AudioTrack.cpp revision 847d05dc8fa144dcf8f4f435d6a6ac1727f00937
1/* 2** 3** Copyright 2007, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19//#define LOG_NDEBUG 0 20#define LOG_TAG "AudioTrack" 21 22#include <stdint.h> 23#include <sys/types.h> 24#include <limits.h> 25 26#include <sched.h> 27#include <sys/resource.h> 28 29#include <private/media/AudioTrackShared.h> 30 31#include <media/AudioSystem.h> 32#include <media/AudioTrack.h> 33 34#include <utils/Log.h> 35#include <binder/Parcel.h> 36#include <binder/IPCThreadState.h> 37#include <utils/Timers.h> 38#include <utils/Atomic.h> 39 40#include <cutils/bitops.h> 41#include <cutils/compiler.h> 42 43#include <system/audio.h> 44#include <system/audio_policy.h> 45 46#include <audio_utils/primitives.h> 47 48namespace android { 49// --------------------------------------------------------------------------- 50 51// static 52status_t AudioTrack::getMinFrameCount( 53 int* frameCount, 54 audio_stream_type_t streamType, 55 uint32_t sampleRate) 56{ 57 if (frameCount == NULL) return BAD_VALUE; 58 59 // default to 0 in case of error 60 *frameCount = 0; 61 62 // FIXME merge with similar code in createTrack_l(), except we're missing 63 // some information here that is available in createTrack_l(): 64 // audio_io_handle_t output 65 // audio_format_t format 66 // audio_channel_mask_t channelMask 67 // audio_output_flags_t flags 68 int afSampleRate; 69 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { 70 return NO_INIT; 71 } 72 int afFrameCount; 73 if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) { 74 return NO_INIT; 75 } 76 uint32_t afLatency; 77 if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) { 78 return NO_INIT; 79 } 80 81 // Ensure that buffer depth covers at least audio hardware latency 82 uint32_t minBufCount = afLatency / ((1000 * afFrameCount) / afSampleRate); 83 if (minBufCount < 2) minBufCount = 2; 84 85 *frameCount = (sampleRate == 0) ? afFrameCount * minBufCount : 86 afFrameCount * minBufCount * sampleRate / afSampleRate; 87 ALOGV("getMinFrameCount=%d: afFrameCount=%d, minBufCount=%d, afSampleRate=%d, afLatency=%d", 88 *frameCount, afFrameCount, minBufCount, afSampleRate, afLatency); 89 return NO_ERROR; 90} 91 92// --------------------------------------------------------------------------- 93 94AudioTrack::AudioTrack() 95 : mStatus(NO_INIT), 96 mIsTimed(false), 97 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 98 mPreviousSchedulingGroup(SP_DEFAULT) 99{ 100} 101 102AudioTrack::AudioTrack( 103 audio_stream_type_t streamType, 104 uint32_t sampleRate, 105 audio_format_t format, 106 audio_channel_mask_t channelMask, 107 int frameCount, 108 audio_output_flags_t flags, 109 callback_t cbf, 110 void* user, 111 int notificationFrames, 112 int sessionId) 113 : mStatus(NO_INIT), 114 mIsTimed(false), 115 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 116 mPreviousSchedulingGroup(SP_DEFAULT) 117{ 118 mStatus = set(streamType, sampleRate, format, channelMask, 119 frameCount, flags, cbf, user, notificationFrames, 120 0 /*sharedBuffer*/, false /*threadCanCallJava*/, sessionId); 121} 122 123AudioTrack::AudioTrack( 124 audio_stream_type_t streamType, 125 uint32_t sampleRate, 126 audio_format_t format, 127 audio_channel_mask_t channelMask, 128 const sp<IMemory>& sharedBuffer, 129 audio_output_flags_t flags, 130 callback_t cbf, 131 void* user, 132 int notificationFrames, 133 int sessionId) 134 : mStatus(NO_INIT), 135 mIsTimed(false), 136 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 137 mPreviousSchedulingGroup(SP_DEFAULT) 138{ 139 mStatus = set(streamType, sampleRate, format, channelMask, 140 0 /*frameCount*/, flags, cbf, user, notificationFrames, 141 sharedBuffer, false /*threadCanCallJava*/, sessionId); 142} 143 144AudioTrack::~AudioTrack() 145{ 146 ALOGV_IF(mSharedBuffer != 0, "Destructor sharedBuffer: %p", mSharedBuffer->pointer()); 147 148 if (mStatus == NO_ERROR) { 149 // Make sure that callback function exits in the case where 150 // it is looping on buffer full condition in obtainBuffer(). 