AudioTrack.cpp revision 42a6f422c09ca6a960673e0e805ddf71a9b51bef
1/* 2** 3** Copyright 2007, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19//#define LOG_NDEBUG 0 20#define LOG_TAG "AudioTrack" 21 22#include <sys/resource.h> 23#include <audio_utils/primitives.h> 24#include <binder/IPCThreadState.h> 25#include <media/AudioTrack.h> 26#include <utils/Log.h> 27#include <private/media/AudioTrackShared.h> 28#include <media/IAudioFlinger.h> 29 30#define WAIT_PERIOD_MS 10 31#define WAIT_STREAM_END_TIMEOUT_SEC 120 32 33 34namespace android { 35// --------------------------------------------------------------------------- 36 37// static 38status_t AudioTrack::getMinFrameCount( 39 size_t* frameCount, 40 audio_stream_type_t streamType, 41 uint32_t sampleRate) 42{ 43 if (frameCount == NULL) { 44 return BAD_VALUE; 45 } 46 47 // default to 0 in case of error 48 *frameCount = 0; 49 50 // FIXME merge with similar code in createTrack_l(), except we're missing 51 // some information here that is available in createTrack_l(): 52 // audio_io_handle_t output 53 // audio_format_t format 54 // audio_channel_mask_t channelMask 55 // audio_output_flags_t flags 56 uint32_t afSampleRate; 57 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { 58 return NO_INIT; 59 } 60 size_t afFrameCount; 61 if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) { 62 return NO_INIT; 63 } 64 uint32_t afLatency; 65 if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) { 66 return NO_INIT; 67 } 68 69 // Ensure that buffer depth covers at least audio hardware latency 70 uint32_t minBufCount = afLatency / ((1000 * afFrameCount) / afSampleRate); 71 if (minBufCount < 2) { 72 minBufCount = 2; 73 } 74 75 *frameCount = (sampleRate == 0) ? afFrameCount * minBufCount : 76 afFrameCount * minBufCount * sampleRate / afSampleRate; 77 ALOGV("getMinFrameCount=%d: afFrameCount=%d, minBufCount=%d, afSampleRate=%d, afLatency=%d", 78 *frameCount, afFrameCount, minBufCount, afSampleRate, afLatency); 79 return NO_ERROR; 80} 81 82// --------------------------------------------------------------------------- 83 84AudioTrack::AudioTrack() 85 : mStatus(NO_INIT), 86 mIsTimed(false), 87 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 88 mPreviousSchedulingGroup(SP_DEFAULT) 89{ 90} 91 92AudioTrack::AudioTrack( 93 audio_stream_type_t streamType, 94 uint32_t sampleRate, 95 audio_format_t format, 96 audio_channel_mask_t channelMask, 97 int frameCount, 98 audio_output_flags_t flags, 99 callback_t cbf, 100 void* user, 101 int notificationFrames, 102 int sessionId, 103 transfer_type transferType, 104 const audio_offload_info_t *offloadInfo) 105 : mStatus(NO_INIT), 106 mIsTimed(false), 107 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 108 mPreviousSchedulingGroup(SP_DEFAULT) 109{ 110 mStatus = set(streamType, sampleRate, format, channelMask, 111 frameCount, flags, cbf, user, notificationFrames, 112 0 /*sharedBuffer*/, false /*threadCanCallJava*/, sessionId, transferType, offloadInfo); 113} 114 115AudioTrack::AudioTrack( 116 audio_stream_type_t streamType, 117 uint32_t sampleRate, 118 audio_format_t format, 119 audio_channel_mask_t channelMask, 120 const sp<IMemory>& sharedBuffer, 121 audio_output_flags_t flags, 122 callback_t cbf, 123 void* user, 124 int notificationFrames, 125 int sessionId, 126 transfer_type transferType, 127 const audio_offload_info_t *offloadInfo) 128 : mStatus(NO_INIT), 129 mIsTimed(false), 130 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 131 mPreviousSchedulingGroup(SP_DEFAULT) 132{ 133 mStatus = set(streamType, sampleRate, format, channelMask, 134 0 /*frameCount*/, flags, cbf, user, notificationFrames, 135 sharedBuffer, false /*threadCanCallJava*/, sessionId, transferType, offloadInfo); 136} 137 138AudioTrack::~AudioTrack() 139{ 140 if (mStatus == NO_ERROR) { 141 // Make sure that callback function exits in the case where 142 // it is looping on buffer full condition in obtainBuffer(). 143 // Otherwise the callback thread will never exit. 144 stop(); 145 if (mAudioTrackThread != 0) { 146 mProxy->interrupt(); 147 mAudioTrackThread->requestExit(); // see comment in AudioTrack.h 148 mAudioTrackThread->requestExitAndWait(); 149 mAudioTrackThread.clear(); 150 } 151 if (mAudioTrack != 0) { 152 mAudioTrack->asBinder()->unlinkToDeath(mDeathNotifier, this); 153 mAudioTrack.clear(); 154 } 155 IPCThreadState::self()->flushCommands(); 156 AudioSystem::releaseAudioSessionId(mSessionId); 157 } 158} 159 160status_t AudioTrack::set( 161 audio_stream_type_t streamType, 162 uint32_t sampleRate, 163 audio_format_t format, 164 audio_channel_mask_t channelMask, 165 int frameCountInt, 166 audio_output_flags_t flags, 167 callback_t cbf, 168 void* user, 169 int notificationFrames, 170 const sp<IMemory>& sharedBuffer, 171 bool threadCanCallJava, 172 int sessionId, 173 transfer_type transferType, 174 const audio_offload_info_t *offloadInfo) 175{ 176 switch (transferType) { 177 case TRANSFER_DEFAULT: 178 if (sharedBuffer != 0) { 179 transferType = TRANSFER_SHARED; 180 } else if (cbf == NULL || threadCanCallJava) { 181 transferType = TRANSFER_SYNC; 182 } else { 183 transferType = TRANSFER_CALLBACK; 184 } 185 break; 186 case TRANSFER_CALLBACK: 187 if (cbf == NULL || sharedBuffer != 0) { 188 ALOGE("Transfer type TRANSFER_CALLBACK but cbf == NULL || sharedBuffer != 0"); 189 return BAD_VALUE; 190 } 191 break; 192 case TRANSFER_OBTAIN: 193 case TRANSFER_SYNC: 194 if (sharedBuffer != 0) { 195 ALOGE("Transfer type TRANSFER_OBTAIN but sharedBuffer != 0"); 196 return BAD_VALUE; 197 } 198 break; 199 case TRANSFER_SHARED: 200 if (sharedBuffer == 0) { 201 ALOGE("Transfer type TRANSFER_SHARED but sharedBuffer == 0"); 202 return BAD_VALUE; 203 } 204 break; 205 default: 206 ALOGE("Invalid transfer type %d", transferType); 207 return BAD_VALUE; 208 } 209 mTransfer = transferType; 210 211 // FIXME "int" here is legacy and will be replaced by size_t later 212 if (frameCountInt < 0) { 213 ALOGE("Invalid frame count %d", frameCountInt); 214 return BAD_VALUE; 215 } 216 size_t frameCount = frameCountInt; 217 218 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), 219 sharedBuffer->size()); 220 221 ALOGV("set() streamType %d frameCount %u flags %04x", streamType, frameCount, flags); 222 223 AutoMutex lock(mLock); 224 225 if (mAudioTrack != 0) { 226 ALOGE("Track already in use"); 227 return INVALID_OPERATION; 228 } 229 230 mOutput = 0; 231 232 // handle default values first. 