NBAIO.h revision f95a3c4122d67273d930c7d83c3df99f136603ed
1/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIO_NBAIO_H
18#define ANDROID_AUDIO_NBAIO_H
19
20// Non-blocking audio I/O interface
21//
22// This header file has the abstract interfaces only.  Concrete implementation classes are declared
23// elsewhere.  Implementations _should_ be non-blocking for all methods, especially read() and
24// write(), but this is not enforced.  In general, implementations do not need to be multi-thread
25// safe, and any exceptions are noted in the particular implementation.
26
27#include <limits.h>
28#include <stdlib.h>
29#include <utils/Errors.h>
30#include <utils/RefBase.h>
31#include <media/AudioTimestamp.h>
32#include <system/audio.h>
33
34namespace android {
35
36// In addition to the usual status_t
37enum {
38    NEGOTIATE    = 0x80000010,  // Must (re-)negotiate format.  For negotiate() only, the offeree
39                                // doesn't accept offers, and proposes counter-offers
40    OVERRUN      = 0x80000011,  // availableToRead(), read(), or readVia() detected lost input due
41                                // to overrun; an event is counted and the caller should re-try
42    UNDERRUN     = 0x80000012,  // availableToWrite(), write(), or writeVia() detected a gap in
43                                // output due to underrun (not being called often enough, or with
44                                // enough data); an event is counted and the caller should re-try
45};
46
47// Negotiation of format is based on the data provider and data sink, or the data consumer and
48// data source, exchanging prioritized arrays of offers and counter-offers until a single offer is
49// mutually agreed upon.  Each offer is an NBAIO_Format.  For simplicity and performance,
50// NBAIO_Format is a typedef that ties together the most important combinations of the various
51// attributes, rather than a struct with separate fields for format, sample rate, channel count,
52// interleave, packing, alignment, etc.  The reason is that NBAIO_Format tries to abstract out only
53// the combinations that are actually needed within AudioFlinger.  If the list of combinations grows
54// too large, then this decision should be re-visited.
55// Sample rate and channel count are explicit, PCM interleaved 16-bit is assumed.
56struct NBAIO_Format {
57//private:
58    unsigned    mPacked;
59};
60
61extern const NBAIO_Format Format_Invalid;
62
63// Return the frame size of an NBAIO_Format in bytes
64size_t Format_frameSize(const NBAIO_Format& format);
65
66// Return the frame size of an NBAIO_Format as a bit shift
67// or -1 if frame size is not a power of 2
68int Format_frameBitShift(const NBAIO_Format& format);
69
70// Convert a sample rate in Hz and channel count to an NBAIO_Format
71// FIXME Remove the default value of AUDIO_FORMAT_PCM_16_BIT, and rename
72NBAIO_Format Format_from_SR_C(unsigned sampleRate, unsigned channelCount,
73        audio_format_t format = AUDIO_FORMAT_PCM_16_BIT);
74
75// Return the sample rate in Hz of an NBAIO_Format
76unsigned Format_sampleRate(const NBAIO_Format& format);
77
78// Return the channel count of an NBAIO_Format
79unsigned Format_channelCount(const NBAIO_Format& format);
80
81// Callbacks used by NBAIO_Sink::writeVia() and NBAIO_Source::readVia() below.
82typedef ssize_t (*writeVia_t)(void *user, void *buffer, size_t count);
83typedef ssize_t (*readVia_t)(void *user, const void *buffer,
84                             size_t count, int64_t readPTS);
85
86// Check whether an NBAIO_Format is valid
87bool Format_isValid(const NBAIO_Format& format);
88
89// Compare two NBAIO_Format values
90bool Format_isEqual(const NBAIO_Format& format1, const NBAIO_Format& format2);
91
92// Abstract class (interface) representing a data port.
93class NBAIO_Port : public RefBase {
94
95public:
96
97    // negotiate() must called first.  The purpose of negotiate() is to check compatibility of
98    // formats, not to automatically adapt if they are incompatible.  It's the responsibility of
99    // whoever sets up the graph connections to make sure formats are compatible, and this method
100    // just verifies that.  The edges are "dumb" and don't attempt to adapt to bad connections.
