AudioTrack.cpp revision 7562408b2261d38415453378b6188f74fda99d88
1/* //device/extlibs/pv/android/AudioTrack.cpp
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19//#define LOG_NDEBUG 0
20#define LOG_TAG "AudioTrack"
21
22#include <stdint.h>
23#include <sys/types.h>
24#include <limits.h>
25
26#include <sched.h>
27#include <sys/resource.h>
28
29#include <private/media/AudioTrackShared.h>
30
31#include <media/AudioSystem.h>
32#include <media/AudioTrack.h>
33
34#include <utils/Log.h>
35#include <binder/MemoryDealer.h>
36#include <binder/Parcel.h>
37#include <binder/IPCThreadState.h>
38#include <utils/Timers.h>
39#include <cutils/atomic.h>
40
41#define LIKELY( exp )       (__builtin_expect( (exp) != 0, true  ))
42#define UNLIKELY( exp )     (__builtin_expect( (exp) != 0, false ))
43
44namespace android {
45
46// ---------------------------------------------------------------------------
47
48AudioTrack::AudioTrack()
49    : mStatus(NO_INIT)
50{
51}
52
53AudioTrack::AudioTrack(
54        int streamType,
55        uint32_t sampleRate,
56        int format,
57        int channelCount,
58        int frameCount,
59        uint32_t flags,
60        callback_t cbf,
61        void* user,
62        int notificationFrames)
63    : mStatus(NO_INIT)
64{
65    mStatus = set(streamType, sampleRate, format, channelCount,
66            frameCount, flags, cbf, user, notificationFrames, 0);
67}
68
69AudioTrack::AudioTrack(
70        int streamType,
71        uint32_t sampleRate,
72        int format,
73        int channelCount,
74        const sp<IMemory>& sharedBuffer,
75        uint32_t flags,
76        callback_t cbf,
77        void* user,
78        int notificationFrames)
79    : mStatus(NO_INIT)
80{
81    mStatus = set(streamType, sampleRate, format, channelCount,
82            0, flags, cbf, user, notificationFrames, sharedBuffer);
83}
84
85AudioTrack::~AudioTrack()
86{
87    LOGV_IF(mSharedBuffer != 0, "Destructor sharedBuffer: %p", mSharedBuffer->pointer());
88
89    if (mStatus == NO_ERROR) {
90        // Make sure that callback function exits in the case where
91        // it is looping on buffer full condition in obtainBuffer().
92        // Otherwise the callback thread will never exit.
93        stop();
94        if (mAudioTrackThread != 0) {
95            mAudioTrackThread->requestExitAndWait();
96            mAudioTrackThread.clear();
97        }
98        mAudioTrack.clear();
99        IPCThreadState::self()->flushCommands();
100    }
101}
102
103status_t AudioTrack::set(
104        int streamType,
105        uint32_t sampleRate,
106        int format,
107        int channelCount,
108        int frameCount,
109        uint32_t flags,
110        callback_t cbf,
111        void* user,
112        int notificationFrames,
113        const sp<IMemory>& sharedBuffer,
114        bool threadCanCallJava)
115{
116
117    LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
118
119    if (mAudioTrack != 0) {
120        LOGE("Track already in use");
121        return INVALID_OPERATION;
122    }
123
124    const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger();
125    if (audioFlinger == 0) {
126       LOGE("Could not get audioflinger");
127       return NO_INIT;
128    }
129    int afSampleRate;
130    if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
131        return NO_INIT;
132    }
133    int afFrameCount;
134    if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) {
135        return NO_INIT;
136    }
137    uint32_t afLatency;
138    if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) {
139        return NO_INIT;
140    }
141
142    // handle default values first.
143    if (streamType == AudioSystem::DEFAULT) {
144        streamType = AudioSystem::MUSIC;
145    }
146    if (sampleRate == 0) {
147        sampleRate = afSampleRate;
148    }
149    // these below should probably come from the audioFlinger too...