233 if (streamType == AUDIO_STREAM_DEFAULT) { 234 streamType = AUDIO_STREAM_MUSIC; 235 } 236 237 if (sampleRate == 0) { 238 uint32_t afSampleRate; 239 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { 240 return NO_INIT; 241 } 242 sampleRate = afSampleRate; 243 } 244 mSampleRate = sampleRate; 245 246 // these below should probably come from the audioFlinger too... 247 if (format == AUDIO_FORMAT_DEFAULT) { 248 format = AUDIO_FORMAT_PCM_16_BIT; 249 } 250 if (channelMask == 0) { 251 channelMask = AUDIO_CHANNEL_OUT_STEREO; 252 } 253 254 // validate parameters 255 if (!audio_is_valid_format(format)) { 256 ALOGE("Invalid format %d", format); 257 return BAD_VALUE; 258 } 259 260 // AudioFlinger does not currently support 8-bit data in shared memory 261 if (format == AUDIO_FORMAT_PCM_8_BIT && sharedBuffer != 0) { 262 ALOGE("8-bit data in shared memory is not supported"); 263 return BAD_VALUE; 264 } 265 266 // force direct flag if format is not linear PCM 267 // or offload was requested 268 if ((flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) 269 || !audio_is_linear_pcm(format)) { 270 ALOGV( (flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) 271 ? "Offload request, forcing to Direct Output" 272 : "Not linear PCM, forcing to Direct Output"); 273 flags = (audio_output_flags_t) 274 // FIXME why can't we allow direct AND fast? 275 ((flags | AUDIO_OUTPUT_FLAG_DIRECT) & ~AUDIO_OUTPUT_FLAG_FAST); 276 } 277 // only allow deep buffering for music stream type 278 if (streamType != AUDIO_STREAM_MUSIC) { 279 flags = (audio_output_flags_t)(flags &~AUDIO_OUTPUT_FLAG_DEEP_BUFFER); 280 } 281 282 if (!audio_is_output_channel(channelMask)) { 283 ALOGE("Invalid channel mask %#x", channelMask); 284 return BAD_VALUE; 285 } 286 mChannelMask = channelMask; 287 uint32_t channelCount = popcount(channelMask); 288 mChannelCount = channelCount; 289 290 if (audio_is_linear_pcm(format)) { 291 mFrameSize = channelCount * audio_bytes_per_sample(format); 292 mFrameSizeAF = channelCount * sizeof(int16_t); 293 } else { 294 mFrameSize = sizeof(uint8_t); 295 mFrameSizeAF = sizeof(uint8_t); 296 } 297 298 audio_io_handle_t output = AudioSystem::getOutput( 299 streamType, 300 sampleRate, format, channelMask, 301 flags, 302 offloadInfo); 303 304 if (output == 0) { 305 ALOGE("Could not get audio output for stream type %d", streamType); 306 return BAD_VALUE; 307 } 308 309 mVolume[LEFT] = 1.0f; 310 mVolume[RIGHT] = 1.0f; 311 mSendLevel = 0.0f; 312 mFrameCount = frameCount; 313 mReqFrameCount = frameCount; 314 mNotificationFramesReq = notificationFrames; 315 mNotificationFramesAct = 0; 316 mSessionId = sessionId; 317 mAuxEffectId = 0; 318 mFlags = flags; 319 mCbf = cbf; 320 321 if (cbf != NULL) { 322 mAudioTrackThread = new AudioTrackThread(*this, threadCanCallJava); 323 mAudioTrackThread->run("AudioTrack", ANDROID_PRIORITY_AUDIO, 0 /*stack*/); 324 } 325 326 // create the IAudioTrack 327 status_t status = createTrack_l(streamType, 328 sampleRate, 329 format, 330 frameCount, 331 flags, 332 sharedBuffer, 333 output, 334 0 /*epoch*/); 335 336 if (status != NO_ERROR) { 337 if (mAudioTrackThread != 0) { 338 mAudioTrackThread->requestExit(); // see comment in AudioTrack.h 339 mAudioTrackThread->requestExitAndWait(); 340 mAudioTrackThread.clear(); 341 } 342 //Use of direct and offloaded output streams is ref counted by audio policy manager. 343 // As getOutput was called above and resulted in an output stream to be opened, 344 // we need to release it. 345 AudioSystem::releaseOutput(output); 346 return status; 347 } 348 349 mStatus = NO_ERROR; 350 mStreamType = streamType; 351 mFormat = format; 352 mSharedBuffer = sharedBuffer; 353 mState = STATE_STOPPED; 354 mUserData = user; 355 mLoopPeriod = 0; 356 mMarkerPosition = 0; 357 mMarkerReached = false; 358 mNewPosition = 0; 359 mUpdatePeriod = 0; 360 AudioSystem::acquireAudioSessionId(mSessionId); 361 mSequence = 1; 362 mObservedSequence = mSequence; 363 mInUnderrun = false; 364 mOutput = output; 365 366 return NO_ERROR; 367} 368 369// ------------------------------------------------------------------------- 370 371status_t AudioTrack::start() 372{ 373 AutoMutex lock(mLock); 374 375 if (mState == STATE_ACTIVE) { 376 return INVALID_OPERATION; 377 } 378 379 mInUnderrun = true; 380 381 State previousState = mState; 382 if (previousState == STATE_PAUSED_STOPPING) { 383 mState = STATE_STOPPING; 384 } else { 385 mState = STATE_ACTIVE; 386 } 387 if (previousState == STATE_STOPPED || previousState == STATE_FLUSHED) { 388 // reset current position as seen by client to 0 389 mProxy->setEpoch(mProxy->getEpoch() - mProxy->getPosition()); 390 // force refresh of remaining frames by processAudioBuffer() as last 391 // write before stop could be partial. 392 mRefreshRemaining = true; 393 } 394 mNewPosition = mProxy->getPosition() + mUpdatePeriod; 395 int32_t flags = android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags); 396 397 sp<AudioTrackThread> t = mAudioTrackThread; 398 if (t != 0) { 399 if (previousState == STATE_STOPPING) { 400 mProxy->interrupt(); 401 } else { 402 t->resume(); 403 } 404 } else { 405 mPreviousPriority = getpriority(PRIO_PROCESS, 0); 406 get_sched_policy(0, &mPreviousSchedulingGroup); 407 androidSetThreadPriority(0, ANDROID_PRIORITY_AUDIO); 408 } 409 410 status_t status = NO_ERROR; 411 if (!(flags & CBLK_INVALID)) { 412 status = mAudioTrack->start(); 413 if (status == DEAD_OBJECT) { 414 flags |= CBLK_INVALID; 415 } 416 } 417 if (flags & CBLK_INVALID) { 418 status = restoreTrack_l("start"); 419 } 420 421 if (status != NO_ERROR) { 422 ALOGE("start() status %d", status); 423 mState = previousState; 424 if (t != 0) { 425 if (previousState != STATE_STOPPING) { 426 t->pause(); 427 } 428 } else { 429 setpriority(PRIO_PROCESS, 0, mPreviousPriority); 430 set_sched_policy(0, mPreviousSchedulingGroup); 431 } 432 } 433 434 return status; 435} 436 437void AudioTrack::stop() 438{ 439 AutoMutex lock(mLock); 440 // FIXME pause then stop should not be a nop 441 if (mState != STATE_ACTIVE) { 442 return; 443 } 444 445 if (isOffloaded()) { 446 mState = STATE_STOPPING; 447 } else { 448 mState = STATE_STOPPED; 449 } 450 451 mProxy->interrupt(); 452 mAudioTrack->stop(); 453 // the playback head position will reset to 0, so if a marker is set, we need 454 // to activate it again 455 mMarkerReached = false; 456#if 0 457 // Force flush if a shared buffer is used otherwise audioflinger 458 // will not stop before end of buffer is reached. 459 // It may be needed to make sure that we stop playback, likely in case looping is on. 460 if (mSharedBuffer != 0) { 461 flush_l(); 462 } 463#endif 464 465 sp<AudioTrackThread> t = mAudioTrackThread; 466 if (t != 0) { 467 if (!isOffloaded()) { 468 t->pause(); 469 } 470 } else { 471 setpriority(PRIO_PROCESS, 0, mPreviousPriority); 472 set_sched_policy(0, mPreviousSchedulingGroup); 473 } 474} 475 476bool AudioTrack::stopped() const 477{ 478 AutoMutex lock(mLock); 479 return mState != STATE_ACTIVE; 480} 481 482void AudioTrack::flush() 483{ 484 if (mSharedBuffer != 0) { 485 return; 486 } 487 AutoMutex lock(mLock); 488 if (mState == STATE_ACTIVE || mState == STATE_FLUSHED) { 489 return; 490 } 491 flush_l(); 492} 493 494void AudioTrack::flush_l() 495{ 496 ALOG_ASSERT(mState != STATE_ACTIVE); 497 498 // clear playback marker and periodic update counter 499 mMarkerPosition = 0; 500 mMarkerReached = false; 501 mUpdatePeriod = 0; 502 mRefreshRemaining = true; 503 504 mState = STATE_FLUSHED; 505 if (isOffloaded()) { 506 mProxy->interrupt(); 507 } 508 mProxy->flush(); 509 mAudioTrack->flush(); 510} 511 512void AudioTrack::pause() 513{ 514 AutoMutex lock(mLock); 515 if (mState == STATE_ACTIVE) { 516 mState = STATE_PAUSED; 517 } else if (mState == STATE_STOPPING) { 518 mState = STATE_PAUSED_STOPPING; 519 } else { 520 return; 521 } 522 mProxy->interrupt(); 523 mAudioTrack->pause(); 524} 525 526status_t AudioTrack::setVolume(float left, float right) 527{ 528 if (left < 0.0f || left > 1.0f || right < 0.0f || right > 1.0f) { 529 return BAD_VALUE; 530 } 531 532 AutoMutex lock(mLock); 533 mVolume[LEFT] = left; 534 mVolume[RIGHT] = right; 535 536 mProxy->setVolumeLR((uint32_t(uint16_t(right * 0x1000)) << 16) | uint16_t(left * 0x1000)); 537 538 return NO_ERROR; 539} 540 541status_t AudioTrack::setVolume(float volume) 542{ 543 return setVolume(volume, volume); 544} 545 546status_t AudioTrack::setAuxEffectSendLevel(float level) 547{ 548 if (level < 0.0f || level > 1.0f) { 549 return BAD_VALUE; 550 } 551 552 AutoMutex lock(mLock); 553 mSendLevel = level; 554 mProxy->setSendLevel(level); 555 556 return NO_ERROR; 557} 558 559void AudioTrack::getAuxEffectSendLevel(float* level) const 560{ 561 if (level != NULL) { 562 *level = mSendLevel; 563 } 564} 565 566status_t AudioTrack::setSampleRate(uint32_t rate) 567{ 568 if (mIsTimed || isOffloaded()) { 569 return INVALID_OPERATION; 570 } 571 572 uint32_t afSamplingRate; 573 if (AudioSystem::getOutputSamplingRate(&afSamplingRate, mStreamType) != NO_ERROR) { 574 return NO_INIT; 575 } 576 // Resampler implementation limits input sampling rate to 2 x output sampling rate. 577 if (rate == 0 || rate > afSamplingRate*2 ) { 578 return BAD_VALUE; 579 } 580 581 AutoMutex lock(mLock); 582 mSampleRate = rate; 583 mProxy->setSampleRate(rate); 584 585 return NO_ERROR; 586} 587 588uint32_t AudioTrack::getSampleRate() const 589{ 590 if (mIsTimed) { 591 return 0; 592 } 593 594 AutoMutex lock(mLock); 595 return mSampleRate; 596} 597 598status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount) 599{ 600 if (mSharedBuffer == 0 || mIsTimed || isOffloaded()) { 601 return INVALID_OPERATION; 602 } 603 604 if (loopCount == 0) { 605 ; 606 } else if (loopCount >= -1 && loopStart < loopEnd && loopEnd <= mFrameCount && 607 loopEnd - loopStart >= MIN_LOOP) { 608 ; 609 } else { 610 return BAD_VALUE; 611 } 612 613 AutoMutex lock(mLock); 614 // See setPosition() regarding setting parameters such as loop points or position while active 615 if (mState == STATE_ACTIVE) { 616 return INVALID_OPERATION; 617 } 618 setLoop_l(loopStart, loopEnd, loopCount); 619 return NO_ERROR; 620} 621 622void AudioTrack::setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount) 623{ 624 // FIXME If setting a loop also sets position to start of loop, then 625 // this is correct. Otherwise it should be removed. 626 mNewPosition = mProxy->getPosition() + mUpdatePeriod; 627 mLoopPeriod = loopCount != 0 ? loopEnd - loopStart : 0; 628 mStaticProxy->setLoop(loopStart, loopEnd, loopCount); 629} 630 631status_t AudioTrack::setMarkerPosition(uint32_t marker) 632{ 633 // The only purpose of setting marker position is to get a callback 634 if (mCbf == NULL || isOffloaded()) { 635 return INVALID_OPERATION; 636 } 637 638 AutoMutex lock(mLock); 639 mMarkerPosition = marker; 640 mMarkerReached = false; 641 642 return NO_ERROR; 643} 644 645status_t AudioTrack::getMarkerPosition(uint32_t *marker) const 646{ 647 if (isOffloaded()) { 648 return INVALID_OPERATION; 649 } 650 if (marker == NULL) { 651 return BAD_VALUE; 652 } 653 654 AutoMutex lock(mLock); 655 *marker = mMarkerPosition; 656 657 return NO_ERROR; 658} 659 660status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod) 661{ 662 // The only purpose of setting position update period is to get a callback 663 if (mCbf == NULL || isOffloaded()) { 664 return INVALID_OPERATION; 665 } 666 667 AutoMutex lock(mLock); 668 mNewPosition = mProxy->getPosition() + updatePeriod; 669 mUpdatePeriod = updatePeriod; 670 return NO_ERROR; 671} 672 673status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod) const 674{ 675 if (isOffloaded()) { 676 return INVALID_OPERATION; 677 } 678 if (updatePeriod == NULL) { 679 return BAD_VALUE; 680 } 681 682 AutoMutex lock(mLock); 683 *updatePeriod = mUpdatePeriod; 684 685 return NO_ERROR; 686} 687 688status_t AudioTrack::setPosition(uint32_t position) 689{ 690 if (mSharedBuffer == 0 || mIsTimed || isOffloaded()) { 691 return INVALID_OPERATION; 692 } 693 if (position > mFrameCount) { 694 return BAD_VALUE; 695 } 696 697 AutoMutex lock(mLock); 698 // Currently we require that the player is inactive before setting parameters such as position 699 // or loop points. Otherwise, there could be a race condition: the application could read the 700 // current position, compute a new position or loop parameters, and then set that position or 701 // loop parameters but it would do the "wrong" thing since the position has continued to advance 702 // in the mean time. If we ever provide a sequencer in server, we could allow a way for the app 703 // to specify how it wants to handle such scenarios. 704 if (mState == STATE_ACTIVE) { 705 return INVALID_OPERATION; 706 } 707 mNewPosition = mProxy->getPosition() + mUpdatePeriod; 708 mLoopPeriod = 0; 709 // FIXME Check whether loops and setting position are incompatible in old code. 710 // If we use setLoop for both purposes we lose the capability to set the position while looping. 711 mStaticProxy->setLoop(position, mFrameCount, 0); 712 713 return NO_ERROR; 714} 715 716status_t AudioTrack::getPosition(uint32_t *position) const 717{ 718 if (position == NULL) { 719 return BAD_VALUE; 720 } 721 722 AutoMutex lock(mLock); 723 if (isOffloaded()) { 724 uint32_t dspFrames = 0; 725 726 if (mOutput != 0) { 727 uint32_t halFrames; 728 AudioSystem::getRenderPosition(mOutput, &halFrames, &dspFrames); 729 } 730 *position = dspFrames; 731 } else { 732 // IAudioTrack::stop() isn't synchronous; we don't know when presentation completes 733 *position = (mState == STATE_STOPPED || mState == STATE_FLUSHED) ? 0 : 734 mProxy->getPosition(); 735 } 736 return NO_ERROR; 737} 738 739status_t AudioTrack::getBufferPosition(size_t *position) 740{ 741 if (mSharedBuffer == 0 || mIsTimed) { 742 return INVALID_OPERATION; 743 } 744 if (position == NULL) { 745 return BAD_VALUE; 746 } 747 748 AutoMutex lock(mLock); 749 *position = mStaticProxy->getBufferPosition(); 750 return NO_ERROR; 751} 752 753status_t AudioTrack::reload() 754{ 755 if (mSharedBuffer == 0 || mIsTimed || isOffloaded()) { 756 return INVALID_OPERATION; 757 } 758 759 AutoMutex lock(mLock); 760 // See setPosition() regarding setting parameters such as loop points or position while active 761 if (mState == STATE_ACTIVE) { 762 return INVALID_OPERATION; 763 } 764 mNewPosition = mUpdatePeriod; 765 mLoopPeriod = 0; 766 // FIXME The new code cannot reload while keeping a loop specified. 767 // Need to check how the old code handled this, and whether it's a significant change. 