101    // How it works: offerer proposes an array of formats, in descending order of preference from
102    // offers[0] to offers[numOffers - 1].  If offeree accepts one of these formats, it returns
103    // the index of that offer.  Otherwise, offeree sets numCounterOffers to the number of
104    // counter-offers (up to a maximumum of the entry value of numCounterOffers), fills in the
105    // provided array counterOffers[] with its counter-offers, in descending order of preference
106    // from counterOffers[0] to counterOffers[numCounterOffers - 1], and returns NEGOTIATE.
107    // Note that since the offerer allocates space for counter-offers, but only the offeree knows
108    // how many counter-offers it has, there may be insufficient space for all counter-offers.
109    // In that case, the offeree sets numCounterOffers to the requested number of counter-offers
110    // (which is greater than the entry value of numCounterOffers), fills in as many of the most
111    // important counterOffers as will fit, and returns NEGOTIATE.  As this implies a re-allocation,
112    // it should be used as a last resort.  It is preferable for the offerer to simply allocate a
113    // larger space to begin with, and/or for the offeree to tolerate a smaller space than desired.
114    // Alternatively, the offerer can pass NULL for offers and counterOffers, and zero for
115    // numOffers. This indicates that it has not allocated space for any counter-offers yet.
116    // In this case, the offerree should set numCounterOffers appropriately and return NEGOTIATE.
117    // Then the offerer will allocate the correct amount of memory and retry.
118    // Format_Invalid is not allowed as either an offer or counter-offer.
119    // Returns:
120    //  >= 0        Offer accepted.
121    //  NEGOTIATE   No offer accepted, and counter-offer(s) optionally made. See above for details.
122    virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
123                              NBAIO_Format counterOffers[], size_t& numCounterOffers);
124
125    // Return the current negotiated format, or Format_Invalid if negotiation has not been done,
126    // or if re-negotiation is required.
127    virtual NBAIO_Format format() const { return mNegotiated ? mFormat : Format_Invalid; }
128
129protected:
130    NBAIO_Port(const NBAIO_Format& format) : mNegotiated(false), mFormat(format),
131                                             mBitShift(Format_frameBitShift(format)),
132                                             mFrameSize(Format_frameSize(format)) { }
133    virtual ~NBAIO_Port() { }
134
135    // Implementations are free to ignore these if they don't need them
136
137    bool            mNegotiated;    // mNegotiated implies (mFormat != Format_Invalid)
138    NBAIO_Format    mFormat;        // (mFormat != Format_Invalid) does not imply mNegotiated
139    size_t          mBitShift;      // assign in parallel with any assignment to mFormat
140    size_t          mFrameSize;     // assign in parallel with any assignment to mFormat
141};
142
143// Abstract class (interface) representing a non-blocking data sink, for use by a data provider.
144class NBAIO_Sink : public NBAIO_Port {
145
146public:
147
148    // For the next two APIs:
149    // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
150
151    // Return the number of frames written successfully since construction.
152    virtual size_t framesWritten() const { return mFramesWritten; }
153
154    // Number of frames lost due to underrun since construction.
155    virtual size_t framesUnderrun() const { return 0; }
156
157    // Number of underruns since construction, where a set of contiguous lost frames is one event.
158    virtual size_t underruns() const { return 0; }
159
160    // Estimate of number of frames that could be written successfully now without blocking.
161    // When a write() is actually attempted, the implementation is permitted to return a smaller or
162    // larger transfer count, however it will make a good faith effort to give an accurate estimate.
163    // Errors:
164    //  NEGOTIATE   (Re-)negotiation is needed.
165    //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
166    //              An underrun event is counted, and the caller should re-try this operation.
167    //  WOULD_BLOCK Determining how many frames can be written without blocking would itself block.
168    virtual ssize_t availableToWrite() const { return SSIZE_MAX; }
169
170    // Transfer data to sink from single input buffer.  Implies a copy.
171    // Inputs:
172    //  buffer  Non-NULL buffer owned by provider.