150    if (format == 0) {
151        format = AudioSystem::PCM_16_BIT;
152    }
153    if (channelCount == 0) {
154        channelCount = 2;
155    }
156
157    // validate parameters
158    if (((format != AudioSystem::PCM_8_BIT) || sharedBuffer != 0) &&
159        (format != AudioSystem::PCM_16_BIT)) {
160        LOGE("Invalid format");
161        return BAD_VALUE;
162    }
163    if (channelCount != 1 && channelCount != 2) {
164        LOGE("Invalid channel number");
165        return BAD_VALUE;
166    }
167
168    // Ensure that buffer depth covers at least audio hardware latency
169    uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate);
170    if (minBufCount < 2) minBufCount = 2;
171
172    // When playing from shared buffer, playback will start even if last audioflinger
173    // block is partly filled.
174    if (sharedBuffer != 0 && minBufCount > 1) {
175        minBufCount--;
176    }
177
178    int minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate;
179
180    if (sharedBuffer == 0) {
181        if (frameCount == 0) {
182            frameCount = minFrameCount;
183        }
184        if (notificationFrames == 0) {
185            notificationFrames = frameCount/2;
186        }
187        // Make sure that application is notified with sufficient margin
188        // before underrun
189        if (notificationFrames > frameCount/2) {
190            notificationFrames = frameCount/2;
191        }
192    } else {
193        // Ensure that buffer alignment matches channelcount
194        if (((uint32_t)sharedBuffer->pointer() & (channelCount | 1)) != 0) {
195            LOGE("Invalid buffer alignement: address %p, channelCount %d", sharedBuffer->pointer(), channelCount);
196            return BAD_VALUE;
197        }
198        frameCount = sharedBuffer->size()/channelCount/sizeof(int16_t);
199    }
200
201    if (frameCount < minFrameCount) {
202      LOGE("Invalid buffer size: minFrameCount %d, frameCount %d", minFrameCount, frameCount);
203      return BAD_VALUE;
204    }
205
206    // create the track
207    status_t status;
208    sp<IAudioTrack> track = audioFlinger->createTrack(getpid(),
209                streamType, sampleRate, format, channelCount, frameCount, flags, sharedBuffer, &status);
210
211    if (track == 0) {
212        LOGE("AudioFlinger could not create track, status: %d", status);
213        return status;
214    }
215    sp<IMemory> cblk = track->getCblk();
216    if (cblk == 0) {
217        LOGE("Could not get control block");
218        return NO_INIT;
219    }
220    if (cbf != 0) {
221        mAudioTrackThread = new AudioTrackThread(*this, threadCanCallJava);
222        if (mAudioTrackThread == 0) {
223          LOGE("Could not create callback thread");
224          return NO_INIT;
225        }
226    }
227
228    mStatus = NO_ERROR;
229
230    mAudioTrack = track;
231    mCblkMemory = cblk;
232    mCblk = static_cast<audio_track_cblk_t*>(cblk->pointer());
233    mCblk->out = 1;
234    // Update buffer size in case it has been limited by AudioFlinger during track creation
235    mFrameCount = mCblk->frameCount;
236    if (sharedBuffer == 0) {
237        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
238    } else {
239        mCblk->buffers = sharedBuffer->pointer();
240         // Force buffer full condition as data is already present in shared memory
241        mCblk->stepUser(mFrameCount);
242    }
243    mCblk->volume[0] = mCblk->volume[1] = 0x1000;
244    mVolume[LEFT] = 1.0f;
245    mVolume[RIGHT] = 1.0f;
246    mSampleRate = sampleRate;
247    mStreamType = streamType;
248    mFormat = format;
249    mChannelCount = channelCount;
250    mSharedBuffer = sharedBuffer;
251    mMuted = false;
252    mActive = 0;
253    mCbf = cbf;
254    mNotificationFrames = notificationFrames;
255    mRemainingFrames = notificationFrames;
256    mUserData = user;
257    mLatency = afLatency + (1000*mFrameCount) / mSampleRate;
258    mLoopCount = 0;
259    mMarkerPosition = 0;
260    mMarkerReached = false;
261    mNewPosition = 0;
262    mUpdatePeriod = 0;
263
264    return NO_ERROR;
265}
266
267status_t AudioTrack::initCheck() const
268{
269    return mStatus;
270}
271
272// -------------------------------------------------------------------------
273
274uint32_t AudioTrack::latency() const