768 mStaticProxy->setLoop(0, mFrameCount, 0); 769 return NO_ERROR; 770} 771 772audio_io_handle_t AudioTrack::getOutput() 773{ 774 AutoMutex lock(mLock); 775 return mOutput; 776} 777 778// must be called with mLock held 779audio_io_handle_t AudioTrack::getOutput_l() 780{ 781 if (mOutput) { 782 return mOutput; 783 } else { 784 return AudioSystem::getOutput(mStreamType, 785 mSampleRate, mFormat, mChannelMask, mFlags); 786 } 787} 788 789status_t AudioTrack::attachAuxEffect(int effectId) 790{ 791 AutoMutex lock(mLock); 792 status_t status = mAudioTrack->attachAuxEffect(effectId); 793 if (status == NO_ERROR) { 794 mAuxEffectId = effectId; 795 } 796 return status; 797} 798 799// ------------------------------------------------------------------------- 800 801// must be called with mLock held 802status_t AudioTrack::createTrack_l( 803 audio_stream_type_t streamType, 804 uint32_t sampleRate, 805 audio_format_t format, 806 size_t frameCount, 807 audio_output_flags_t flags, 808 const sp<IMemory>& sharedBuffer, 809 audio_io_handle_t output, 810 size_t epoch) 811{ 812 status_t status; 813 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); 814 if (audioFlinger == 0) { 815 ALOGE("Could not get audioflinger"); 816 return NO_INIT; 817 } 818 819 uint32_t afLatency; 820 if ((status = AudioSystem::getLatency(output, streamType, &afLatency)) != NO_ERROR) { 821 ALOGE("getLatency(%d) failed status %d", output, status); 822 return NO_INIT; 823 } 824 825 // Client decides whether the track is TIMED (see below), but can only express a preference 826 // for FAST. Server will perform additional tests. 827 if ((flags & AUDIO_OUTPUT_FLAG_FAST) && !( 828 // either of these use cases: 829 // use case 1: shared buffer 830 (sharedBuffer != 0) || 831 // use case 2: callback handler 832 (mCbf != NULL))) { 833 ALOGW("AUDIO_OUTPUT_FLAG_FAST denied by client"); 834 // once denied, do not request again if IAudioTrack is re-created 835 flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST); 836 mFlags = flags; 837 } 838 ALOGV("createTrack_l() output %d afLatency %d", output, afLatency); 839 840 mNotificationFramesAct = mNotificationFramesReq; 841 842 if (!audio_is_linear_pcm(format)) { 843 844 if (sharedBuffer != 0) { 845 // Same comment as below about ignoring frameCount parameter for set() 846 frameCount = sharedBuffer->size(); 847 } else if (frameCount == 0) { 848 size_t afFrameCount; 849 status = AudioSystem::getFrameCount(output, streamType, &afFrameCount); 850 if (status != NO_ERROR) { 851 ALOGE("getFrameCount(output=%d, streamType=%d) status %d", output, streamType, 852 status); 853 return NO_INIT; 854 } 855 frameCount = afFrameCount; 856 } 857 if (mNotificationFramesAct != frameCount) { 858 mNotificationFramesAct = frameCount; 859 } 860 } else if (sharedBuffer != 0) { 861 862 // Ensure that buffer alignment matches channel count 863 // 8-bit data in shared memory is not currently supported by AudioFlinger 864 size_t alignment = /* format == AUDIO_FORMAT_PCM_8_BIT ? 1 : */ 2; 865 if (mChannelCount > 1) { 866 // More than 2 channels does not require stronger alignment than stereo 867 alignment <<= 1; 868 } 869 if (((size_t)sharedBuffer->pointer() & (alignment - 1)) != 0) { 870 ALOGE("Invalid buffer alignment: address %p, channel count %u", 871 sharedBuffer->pointer(), mChannelCount); 872 return BAD_VALUE; 873 } 874 875 // When initializing a shared buffer AudioTrack via constructors, 876 // there's no frameCount parameter. 877 // But when initializing a shared buffer AudioTrack via set(), 878 // there _is_ a frameCount parameter. We silently ignore it. 879 frameCount = sharedBuffer->size()/mChannelCount/sizeof(int16_t); 880 881 } else if (!(flags & AUDIO_OUTPUT_FLAG_FAST)) { 882 883 // FIXME move these calculations and associated checks to server 884 uint32_t afSampleRate; 885 status = AudioSystem::getSamplingRate(output, streamType, &afSampleRate); 886 if (status != NO_ERROR) { 887 ALOGE("getSamplingRate(output=%d, streamType=%d) status %d", output, streamType, 888 status); 889 return NO_INIT; 890 } 891 size_t afFrameCount; 892 status = AudioSystem::getFrameCount(output, streamType, &afFrameCount); 893 if (status != NO_ERROR) { 894 ALOGE("getFrameCount(output=%d, streamType=%d) status %d", output, streamType, status); 895 return NO_INIT; 896 } 897 898 // Ensure that buffer depth covers at least audio hardware latency 899 uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate); 900 ALOGV("afFrameCount=%d, minBufCount=%d, afSampleRate=%u, afLatency=%d", 901 afFrameCount, minBufCount, afSampleRate, afLatency); 902 if (minBufCount <= 2) { 903 minBufCount = sampleRate == afSampleRate ? 2 : 3; 904 } 905 906 size_t minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate; 907 ALOGV("minFrameCount: %u, afFrameCount=%d, minBufCount=%d, sampleRate=%u, afSampleRate=%u" 908 ", afLatency=%d", 909 minFrameCount, afFrameCount, minBufCount, sampleRate, afSampleRate, afLatency); 910 911 if (frameCount == 0) { 912 frameCount = minFrameCount; 913 } 914 // Make sure that application is notified with sufficient margin 915 // before underrun 916 if (mNotificationFramesAct == 0 || mNotificationFramesAct > frameCount/2) { 917 mNotificationFramesAct = frameCount/2; 918 } 919 if (frameCount < minFrameCount) { 920 // not ALOGW because it happens all the time when playing key clicks over A2DP 921 ALOGV("Minimum buffer size corrected from %d to %d", 922 frameCount, minFrameCount); 923 frameCount = minFrameCount; 924 } 925 926 } else { 927 // For fast tracks, the frame count calculations and checks are done by server 928 } 929 930 IAudioFlinger::track_flags_t trackFlags = IAudioFlinger::TRACK_DEFAULT; 931 if (mIsTimed) { 932 trackFlags |= IAudioFlinger::TRACK_TIMED; 933 } 934 935 pid_t tid = -1; 936 if (flags & AUDIO_OUTPUT_FLAG_FAST) { 937 trackFlags |= IAudioFlinger::TRACK_FAST; 938 if (mAudioTrackThread != 0) { 939 tid = mAudioTrackThread->getTid(); 940 } 941 } 942 943 if (flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) { 944 trackFlags |= IAudioFlinger::TRACK_OFFLOAD; 945 } 946 947 sp<IAudioTrack> track = audioFlinger->createTrack(streamType, 948 sampleRate, 949 // AudioFlinger only sees 16-bit PCM 950 format == AUDIO_FORMAT_PCM_8_BIT ? 951 AUDIO_FORMAT_PCM_16_BIT : format, 952 mChannelMask, 953 frameCount, 954 &trackFlags, 955 sharedBuffer, 956 output, 957 tid, 958 &mSessionId, 959 mName, 960 &status); 961 962 if (track == 0) { 963 ALOGE("AudioFlinger could not create track, status: %d", status); 964 return status; 965 } 966 sp<IMemory> iMem = track->getCblk(); 967 if (iMem == 0) { 968 ALOGE("Could not get control block"); 969 return NO_INIT; 970 } 971 if (mAudioTrack != 0) { 972 mAudioTrack->asBinder()->unlinkToDeath(mDeathNotifier, this); 973 mDeathNotifier.clear(); 974 } 975 mAudioTrack = track; 976 mCblkMemory = iMem; 977 audio_track_cblk_t* cblk = static_cast<audio_track_cblk_t*>(iMem->pointer()); 978 mCblk = cblk; 979 size_t temp = cblk->frameCount_; 980 if (temp < frameCount || (frameCount == 0 && temp == 0)) { 981 // In current design, AudioTrack client checks and ensures frame count validity before 982 // passing it to AudioFlinger so AudioFlinger should not return a different value except 983 // for fast track as it uses a special method of assigning frame count. 