173    //  count   Maximum number of frames to transfer.
174    // Return value:
175    //  > 0     Number of frames successfully transferred prior to first error.
176    //  = 0     Count was zero.
177    //  < 0     status_t error occurred prior to the first frame transfer.
178    // Errors:
179    //  NEGOTIATE   (Re-)negotiation is needed.
180    //  WOULD_BLOCK No frames can be transferred without blocking.
181    //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
182    //              An underrun event is counted, and the caller should re-try this operation.
183    virtual ssize_t write(const void *buffer, size_t count) = 0;
184
185    // Transfer data to sink using a series of callbacks.  More suitable for zero-fill, synthesis,
186    // and non-contiguous transfers (e.g. circular buffer or writev).
187    // Inputs:
188    //  via     Callback function that the sink will call as many times as needed to consume data.
189    //  total   Estimate of the number of frames the provider has available.  This is an estimate,
190    //          and it can provide a different number of frames during the series of callbacks.
191    //  user    Arbitrary void * reserved for data provider.
192    //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
193    //          Zero means no preference.  This parameter is a hint only, and may be ignored.
194    // Return value:
195    //  > 0     Total number of frames successfully transferred prior to first error.
196    //  = 0     Count was zero.
197    //  < 0     status_t error occurred prior to the first frame transfer.
198    // Errors:
199    //  NEGOTIATE   (Re-)negotiation is needed.
200    //  WOULD_BLOCK No frames can be transferred without blocking.
201    //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
202    //              An underrun event is counted, and the caller should re-try this operation.
203    //
204    // The 'via' callback is called by the data sink as follows:
205    // Inputs:
206    //  user    Arbitrary void * reserved for data provider.
207    //  buffer  Non-NULL buffer owned by sink that callback should fill in with data,
208    //          up to a maximum of 'count' frames.
209    //  count   Maximum number of frames to transfer during this callback.
210    // Return value:
211    //  > 0     Number of frames successfully transferred during this callback prior to first error.
212    //  = 0     Count was zero.
213    //  < 0     status_t error occurred prior to the first frame transfer during this callback.
214    virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block = 0);
215
216    // Get the time (on the LocalTime timeline) at which the first frame of audio of the next write
217    // operation to this sink will be eventually rendered by the HAL.
218    // Inputs:
219    //  ts      A pointer pointing to the int64_t which will hold the result.
220    // Return value:
221    //  OK      Everything went well, *ts holds the time at which the first audio frame of the next
222    //          write operation will be rendered, or AudioBufferProvider::kInvalidPTS if this sink
223    //          does not know the answer for some reason.  Sinks which eventually lead to a HAL
224    //          which implements get_next_write_timestamp may return Invalid temporarily if the DMA
225    //          output of the audio driver has not started yet.  Sinks which lead to a HAL which
226    //          does not implement get_next_write_timestamp, or which don't lead to a HAL at all,
227    //          will always return kInvalidPTS.
228    //  <other> Something unexpected happened internally.  Check the logs and start debugging.
229    virtual status_t getNextWriteTimestamp(int64_t *ts) { return INVALID_OPERATION; }
230
231    // Returns NO_ERROR if a timestamp is available.  The timestamp includes the total number
232    // of frames presented to an external observer, together with the value of CLOCK_MONOTONIC
233    // as of this presentation count.
234    virtual status_t getTimestamp(AudioTimestamp& timestamp) { return INVALID_OPERATION; }
235
236protected:
237    NBAIO_Sink(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesWritten(0) { }
238    virtual ~NBAIO_Sink() { }
239
240    // Implementations are free to ignore these if they don't need them
241    size_t  mFramesWritten;
242};
243
244// Abstract class (interface) representing a non-blocking data source, for use by a data consumer.
245class NBAIO_Source : public NBAIO_Port {
246
247public:
248
249    // For the next two APIs:
250    // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
251
252    // Number of frames read successfully since construction.
253    virtual size_t framesRead() const { return mFramesRead; }
254
255    // Number of frames lost due to overrun since construction.