151 // Otherwise the callback thread will never exit. 152 stop(); 153 if (mAudioTrackThread != 0) { 154 mAudioTrackThread->requestExit(); // see comment in AudioTrack.h 155 mAudioTrackThread->requestExitAndWait(); 156 mAudioTrackThread.clear(); 157 } 158 mAudioTrack.clear(); 159 IPCThreadState::self()->flushCommands(); 160 AudioSystem::releaseAudioSessionId(mSessionId); 161 } 162} 163 164status_t AudioTrack::set( 165 audio_stream_type_t streamType, 166 uint32_t sampleRate, 167 audio_format_t format, 168 audio_channel_mask_t channelMask, 169 int frameCount, 170 audio_output_flags_t flags, 171 callback_t cbf, 172 void* user, 173 int notificationFrames, 174 const sp<IMemory>& sharedBuffer, 175 bool threadCanCallJava, 176 int sessionId) 177{ 178 179 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), 180 sharedBuffer->size()); 181 182 ALOGV("set() streamType %d frameCount %d flags %04x", streamType, frameCount, flags); 183 184 AutoMutex lock(mLock); 185 if (mAudioTrack != 0) { 186 ALOGE("Track already in use"); 187 return INVALID_OPERATION; 188 } 189 190 // handle default values first. 191 if (streamType == AUDIO_STREAM_DEFAULT) { 192 streamType = AUDIO_STREAM_MUSIC; 193 } 194 195 if (sampleRate == 0) { 196 int afSampleRate; 197 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { 198 return NO_INIT; 199 } 200 sampleRate = afSampleRate; 201 } 202 203 // these below should probably come from the audioFlinger too... 204 if (format == AUDIO_FORMAT_DEFAULT) { 205 format = AUDIO_FORMAT_PCM_16_BIT; 206 } 207 if (channelMask == 0) { 208 channelMask = AUDIO_CHANNEL_OUT_STEREO; 209 } 210 211 // validate parameters 212 if (!audio_is_valid_format(format)) { 213 ALOGE("Invalid format"); 214 return BAD_VALUE; 215 } 216 217 // AudioFlinger does not currently support 8-bit data in shared memory 218 if (format == AUDIO_FORMAT_PCM_8_BIT && sharedBuffer != 0) { 219 ALOGE("8-bit data in shared memory is not supported"); 220 return BAD_VALUE; 221 } 222 223 // force direct flag if format is not linear PCM 224 if (!audio_is_linear_pcm(format)) { 225 flags = (audio_output_flags_t) 226 // FIXME why can't we allow direct AND fast? 227 ((flags | AUDIO_OUTPUT_FLAG_DIRECT) & ~AUDIO_OUTPUT_FLAG_FAST); 228 } 229 // only allow deep buffering for music stream type 230 if (streamType != AUDIO_STREAM_MUSIC) { 231 flags = (audio_output_flags_t)(flags &~AUDIO_OUTPUT_FLAG_DEEP_BUFFER); 232 } 233 234 if (!audio_is_output_channel(channelMask)) { 235 ALOGE("Invalid channel mask %#x", channelMask); 236 return BAD_VALUE; 237 } 238 uint32_t channelCount = popcount(channelMask); 239 240 audio_io_handle_t output = AudioSystem::getOutput( 241 streamType, 242 sampleRate, format, channelMask, 243 flags); 244 245 if (output == 0) { 246 ALOGE("Could not get audio output for stream type %d", streamType); 247 return BAD_VALUE; 248 } 249 250 mVolume[LEFT] = 1.0f; 251 mVolume[RIGHT] = 1.0f; 252 mSendLevel = 0.0f; 253 mFrameCount = frameCount; 254 mNotificationFramesReq = notificationFrames; 255 mSessionId = sessionId; 256 mAuxEffectId = 0; 257 mFlags = flags; 258 mCbf = cbf; 259 260 if (cbf != NULL) { 261 mAudioTrackThread = new AudioTrackThread(*this, threadCanCallJava); 262 mAudioTrackThread->run("AudioTrack", ANDROID_PRIORITY_AUDIO, 0 /*stack*/); 263 } 264 265 // create the IAudioTrack 266 status_t status = createTrack_l(streamType, 267 sampleRate, 268 format, 269 channelMask, 270 frameCount, 271 flags, 272 sharedBuffer, 273 output); 274 275 if (status != NO_ERROR) { 276 if (mAudioTrackThread != 0) { 277 mAudioTrackThread->requestExit(); 278 mAudioTrackThread.clear(); 279 } 280 return status; 281 } 282 283 mStatus = NO_ERROR; 284 285 mStreamType = streamType; 286 mFormat = format; 287 mChannelMask = channelMask; 288 mChannelCount = channelCount; 289 mSharedBuffer = sharedBuffer; 290 mMuted = false; 