AudioTrack.cpp revision 7562408b2261d38415453378b6188f74fda99d88
1/* //device/extlibs/pv/android/AudioTrack.cpp 2** 3** Copyright 2007, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19//#define LOG_NDEBUG 0 20#define LOG_TAG "AudioTrack" 21 22#include <stdint.h> 23#include <sys/types.h> 24#include <limits.h> 25 26#include <sched.h> 27#include <sys/resource.h> 28 29#include <private/media/AudioTrackShared.h> 30 31#include <media/AudioSystem.h> 32#include <media/AudioTrack.h> 33 34#include <utils/Log.h> 35#include <binder/MemoryDealer.h> 36#include <binder/Parcel.h> 37#include <binder/IPCThreadState.h> 38#include <utils/Timers.h> 39#include <cutils/atomic.h> 40 41#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) 42#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false )) 43 44namespace android { 45 46// --------------------------------------------------------------------------- 47 48AudioTrack::AudioTrack() 49 : mStatus(NO_INIT) 50{ 51} 52 53AudioTrack::AudioTrack( 54 int streamType, 55 uint32_t sampleRate, 56 int format, 57 int channelCount, 58 int frameCount, 59 uint32_t flags, 60 callback_t cbf, 61 void* user, 62 int notificationFrames) 63 : mStatus(NO_INIT) 64{ 65 mStatus = set(streamType, sampleRate, format, channelCount, 66 frameCount, flags, cbf, user, notificationFrames, 0); 67} 68 69AudioTrack::AudioTrack( 70 int streamType, 71 uint32_t sampleRate, 72 int format, 73 int channelCount, 74 const sp<IMemory>& sharedBuffer, 75 uint32_t flags, 76 callback_t cbf, 77 void* user, 78 int notificationFrames) 79 : mStatus(NO_INIT) 80{ 81 mStatus = set(streamType, sampleRate, format, channelCount, 82 0, flags, cbf, user, notificationFrames, sharedBuffer); 83} 84 85AudioTrack::~AudioTrack() 86{ 87 LOGV_IF(mSharedBuffer != 0, "Destructor sharedBuffer: %p", mSharedBuffer->pointer()); 88 89 if (mStatus == NO_ERROR) { 90 // Make sure that callback function exits in the case where 91 // it is looping on buffer full condition in obtainBuffer(). 92 // Otherwise the callback thread will never exit. 93 stop(); 94 if (mAudioTrackThread != 0) { 95 mAudioTrackThread->requestExitAndWait(); 96 mAudioTrackThread.clear(); 97 } 98 mAudioTrack.clear(); 99 IPCThreadState::self()->flushCommands(); 100 } 101} 102 103status_t AudioTrack::set( 104 int streamType, 105 uint32_t sampleRate, 106 int format, 107 int channelCount, 108 int frameCount, 109 uint32_t flags, 110 callback_t cbf, 111 void* user, 112 int notificationFrames, 113 const sp<IMemory>& sharedBuffer, 114 bool threadCanCallJava) 115{ 116 117 LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size()); 118 119 if (mAudioTrack != 0) { 120 LOGE("Track already in use"); 121 return INVALID_OPERATION; 122 } 123 124 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); 125 if (audioFlinger == 0) { 126 LOGE("Could not get audioflinger"); 127 return NO_INIT; 128 } 129 int afSampleRate; 130 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { 131 return NO_INIT; 132 } 133 int afFrameCount; 134 if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) { 135 return NO_INIT; 136 } 137 uint32_t afLatency; 138 if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) { 139 return NO_INIT; 140 } 141 142 // handle default values first. 