984 ALOGW("Requested frameCount %u but received frameCount %u", frameCount, temp); 985 } 986 frameCount = temp; 987 mAwaitBoost = false; 988 if (flags & AUDIO_OUTPUT_FLAG_FAST) { 989 if (trackFlags & IAudioFlinger::TRACK_FAST) { 990 ALOGV("AUDIO_OUTPUT_FLAG_FAST successful; frameCount %u", frameCount); 991 mAwaitBoost = true; 992 if (sharedBuffer == 0) { 993 // double-buffering is not required for fast tracks, due to tighter scheduling 994 if (mNotificationFramesAct == 0 || mNotificationFramesAct > frameCount) { 995 mNotificationFramesAct = frameCount; 996 } 997 } 998 } else { 999 ALOGV("AUDIO_OUTPUT_FLAG_FAST denied by server; frameCount %u", frameCount); 1000 // once denied, do not request again if IAudioTrack is re-created 1001 flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST); 1002 mFlags = flags; 1003 if (sharedBuffer == 0) { 1004 if (mNotificationFramesAct == 0 || mNotificationFramesAct > frameCount/2) { 1005 mNotificationFramesAct = frameCount/2; 1006 } 1007 } 1008 } 1009 } 1010 if (flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) { 1011 if (trackFlags & IAudioFlinger::TRACK_OFFLOAD) { 1012 ALOGV("AUDIO_OUTPUT_FLAG_OFFLOAD successful"); 1013 } else { 1014 ALOGW("AUDIO_OUTPUT_FLAG_OFFLOAD denied by server"); 1015 flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD); 1016 mFlags = flags; 1017 return NO_INIT; 1018 } 1019 } 1020 1021 mRefreshRemaining = true; 1022 1023 // Starting address of buffers in shared memory. If there is a shared buffer, buffers 1024 // is the value of pointer() for the shared buffer, otherwise buffers points 1025 // immediately after the control block. This address is for the mapping within client 1026 // address space. AudioFlinger::TrackBase::mBuffer is for the server address space. 1027 void* buffers; 1028 if (sharedBuffer == 0) { 1029 buffers = (char*)cblk + sizeof(audio_track_cblk_t); 1030 } else { 1031 buffers = sharedBuffer->pointer(); 1032 } 1033 1034 mAudioTrack->attachAuxEffect(mAuxEffectId); 1035 // FIXME don't believe this lie 1036 mLatency = afLatency + (1000*frameCount) / sampleRate; 1037 mFrameCount = frameCount; 1038 // If IAudioTrack is re-created, don't let the requested frameCount 1039 // decrease. This can confuse clients that cache frameCount(). 1040 if (frameCount > mReqFrameCount) { 1041 mReqFrameCount = frameCount; 1042 } 1043 1044 // update proxy 1045 if (sharedBuffer == 0) { 1046 mStaticProxy.clear(); 1047 mProxy = new AudioTrackClientProxy(cblk, buffers, frameCount, mFrameSizeAF); 1048 } else { 1049 mStaticProxy = new StaticAudioTrackClientProxy(cblk, buffers, frameCount, mFrameSizeAF); 1050 mProxy = mStaticProxy; 1051 } 1052 mProxy->setVolumeLR((uint32_t(uint16_t(mVolume[RIGHT] * 0x1000)) << 16) | 1053 uint16_t(mVolume[LEFT] * 0x1000)); 1054 mProxy->setSendLevel(mSendLevel); 1055 mProxy->setSampleRate(mSampleRate); 1056 mProxy->setEpoch(epoch); 1057 mProxy->setMinimum(mNotificationFramesAct); 1058 1059 mDeathNotifier = new DeathNotifier(this); 1060 mAudioTrack->asBinder()->linkToDeath(mDeathNotifier, this); 1061 1062 return NO_ERROR; 1063} 1064 1065status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount) 1066{ 1067 if (audioBuffer == NULL) { 1068 return BAD_VALUE; 1069 } 1070 if (mTransfer != TRANSFER_OBTAIN) { 1071 audioBuffer->frameCount = 0; 1072 audioBuffer->size = 0; 1073 audioBuffer->raw = NULL; 1074 return INVALID_OPERATION; 1075 } 1076 1077 const struct timespec *requested; 1078 if (waitCount == -1) { 1079 requested = &ClientProxy::kForever; 1080 } else if (waitCount == 0) { 1081 requested = &ClientProxy::kNonBlocking; 1082 } else if (waitCount > 0) { 1083 long long ms = WAIT_PERIOD_MS * (long long) waitCount; 1084 struct timespec timeout; 1085 timeout.tv_sec = ms / 1000; 1086 timeout.tv_nsec = (int) (ms % 1000) * 1000000; 1087 requested = &timeout; 1088 } else { 1089 ALOGE("%s invalid waitCount %d", __func__, waitCount); 1090 requested = NULL; 1091 } 1092 return obtainBuffer(audioBuffer, requested); 1093} 1094 1095status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, const struct timespec *requested, 1096 struct timespec *elapsed, size_t *nonContig) 1097{ 1098 // previous and new IAudioTrack sequence numbers are used to detect track re-creation 1099 uint32_t oldSequence = 0; 1100 uint32_t newSequence; 1101 1102 Proxy::Buffer buffer; 1103 status_t status = NO_ERROR; 1104 1105 static const int32_t kMaxTries = 5; 1106 int32_t tryCounter = kMaxTries; 1107 1108 do { 1109 // obtainBuffer() is called with mutex unlocked, so keep extra references to these fields to 1110 // keep them from going away if another thread re-creates the track during obtainBuffer() 1111 sp<AudioTrackClientProxy> proxy; 1112 sp<IMemory> iMem; 1113 1114 { // start of lock scope 1115 AutoMutex lock(mLock); 1116 1117 newSequence = mSequence; 1118 // did previous obtainBuffer() fail due to media server death or voluntary invalidation? 1119 if (status == DEAD_OBJECT) { 1120 // re-create track, unless someone else has already done so 1121 if (newSequence == oldSequence) { 1122 status = restoreTrack_l("obtainBuffer"); 1123 if (status != NO_ERROR) { 1124 buffer.mFrameCount = 0; 1125 buffer.mRaw = NULL; 1126 buffer.mNonContig = 0; 1127 break; 1128 } 1129 } 1130 } 1131 oldSequence = newSequence; 1132 1133 // Keep the extra references 1134 proxy = mProxy; 1135 iMem = mCblkMemory; 1136 1137 if (mState == STATE_STOPPING) { 1138 status = -EINTR; 1139 buffer.mFrameCount = 0; 1140 buffer.mRaw = NULL; 1141 buffer.mNonContig = 0; 1142 break; 1143 } 1144 1145 // Non-blocking if track is stopped or paused 1146 if (mState != STATE_ACTIVE) { 1147 requested = &ClientProxy::kNonBlocking; 1148 } 1149 1150 } // end of lock scope 1151 1152 buffer.mFrameCount = audioBuffer->frameCount; 1153 // FIXME starts the requested timeout and elapsed over from scratch 1154 status = proxy->obtainBuffer(&buffer, requested, elapsed); 1155 1156 } while ((status == DEAD_OBJECT) && (tryCounter-- > 0)); 1157 1158 audioBuffer->frameCount = buffer.mFrameCount; 1159 audioBuffer->size = buffer.mFrameCount * mFrameSizeAF; 1160 audioBuffer->raw = buffer.mRaw; 1161 if (nonContig != NULL) { 1162 *nonContig = buffer.mNonContig; 1163 } 1164 return status; 1165} 1166 1167void AudioTrack::releaseBuffer(Buffer* audioBuffer) 1168{ 1169 if (mTransfer == TRANSFER_SHARED) { 1170 return; 1171 } 1172 1173 size_t stepCount = audioBuffer->size / mFrameSizeAF; 1174 if (stepCount == 0) { 1175 return; 1176 } 1177 1178 Proxy::Buffer buffer; 1179 buffer.mFrameCount = stepCount; 1180 buffer.mRaw = audioBuffer->raw; 1181 1182 AutoMutex lock(mLock); 1183 mInUnderrun = false; 1184 mProxy->releaseBuffer(&buffer); 1185 1186 // restart track if it was disabled by audioflinger due to previous underrun 1187 if (mState == STATE_ACTIVE) { 1188 audio_track_cblk_t* cblk = mCblk; 1189 if (android_atomic_and(~CBLK_DISABLED, &cblk->mFlags) & CBLK_DISABLED) { 1190 ALOGW("releaseBuffer() track %p name=%s disabled due to previous underrun, restarting", 1191 this, mName.string()); 1192 // FIXME ignoring status 1193 mAudioTrack->start(); 1194 } 1195 } 1196} 1197 1198// ------------------------------------------------------------------------- 1199 1200ssize_t AudioTrack::write(const void* buffer, size_t userSize) 1201{ 1202 if (mTransfer != TRANSFER_SYNC || mIsTimed) { 1203 return INVALID_OPERATION; 1204 } 1205 1206 if (ssize_t(userSize) < 0 || (buffer == NULL && userSize != 0)) { 1207 // Sanity-check: user is most-likely passing an error code, and it would 1208 // make the return value ambiguous (actualSize vs error). 