275{
276    return mLatency;
277}
278
279int AudioTrack::streamType() const
280{
281    return mStreamType;
282}
283
284uint32_t AudioTrack::sampleRate() const
285{
286    return mSampleRate;
287}
288
289int AudioTrack::format() const
290{
291    return mFormat;
292}
293
294int AudioTrack::channelCount() const
295{
296    return mChannelCount;
297}
298
299uint32_t AudioTrack::frameCount() const
300{
301    return mFrameCount;
302}
303
304int AudioTrack::frameSize() const
305{
306    return channelCount()*((format() == AudioSystem::PCM_8_BIT) ? sizeof(uint8_t) : sizeof(int16_t));
307}
308
309sp<IMemory>& AudioTrack::sharedBuffer()
310{
311    return mSharedBuffer;
312}
313
314// -------------------------------------------------------------------------
315
316void AudioTrack::start()
317{
318    sp<AudioTrackThread> t = mAudioTrackThread;
319
320    LOGV("start %p", this);
321    if (t != 0) {
322        if (t->exitPending()) {
323            if (t->requestExitAndWait() == WOULD_BLOCK) {
324                LOGE("AudioTrack::start called from thread");
325                return;
326            }
327        }
328        t->mLock.lock();
329     }
330
331    if (android_atomic_or(1, &mActive) == 0) {
332        mNewPosition = mCblk->server + mUpdatePeriod;
333        mCblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS;
334        mCblk->waitTimeMs = 0;
335        if (t != 0) {
336           t->run("AudioTrackThread", THREAD_PRIORITY_AUDIO_CLIENT);
337        } else {
338            setpriority(PRIO_PROCESS, 0, THREAD_PRIORITY_AUDIO_CLIENT);
339        }
340        mAudioTrack->start();
341    }
342
343    if (t != 0) {
344        t->mLock.unlock();
345    }
346}
347
348void AudioTrack::stop()
349{
350    sp<AudioTrackThread> t = mAudioTrackThread;
351
352    LOGV("stop %p", this);
353    if (t != 0) {
354        t->mLock.lock();
355    }
356
357    if (android_atomic_and(~1, &mActive) == 1) {
358        mCblk->cv.signal();
359        mAudioTrack->stop();
360        // Cancel loops (If we are in the middle of a loop, playback
361        // would not stop until loopCount reaches 0).
362        setLoop(0, 0, 0);
363        // the playback head position will reset to 0, so if a marker is set, we need
364        // to activate it again
365        mMarkerReached = false;
366        // Force flush if a shared buffer is used otherwise audioflinger
367        // will not stop before end of buffer is reached.
368        if (mSharedBuffer != 0) {
369            flush();
370        }
371        if (t != 0) {
372            t->requestExit();
373        } else {
374            setpriority(PRIO_PROCESS, 0, ANDROID_PRIORITY_NORMAL);
375        }
376    }
377
378    if (t != 0) {
379        t->mLock.unlock();
380    }
381}
382
383bool AudioTrack::stopped() const
384{
385    return !mActive;
386}
387
388void AudioTrack::flush()
389{
390    LOGV("flush");
391
392    // clear playback marker and periodic update counter
393    mMarkerPosition = 0;
394    mMarkerReached = false;
395    mUpdatePeriod = 0;
396
397
398    if (!mActive) {
399        mAudioTrack->flush();
400        // Release AudioTrack callback thread in case it was waiting for new buffers
401        // in AudioTrack::obtainBuffer()
402        mCblk->cv.signal();
403    }
404}
405
406void AudioTrack::pause()
407{
408    LOGV("pause");
409    if (android_atomic_and(~1, &mActive) == 1) {
410        mActive = 0;
411        mAudioTrack->pause();
412    }
413}
414
415void AudioTrack::mute(bool e)
416{
417    mAudioTrack->mute(e);
418    mMuted = e;
419}
420
421bool AudioTrack::muted() const
422{
423    return mMuted;
424}
425
426void AudioTrack::setVolume(float left, float right)
427{
428    mVolume[LEFT] = left;
429    mVolume[RIGHT] = right;
430
431    // write must be atomic
432    mCblk->volumeLR = (int32_t(int16_t(left * 0x1000)) << 16) | int16_t(right * 0x1000);
433}
434
435void AudioTrack::getVolume(float* left, float* right)
436{
437    *left  = mVolume[LEFT];
438    *right = mVolume[RIGHT];
439}
440
441void AudioTrack::setSampleRate(int rate)
442{
443    int afSamplingRate;
444
445    if (AudioSystem::getOutputSamplingRate(&afSamplingRate, mStreamType) != NO_ERROR) {
446        return;
447    }
448    // Resampler implementation limits input sampling rate to 2 x output sampling rate.