143 if (streamType == AudioSystem::DEFAULT) { 144 streamType = AudioSystem::MUSIC; 145 } 146 if (sampleRate == 0) { 147 sampleRate = afSampleRate; 148 } 149 // these below should probably come from the audioFlinger too... 150 if (format == 0) { 151 format = AudioSystem::PCM_16_BIT; 152 } 153 if (channelCount == 0) { 154 channelCount = 2; 155 } 156 157 // validate parameters 158 if (((format != AudioSystem::PCM_8_BIT) || sharedBuffer != 0) && 159 (format != AudioSystem::PCM_16_BIT)) { 160 LOGE("Invalid format"); 161 return BAD_VALUE; 162 } 163 if (channelCount != 1 && channelCount != 2) { 164 LOGE("Invalid channel number"); 165 return BAD_VALUE; 166 } 167 168 // Ensure that buffer depth covers at least audio hardware latency 169 uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate); 170 if (minBufCount < 2) minBufCount = 2; 171 172 // When playing from shared buffer, playback will start even if last audioflinger 173 // block is partly filled. 174 if (sharedBuffer != 0 && minBufCount > 1) { 175 minBufCount--; 176 } 177 178 int minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate; 179 180 if (sharedBuffer == 0) { 181 if (frameCount == 0) { 182 frameCount = minFrameCount; 183 } 184 if (notificationFrames == 0) { 185 notificationFrames = frameCount/2; 186 } 187 // Make sure that application is notified with sufficient margin 188 // before underrun 189 if (notificationFrames > frameCount/2) { 190 notificationFrames = frameCount/2; 191 } 192 } else { 193 // Ensure that buffer alignment matches channelcount 194 if (((uint32_t)sharedBuffer->pointer() & (channelCount | 1)) != 0) { 195 LOGE("Invalid buffer alignement: address %p, channelCount %d", sharedBuffer->pointer(), channelCount); 196 return BAD_VALUE; 197 } 198 frameCount = sharedBuffer->size()/channelCount/sizeof(int16_t); 199 } 200 201 if (frameCount < minFrameCount) { 202 LOGE("Invalid buffer size: minFrameCount %d, frameCount %d", minFrameCount, frameCount); 203 return BAD_VALUE; 204 } 205 206 // create the track 207 status_t status; 208 sp<IAudioTrack> track = audioFlinger->createTrack(getpid(), 209 streamType, sampleRate, format, channelCount, frameCount, flags, sharedBuffer, &status); 210 211 if (track == 0) { 212 LOGE("AudioFlinger could not create track, status: %d", status); 213 return status; 214 } 215 sp<IMemory> cblk = track->getCblk(); 216 if (cblk == 0) { 217 LOGE("Could not get control block"); 218 return NO_INIT; 219 } 220 if (cbf != 0) { 221 mAudioTrackThread = new AudioTrackThread(*this, threadCanCallJava); 222 if (mAudioTrackThread == 0) { 223 LOGE("Could not create callback thread"); 224 return NO_INIT; 225 } 226 } 227 228 mStatus = NO_ERROR; 229 230 mAudioTrack = track; 231 mCblkMemory = cblk; 232 mCblk = static_cast<audio_track_cblk_t*>(cblk->pointer()); 233 mCblk->out = 1; 234 // Update buffer size in case it has been limited by AudioFlinger during track creation 235 mFrameCount = mCblk->frameCount; 236 if (sharedBuffer == 0) { 237 mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t); 238 } else { 239 mCblk->buffers = sharedBuffer->pointer(); 240 // Force buffer full condition as data is already present in shared memory 241 mCblk->stepUser(mFrameCount); 242 } 243 mCblk->volume[0] = mCblk->volume[1] = 0x1000; 244 mVolume[LEFT] = 1.0f; 245 mVolume[RIGHT] = 1.0f; 246 mSampleRate = sampleRate; 247 mStreamType = streamType; 248 mFormat = format; 249 mChannelCount = channelCount; 250 mSharedBuffer = sharedBuffer; 251 mMuted = false; 252 mActive = 0; 253 mCbf = cbf; 254 mNotificationFrames = notificationFrames; 255 