1209 ALOGE("AudioTrack::write(buffer=%p, size=%u (%d)", buffer, userSize, userSize); 1210 return BAD_VALUE; 1211 } 1212 1213 size_t written = 0; 1214 Buffer audioBuffer; 1215 1216 while (userSize >= mFrameSize) { 1217 audioBuffer.frameCount = userSize / mFrameSize; 1218 1219 status_t err = obtainBuffer(&audioBuffer, &ClientProxy::kForever); 1220 if (err < 0) { 1221 if (written > 0) { 1222 break; 1223 } 1224 return ssize_t(err); 1225 } 1226 1227 size_t toWrite; 1228 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { 1229 // Divide capacity by 2 to take expansion into account 1230 toWrite = audioBuffer.size >> 1; 1231 memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) buffer, toWrite); 1232 } else { 1233 toWrite = audioBuffer.size; 1234 memcpy(audioBuffer.i8, buffer, toWrite); 1235 } 1236 buffer = ((const char *) buffer) + toWrite; 1237 userSize -= toWrite; 1238 written += toWrite; 1239 1240 releaseBuffer(&audioBuffer); 1241 } 1242 1243 return written; 1244} 1245 1246// ------------------------------------------------------------------------- 1247 1248TimedAudioTrack::TimedAudioTrack() { 1249 mIsTimed = true; 1250} 1251 1252status_t TimedAudioTrack::allocateTimedBuffer(size_t size, sp<IMemory>* buffer) 1253{ 1254 AutoMutex lock(mLock); 1255 status_t result = UNKNOWN_ERROR; 1256 1257#if 1 1258 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed 1259 // while we are accessing the cblk 1260 sp<IAudioTrack> audioTrack = mAudioTrack; 1261 sp<IMemory> iMem = mCblkMemory; 1262#endif 1263 1264 // If the track is not invalid already, try to allocate a buffer. alloc 1265 // fails indicating that the server is dead, flag the track as invalid so 1266 // we can attempt to restore in just a bit. 1267 audio_track_cblk_t* cblk = mCblk; 1268 if (!(cblk->mFlags & CBLK_INVALID)) { 1269 result = mAudioTrack->allocateTimedBuffer(size, buffer); 1270 if (result == DEAD_OBJECT) { 1271 android_atomic_or(CBLK_INVALID, &cblk->mFlags); 1272 } 1273 } 1274 1275 // If the track is invalid at this point, attempt to restore it. and try the 1276 // allocation one more time. 1277 if (cblk->mFlags & CBLK_INVALID) { 1278 result = restoreTrack_l("allocateTimedBuffer"); 1279 1280 if (result == NO_ERROR) { 1281 result = mAudioTrack->allocateTimedBuffer(size, buffer); 1282 } 1283 } 1284 1285 return result; 1286} 1287 1288status_t TimedAudioTrack::queueTimedBuffer(const sp<IMemory>& buffer, 1289 int64_t pts) 1290{ 1291 status_t status = mAudioTrack->queueTimedBuffer(buffer, pts); 1292 { 1293 AutoMutex lock(mLock); 1294 audio_track_cblk_t* cblk = mCblk; 1295 // restart track if it was disabled by audioflinger due to previous underrun 1296 if (buffer->size() != 0 && status == NO_ERROR && 1297 (mState == STATE_ACTIVE) && (cblk->mFlags & CBLK_DISABLED)) { 1298 android_atomic_and(~CBLK_DISABLED, &cblk->mFlags); 1299 ALOGW("queueTimedBuffer() track %p disabled, restarting", this); 1300 // FIXME ignoring status 1301 mAudioTrack->start(); 1302 } 1303 } 1304 return status; 1305} 1306 1307status_t TimedAudioTrack::setMediaTimeTransform(const LinearTransform& xform, 1308 TargetTimeline target) 1309{ 1310 return mAudioTrack->setMediaTimeTransform(xform, target); 1311} 1312 1313// ------------------------------------------------------------------------- 1314 1315nsecs_t AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread) 1316{ 1317 // Currently the AudioTrack thread is not created if there are no callbacks. 1318 // Would it ever make sense to run the thread, even without callbacks? 1319 // If so, then replace this by checks at each use for mCbf != NULL. 1320 LOG_ALWAYS_FATAL_IF(mCblk == NULL); 1321 1322 mLock.lock(); 1323 if (mAwaitBoost) { 1324 mAwaitBoost = false; 1325 mLock.unlock(); 1326 static const int32_t kMaxTries = 5; 1327 int32_t tryCounter = kMaxTries; 1328 uint32_t pollUs = 10000; 1329 do { 1330 int policy = sched_getscheduler(0); 1331 if (policy == SCHED_FIFO || policy == SCHED_RR) { 1332 break; 1333 } 1334 usleep(pollUs); 1335 pollUs <<= 1; 1336 } while (tryCounter-- > 0); 1337 if (tryCounter < 0) { 1338 ALOGE("did not receive expected priority boost on time"); 1339 } 1340 // Run again immediately 1341 return 0; 1342 } 1343 1344 // Can only reference mCblk while locked 1345 int32_t flags = android_atomic_and( 1346 ~(CBLK_UNDERRUN | CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL | CBLK_BUFFER_END), &mCblk->mFlags); 1347 1348 // Check for track invalidation 1349 if (flags & CBLK_INVALID) { 1350 // for offloaded tracks restoreTrack_l() will just update the sequence and clear 1351 // AudioSystem cache. We should not exit here but after calling the callback so 1352 // that the upper layers can recreate the track 1353 if (!isOffloaded() || (mSequence == mObservedSequence)) { 1354 status_t status = restoreTrack_l("processAudioBuffer"); 1355 mLock.unlock(); 1356 // Run again immediately, but with a new IAudioTrack 1357 return 0; 1358 } 1359 } 1360 1361 bool waitStreamEnd = mState == STATE_STOPPING; 1362 bool active = mState == STATE_ACTIVE; 1363 1364 // Manage underrun callback, must be done under lock to avoid race with releaseBuffer() 1365 bool newUnderrun = false; 1366 if (flags & CBLK_UNDERRUN) { 1367#if 0 1368 // Currently in shared buffer mode, when the server reaches the end of buffer, 1369 // the track stays active in continuous underrun state. It's up to the application 1370 // to pause or stop the track, or set the position to a new offset within buffer. 1371 // This was some experimental code to auto-pause on underrun. Keeping it here 1372 // in "if 0" so we can re-visit this if we add a real sequencer for shared memory content. 1373 if (mTransfer == TRANSFER_SHARED) { 1374 mState = STATE_PAUSED; 1375 active = false; 1376 } 1377#endif 1378 if (!mInUnderrun) { 1379 mInUnderrun = true; 1380 newUnderrun = true; 1381 } 1382 } 1383 1384 // Get current position of server 1385 size_t position = mProxy->getPosition(); 1386 1387 // Manage marker callback 1388 bool markerReached = false; 1389 size_t markerPosition = mMarkerPosition; 1390 // FIXME fails for wraparound, need 64 bits 1391 if (!mMarkerReached && (markerPosition > 0) && (position >= markerPosition)) { 1392 mMarkerReached = markerReached = true; 1393 } 1394 1395 // Determine number of new position callback(s) that will be needed, while locked 1396 size_t newPosCount = 0; 1397 size_t newPosition = mNewPosition; 1398 size_t updatePeriod = mUpdatePeriod; 1399 // FIXME fails for wraparound, need 64 bits 1400 if (updatePeriod > 0 && position >= newPosition) { 1401 newPosCount = ((position - newPosition) / updatePeriod) + 1; 1402 mNewPosition += updatePeriod * newPosCount; 1403 } 1404 1405 // Cache other fields that will be needed soon 1406 uint32_t loopPeriod = mLoopPeriod; 1407 uint32_t sampleRate = mSampleRate; 1408 size_t notificationFrames = mNotificationFramesAct; 1409 if (mRefreshRemaining) { 1410 mRefreshRemaining = false; 1411 mRemainingFrames = notificationFrames; 1412 mRetryOnPartialBuffer = false; 1413 } 1414 size_t misalignment = mProxy->getMisalignment(); 1415 uint32_t sequence = mSequence; 1416 1417 // These fields don't need to be cached, because they are assigned only by set(): 1418 // mTransfer, mCbf, mUserData, mFormat, mFrameSize, mFrameSizeAF, mFlags 1419 // mFlags is also assigned by createTrack_l(), but not the bit we care about. 