449    if (rate <= 0) rate = 1;
450    if (rate > afSamplingRate*2) rate = afSamplingRate*2;
451    if (rate > MAX_SAMPLE_RATE) rate = MAX_SAMPLE_RATE;
452
453    mCblk->sampleRate = (uint16_t)rate;
454}
455
456uint32_t AudioTrack::getSampleRate()
457{
458    return uint32_t(mCblk->sampleRate);
459}
460
461status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount)
462{
463    audio_track_cblk_t* cblk = mCblk;
464
465
466    Mutex::Autolock _l(cblk->lock);
467
468    if (loopCount == 0) {
469        cblk->loopStart = UINT_MAX;
470        cblk->loopEnd = UINT_MAX;
471        cblk->loopCount = 0;
472        mLoopCount = 0;
473        return NO_ERROR;
474    }
475
476    if (loopStart >= loopEnd ||
477        loopEnd - loopStart > mFrameCount) {
478        LOGE("setLoop invalid value: loopStart %d, loopEnd %d, loopCount %d, framecount %d, user %d", loopStart, loopEnd, loopCount, mFrameCount, cblk->user);
479        return BAD_VALUE;
480    }
481
482    if ((mSharedBuffer != 0) && (loopEnd   > mFrameCount)) {
483        LOGE("setLoop invalid value: loop markers beyond data: loopStart %d, loopEnd %d, framecount %d",
484            loopStart, loopEnd, mFrameCount);
485        return BAD_VALUE;
486    }
487
488    cblk->loopStart = loopStart;
489    cblk->loopEnd = loopEnd;
490    cblk->loopCount = loopCount;
491    mLoopCount = loopCount;
492
493    return NO_ERROR;
494}
495
496status_t AudioTrack::getLoop(uint32_t *loopStart, uint32_t *loopEnd, int *loopCount)
497{
498    if (loopStart != 0) {
499        *loopStart = mCblk->loopStart;
500    }
501    if (loopEnd != 0) {
502        *loopEnd = mCblk->loopEnd;
503    }
504    if (loopCount != 0) {
505        if (mCblk->loopCount < 0) {
506            *loopCount = -1;
507        } else {
508            *loopCount = mCblk->loopCount;
509        }
510    }
511
512    return NO_ERROR;
513}
514
515status_t AudioTrack::setMarkerPosition(uint32_t marker)
516{
517    if (mCbf == 0) return INVALID_OPERATION;
518
519    mMarkerPosition = marker;
520    mMarkerReached = false;
521
522    return NO_ERROR;
523}
524
525status_t AudioTrack::getMarkerPosition(uint32_t *marker)
526{
527    if (marker == 0) return BAD_VALUE;
528
529    *marker = mMarkerPosition;
530
531    return NO_ERROR;
532}
533
534status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod)
535{
536    if (mCbf == 0) return INVALID_OPERATION;
537
538    uint32_t curPosition;
539    getPosition(&curPosition);
540    mNewPosition = curPosition + updatePeriod;
541    mUpdatePeriod = updatePeriod;
542
543    return NO_ERROR;
544}
545
546status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod)
547{
548    if (updatePeriod == 0) return BAD_VALUE;
549
550    *updatePeriod = mUpdatePeriod;
551
552    return NO_ERROR;
553}
554
555status_t AudioTrack::setPosition(uint32_t position)
556{
557    Mutex::Autolock _l(mCblk->lock);
558
559    if (!stopped()) return INVALID_OPERATION;
560
561    if (position > mCblk->user) return BAD_VALUE;
562
563    mCblk->server = position;
564    mCblk->forceReady = 1;
565
566    return NO_ERROR;
567}
568
569status_t AudioTrack::getPosition(uint32_t *position)
570{
571    if (position == 0) return BAD_VALUE;
572
573    *position = mCblk->server;
574
575    return NO_ERROR;
576}
577
578status_t AudioTrack::reload()
579{
580    if (!stopped()) return INVALID_OPERATION;
581
582    flush();
583
584    mCblk->stepUser(mFrameCount);
585
586    return NO_ERROR;
587}
588
589// -------------------------------------------------------------------------
590
591status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
592{
593    int active;