mRemainingFrames = notificationFrames; 256 mUserData = user; 257 mLatency = afLatency + (1000*mFrameCount) / mSampleRate; 258 mLoopCount = 0; 259 mMarkerPosition = 0; 260 mMarkerReached = false; 261 mNewPosition = 0; 262 mUpdatePeriod = 0; 263 264 return NO_ERROR; 265} 266 267status_t AudioTrack::initCheck() const 268{ 269 return mStatus; 270} 271 272// ------------------------------------------------------------------------- 273 274uint32_t AudioTrack::latency() const 275{ 276 return mLatency; 277} 278 279int AudioTrack::streamType() const 280{ 281 return mStreamType; 282} 283 284uint32_t AudioTrack::sampleRate() const 285{ 286 return mSampleRate; 287} 288 289int AudioTrack::format() const 290{ 291 return mFormat; 292} 293 294int AudioTrack::channelCount() const 295{ 296 return mChannelCount; 297} 298 299uint32_t AudioTrack::frameCount() const 300{ 301 return mFrameCount; 302} 303 304int AudioTrack::frameSize() const 305{ 306 return channelCount()*((format() == AudioSystem::PCM_8_BIT) ? sizeof(uint8_t) : sizeof(int16_t)); 307} 308 309sp<IMemory>& AudioTrack::sharedBuffer() 310{ 311 return mSharedBuffer; 312} 313 314// ------------------------------------------------------------------------- 315 316void AudioTrack::start() 317{ 318 sp<AudioTrackThread> t = mAudioTrackThread; 319 320 LOGV("start %p", this); 321 if (t != 0) { 322 if (t->exitPending()) { 323 if (t->requestExitAndWait() == WOULD_BLOCK) { 324 LOGE("AudioTrack::start called from thread"); 325 return; 326 } 327 } 328 t->mLock.lock(); 329 } 330 331 if (android_atomic_or(1, &mActive) == 0) { 332 mNewPosition = mCblk->server + mUpdatePeriod; 333 mCblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS; 334 mCblk->waitTimeMs = 0; 335 if (t != 0) { 336 t->run("AudioTrackThread", THREAD_PRIORITY_AUDIO_CLIENT); 337 } else { 338 setpriority(PRIO_PROCESS, 0, THREAD_PRIORITY_AUDIO_CLIENT); 339 } 340 mAudioTrack->start(); 341 } 342 343 if (t != 0) { 344 t->mLock.unlock(); 345 } 346} 347 348void AudioTrack::stop() 349{ 350 sp<AudioTrackThread> t = mAudioTrackThread; 351 352 LOGV("stop %p", this); 353 if (t != 0) { 354 t->mLock.lock(); 355 } 356 357 if (android_atomic_and(~1, &mActive) == 1) { 358 mCblk->cv.signal(); 359 mAudioTrack->stop(); 360 // Cancel loops (If we are in the middle of a loop, playback 361 // would not stop until loopCount reaches 0). 362 setLoop(0, 0, 0); 363 // the playback head position will reset to 0, so if a marker is set, we need 364 // to activate it again 365 mMarkerReached = false; 366 // Force flush if a shared buffer is used otherwise audioflinger 367 // will not stop before end of buffer is reached. 368 if (mSharedBuffer != 0) { 369 flush(); 370 } 371 if (t != 0) { 372 t->requestExit(); 373 } else { 374 setpriority(PRIO_PROCESS, 0, ANDROID_PRIORITY_NORMAL); 375 } 376 } 377 378 if (t != 0) { 379 t->mLock.unlock(); 380 } 381} 382 383bool AudioTrack::stopped() const 384{ 385 return !mActive; 386} 387 388void AudioTrack::flush() 389{ 390 LOGV("flush"); 391 392 // clear playback marker and periodic update counter 393 mMarkerPosition = 0; 394 mMarkerReached = false; 395 mUpdatePeriod = 0; 396 397 398 if (!mActive) { 399 mAudioTrack->flush(); 400 // Release AudioTrack callback thread in case it was waiting for new buffers 401 // in AudioTrack::obtainBuffer() 402 mCblk->cv.signal(); 403 } 404} 405 406void AudioTrack::pause() 407{ 408 LOGV("pause"); 409 if (android_atomic_and(~1, &mActive) == 1) { 410 mActive = 0; 411 mAudioTrack->pause(); 412 } 413} 414 415void AudioTrack::mute(bool e) 416{ 417 mAudioTrack->mute(e); 418 mMuted = e; 419} 420 421bool AudioTrack::muted() const 422{ 423 return mMuted; 424} 425 426void AudioTrack::setVolume(float left, float right) 427{ 428 mVolume[LEFT] = left; 429 mVolume[RIGHT] = right; 430 431 // write must be atomic 432 mCblk->volumeLR = (int32_t(int16_t(left * 0x1000)) << 16) | int16_t(right * 0x1000); 433} 434 435void AudioTrack::getVolume(float* left, float* right) 436{ 437 *left = mVolume[LEFT]; 438 *right = mVolume[RIGHT]; 439} 440 441void AudioTrack::setSampleRate(int rate) 442{ 443 int afSamplingRate; 444 445 if (AudioSystem::getOutputSamplingRate(&afSamplingRate, mStreamType) != NO_ERROR) { 446 return; 447 } 448 // Resampler implementation limits input sampling rate to 2 x output sampling rate. 449 if (rate <= 0) rate = 1; 450 if (rate > afSamplingRate*2) rate = afSamplingRate*2; 451 if (rate > MAX_SAMPLE_RATE) rate = MAX_SAMPLE_RATE; 452 453 mCblk->sampleRate = (uint16_t)rate; 454} 455 456uint32_t AudioTrack::getSampleRate() 457{ 458 return uint32_t(mCblk->sampleRate); 459} 460 461status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount) 462{ 463 audio_track_cblk_t* cblk = mCblk; 464 465 466 Mutex::Autolock _l(cblk->lock); 467 468 if (loopCount == 0) { 469 cblk->loopStart = UINT_MAX; 470 cblk->loopEnd = UINT_MAX; 471 cblk->loopCount = 0; 472 mLoopCount = 0; 473 return NO_ERROR; 474 } 475 476 if (loopStart >= loopEnd || 477 loopEnd - loopStart > mFrameCount) { 478 LOGE("setLoop invalid value: loopStart %d, loopEnd %d, loopCount %d, framecount %d, user %d", loopStart, loopEnd, loopCount, mFrameCount, cblk->user); 479 return BAD_VALUE; 480 } 481 482 if ((mSharedBuffer != 0) && (loopEnd > mFrameCount)) { 483 LOGE("setLoop invalid value: loop markers beyond data: loopStart %d, loopEnd %d, framecount %d", 484 loopStart, loopEnd, mFrameCount); 485 return BAD_VALUE; 486 } 487 488 cblk->loopStart = loopStart; 489 cblk->loopEnd = loopEnd; 490 cblk->loopCount = loopCount; 491 mLoopCount = loopCount; 492 493 return NO_ERROR; 494} 495 496status_t AudioTrack::getLoop(uint32_t *loopStart, uint32_t *loopEnd, int *loopCount) 497{ 498 if (loopStart != 0) { 499 *loopStart = mCblk->loopStart; 500 } 501 if (loopEnd != 0) { 502 *loopEnd = mCblk->loopEnd; 503 } 504 if (loopCount != 0) { 505 if (mCblk->loopCount < 0) { 506 *loopCount = -1; 507 } else { 508 *loopCount = mCblk->loopCount; 509 } 510 } 511 512 return NO_ERROR; 513} 514 515status_t AudioTrack::setMarkerPosition(uint32_t marker) 516{ 517 if (mCbf == 0) return INVALID_OPERATION; 518 519 mMarkerPosition = marker; 520 mMarkerReached = false; 521 522 return NO_ERROR; 523} 524 525status_t AudioTrack::getMarkerPosition(uint32_t *marker) 526{ 527 if (marker == 0) return BAD_VALUE; 528 529 *marker = mMarkerPosition; 530 531 return NO_ERROR; 532} 533 534status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod) 535{ 536 if (mCbf == 0) return INVALID_OPERATION; 537 538 uint32_t curPosition; 539 getPosition(&curPosition); 540 mNewPosition = curPosition + updatePeriod; 541 mUpdatePeriod = updatePeriod; 542 543 return NO_ERROR; 544} 545 546status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod) 547{ 548 if (updatePeriod == 0) return BAD_VALUE; 549 550 *updatePeriod = mUpdatePeriod; 551 552 return NO_ERROR; 553} 554 