291 mActive = false; 292 mUserData = user; 293 mLoopCount = 0; 294 mMarkerPosition = 0; 295 mMarkerReached = false; 296 mNewPosition = 0; 297 mUpdatePeriod = 0; 298 mFlushed = false; 299 AudioSystem::acquireAudioSessionId(mSessionId); 300 mRestoreStatus = NO_ERROR; 301 return NO_ERROR; 302} 303 304status_t AudioTrack::initCheck() const 305{ 306 return mStatus; 307} 308 309// ------------------------------------------------------------------------- 310 311uint32_t AudioTrack::latency() const 312{ 313 return mLatency; 314} 315 316audio_stream_type_t AudioTrack::streamType() const 317{ 318 return mStreamType; 319} 320 321audio_format_t AudioTrack::format() const 322{ 323 return mFormat; 324} 325 326int AudioTrack::channelCount() const 327{ 328 return mChannelCount; 329} 330 331uint32_t AudioTrack::frameCount() const 332{ 333 return mCblk->frameCount; 334} 335 336size_t AudioTrack::frameSize() const 337{ 338 if (audio_is_linear_pcm(mFormat)) { 339 return channelCount()*audio_bytes_per_sample(mFormat); 340 } else { 341 return sizeof(uint8_t); 342 } 343} 344 345sp<IMemory>& AudioTrack::sharedBuffer() 346{ 347 return mSharedBuffer; 348} 349 350// ------------------------------------------------------------------------- 351 352void AudioTrack::start() 353{ 354 sp<AudioTrackThread> t = mAudioTrackThread; 355 356 ALOGV("start %p", this); 357 358 AutoMutex lock(mLock); 359 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed 360 // while we are accessing the cblk 361 sp<IAudioTrack> audioTrack = mAudioTrack; 362 sp<IMemory> iMem = mCblkMemory; 363 audio_track_cblk_t* cblk = mCblk; 364 365 if (!mActive) { 366 mFlushed = false; 367 mActive = true; 368 mNewPosition = cblk->server + mUpdatePeriod; 369 cblk->lock.lock(); 370 cblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS; 371 cblk->waitTimeMs = 0; 372 android_atomic_and(~CBLK_DISABLED_ON, &cblk->flags); 373 if (t != 0) { 374 t->resume(); 375 } else { 376 mPreviousPriority = getpriority(PRIO_PROCESS, 0); 377 get_sched_policy(0, &mPreviousSchedulingGroup); 378 androidSetThreadPriority(0, ANDROID_PRIORITY_AUDIO); 379 } 380 381 ALOGV("start %p before lock cblk %p", this, mCblk); 382 status_t status = NO_ERROR; 383 if (!(cblk->flags & CBLK_INVALID_MSK)) { 384 cblk->lock.unlock(); 385 ALOGV("mAudioTrack->start()"); 386 status = mAudioTrack->start(); 387 cblk->lock.lock(); 388 if (status == DEAD_OBJECT) { 389 android_atomic_or(CBLK_INVALID_ON, &cblk->flags); 390 } 391 } 392 if (cblk->flags & CBLK_INVALID_MSK) { 393 status = restoreTrack_l(cblk, true); 394 } 395 cblk->lock.unlock(); 396 if (status != NO_ERROR) { 397 ALOGV("start() failed"); 398 mActive = false; 399 if (t != 0) { 400 t->pause(); 401 } else { 402 setpriority(PRIO_PROCESS, 0, mPreviousPriority); 403 set_sched_policy(0, mPreviousSchedulingGroup); 404 } 405 } 406 } 407 408} 409 410void AudioTrack::stop() 411{ 412 sp<AudioTrackThread> t = mAudioTrackThread; 413 414 ALOGV("stop %p", this); 415 416 AutoMutex lock(mLock); 417 if (mActive) { 418 mActive = false; 419 mCblk->cv.signal(); 420 mAudioTrack->stop(); 421 // Cancel loops (If we are in the middle of a loop, playback 422 // would not stop until loopCount reaches 0). 423 setLoop_l(0, 0, 0); 424 // the playback head position will reset to 0, so if a marker is set, we need 425 // to activate it again 426 mMarkerReached = false; 427 // Force flush if a shared buffer is used otherwise audioflinger 428 // will not stop before end of buffer is reached. 