594    int timeout = 0;
595    status_t result;
596    audio_track_cblk_t* cblk = mCblk;
597    uint32_t framesReq = audioBuffer->frameCount;
598    uint32_t waitTimeMs = (waitCount < 0) ? cblk->bufferTimeoutMs : WAIT_PERIOD_MS;
599
600    audioBuffer->frameCount  = 0;
601    audioBuffer->size = 0;
602
603    uint32_t framesAvail = cblk->framesAvailable();
604
605    if (framesAvail == 0) {
606        Mutex::Autolock _l(cblk->lock);
607        goto start_loop_here;
608        while (framesAvail == 0) {
609            active = mActive;
610            if (UNLIKELY(!active)) {
611                LOGV("Not active and NO_MORE_BUFFERS");
612                return NO_MORE_BUFFERS;
613            }
614            if (UNLIKELY(!waitCount))
615                return WOULD_BLOCK;
616            timeout = 0;
617            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
618            if (__builtin_expect(result!=NO_ERROR, false)) {
619                cblk->waitTimeMs += waitTimeMs;
620                if (cblk->waitTimeMs >= cblk->bufferTimeoutMs) {
621                    // timing out when a loop has been set and we have already written upto loop end
622                    // is a normal condition: no need to wake AudioFlinger up.
623                    if (cblk->user < cblk->loopEnd) {
624                        LOGW(   "obtainBuffer timed out (is the CPU pegged?) %p "
625                                "user=%08x, server=%08x", this, cblk->user, cblk->server);
626                        //unlock cblk mutex before calling mAudioTrack->start() (see issue #1617140)
627                        cblk->lock.unlock();
628                        mAudioTrack->start();
629                        cblk->lock.lock();
630                        timeout = 1;
631                    }
632                    cblk->waitTimeMs = 0;
633                }
634
635                if (--waitCount == 0) {
636                    return TIMED_OUT;
637                }
638            }
639            // read the server count again
640        start_loop_here:
641            framesAvail = cblk->framesAvailable_l();
642        }
643    }
644
645    cblk->waitTimeMs = 0;
646
647    if (framesReq > framesAvail) {
648        framesReq = framesAvail;
649    }
650
651    uint32_t u = cblk->user;
652    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
653
654    if (u + framesReq > bufferEnd) {
655        framesReq = bufferEnd - u;
656    }
657
658    LOGW_IF(timeout,
659        "*** SERIOUS WARNING *** obtainBuffer() timed out "
660        "but didn't need to be locked. We recovered, but "
661        "this shouldn't happen (user=%08x, server=%08x)", cblk->user, cblk->server);
662
663    audioBuffer->flags       = mMuted ? Buffer::MUTE : 0;
664    audioBuffer->channelCount= mChannelCount;
665    audioBuffer->format      = AudioSystem::PCM_16_BIT;
666    audioBuffer->frameCount  = framesReq;
667    audioBuffer->size = framesReq*mChannelCount*sizeof(int16_t);
668    audioBuffer->raw         = (int8_t *)cblk->buffer(u);
669    active = mActive;
670    return active ? status_t(NO_ERROR) : status_t(STOPPED);
671}
672
673void AudioTrack::releaseBuffer(Buffer* audioBuffer)
674{
675    audio_track_cblk_t* cblk = mCblk;
676    cblk->stepUser(audioBuffer->frameCount);
677}
678
679// -------------------------------------------------------------------------
680
681ssize_t AudioTrack::write(const void* buffer, size_t userSize)
682{
683
684    if (mSharedBuffer != 0) return INVALID_OPERATION;
685
686    if (ssize_t(userSize) < 0) {
687        // sanity-check. user is most-likely passing an error code.