555status_t AudioTrack::setPosition(uint32_t position) 556{ 557 Mutex::Autolock _l(mCblk->lock); 558 559 if (!stopped()) return INVALID_OPERATION; 560 561 if (position > mCblk->user) return BAD_VALUE; 562 563 mCblk->server = position; 564 mCblk->forceReady = 1; 565 566 return NO_ERROR; 567} 568 569status_t AudioTrack::getPosition(uint32_t *position) 570{ 571 if (position == 0) return BAD_VALUE; 572 573 *position = mCblk->server; 574 575 return NO_ERROR; 576} 577 578status_t AudioTrack::reload() 579{ 580 if (!stopped()) return INVALID_OPERATION; 581 582 flush(); 583 584 mCblk->stepUser(mFrameCount); 585 586 return NO_ERROR; 587} 588 589// ------------------------------------------------------------------------- 590 591status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount) 592{ 593 int active; 594 int timeout = 0; 595 status_t result; 596 audio_track_cblk_t* cblk = mCblk; 597 uint32_t framesReq = audioBuffer->frameCount; 598 uint32_t waitTimeMs = (waitCount < 0) ? cblk->bufferTimeoutMs : WAIT_PERIOD_MS; 599 600 audioBuffer->frameCount = 0; 601 audioBuffer->size = 0; 602 603 uint32_t framesAvail = cblk->framesAvailable(); 604 605 if (framesAvail == 0) { 606 Mutex::Autolock _l(cblk->lock); 607 goto start_loop_here; 608 while (framesAvail == 0) { 609 active = mActive; 610 if (UNLIKELY(!active)) { 611 LOGV("Not active and NO_MORE_BUFFERS"); 612 return NO_MORE_BUFFERS; 613 } 614 if (UNLIKELY(!waitCount)) 615 return WOULD_BLOCK; 616 timeout = 0; 617 result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); 618 if (__builtin_expect(result!=NO_ERROR, false)) { 619 cblk->waitTimeMs += waitTimeMs; 620 if (cblk->waitTimeMs >= cblk->bufferTimeoutMs) { 621 // timing out when a loop has been set and we have already written upto loop end 622 // is a normal condition: no need to wake AudioFlinger up. 623 if (cblk->user < cblk->loopEnd) { 624 LOGW( "obtainBuffer timed out (is the CPU pegged?) %p " 625 "user=%08x, server=%08x", this, cblk->user, cblk->server); 626 //unlock cblk mutex before calling mAudioTrack->start() (see issue #1617140) 627 cblk->lock.unlock(); 628 mAudioTrack->start(); 629 cblk->lock.lock(); 630 timeout = 1; 631 } 632 cblk->waitTimeMs = 0; 633 } 634 635 if (--waitCount == 0) { 636 return TIMED_OUT; 637 } 638 } 639 // read the server count again 640 start_loop_here: 641 framesAvail = cblk->framesAvailable_l(); 642 } 643 } 644 645 cblk->waitTimeMs = 0; 646 647 if (framesReq > framesAvail) { 648 framesReq = framesAvail; 649 } 650 651 uint32_t u = cblk->user; 652 uint32_t bufferEnd = cblk->userBase + cblk->frameCount; 653 654 if (u + framesReq > bufferEnd) { 655 framesReq = bufferEnd - u; 656 } 657 658 LOGW_IF(timeout, 659 "*** SERIOUS WARNING *** obtainBuffer() timed out " 660 "but didn't need to be locked. We recovered, but " 661 "this shouldn't happen (user=%08x, server=%08x)", cblk->user, cblk->server); 662 663 audioBuffer->flags = mMuted ? Buffer::MUTE : 0; 664 audioBuffer->channelCount= mChannelCount; 665 audioBuffer->format = AudioSystem::PCM_16_BIT; 666 audioBuffer->frameCount = framesReq; 667 audioBuffer->size = framesReq*mChannelCount*sizeof(int16_t); 668 audioBuffer->raw = (int8_t *)cblk->buffer(u); 669 active = mActive; 670 return active ? status_t(NO_ERROR) : status_t(STOPPED); 671} 672 673void AudioTrack::releaseBuffer(Buffer* audioBuffer) 674{ 675 audio_track_cblk_t* cblk = mCblk; 676 cblk->stepUser(audioBuffer->frameCount); 