429 if (mSharedBuffer != 0) { 430 flush_l(); 431 } 432 if (t != 0) { 433 t->pause(); 434 } else { 435 setpriority(PRIO_PROCESS, 0, mPreviousPriority); 436 set_sched_policy(0, mPreviousSchedulingGroup); 437 } 438 } 439 440} 441 442bool AudioTrack::stopped() const 443{ 444 AutoMutex lock(mLock); 445 return stopped_l(); 446} 447 448void AudioTrack::flush() 449{ 450 AutoMutex lock(mLock); 451 flush_l(); 452} 453 454// must be called with mLock held 455void AudioTrack::flush_l() 456{ 457 ALOGV("flush"); 458 459 // clear playback marker and periodic update counter 460 mMarkerPosition = 0; 461 mMarkerReached = false; 462 mUpdatePeriod = 0; 463 464 if (!mActive) { 465 mFlushed = true; 466 mAudioTrack->flush(); 467 // Release AudioTrack callback thread in case it was waiting for new buffers 468 // in AudioTrack::obtainBuffer() 469 mCblk->cv.signal(); 470 } 471} 472 473void AudioTrack::pause() 474{ 475 ALOGV("pause"); 476 AutoMutex lock(mLock); 477 if (mActive) { 478 mActive = false; 479 mCblk->cv.signal(); 480 mAudioTrack->pause(); 481 } 482} 483 484void AudioTrack::mute(bool e) 485{ 486 mAudioTrack->mute(e); 487 mMuted = e; 488} 489 490bool AudioTrack::muted() const 491{ 492 return mMuted; 493} 494 495status_t AudioTrack::setVolume(float left, float right) 496{ 497 if (left < 0.0f || left > 1.0f || right < 0.0f || right > 1.0f) { 498 return BAD_VALUE; 499 } 500 501 AutoMutex lock(mLock); 502 mVolume[LEFT] = left; 503 mVolume[RIGHT] = right; 504 505 mCblk->setVolumeLR((uint32_t(uint16_t(right * 0x1000)) << 16) | uint16_t(left * 0x1000)); 506 507 return NO_ERROR; 508} 509 510void AudioTrack::getVolume(float* left, float* right) const 511{ 512 if (left != NULL) { 513 *left = mVolume[LEFT]; 514 } 515 if (right != NULL) { 516 *right = mVolume[RIGHT]; 517 } 518} 519 520status_t AudioTrack::setAuxEffectSendLevel(float level) 521{ 522 ALOGV("setAuxEffectSendLevel(%f)", level); 523 if (level < 0.0f || level > 1.0f) { 524 return BAD_VALUE; 525 } 526 AutoMutex lock(mLock); 527 528 mSendLevel = level; 529 530 mCblk->setSendLevel(level); 531 532 return NO_ERROR; 533} 534 535void AudioTrack::getAuxEffectSendLevel(float* level) const 536{ 537 if (level != NULL) { 538 *level = mSendLevel; 539 } 540} 541 542status_t AudioTrack::setSampleRate(int rate) 543{ 544 int afSamplingRate; 545 546 if (mIsTimed) { 547 return INVALID_OPERATION; 548 } 549 550 if (AudioSystem::getOutputSamplingRate(&afSamplingRate, mStreamType) != NO_ERROR) { 551 return NO_INIT; 552 } 553 // Resampler implementation limits input sampling rate to 2 x output sampling rate. 554 if (rate <= 0 || rate > afSamplingRate*2 ) return BAD_VALUE; 555 556 AutoMutex lock(mLock); 557 mCblk->sampleRate = rate; 558 return NO_ERROR; 559} 560 561uint32_t AudioTrack::getSampleRate() const 562{ 563 if (mIsTimed) { 564 return INVALID_OPERATION; 565 } 566 567 AutoMutex lock(mLock); 568 return mCblk->sampleRate; 569} 570 571status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount) 572{ 573 AutoMutex lock(mLock); 574 return setLoop_l(loopStart, loopEnd, loopCount); 575} 576 577// must be called with mLock held 578status_t AudioTrack::setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount) 579{ 580 audio_track_cblk_t* cblk = mCblk; 581 582 Mutex::Autolock _l(cblk->lock); 583 584 if (loopCount == 0) { 585 cblk->loopStart = UINT_MAX; 586 cblk->loopEnd = UINT_MAX; 587 cblk->loopCount = 0; 588 mLoopCount = 0; 589 return NO_ERROR; 590 } 591 592 if (mIsTimed) { 593 return INVALID_OPERATION; 594 } 595 596 if (loopStart >= loopEnd || 597 loopEnd - loopStart > cblk->frameCount || 598 cblk->server > loopStart) { 599 ALOGE("setLoop invalid value: loopStart %d, loopEnd %d, loopCount %d, framecount %d, " 600 "user %d", loopStart, loopEnd, loopCount, cblk->frameCount, cblk->user); 601 return BAD_VALUE; 602 } 603 604 if ((mSharedBuffer != 0) && (loopEnd > cblk->frameCount)) { 605 ALOGE("setLoop invalid value: loop markers beyond data: loopStart %d, loopEnd %d, " 606 "framecount %d", 607 loopStart, loopEnd, cblk->frameCount); 608 return BAD_VALUE; 609 } 610 611 cblk->loopStart = loopStart; 612 cblk->loopEnd = loopEnd; 613 cblk->loopCount = loopCount; 614 mLoopCount = loopCount; 615 616 return NO_ERROR; 617} 618 619status_t AudioTrack::setMarkerPosition(uint32_t marker) 620{ 621 if (mCbf == NULL) return INVALID_OPERATION; 622 623 mMarkerPosition = marker; 624 mMarkerReached = false; 625 626 return NO_ERROR; 