EffectBundle.h revision 02521e37c0494b83947c35160f3669de8adc9e5b
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_EFFECTBUNDLE_H_
18#define ANDROID_EFFECTBUNDLE_H_
19
20#include <audio_effects/effect_bassboost.h>
21#include <audio_effects/effect_equalizer.h>
22#include <audio_effects/effect_virtualizer.h>
23#include <LVM.h>
24#include <limits.h>
25
26#if __cplusplus
27extern "C" {
28#endif
29
30#define FIVEBAND_NUMBANDS          5
31#define MAX_NUM_BANDS              5
32#define MAX_CALL_SIZE              256
33#define LVM_MAX_SESSIONS           32
34#define LVM_UNUSED_SESSION         INT_MAX
35#define BASS_BOOST_CUP_LOAD_ARM9E  150    // Expressed in 0.1 MIPS
36#define VIRTUALIZER_CUP_LOAD_ARM9E 120    // Expressed in 0.1 MIPS
37#define EQUALIZER_CUP_LOAD_ARM9E   220    // Expressed in 0.1 MIPS
38#define VOLUME_CUP_LOAD_ARM9E      0      // Expressed in 0.1 MIPS
39#define BUNDLE_MEM_USAGE           25     // Expressed in kB
40//#define LVM_PCM
41
42#ifndef OPENSL_ES_H_
43static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
44                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
45const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
46#endif //OPENSL_ES_H_
47
48typedef enum
49{
50    LVM_BASS_BOOST,
51    LVM_VIRTUALIZER,
52    LVM_EQUALIZER,
53    LVM_VOLUME
54} lvm_effect_en;
55
56// Preset configuration.
57struct PresetConfig {
58    // Human-readable name.
59    const char * name;
60    // An array of size nBands where each element is a configuration for the
61    // corresponding band.
62    //const BandConfig * bandConfigs;
63};
64
65/* BundledEffectContext : One per session */
66struct BundledEffectContext{
67    LVM_Handle_t                    hInstance;                /* Instance handle */
68    int                             SessionNo;                /* Current session number */
69    int                             SessionId;                /* Current session id */
70    bool                            bVolumeEnabled;           /* Flag for Volume */
71    bool                            bEqualizerEnabled;        /* Flag for EQ */
72    bool                            bBassEnabled;             /* Flag for Bass */
73    bool                            bBassTempDisabled;        /* Flag for Bass to be re-enabled */
74    bool                            bVirtualizerEnabled;      /* Flag for Virtualizer */
75    bool                            bVirtualizerTempDisabled; /* Flag for effect to be re-enabled */
76    audio_devices_t                 nOutputDevice;            /* Output device for the effect */
77    audio_devices_t                 nVirtualizerForcedDevice; /* Forced device virtualization mode*/
78    int                             NumberEffectsEnabled;     /* Effects in this session */
79    int                             NumberEffectsCalled;      /* Effects called so far */
80    bool                            firstVolume;              /* No smoothing on first Vol change */
81    // Saved parameters for each effect */
82    // Bass Boost
83    int                             BassStrengthSaved;        /* Conversion between Get/Set */
84    // Equalizer
85    int                             CurPreset;                /* Current preset being used */
86    // Virtualzer
87    int                             VirtStrengthSaved;        /* Conversion between Get/Set */
88    // Volume
89    int                             levelSaved;     /* for when mute is set, level must be saved */
90    int                             positionSaved;
91    bool                            bMuteEnabled;   /* Must store as mute = -96dB level */
92    bool                            bStereoPositionEnabled;
93    LVM_Fs_en                       SampleRate;
94    int                             SamplesPerSecond;
95    int                             SamplesToExitCountEq;
96    int                             SamplesToExitCountBb;
97    int                             SamplesToExitCountVirt;
98    LVM_INT16                       *workBuffer;
99    int                             frameCount;
100    int32_t                         bandGaindB[FIVEBAND_NUMBANDS];
101    int                             volume;
102    #ifdef LVM_PCM
103    FILE                            *PcmInPtr;
104    FILE                            *PcmOutPtr;
105    #endif
106};
107
108/* SessionContext : One session */
109struct SessionContext{
110    bool                            bBundledEffectsEnabled;
111    bool                            bVolumeInstantiated;
112    bool                            bEqualizerInstantiated;
113    bool                            bBassInstantiated;
114    bool                            bVirtualizerInstantiated;
115    BundledEffectContext            *pBundledContext;
116};
117
118struct EffectContext{
119    const struct effect_interface_s *itfe;
120    effect_config_t                 config;
121    lvm_effect_en                   EffectType;
122    BundledEffectContext            *pBundledContext;
123};
124
125
126/* enumerated parameter settings for Volume effect */
127typedef enum
128{
129    VOLUME_PARAM_LEVEL,                       // type SLmillibel = typedef SLuint16 (set & get)
130    VOLUME_PARAM_MAXLEVEL,                    // type SLmillibel = typedef SLuint16 (get)
131    VOLUME_PARAM_MUTE,                        // type SLboolean  = typedef SLuint32 (set & get)
132    VOLUME_PARAM_ENABLESTEREOPOSITION,        // type SLboolean  = typedef SLuint32 (set & get)
133    VOLUME_PARAM_STEREOPOSITION,              // type SLpermille = typedef SLuint16 (set & get)
134} t_volume_params;
135
136static const int PRESET_CUSTOM = -1;
137
138static const uint32_t bandFreqRange[FIVEBAND_NUMBANDS][2] = {
139                                       {30000, 120000},
140                                       {120001, 460000},
141                                       {460001, 1800000},
142                                       {1800001, 7000000},
143                                       {7000001, 1}};
144
145//Note: If these frequencies change, please update LimitLevel values accordingly.