1420 1421 mLock.unlock(); 1422 1423 if (waitStreamEnd) { 1424 AutoMutex lock(mLock); 1425 1426 sp<AudioTrackClientProxy> proxy = mProxy; 1427 sp<IMemory> iMem = mCblkMemory; 1428 1429 struct timespec timeout; 1430 timeout.tv_sec = WAIT_STREAM_END_TIMEOUT_SEC; 1431 timeout.tv_nsec = 0; 1432 1433 mLock.unlock(); 1434 status_t status = mProxy->waitStreamEndDone(&timeout); 1435 mLock.lock(); 1436 switch (status) { 1437 case NO_ERROR: 1438 case DEAD_OBJECT: 1439 case TIMED_OUT: 1440 mLock.unlock(); 1441 mCbf(EVENT_STREAM_END, mUserData, NULL); 1442 mLock.lock(); 1443 if (mState == STATE_STOPPING) { 1444 mState = STATE_STOPPED; 1445 if (status != DEAD_OBJECT) { 1446 return NS_INACTIVE; 1447 } 1448 } 1449 return 0; 1450 default: 1451 return 0; 1452 } 1453 } 1454 1455 // perform callbacks while unlocked 1456 if (newUnderrun) { 1457 mCbf(EVENT_UNDERRUN, mUserData, NULL); 1458 } 1459 // FIXME we will miss loops if loop cycle was signaled several times since last call 1460 // to processAudioBuffer() 1461 if (flags & (CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL)) { 1462 mCbf(EVENT_LOOP_END, mUserData, NULL); 1463 } 1464 if (flags & CBLK_BUFFER_END) { 1465 mCbf(EVENT_BUFFER_END, mUserData, NULL); 1466 } 1467 if (markerReached) { 1468 mCbf(EVENT_MARKER, mUserData, &markerPosition); 1469 } 1470 while (newPosCount > 0) { 1471 size_t temp = newPosition; 1472 mCbf(EVENT_NEW_POS, mUserData, &temp); 1473 newPosition += updatePeriod; 1474 newPosCount--; 1475 } 1476 1477 if (mObservedSequence != sequence) { 1478 mObservedSequence = sequence; 1479 mCbf(EVENT_NEW_IAUDIOTRACK, mUserData, NULL); 1480 // for offloaded tracks, just wait for the upper layers to recreate the track 1481 if (isOffloaded()) { 1482 return NS_INACTIVE; 1483 } 1484 } 1485 1486 // if inactive, then don't run me again until re-started 1487 if (!active) { 1488 return NS_INACTIVE; 1489 } 1490 1491 // Compute the estimated time until the next timed event (position, markers, loops) 1492 // FIXME only for non-compressed audio 1493 uint32_t minFrames = ~0; 1494 if (!markerReached && position < markerPosition) { 1495 minFrames = markerPosition - position; 1496 } 1497 if (loopPeriod > 0 && loopPeriod < minFrames) { 1498 minFrames = loopPeriod; 1499 } 1500 if (updatePeriod > 0 && updatePeriod < minFrames) { 1501 minFrames = updatePeriod; 1502 } 1503 1504 // If > 0, poll periodically to recover from a stuck server. A good value is 2. 1505 static const uint32_t kPoll = 0; 1506 if (kPoll > 0 && mTransfer == TRANSFER_CALLBACK && kPoll * notificationFrames < minFrames) { 1507 minFrames = kPoll * notificationFrames; 1508 } 1509 1510 // Convert frame units to time units 1511 nsecs_t ns = NS_WHENEVER; 1512 if (minFrames != (uint32_t) ~0) { 1513 // This "fudge factor" avoids soaking CPU, and compensates for late progress by server 1514 static const nsecs_t kFudgeNs = 10000000LL; // 10 ms 1515 ns = ((minFrames * 1000000000LL) / sampleRate) + kFudgeNs; 1516 } 1517 1518 // If not supplying data by EVENT_MORE_DATA, then we're done 1519 if (mTransfer != TRANSFER_CALLBACK) { 1520 return ns; 1521 } 1522 1523 struct timespec timeout; 1524 const struct timespec *requested = &ClientProxy::kForever; 1525 if (ns != NS_WHENEVER) { 1526 timeout.tv_sec = ns / 1000000000LL; 1527 timeout.tv_nsec = ns % 1000000000LL; 1528 ALOGV("timeout %ld.%03d", timeout.tv_sec, (int) timeout.tv_nsec / 1000000); 1529 requested = &timeout; 1530 } 1531 1532 while (mRemainingFrames > 0) { 1533 1534 Buffer audioBuffer; 1535 audioBuffer.frameCount = mRemainingFrames; 1536 size_t nonContig; 1537 status_t err = obtainBuffer(&audioBuffer, requested, NULL, &nonContig); 1538 LOG_ALWAYS_FATAL_IF((err != NO_ERROR) != (audioBuffer.frameCount == 0), 1539 "obtainBuffer() err=%d frameCount=%u", err, audioBuffer.frameCount); 1540 requested = &ClientProxy::kNonBlocking; 1541 size_t avail = audioBuffer.frameCount + nonContig; 1542 ALOGV("obtainBuffer(%u) returned %u = %u + %u err %d", 1543 mRemainingFrames, avail, audioBuffer.frameCount, nonContig, err); 1544 if (err != NO_ERROR) { 1545 if (err == TIMED_OUT || err == WOULD_BLOCK || err == -EINTR || 1546 (isOffloaded() && (err == DEAD_OBJECT))) { 1547 return 0; 1548 } 1549 ALOGE("Error %d obtaining an audio buffer, giving up.", err); 1550 return NS_NEVER; 1551 } 1552 1553 if (mRetryOnPartialBuffer && !isOffloaded()) { 1554 mRetryOnPartialBuffer = false; 1555 if (avail < mRemainingFrames) { 1556 int64_t myns = ((mRemainingFrames - avail) * 1100000000LL) / sampleRate; 1557 if (ns < 0 || myns < ns) { 1558 ns = myns; 1559 } 1560 return ns; 1561 } 1562 } 1563 1564 // Divide buffer size by 2 to take into account the expansion 1565 // due to 8 to 16 bit conversion: the callback must fill only half 1566 // of the destination buffer 1567 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { 1568 audioBuffer.size >>= 1; 1569 } 1570 1571 size_t reqSize = audioBuffer.size; 1572 mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer); 1573 size_t writtenSize = audioBuffer.size; 1574 size_t writtenFrames = writtenSize / mFrameSize; 1575 1576 // Sanity check on returned size 1577 if (ssize_t(writtenSize) < 0 || writtenSize > reqSize) { 1578 ALOGE("EVENT_MORE_DATA requested %u bytes but callback returned %d bytes", 1579 reqSize, (int) writtenSize); 1580 return NS_NEVER; 1581 } 1582 1583 if (writtenSize == 0) { 1584 // The callback is done filling buffers 1585 // Keep this thread going to handle timed events and 1586 // still try to get more data in intervals of WAIT_PERIOD_MS 1587 // but don't just loop and block the CPU, so wait 1588 return WAIT_PERIOD_MS * 1000000LL; 1589 } 1590 1591 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { 1592 // 8 to 16 bit conversion, note that source and destination are the same address 1593 memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) audioBuffer.i8, writtenSize); 1594 audioBuffer.size <<= 1; 1595 } 1596 1597 size_t releasedFrames = audioBuffer.size / mFrameSizeAF; 1598 audioBuffer.frameCount = releasedFrames; 1599 mRemainingFrames -= releasedFrames; 1600 if (misalignment >= releasedFrames) { 1601 misalignment -= releasedFrames; 1602 } else { 1603 misalignment = 0; 1604 } 1605 1606 releaseBuffer(&audioBuffer); 1607 1608 // FIXME here is where we would repeat EVENT_MORE_DATA again on same advanced buffer 1609 // if callback doesn't like to accept the full chunk 1610 if (writtenSize < reqSize) { 1611 continue; 1612 } 1613 1614 // There could be enough non-contiguous frames available to satisfy the remaining request 1615 if (mRemainingFrames <= nonContig) { 1616 continue; 1617 } 1618 1619#if 0 1620 // This heuristic tries to collapse a series of EVENT_MORE_DATA that would total to a 1621 // sum <= notificationFrames. It replaces that series by at most two EVENT_MORE_DATA 1622 // that total to a sum == notificationFrames. 