627} 628 629status_t AudioTrack::getMarkerPosition(uint32_t *marker) const 630{ 631 if (marker == NULL) return BAD_VALUE; 632 633 *marker = mMarkerPosition; 634 635 return NO_ERROR; 636} 637 638status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod) 639{ 640 if (mCbf == NULL) return INVALID_OPERATION; 641 642 uint32_t curPosition; 643 getPosition(&curPosition); 644 mNewPosition = curPosition + updatePeriod; 645 mUpdatePeriod = updatePeriod; 646 647 return NO_ERROR; 648} 649 650status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod) const 651{ 652 if (updatePeriod == NULL) return BAD_VALUE; 653 654 *updatePeriod = mUpdatePeriod; 655 656 return NO_ERROR; 657} 658 659status_t AudioTrack::setPosition(uint32_t position) 660{ 661 if (mIsTimed) return INVALID_OPERATION; 662 663 AutoMutex lock(mLock); 664 665 if (!stopped_l()) return INVALID_OPERATION; 666 667 Mutex::Autolock _l(mCblk->lock); 668 669 if (position > mCblk->user) return BAD_VALUE; 670 671 mCblk->server = position; 672 android_atomic_or(CBLK_FORCEREADY_ON, &mCblk->flags); 673 674 return NO_ERROR; 675} 676 677status_t AudioTrack::getPosition(uint32_t *position) 678{ 679 if (position == NULL) return BAD_VALUE; 680 AutoMutex lock(mLock); 681 *position = mFlushed ? 0 : mCblk->server; 682 683 return NO_ERROR; 684} 685 686status_t AudioTrack::reload() 687{ 688 AutoMutex lock(mLock); 689 690 if (!stopped_l()) return INVALID_OPERATION; 691 692 flush_l(); 693 694 mCblk->stepUser(mCblk->frameCount); 695 696 return NO_ERROR; 697} 698 699audio_io_handle_t AudioTrack::getOutput() 700{ 701 AutoMutex lock(mLock); 702 return getOutput_l(); 703} 704 705// must be called with mLock held 706audio_io_handle_t AudioTrack::getOutput_l() 707{ 708 return AudioSystem::getOutput(mStreamType, 709 mCblk->sampleRate, mFormat, mChannelMask, mFlags); 710} 711 712int AudioTrack::getSessionId() const 713{ 714 return mSessionId; 715} 716 717status_t AudioTrack::attachAuxEffect(int effectId) 718{ 719 ALOGV("attachAuxEffect(%d)", effectId); 720 status_t status = mAudioTrack->attachAuxEffect(effectId); 721 if (status == NO_ERROR) { 722 mAuxEffectId = effectId; 723 } 724 return status; 725} 726 727// ------------------------------------------------------------------------- 728 729// must be called with mLock held 730status_t AudioTrack::createTrack_l( 731 audio_stream_type_t streamType, 732 uint32_t sampleRate, 733 audio_format_t format, 734 audio_channel_mask_t channelMask, 735 int frameCount, 736 audio_output_flags_t flags, 737 const sp<IMemory>& sharedBuffer, 738 audio_io_handle_t output) 739{ 740 status_t status; 741 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); 742 if (audioFlinger == 0) { 743 ALOGE("Could not get audioflinger"); 744 return NO_INIT; 745 } 746 747 uint32_t afLatency; 748 if (AudioSystem::getLatency(output, streamType, &afLatency) != NO_ERROR) { 749 return NO_INIT; 750 } 751 752 // Client decides whether the track is TIMED (see below), but can only express a preference 753 // for FAST. Server will perform additional tests. 754 if ((flags & AUDIO_OUTPUT_FLAG_FAST) && !( 755 // either of these use cases: 756 // use case 1: shared buffer 757 (sharedBuffer != 0) || 758 // use case 2: callback handler 759 (mCbf != NULL))) { 760 ALOGW("AUDIO_OUTPUT_FLAG_FAST denied by client"); 761 // once denied, do not request again if IAudioTrack is re-created 762 flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST); 763 mFlags = flags; 764 } 765 ALOGV("createTrack_l() output %d afLatency %d", output, afLatency); 766 767 mNotificationFramesAct = mNotificationFramesReq; 768 769 if (!audio_is_linear_pcm(format)) { 770 771 if (sharedBuffer != 0) { 772 // Same comment as below about ignoring frameCount parameter for set() 773 frameCount = sharedBuffer->size(); 774 } else if (frameCount == 0) { 775 int afFrameCount; 776 if (AudioSystem::getFrameCount(output, streamType, &afFrameCount) != NO_ERROR) { 777 return NO_INIT; 778 } 779 frameCount = afFrameCount; 780 } 781 782 } else if (sharedBuffer != 0) { 783 784 // Ensure that buffer alignment matches channelCount 785 int channelCount = popcount(channelMask); 786 // 8-bit data in shared memory is not currently supported by AudioFlinger 787 size_t alignment = /* format == AUDIO_FORMAT_PCM_8_BIT ? 