146static const LVM_UINT16  EQNB_5BandPresetsFrequencies[] = {
147                                       60,           /* Frequencies in Hz */
148                                       230,
149                                       910,
150                                       3600,
151                                       14000};
152
153static const LVM_UINT16 EQNB_5BandPresetsQFactors[] = {
154                                       96,               /* Q factor multiplied by 100 */
155                                       96,
156                                       96,
157                                       96,
158                                       96};
159
160static const LVM_INT16 EQNB_5BandNormalPresets[] = {
161                                       3, 0, 0, 0, 3,       /* Normal Preset */
162                                       8, 5, -3, 5, 6,      /* Classical Preset */
163                                       15, -6, 7, 13, 10,   /* Dance Preset */
164                                       0, 0, 0, 0, 0,       /* Flat Preset */
165                                       6, -2, -2, 6, -3,    /* Folk Preset */
166                                       8, -8, 13, -1, -4,   /* Heavy Metal Preset */
167                                       10, 6, -4, 5, 8,     /* Hip Hop Preset */
168                                       8, 5, -4, 5, 9,      /* Jazz Preset */
169                                      -6, 4, 9, 4, -5,      /* Pop Preset */
170                                       10, 6, -1, 8, 10};   /* Rock Preset */
171
172static const LVM_INT16 EQNB_5BandSoftPresets[] = {
173                                        3, 0, 0, 0, 3,      /* Normal Preset */
174                                        5, 3, -2, 4, 4,     /* Classical Preset */
175                                        6, 0, 2, 4, 1,      /* Dance Preset */
176                                        0, 0, 0, 0, 0,      /* Flat Preset */
177                                        3, 0, 0, 2, -1,     /* Folk Preset */
178                                        4, 1, 9, 3, 0,      /* Heavy Metal Preset */
179                                        5, 3, 0, 1, 3,      /* Hip Hop Preset */
180                                        4, 2, -2, 2, 5,     /* Jazz Preset */
181                                       -1, 2, 5, 1, -2,     /* Pop Preset */
182                                        5, 3, -1, 3, 5};    /* Rock Preset */
183
184static const PresetConfig gEqualizerPresets[] = {
185                                        {"Normal"},
186                                        {"Classical"},
187                                        {"Dance"},
188                                        {"Flat"},
189                                        {"Folk"},
190                                        {"Heavy Metal"},
191                                        {"Hip Hop"},
192                                        {"Jazz"},
193                                        {"Pop"},
194                                        {"Rock"}};
195
196/* The following tables have been computed using the actual levels measured by the output of
197 * white noise or pink noise (IEC268-1) for the EQ and BassBoost Effects. These are estimates of
198 * the actual energy that 'could' be present in the given band.
199 * If the frequency values in EQNB_5BandPresetsFrequencies change, these values might need to be
200 * updated.
201 */
202
203static const float LimitLevel_bandEnergyContribution[FIVEBAND_NUMBANDS] = {
204        5.0, 6.5, 6.45, 4.8, 1.7 };
205
206static const float LimitLevel_bassBoostEnergyContribution = 6.7;
207
208static const float LimitLevel_virtualizerContribution = 1.9;
209
210#if __cplusplus
211}  // extern "C"
212#endif
213
214
215#endif /*ANDROID_EFFECTBUNDLE_H_*/
216