688        LOGE("AudioTrack::write(buffer=%p, size=%u (%d)",
689                buffer, userSize, userSize);
690        return BAD_VALUE;
691    }
692
693    LOGV("write %p: %d bytes, mActive=%d", this, userSize, mActive);
694
695    ssize_t written = 0;
696    const int8_t *src = (const int8_t *)buffer;
697    Buffer audioBuffer;
698
699    do {
700        audioBuffer.frameCount = userSize/mChannelCount;
701        if (mFormat == AudioSystem::PCM_16_BIT) {
702            audioBuffer.frameCount >>= 1;
703        }
704        // Calling obtainBuffer() with a negative wait count causes
705        // an (almost) infinite wait time.
706        status_t err = obtainBuffer(&audioBuffer, -1);
707        if (err < 0) {
708            // out of buffers, return #bytes written
709            if (err == status_t(NO_MORE_BUFFERS))
710                break;
711            return ssize_t(err);
712        }
713
714        size_t toWrite;
715        if (mFormat == AudioSystem::PCM_8_BIT) {
716            // Divide capacity by 2 to take expansion into account
717            toWrite = audioBuffer.size>>1;
718            // 8 to 16 bit conversion
719            int count = toWrite;
720            int16_t *dst = (int16_t *)(audioBuffer.i8);
721            while(count--) {
722                *dst++ = (int16_t)(*src++^0x80) << 8;
723            }
724        }else {
725            toWrite = audioBuffer.size;
726            memcpy(audioBuffer.i8, src, toWrite);
727            src += toWrite;
728        }
729        userSize -= toWrite;
730        written += toWrite;
731
732        releaseBuffer(&audioBuffer);
733    } while (userSize);
734
735    return written;
736}
737
738// -------------------------------------------------------------------------
739
740bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread)
741{
742    Buffer audioBuffer;
743    uint32_t frames;
744    size_t writtenSize;
745
746    // Manage underrun callback
747    if (mActive && (mCblk->framesReady() == 0)) {
748        LOGV("Underrun user: %x, server: %x, flowControlFlag %d", mCblk->user, mCblk->server, mCblk->flowControlFlag);
749        if (mCblk->flowControlFlag == 0) {
750            mCbf(EVENT_UNDERRUN, mUserData, 0);
751            if (mCblk->server == mCblk->frameCount) {
752                mCbf(EVENT_BUFFER_END, mUserData, 0);
753            }
754            mCblk->flowControlFlag = 1;
755            if (mSharedBuffer != 0) return false;
756        }
757    }
758
759    // Manage loop end callback
760    while (mLoopCount > mCblk->loopCount) {
761        int loopCount = -1;
762        mLoopCount--;
763        if (mLoopCount >= 0) loopCount = mLoopCount;
764
765        mCbf(EVENT_LOOP_END, mUserData, (void *)&loopCount);
766    }
767
768    // Manage marker callback
769    if (!mMarkerReached && (mMarkerPosition > 0)) {
770        if (mCblk->server >= mMarkerPosition) {
771            mCbf(EVENT_MARKER, mUserData, (void *)&mMarkerPosition);
772            mMarkerReached = true;
773        }
774    }
775
776    // Manage new position callback
777    if(mUpdatePeriod > 0) {
778        while (mCblk->server >= mNewPosition) {
779            mCbf(EVENT_NEW_POS, mUserData, (void *)&mNewPosition);
780            mNewPosition += mUpdatePeriod;
781        }
782    }
783
784    // If Shared buffer is used, no data is requested from client.
