < 0     status_t error occurred prior to the first frame transfer.
192    // Errors:
193    //  NEGOTIATE   (Re-)negotiation is needed.
194    //  WOULD_BLOCK No frames can be transferred without blocking.
195    //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
196    //              An underrun event is counted, and the caller should re-try this operation.
197    //
198    // The 'via' callback is called by the data sink as follows:
199    // Inputs:
200    //  user    Arbitrary void * reserved for data provider.
201    //  buffer  Non-NULL buffer owned by sink that callback should fill in with data,
202    //          up to a maximum of 'count' frames.
203    //  count   Maximum number of frames to transfer during this callback.
204    // Return value:
205    //  > 0     Number of frames successfully transferred during this callback prior to first error.
206    //  = 0     Count was zero.
207    //  < 0     status_t error occurred prior to the first frame transfer during this callback.
208    virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block = 0);
209
210    // Get the time (on the LocalTime timeline) at which the first frame of audio of the next write
211    // operation to this sink will be eventually rendered by the HAL.
212    // Inputs:
213    //  ts      A pointer pointing to the int64_t which will hold the result.
214    // Return value:
215    //  OK      Everything went well, *ts holds the time at which the first audio frame of the next
216    //          write operation will be rendered, or AudioBufferProvider::kInvalidPTS if this sink
217    //          does not know the answer for some reason.  Sinks which eventually lead to a HAL
218    //          which implements get_next_write_timestamp may return Invalid temporarily if the DMA
219    //          output of the audio driver has not started yet.  Sinks which lead to a HAL which
220    //          does not implement get_next_write_timestamp, or which don't lead to a HAL at all,
221    //          will always return kInvalidPTS.
222    //  <other> Something unexpected happened internally.  Check the logs and start debugging.
223    virtual status_t getNextWriteTimestamp(int64_t *ts) { return INVALID_OPERATION; }
224
225    // Returns NO_ERROR if a timestamp is available.  The timestamp includes the total number
226    // of frames presented to an external observer, together with the value of CLOCK_MONOTONIC
227    // as of this presentation count.
228    virtual status_t getTimestamp(AudioTimestamp& timestamp) { return INVALID_OPERATION; }
229
230protected:
231    NBAIO_Sink(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesWritten(0) { }
232    virtual ~NBAIO_Sink() { }
233
234    // Implementations are free to ignore these if they don't need them
235    size_t  mFramesWritten;
236};
237
238// Abstract class (interface) representing a non-blocking data source, for use by a data consumer.
239class NBAIO_Source : public NBAIO_Port {
240
241public:
242
243    // For the next two APIs:
244    // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
245
246    // Number of frames read successfully since construction.
247    virtual size_t framesRead() const { return mFramesRead; }
248
249    // Number of frames lost due to overrun since construction.
250    // Not const because implementations may need to do I/O.
251    virtual size_t framesOverrun() /*const*/ { return 0; }
252
253    // Number of overruns since construction, where a set of contiguous lost frames is one event.
254    // Not const because implementations may need to do I/O.
255    virtual size_t overruns() /*const*/ { return 0; }
256
257    // Estimate of number of frames that could be read successfully now.
258    // When a read() is actually attempted, the implementation is permitted to return a smaller or
259    // larger transfer count, however it will make a good faith effort to give an accurate estimate.
260    // Errors:
261    //  NEGOTIATE   (Re-)negotiation is needed.
262    //  OVERRUN     One or more frames were lost due to overrun, try again to read more recent data.
263    //  WOULD_BLOCK Determining how many frames can be read without blocking would itself block.
264    virtual ssize_t availableToRead() { return SSIZE_MAX; }
265
266    // Transfer data from source into single destination buffer.  Implies a copy.
267    // Inputs:
268    //  buffer  Non-NULL destination buffer owned by consumer.
269    //  count   Maximum number of frames to transfer.
270    //  readPTS The presentation time (on the LocalTime timeline) for which data
271    //          is being requested, or kInvalidPTS if not known.
272    // Return value:
273    //  > 0     Number of frames successfully transferred prior to first error.
274    //  = 0     Count was zero.
275    //  < 0     status_t error occurred prior to the first frame transfer.
276    // Errors:
277    //  NEGOTIATE   (Re-)negotiation is needed.
278    //  WOULD_BLOCK No frames can be transferred without blocking.
279    //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
280    //              One or more frames were lost due to overrun, try again to read more recent data.
281    virtual ssize_t read(void *buffer, size_t count, int64_t readPTS) = 0;
282
283    // Transfer data from source using a series of callbacks.  More suitable for zero-fill,
284    // synthesis, and non-contiguous transfers (e.g. circular buffer or readv).
285    // Inputs:
286    //  via     Callback function that the source will call as many times as needed to provide data.
287    //  total   Estimate of the number of frames the consumer desires.  This is an estimate,
288    //          and it can consume a different number of frames during the series of callbacks.
289    //  user    Arbitrary void * reserved for data consumer.
290    //  readPTS The presentation time (on the LocalTime timeline) for which data
291    //          is being requested, or kInvalidPTS if not known.
292    //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
293    //          Zero means no preference.  This parameter is a hint only, and may be ignored.
294    // Return value:
295    //  > 0     Total number of frames successfully transferred prior to first error.
296    //  = 0     Count was zero.
297    //  < 0     status_t error occurred prior to the first frame transfer.
298    // Errors:
299    //  NEGOTIATE   (Re-)negotiation is needed.
300    //  WOULD_BLOCK No frames can be transferred without blocking.
301    //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
302    //              One or more frames were lost due to overrun, try again to read more recent data.
303    //
304    // The 'via' callback is called by the data source as follows:
305    // Inputs:
306    //  user    Arbitrary void * reserved for data consumer.
307    //  dest    Non-NULL buffer owned by source that callback should consume data from,
308    //          up to a maximum of 'count' frames.
309    //  count   Maximum number of frames to transfer during this callback.
310    // Return value:
311    //  > 0     Number of frames successfully transferred during this callback prior to first error.
312    //  = 0     Count was zero.
313    //  < 0     status_t error occurred prior to the first frame transfer during this callback.
314    virtual ssize_t readVia(readVia_t via, size_t total, void *user,
315                            int64_t readPTS, size_t block = 0);
316
317    // Invoked asynchronously by corresponding sink when a new timestamp is available.
318    // Default implementation ignores the timestamp.
319    virtual void    onTimestamp(const AudioTimestamp& timestamp) { }
320
321protected:
322    NBAIO_Source(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0) { }
323    virtual ~NBAIO_Source() { }
324
325    // Implementations are free to ignore these if they don't need them
326    size_t  mFramesRead;
327};
328
329}   // namespace android
330
331#endif  // ANDROID_AUDIO_NBAIO_H
332