677} 678 679// ------------------------------------------------------------------------- 680 681ssize_t AudioTrack::write(const void* buffer, size_t userSize) 682{ 683 684 if (mSharedBuffer != 0) return INVALID_OPERATION; 685 686 if (ssize_t(userSize) < 0) { 687 // sanity-check. user is most-likely passing an error code. 688 LOGE("AudioTrack::write(buffer=%p, size=%u (%d)", 689 buffer, userSize, userSize); 690 return BAD_VALUE; 691 } 692 693 LOGV("write %p: %d bytes, mActive=%d", this, userSize, mActive); 694 695 ssize_t written = 0; 696 const int8_t *src = (const int8_t *)buffer; 697 Buffer audioBuffer; 698 699 do { 700 audioBuffer.frameCount = userSize/mChannelCount; 701 if (mFormat == AudioSystem::PCM_16_BIT) { 702 audioBuffer.frameCount >>= 1; 703 } 704 // Calling obtainBuffer() with a negative wait count causes 705 // an (almost) infinite wait time. 706 status_t err = obtainBuffer(&audioBuffer, -1); 707 if (err < 0) { 708 // out of buffers, return #bytes written 709 if (err == status_t(NO_MORE_BUFFERS)) 710 break; 711 return ssize_t(err); 712 } 713 714 size_t toWrite; 715 if (mFormat == AudioSystem::PCM_8_BIT) { 716 // Divide capacity by 2 to take expansion into account 717 toWrite = audioBuffer.size>>1; 718 // 8 to 16 bit conversion 719 int count = toWrite; 720 int16_t *dst = (int16_t *)(audioBuffer.i8); 721 while(count--) { 722 *dst++ = (int16_t)(*src++^0x80) << 8; 723 } 724 }else { 725 toWrite = audioBuffer.size; 726 memcpy(audioBuffer.i8, src, toWrite); 727 src += toWrite; 728 } 729 userSize -= toWrite; 730 written += toWrite; 731 732 releaseBuffer(&audioBuffer); 733 } while (userSize); 734 735 return written; 736} 737 738// ------------------------------------------------------------------------- 739 740bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread) 741{ 742 Buffer audioBuffer; 743 uint32_t frames; 744 size_t writtenSize; 745 746 // Manage underrun callback 747 if (mActive && (mCblk->framesReady() == 0)) { 748 LOGV("Underrun user: %x, server: %x, flowControlFlag %d", mCblk->user, mCblk->server, mCblk->flowControlFlag); 749 if (mCblk->flowControlFlag == 0) { 750 mCbf(EVENT_UNDERRUN, mUserData, 0); 751 if (mCblk->server == mCblk->frameCount) { 752 mCbf(EVENT_BUFFER_END, mUserData, 0); 753 } 754 mCblk->flowControlFlag = 1; 755 if (mSharedBuffer != 0) return false; 756 } 757 } 758 759 // Manage loop end callback 760 while (mLoopCount > mCblk->loopCount) { 761 int loopCount = -1; 762 mLoopCount--; 763 if (mLoopCount >= 0) loopCount = mLoopCount; 764 765 mCbf(EVENT_LOOP_END, mUserData, (void *)&loopCount); 766 } 767 768 // Manage marker callback 769 if (!mMarkerReached && (mMarkerPosition > 0)) { 770 if (mCblk->server >= mMarkerPosition) { 771 mCbf(EVENT_MARKER, mUserData, (void *)&mMarkerPosition); 772 mMarkerReached = true; 773 } 774 } 775 776 // Manage new position callback 777 if(mUpdatePeriod > 0) { 778 while (mCblk->server >= mNewPosition) { 779 mCbf(EVENT_NEW_POS, mUserData, (void *)&mNewPosition); 780 mNewPosition += mUpdatePeriod; 781 } 782 } 783 784 // If Shared buffer is used, no data is requested from client. 785 if (mSharedBuffer != 0) { 786 frames = 0; 787 } else { 788 frames = mRemainingFrames; 789 } 790 791 do { 792 793 audioBuffer.frameCount = frames; 794 795 // Calling obtainBuffer() with a wait count of 1 796 // limits wait time to WAIT_PERIOD_MS. This prevents from being 797 // stuck here not being able to handle timed events (position, markers, loops). 