785    if (mSharedBuffer != 0) {
786        frames = 0;
787    } else {
788        frames = mRemainingFrames;
789    }
790
791    do {
792
793        audioBuffer.frameCount = frames;
794
795        // Calling obtainBuffer() with a wait count of 1
796        // limits wait time to WAIT_PERIOD_MS. This prevents from being
797        // stuck here not being able to handle timed events (position, markers, loops).
798        status_t err = obtainBuffer(&audioBuffer, 1);
799        if (err < NO_ERROR) {
800            if (err != TIMED_OUT) {
801                LOGE_IF(err != status_t(NO_MORE_BUFFERS), "Error obtaining an audio buffer, giving up.");
802                return false;
803            }
804            break;
805        }
806        if (err == status_t(STOPPED)) return false;
807
808        // Divide buffer size by 2 to take into account the expansion
809        // due to 8 to 16 bit conversion: the callback must fill only half
810        // of the destination buffer
811        if (mFormat == AudioSystem::PCM_8_BIT) {
812            audioBuffer.size >>= 1;
813        }
814
815        size_t reqSize = audioBuffer.size;
816        mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer);
817        writtenSize = audioBuffer.size;
818
819        // Sanity check on returned size
820        if (ssize_t(writtenSize) <= 0) {
821            // The callback is done filling buffers
822            // Keep this thread going to handle timed events and
823            // still try to get more data in intervals of WAIT_PERIOD_MS
824            // but don't just loop and block the CPU, so wait
825            usleep(WAIT_PERIOD_MS*1000);
826            break;
827        }
828        if (writtenSize > reqSize) writtenSize = reqSize;
829
830        if (mFormat == AudioSystem::PCM_8_BIT) {
831            // 8 to 16 bit conversion
832            const int8_t *src = audioBuffer.i8 + writtenSize-1;
833            int count = writtenSize;
834            int16_t *dst = audioBuffer.i16 + writtenSize-1;
835            while(count--) {
836                *dst-- = (int16_t)(*src--^0x80) << 8;
837            }
838            writtenSize <<= 1;
839        }
840
841        audioBuffer.size = writtenSize;
842        audioBuffer.frameCount = writtenSize/mChannelCount/sizeof(int16_t);
843        frames -= audioBuffer.frameCount;
844
845        releaseBuffer(&audioBuffer);
846    }
847    while (frames);
848
849    if (frames == 0) {
850        mRemainingFrames = mNotificationFrames;
851    } else {
852        mRemainingFrames = frames;
853    }
854    return true;
855}
856
857status_t AudioTrack::dump(int fd, const Vector<String16>& args) const
858{
859
860    const size_t SIZE = 256;
861    char buffer[SIZE];
862    String8 result;
863
864    result.append(" AudioTrack::dump\n");
865    snprintf(buffer, 255, "  stream type(%d), left - right volume(%f, %f)\n", mStreamType, mVolume[0], mVolume[1]);
866    result.append(buffer);
867    snprintf(buffer, 255, "  format(%d), channel count(%d), frame count(%d)\n", mFormat, mChannelCount, mFrameCount);
868    result.append(buffer);
869    snprintf(buffer, 255, "  sample rate(%d), status(%d), muted(%d)\n", mSampleRate, mStatus, mMuted);
870    result.append(buffer);
871    snprintf(buffer, 255, "  active(%d), latency (%d)\n", mActive, mLatency);
872    result.append(buffer);
873    ::write(fd, result.string(), result.size());
874    return NO_ERROR;
875}
876
877// =========================================================================
878
879AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver, bool bCanCallJava)
880    : Thread(bCanCallJava), mReceiver(receiver)
881{
882}
883
884bool AudioTrack::AudioTrackThread::threadLoop()
885{
886    return mReceiver.processAudioBuffer(this);
887}
888
889status_t AudioTrack::AudioTrackThread::readyToRun()
890{
891    return NO_ERROR;
892}
893
894void AudioTrack::AudioTrackThread::onFirstRef()
895{
896}
897
898// =========================================================================
899
900audio_track_cblk_t::audio_track_cblk_t()
901    : user(0), server(0), userBase(0), serverBase(0), buffers(0), frameCount(0),
902    loopStart(UINT_MAX), loopEnd(UINT_MAX), loopCount(0), volumeLR(0), flowControlFlag(1), forceReady(0)
903{
904}
905
906uint32_t audio_track_cblk_t::stepUser(uint32_t frameCount)
907{
908    uint32_t u = this->user;
909
910    u += frameCount;
911    // Ensure that user is never ahead of server for AudioRecord
912    if (out) {
913        // If stepServer() has been called once, switch to normal obtainBuffer() timeout period
914        if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS-1) {
915            bufferTimeoutMs = MAX_RUN_TIMEOUT_MS;
916        }
917    } else if (u > this->server) {
918        LOGW("stepServer occured after track reset");
919        u = this->server;
920    }
921
922    if (u >= userBase + this->frameCount) {
923        userBase += this->frameCount;
924    }
925
926    this->user = u;
927
928    // Clear flow control error condition as new data has been written/read to/from buffer.