256    // Not const because implementations may need to do I/O.
257    virtual size_t framesOverrun() /*const*/ { return 0; }
258
259    // Number of overruns since construction, where a set of contiguous lost frames is one event.
260    // Not const because implementations may need to do I/O.
261    virtual size_t overruns() /*const*/ { return 0; }
262
263    // Estimate of number of frames that could be read successfully now.
264    // When a read() is actually attempted, the implementation is permitted to return a smaller or
265    // larger transfer count, however it will make a good faith effort to give an accurate estimate.
266    // Errors:
267    //  NEGOTIATE   (Re-)negotiation is needed.
268    //  OVERRUN     One or more frames were lost due to overrun, try again to read more recent data.
269    //  WOULD_BLOCK Determining how many frames can be read without blocking would itself block.
270    virtual ssize_t availableToRead() { return SSIZE_MAX; }
271
272    // Transfer data from source into single destination buffer.  Implies a copy.
273    // Inputs:
274    //  buffer  Non-NULL destination buffer owned by consumer.
275    //  count   Maximum number of frames to transfer.
276    //  readPTS The presentation time (on the LocalTime timeline) for which data
277    //          is being requested, or kInvalidPTS if not known.
278    // Return value:
279    //  > 0     Number of frames successfully transferred prior to first error.
280    //  = 0     Count was zero.
281    //  < 0     status_t error occurred prior to the first frame transfer.
282    // Errors:
283    //  NEGOTIATE   (Re-)negotiation is needed.
284    //  WOULD_BLOCK No frames can be transferred without blocking.
285    //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
286    //              One or more frames were lost due to overrun, try again to read more recent data.
287    virtual ssize_t read(void *buffer, size_t count, int64_t readPTS) = 0;
288
289    // Transfer data from source using a series of callbacks.  More suitable for zero-fill,
290    // synthesis, and non-contiguous transfers (e.g. circular buffer or readv).
291    // Inputs:
292    //  via     Callback function that the source will call as many times as needed to provide data.
293    //  total   Estimate of the number of frames the consumer desires.  This is an estimate,
294    //          and it can consume a different number of frames during the series of callbacks.
295    //  user    Arbitrary void * reserved for data consumer.
296    //  readPTS The presentation time (on the LocalTime timeline) for which data
297    //          is being requested, or kInvalidPTS if not known.
298    //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
299    //          Zero means no preference.  This parameter is a hint only, and may be ignored.
300    // Return value:
301    //  > 0     Total number of frames successfully transferred prior to first error.
302    //  = 0     Count was zero.
303    //  < 0     status_t error occurred prior to the first frame transfer.
304    // Errors:
305    //  NEGOTIATE   (Re-)negotiation is needed.
306    //  WOULD_BLOCK No frames can be transferred without blocking.
307    //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
308    //              One or more frames were lost due to overrun, try again to read more recent data.
309    //
310    // The 'via' callback is called by the data source as follows:
311    // Inputs:
312    //  user    Arbitrary void * reserved for data consumer.
313    //  dest    Non-NULL buffer owned by source that callback should consume data from,
314    //          up to a maximum of 'count' frames.
315    //  count   Maximum number of frames to transfer during this callback.
316    // Return value:
317    //  > 0     Number of frames successfully transferred during this callback prior to first error.
318    //  = 0     Count was zero.
319    //  < 0     status_t error occurred prior to the first frame transfer during this callback.
320    virtual ssize_t readVia(readVia_t via, size_t total, void *user,
321                            int64_t readPTS, size_t block = 0);
322
323    // Invoked asynchronously by corresponding sink when a new timestamp is available.
324    // Default implementation ignores the timestamp.
325    virtual void    onTimestamp(const AudioTimestamp& timestamp) { }
326
327protected:
328    NBAIO_Source(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0) { }
329    virtual ~NBAIO_Source() { }
330
331    // Implementations are free to ignore these if they don't need them
332    size_t  mFramesRead;
333};
334
335}   // namespace android
336
337#endif  // ANDROID_AUDIO_NBAIO_H
338