798 status_t err = obtainBuffer(&audioBuffer, 1); 799 if (err < NO_ERROR) { 800 if (err != TIMED_OUT) { 801 LOGE_IF(err != status_t(NO_MORE_BUFFERS), "Error obtaining an audio buffer, giving up."); 802 return false; 803 } 804 break; 805 } 806 if (err == status_t(STOPPED)) return false; 807 808 // Divide buffer size by 2 to take into account the expansion 809 // due to 8 to 16 bit conversion: the callback must fill only half 810 // of the destination buffer 811 if (mFormat == AudioSystem::PCM_8_BIT) { 812 audioBuffer.size >>= 1; 813 } 814 815 size_t reqSize = audioBuffer.size; 816 mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer); 817 writtenSize = audioBuffer.size; 818 819 // Sanity check on returned size 820 if (ssize_t(writtenSize) <= 0) { 821 // The callback is done filling buffers 822 // Keep this thread going to handle timed events and 823 // still try to get more data in intervals of WAIT_PERIOD_MS 824 // but don't just loop and block the CPU, so wait 825 usleep(WAIT_PERIOD_MS*1000); 826 break; 827 } 828 if (writtenSize > reqSize) writtenSize = reqSize; 829 830 if (mFormat == AudioSystem::PCM_8_BIT) { 831 // 8 to 16 bit conversion 832 const int8_t *src = audioBuffer.i8 + writtenSize-1; 833 int count = writtenSize; 834 int16_t *dst = audioBuffer.i16 + writtenSize-1; 835 while(count--) { 836 *dst-- = (int16_t)(*src--^0x80) << 8; 837 } 838 writtenSize <<= 1; 839 } 840 841 audioBuffer.size = writtenSize; 842 audioBuffer.frameCount = writtenSize/mChannelCount/sizeof(int16_t); 843 frames -= audioBuffer.frameCount; 844 845 releaseBuffer(&audioBuffer); 846 } 847 while (frames); 848 849 if (frames == 0) { 850 mRemainingFrames = mNotificationFrames; 851 } else { 852 mRemainingFrames = frames; 853 } 854 return true; 855} 856 857status_t AudioTrack::dump(int fd, const Vector<String16>& args) const 858{ 859 860 const size_t SIZE = 256; 861 char buffer[SIZE]; 862 String8 result; 863 864 result.append(" AudioTrack::dump\n"); 865 snprintf(buffer, 255, " stream type(%d), left - right volume(%f, %f)\n", mStreamType, mVolume[0], mVolume[1]); 866 result.append(buffer); 867 snprintf(buffer, 255, " format(%d), channel count(%d), frame count(%d)\n", mFormat, mChannelCount, mFrameCount); 868 result.append(buffer); 869 snprintf(buffer, 255, " sample rate(%d), status(%d), muted(%d)\n", mSampleRate, mStatus, mMuted); 870 result.append(buffer); 871 snprintf(buffer, 255, " active(%d), latency (%d)\n", mActive, mLatency); 872 result.append(buffer); 873 ::write(fd, result.string(), result.size()); 874 return NO_ERROR; 875} 876 877// ========================================================================= 878 879AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver, bool bCanCallJava) 880 : Thread(bCanCallJava), mReceiver(receiver) 881{ 882} 883 884bool AudioTrack::AudioTrackThread::threadLoop() 885{ 886 return mReceiver.processAudioBuffer(this); 887} 888 889status_t AudioTrack::AudioTrackThread::readyToRun() 890{ 891 return NO_ERROR; 892} 893 894void AudioTrack::AudioTrackThread::onFirstRef() 895{ 896} 897 898// ========================================================================= 899 900audio_track_cblk_t::audio_track_cblk_t() 901 : user(0), server(0), userBase(0), serverBase(0), buffers(0), frameCount(0), 902 loopStart(UINT_MAX), loopEnd(UINT_MAX), loopCount(0), volumeLR(0), flowControlFlag(1), forceReady(0) 