1 : */ 2; 788 if (channelCount > 1) { 789 // More than 2 channels does not require stronger alignment than stereo 790 alignment <<= 1; 791 } 792 if (((uint32_t)sharedBuffer->pointer() & (alignment - 1)) != 0) { 793 ALOGE("Invalid buffer alignment: address %p, channelCount %d", 794 sharedBuffer->pointer(), channelCount); 795 return BAD_VALUE; 796 } 797 798 // When initializing a shared buffer AudioTrack via constructors, 799 // there's no frameCount parameter. 800 // But when initializing a shared buffer AudioTrack via set(), 801 // there _is_ a frameCount parameter. We silently ignore it. 802 frameCount = sharedBuffer->size()/channelCount/sizeof(int16_t); 803 804 } else if (!(flags & AUDIO_OUTPUT_FLAG_FAST)) { 805 806 // FIXME move these calculations and associated checks to server 807 int afSampleRate; 808 if (AudioSystem::getSamplingRate(output, streamType, &afSampleRate) != NO_ERROR) { 809 return NO_INIT; 810 } 811 int afFrameCount; 812 if (AudioSystem::getFrameCount(output, streamType, &afFrameCount) != NO_ERROR) { 813 return NO_INIT; 814 } 815 816 // Ensure that buffer depth covers at least audio hardware latency 817 uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate); 818 if (minBufCount < 2) minBufCount = 2; 819 820 int minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate; 821 ALOGV("minFrameCount: %d, afFrameCount=%d, minBufCount=%d, sampleRate=%d, afSampleRate=%d" 822 ", afLatency=%d", 823 minFrameCount, afFrameCount, minBufCount, sampleRate, afSampleRate, afLatency); 824 825 if (frameCount == 0) { 826 frameCount = minFrameCount; 827 } 828 if (mNotificationFramesAct == 0) { 829 mNotificationFramesAct = frameCount/2; 830 } 831 // Make sure that application is notified with sufficient margin 832 // before underrun 833 if (mNotificationFramesAct > (uint32_t)frameCount/2) { 834 mNotificationFramesAct = frameCount/2; 835 } 836 if (frameCount < minFrameCount) { 837 // not ALOGW because it happens all the time when playing key clicks over A2DP 838 ALOGV("Minimum buffer size corrected from %d to %d", 839 frameCount, minFrameCount); 840 frameCount = minFrameCount; 841 } 842 843 } else { 844 // For fast tracks, the frame count calculations and checks are done by server 845 } 846 847 IAudioFlinger::track_flags_t trackFlags = IAudioFlinger::TRACK_DEFAULT; 848 if (mIsTimed) { 849 trackFlags |= IAudioFlinger::TRACK_TIMED; 850 } 851 852 pid_t tid = -1; 853 if (flags & AUDIO_OUTPUT_FLAG_FAST) { 854 trackFlags |= IAudioFlinger::TRACK_FAST; 855 if (mAudioTrackThread != 0) { 856 tid = mAudioTrackThread->getTid(); 857 } 858 } 859 860 sp<IAudioTrack> track = audioFlinger->createTrack(getpid(), 861 streamType, 862 sampleRate, 863 format, 864 channelMask, 865 frameCount, 866 trackFlags, 867 sharedBuffer, 868 output, 869 tid, 870 &mSessionId, 871 &status); 872 873 if (track == 0) { 874 ALOGE("AudioFlinger could not create track, status: %d", status); 875 return status; 876 } 877 sp<IMemory> cblk = track->getCblk(); 878 if (cblk == 0) { 879 ALOGE("Could not get control block"); 880 return NO_INIT; 881 } 882 mAudioTrack = track; 883 mCblkMemory = cblk; 884 mCblk = static_cast<audio_track_cblk_t*>(cblk->pointer()); 885 // old has the previous value of mCblk->flags before the "or" operation 886 int32_t old = android_atomic_or(CBLK_DIRECTION_OUT, &mCblk->flags); 887 if (flags & AUDIO_OUTPUT_FLAG_FAST) { 888 if (old & CBLK_FAST) { 889 ALOGV("AUDIO_OUTPUT_FLAG_FAST successful; frameCount %u", mCblk->frameCount); 890 } else { 891 ALOGV("AUDIO_OUTPUT_FLAG_FAST denied by server; frameCount %u", mCblk->frameCount); 892 // once denied, do not request