929    flowControlFlag = 0;
930
931    return u;
932}
933
934bool audio_track_cblk_t::stepServer(uint32_t frameCount)
935{
936    // the code below simulates lock-with-timeout
937    // we MUST do this to protect the AudioFlinger server
938    // as this lock is shared with the client.
939    status_t err;
940
941    err = lock.tryLock();
942    if (err == -EBUSY) { // just wait a bit
943        usleep(1000);
944        err = lock.tryLock();
945    }
946    if (err != NO_ERROR) {
947        // probably, the client just died.
948        return false;
949    }
950
951    uint32_t s = this->server;
952
953    s += frameCount;
954    if (out) {
955        // Mark that we have read the first buffer so that next time stepUser() is called
956        // we switch to normal obtainBuffer() timeout period
957        if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS) {
958            bufferTimeoutMs = MAX_RUN_TIMEOUT_MS - 1;
959        }
960        // It is possible that we receive a flush()
961        // while the mixer is processing a block: in this case,
962        // stepServer() is called After the flush() has reset u & s and
963        // we have s > u
964        if (s > this->user) {
965            LOGW("stepServer occured after track reset");
966            s = this->user;
967        }
968    }
969
970    if (s >= loopEnd) {
971        LOGW_IF(s > loopEnd, "stepServer: s %u > loopEnd %u", s, loopEnd);
972        s = loopStart;
973        if (--loopCount == 0) {
974            loopEnd = UINT_MAX;
975            loopStart = UINT_MAX;
976        }
977    }
978    if (s >= serverBase + this->frameCount) {
979        serverBase += this->frameCount;
980    }
981
982    this->server = s;
983
984    cv.signal();
985    lock.unlock();
986    return true;
987}
988
989void* audio_track_cblk_t::buffer(uint32_t offset) const
990{
991    return (int16_t *)this->buffers + (offset-userBase)*this->channels;
992}
993
994uint32_t audio_track_cblk_t::framesAvailable()
995{
996    Mutex::Autolock _l(lock);
997    return framesAvailable_l();
998}
999
1000uint32_t audio_track_cblk_t::framesAvailable_l()
1001{
1002    uint32_t u = this->user;
1003    uint32_t s = this->server;
1004
1005    if (out) {
1006        uint32_t limit = (s < loopStart) ? s : loopStart;
1007        return limit + frameCount - u;
1008    } else {
1009        return frameCount + u - s;
1010    }
1011}
1012
1013uint32_t audio_track_cblk_t::framesReady()
1014{
1015    uint32_t u = this->user;
1016    uint32_t s = this->server;
1017
1018    if (out) {
1019        if (u < loopEnd) {
1020            return u - s;
1021        } else {
1022            Mutex::Autolock _l(lock);
1023            if (loopCount >= 0) {
1024                return (loopEnd - loopStart)*loopCount + u - s;
1025            } else {
1026                return UINT_MAX;
1027            }
1028        }
1029    } else {
1030        return s - u;
1031    }
1032}
1033
1034// -------------------------------------------------------------------------
1035
1036}; // namespace android
1037
1038