903{ 904} 905 906uint32_t audio_track_cblk_t::stepUser(uint32_t frameCount) 907{ 908 uint32_t u = this->user; 909 910 u += frameCount; 911 // Ensure that user is never ahead of server for AudioRecord 912 if (out) { 913 // If stepServer() has been called once, switch to normal obtainBuffer() timeout period 914 if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS-1) { 915 bufferTimeoutMs = MAX_RUN_TIMEOUT_MS; 916 } 917 } else if (u > this->server) { 918 LOGW("stepServer occured after track reset"); 919 u = this->server; 920 } 921 922 if (u >= userBase + this->frameCount) { 923 userBase += this->frameCount; 924 } 925 926 this->user = u; 927 928 // Clear flow control error condition as new data has been written/read to/from buffer. 929 flowControlFlag = 0; 930 931 return u; 932} 933 934bool audio_track_cblk_t::stepServer(uint32_t frameCount) 935{ 936 // the code below simulates lock-with-timeout 937 // we MUST do this to protect the AudioFlinger server 938 // as this lock is shared with the client. 939 status_t err; 940 941 err = lock.tryLock(); 942 if (err == -EBUSY) { // just wait a bit 943 usleep(1000); 944 err = lock.tryLock(); 945 } 946 if (err != NO_ERROR) { 947 // probably, the client just died. 948 return false; 949 } 950 951 uint32_t s = this->server; 952 953 s += frameCount; 954 if (out) { 955 // Mark that we have read the first buffer so that next time stepUser() is called 956 // we switch to normal obtainBuffer() timeout period 957 if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS) { 958 bufferTimeoutMs = MAX_RUN_TIMEOUT_MS - 1; 959 } 960 // It is possible that we receive a flush() 961 // while the mixer is processing a block: in this case, 962 // stepServer() is called After the flush() has reset u & s and 963 // we have s > u 964 if (s > this->user) { 965 LOGW("stepServer occured after track reset"); 966 s = this->user; 967 } 968 } 969 970 if (s >= loopEnd) { 971 LOGW_IF(s > loopEnd, "stepServer: s %u > loopEnd %u", s, loopEnd); 972 s = loopStart; 973 if (--loopCount == 0) { 974 loopEnd = UINT_MAX; 975 loopStart = UINT_MAX; 976 } 977 } 978 if (s >= serverBase + this->frameCount) { 979 serverBase += this->frameCount; 980 } 981 982 this->server = s; 983 984 cv.signal(); 985 lock.unlock(); 986 return true; 987} 988 989void* audio_track_cblk_t::buffer(uint32_t offset) const 990{ 991 return (int16_t *)this->buffers + (offset-userBase)*this->channels; 992} 993 994uint32_t audio_track_cblk_t::framesAvailable() 995{ 996 Mutex::Autolock _l(lock); 997 return framesAvailable_l(); 998} 999 1000uint32_t audio_track_cblk_t::framesAvailable_l() 1001{ 1002 uint32_t u = this->user; 1003 uint32_t s = this->server; 1004 1005 if (out) { 1006 uint32_t limit = (s < loopStart) ? s : loopStart; 1007 return limit + frameCount - u; 1008 } else { 1009 return frameCount + u - s; 1010 } 1011} 1012 1013uint32_t audio_track_cblk_t::framesReady() 1014{ 1015 uint32_t u = this->user; 1016 uint32_t s = this->server; 1017 1018 if (out) { 1019 if (u < loopEnd) { 1020 return u - s; 1021 } else { 1022 Mutex::Autolock _l(lock); 1023 if (loopCount >= 0) { 1024 return (loopEnd - loopStart)*loopCount + u - s; 1025 } else { 1026 return UINT_MAX; 1027 } 1028 } 1029 } else { 1030 return s - u; 1031 } 1032} 1033 1034// ------------------------------------------------------------------------- 1035 1036}; // namespace android 1037 1038