again if IAudioTrack is re-created 893 flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST); 894 mFlags = flags; 895 } 896 if (sharedBuffer == 0) { 897 mNotificationFramesAct = mCblk->frameCount/2; 898 } 899 } 900 if (sharedBuffer == 0) { 901 mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t); 902 } else { 903 mCblk->buffers = sharedBuffer->pointer(); 904 // Force buffer full condition as data is already present in shared memory 905 mCblk->stepUser(mCblk->frameCount); 906 } 907 908 mCblk->setVolumeLR((uint32_t(uint16_t(mVolume[RIGHT] * 0x1000)) << 16) | 909 uint16_t(mVolume[LEFT] * 0x1000)); 910 mCblk->setSendLevel(mSendLevel); 911 mAudioTrack->attachAuxEffect(mAuxEffectId); 912 mCblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS; 913 mCblk->waitTimeMs = 0; 914 mRemainingFrames = mNotificationFramesAct; 915 // FIXME don't believe this lie 916 mLatency = afLatency + (1000*mCblk->frameCount) / sampleRate; 917 // If IAudioTrack is re-created, don't let the requested frameCount 918 // decrease. This can confuse clients that cache frameCount(). 919 if (mCblk->frameCount > mFrameCount) { 920 mFrameCount = mCblk->frameCount; 921 } 922 return NO_ERROR; 923} 924 925status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount) 926{ 927 AutoMutex lock(mLock); 928 bool active; 929 status_t result = NO_ERROR; 930 audio_track_cblk_t* cblk = mCblk; 931 uint32_t framesReq = audioBuffer->frameCount; 932 uint32_t waitTimeMs = (waitCount < 0) ? cblk->bufferTimeoutMs : WAIT_PERIOD_MS; 933 934 audioBuffer->frameCount = 0; 935 audioBuffer->size = 0; 936 937 uint32_t framesAvail = cblk->framesAvailable(); 938 939 cblk->lock.lock(); 940 if (cblk->flags & CBLK_INVALID_MSK) { 941 goto create_new_track; 942 } 943 cblk->lock.unlock(); 944 945 if (framesAvail == 0) { 946 cblk->lock.lock(); 947 goto start_loop_here; 948 while (framesAvail == 0) { 949 active = mActive; 950 if (CC_UNLIKELY(!active)) { 951 ALOGV("Not active and NO_MORE_BUFFERS"); 952 cblk->lock.unlock(); 953 return NO_MORE_BUFFERS; 954 } 955 if (CC_UNLIKELY(!waitCount)) { 956 cblk->lock.unlock(); 957 return WOULD_BLOCK; 958 } 959 if (!(cblk->flags & CBLK_INVALID_MSK)) { 960 mLock.unlock(); 961 result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); 962 cblk->lock.unlock(); 963 mLock.lock(); 964 if (!mActive) { 965 return status_t(STOPPED); 966 } 967 cblk->lock.lock(); 968 } 969 970 if (cblk->flags & CBLK_INVALID_MSK) { 971 goto create_new_track; 972 } 973 if (CC_UNLIKELY(result != NO_ERROR)) { 974 cblk->waitTimeMs += waitTimeMs; 975 if (cblk->waitTimeMs >= cblk->bufferTimeoutMs) { 976 // timing out when a loop has been set and we have already written upto loop end 977 // is a normal condition: no need to wake AudioFlinger up. 978 if (cblk->user < cblk->loopEnd) { 979 ALOGW("obtainBuffer timed out (is the CPU pegged?) %p name=%#x user=%08x, " 980 "server=%08x", this, cblk->mName, cblk->user, cblk->server); 981 //unlock cblk mutex before calling mAudioTrack->start() (see issue #1617140) 982 cblk->lock.unlock(); 983 result = mAudioTrack->start(); 984 cblk->lock.lock(); 985 if (result == DEAD_OBJECT) { 986 android_atomic_or(CBLK_INVALID_ON, &cblk->flags); 987create_new_track: 988 result = restoreTrack_l(cblk, false); 989 } 990 if (result != NO_ERROR) { 991 ALOGW("obtainBuffer create Track error %d", result); 992 cblk->lock.unlock(); 993 return result; 994 } 995 } 996 cblk->waitTimeMs = 0; 997 } 998 999 if (--waitCount == 0) { 1000 cblk->lock.unlock(); 1001 return TIMED_OUT; 1002 } 1003 } 1004 // read the server count again 1005 start_loop_here: 1006 framesAvail = cblk->framesAvailable_l(); 1007 } 1008 cblk->lock.unlock(); 1009 } 1010 1011 cblk->waitTimeMs = 0; 1012 1013 if (framesReq > framesAvail) { 1014 framesReq = framesAvail; 1015 } 1016 1017 uint32_t u = cblk->user; 1018 uint32_t bufferEnd = cblk->userBase + cblk->frameCount; 1019 1020 if (framesReq > bufferEnd - u) { 1021 framesReq = bufferEnd - u; 