1623 if (0 < misalignment && misalignment <= mRemainingFrames) { 1624 mRemainingFrames = misalignment; 1625 return (mRemainingFrames * 1100000000LL) / sampleRate; 1626 } 1627#endif 1628 1629 } 1630 mRemainingFrames = notificationFrames; 1631 mRetryOnPartialBuffer = true; 1632 1633 // A lot has transpired since ns was calculated, so run again immediately and re-calculate 1634 return 0; 1635} 1636 1637status_t AudioTrack::restoreTrack_l(const char *from) 1638{ 1639 ALOGW("dead IAudioTrack, %s, creating a new one from %s()", 1640 isOffloaded() ? "Offloaded" : "PCM", from); 1641 ++mSequence; 1642 status_t result; 1643 1644 // refresh the audio configuration cache in this process to make sure we get new 1645 // output parameters in getOutput_l() and createTrack_l() 1646 AudioSystem::clearAudioConfigCache(); 1647 1648 if (isOffloaded()) { 1649 return DEAD_OBJECT; 1650 } 1651 1652 // force new output query from audio policy manager; 1653 mOutput = 0; 1654 audio_io_handle_t output = getOutput_l(); 1655 1656 // if the new IAudioTrack is created, createTrack_l() will modify the 1657 // following member variables: mAudioTrack, mCblkMemory and mCblk. 1658 // It will also delete the strong references on previous IAudioTrack and IMemory 1659 size_t position = mProxy->getPosition(); 1660 mNewPosition = position + mUpdatePeriod; 1661 size_t bufferPosition = mStaticProxy != NULL ? mStaticProxy->getBufferPosition() : 0; 1662 result = createTrack_l(mStreamType, 1663 mSampleRate, 1664 mFormat, 1665 mReqFrameCount, // so that frame count never goes down 1666 mFlags, 1667 mSharedBuffer, 1668 output, 1669 position /*epoch*/); 1670 1671 if (result == NO_ERROR) { 1672 // continue playback from last known position, but 1673 // don't attempt to restore loop after invalidation; it's difficult and not worthwhile 1674 if (mStaticProxy != NULL) { 1675 mLoopPeriod = 0; 1676 mStaticProxy->setLoop(bufferPosition, mFrameCount, 0); 1677 } 1678 // FIXME How do we simulate the fact that all frames present in the buffer at the time of 1679 // track destruction have been played? This is critical for SoundPool implementation 1680 // This must be broken, and needs to be tested/debugged. 1681#if 0 1682 // restore write index and set other indexes to reflect empty buffer status 1683 if (!strcmp(from, "start")) { 1684 // Make sure that a client relying on callback events indicating underrun or 1685 // the actual amount of audio frames played (e.g SoundPool) receives them. 1686 if (mSharedBuffer == 0) { 1687 // restart playback even if buffer is not completely filled. 1688 android_atomic_or(CBLK_FORCEREADY, &mCblk->mFlags); 1689 } 1690 } 1691#endif 1692 if (mState == STATE_ACTIVE) { 1693 result = mAudioTrack->start(); 1694 } 1695 } 1696 if (result != NO_ERROR) { 1697 //Use of direct and offloaded output streams is ref counted by audio policy manager. 1698 // As getOutput was called above and resulted in an output stream to be opened, 1699 // we need to release it. 1700 AudioSystem::releaseOutput(output); 1701 ALOGW("restoreTrack_l() failed status %d", result); 1702 mState = STATE_STOPPED; 1703 } 1704 1705 return result; 1706} 1707 1708status_t AudioTrack::setParameters(const String8& keyValuePairs) 1709{ 1710 AutoMutex lock(mLock); 1711 if (mAudioTrack != 0) { 1712 return mAudioTrack->setParameters(keyValuePairs); 1713 } else { 1714 return NO_INIT; 1715 } 1716} 1717 1718String8 AudioTrack::getParameters(const String8& keys) 1719{ 1720 if (mOutput) { 1721 return AudioSystem::getParameters(mOutput, keys); 1722 } else { 1723 return String8::empty(); 1724 } 1725} 1726 1727status_t AudioTrack::dump(int fd, const Vector<String16>& args) const 1728{ 1729 1730 const size_t SIZE = 256; 1731 char buffer[SIZE]; 1732 String8 result; 1733 1734 result.append(" AudioTrack::dump\n"); 1735 snprintf(buffer, 255, " stream type(%d), left - right volume(%f, %f)\n", mStreamType, 1736 mVolume[0], mVolume[1]); 1737 result.append(buffer); 1738 snprintf(buffer, 255, " format(%d), channel count(%d), frame count(%d)\n", mFormat, 1739 mChannelCount, mFrameCount); 1740 result.append(buffer); 1741 snprintf(buffer, 255, " sample rate(%u), status(%d)\n", mSampleRate, mStatus); 1742 result.append(buffer); 1743 snprintf(buffer, 255, " state(%d), latency (%d)\n", mState, mLatency); 1744 result.append(buffer); 1745 ::write(fd, result.string(), result.size()); 1746 return NO_ERROR; 1747} 1748 1749uint32_t AudioTrack::getUnderrunFrames() const 1750{ 1751 AutoMutex lock(mLock); 1752 return mProxy->getUnderrunFrames(); 1753} 1754 1755// ========================================================================= 1756 1757void AudioTrack::DeathNotifier::binderDied(const wp<IBinder>& who) 1758{ 1759 sp<AudioTrack> audioTrack = mAudioTrack.promote(); 1760 if (audioTrack != 0) { 1761 AutoMutex lock(audioTrack->mLock); 1762 audioTrack->mProxy->binderDied(); 1763 } 1764} 1765 1766// ========================================================================= 1767 1768AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver, bool bCanCallJava) 1769 : Thread(bCanCallJava), mReceiver(receiver), mPaused(true), mResumeLatch(false) 1770{ 1771} 1772 1773AudioTrack::AudioTrackThread::~AudioTrackThread() 1774{ 1775} 1776 1777bool AudioTrack::AudioTrackThread::threadLoop() 1778{ 1779 { 1780 AutoMutex _l(mMyLock); 1781 if (mPaused) { 1782 mMyCond.wait(mMyLock); 1783 // caller will check for exitPending() 1784 return true; 1785 } 1786 } 1787 nsecs_t ns = mReceiver.processAudioBuffer(this); 1788 switch (ns) { 1789 case 0: 1790 return true; 1791 case NS_WHENEVER: 1792 sleep(1); 1793 return true; 1794 case NS_INACTIVE: 1795 pauseConditional(); 1796 return true; 1797 case NS_NEVER: 1798 return false; 1799 default: 1800 LOG_ALWAYS_FATAL_IF(ns < 0, "processAudioBuffer() returned %lld", ns); 1801 struct timespec req; 1802 req.tv_sec = ns / 1000000000LL; 1803 req.tv_nsec = ns % 1000000000LL; 1804 nanosleep(&req, NULL /*rem*/); 1805 return true; 1806 } 1807} 1808 1809void AudioTrack::AudioTrackThread::requestExit() 1810{ 1811 // must be in this order to avoid a race condition 1812 Thread::requestExit(); 1813 resume(); 1814} 1815 1816void AudioTrack::AudioTrackThread::pause() 1817{ 1818 AutoMutex _l(mMyLock); 1819 mPaused = true; 1820 mResumeLatch = false; 1821} 1822 1823void AudioTrack::AudioTrackThread::pauseConditional() 1824{ 1825 AutoMutex _l(mMyLock); 1826 if (mResumeLatch) { 1827 mResumeLatch = false; 1828 } else { 1829 mPaused = true; 1830 } 1831} 1832 1833void AudioTrack::AudioTrackThread::resume() 1834{ 1835 AutoMutex _l(mMyLock); 1836 if (mPaused) { 1837 mPaused = false; 1838 mResumeLatch = false; 1839 mMyCond.signal(); 1840 } else { 1841 mResumeLatch = true; 1842 } 1843} 1844 1845}; // namespace android 1846