1022 } 1023 1024 audioBuffer->flags = mMuted ? Buffer::MUTE : 0; 1025 audioBuffer->channelCount = mChannelCount; 1026 audioBuffer->frameCount = framesReq; 1027 audioBuffer->size = framesReq * cblk->frameSize; 1028 if (audio_is_linear_pcm(mFormat)) { 1029 audioBuffer->format = AUDIO_FORMAT_PCM_16_BIT; 1030 } else { 1031 audioBuffer->format = mFormat; 1032 } 1033 audioBuffer->raw = (int8_t *)cblk->buffer(u); 1034 active = mActive; 1035 return active ? status_t(NO_ERROR) : status_t(STOPPED); 1036} 1037 1038void AudioTrack::releaseBuffer(Buffer* audioBuffer) 1039{ 1040 AutoMutex lock(mLock); 1041 mCblk->stepUser(audioBuffer->frameCount); 1042 if (audioBuffer->frameCount > 0) { 1043 // restart track if it was disabled by audioflinger due to previous underrun 1044 if (mActive && (mCblk->flags & CBLK_DISABLED_MSK)) { 1045 android_atomic_and(~CBLK_DISABLED_ON, &mCblk->flags); 1046 ALOGW("releaseBuffer() track %p name=%#x disabled, restarting", this, mCblk->mName); 1047 mAudioTrack->start(); 1048 } 1049 } 1050} 1051 1052// ------------------------------------------------------------------------- 1053 1054ssize_t AudioTrack::write(const void* buffer, size_t userSize) 1055{ 1056 1057 if (mSharedBuffer != 0) return INVALID_OPERATION; 1058 if (mIsTimed) return INVALID_OPERATION; 1059 1060 if (ssize_t(userSize) < 0) { 1061 // Sanity-check: user is most-likely passing an error code, and it would 1062 // make the return value ambiguous (actualSize vs error). 1063 ALOGE("AudioTrack::write(buffer=%p, size=%u (%d)", 1064 buffer, userSize, userSize); 1065 return BAD_VALUE; 1066 } 1067 1068 ALOGV("write %p: %d bytes, mActive=%d", this, userSize, mActive); 1069 1070 if (userSize == 0) { 1071 return 0; 1072 } 1073 1074 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed 1075 // while we are accessing the cblk 1076 mLock.lock(); 1077 sp<IAudioTrack> audioTrack = mAudioTrack; 1078 sp<IMemory> iMem = mCblkMemory; 1079 mLock.unlock(); 1080 1081 ssize_t written = 0; 1082 const int8_t *src = (const int8_t *)buffer; 1083 Buffer audioBuffer; 1084 size_t frameSz = frameSize(); 1085 1086 do { 1087 audioBuffer.frameCount = userSize/frameSz; 1088 1089 status_t err = obtainBuffer(&audioBuffer, -1); 1090 if (err < 0) { 1091 // out of buffers, return #bytes written 1092 if (err == status_t(NO_MORE_BUFFERS)) 1093 break; 1094 return ssize_t(err); 1095 } 1096 1097 size_t toWrite; 1098 1099 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { 1100 // Divide capacity by 2 to take expansion into account 1101 toWrite = audioBuffer.size>>1; 1102 memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) src, toWrite); 1103 } else { 1104 toWrite = audioBuffer.size; 1105 memcpy(audioBuffer.i8, src, toWrite); 1106 src += toWrite; 1107 } 1108 userSize -= toWrite; 1109 written += toWrite; 1110 1111 releaseBuffer(&audioBuffer); 1112 } while (userSize >= frameSz); 1113 1114 return written; 1115} 1116 1117// ------------------------------------------------------------------------- 1118 1119TimedAudioTrack::TimedAudioTrack() { 1120 mIsTimed = true; 1121} 1122 1123status_t TimedAudioTrack::allocateTimedBuffer(size_t size, sp<IMemory>* buffer) 1124{ 1125 status_t result = UNKNOWN_ERROR; 1126 1127 // If the track is not invalid already, try to allocate a buffer. alloc 1128 // fails indicating that the server is dead, flag the track as invalid so 1129 // we can attempt to restore in just a bit. 1130 if (!(mCblk->flags & CBLK_INVALID_MSK)) { 1131 result = mAudioTrack->allocateTimedBuffer(size, buffer); 1132 if (result == DEAD_OBJECT) { 1133 android_atomic_or(CBLK_INVALID_ON, &mCblk->flags); 1134 } 1135 } 1136 1137 // If the track is invalid at this point, attempt to restore it. and try the 1138 // allocation one more time. 1139 if (mCblk->flags & CBLK_INVALID_MSK) { 1140 mCblk->lock.lock(); 1141 result = restoreTrack_l(mCblk, false); 1142 mCblk->lock.unlock(); 1143 1144 if (result == OK) 1145 result = mAudioTrack->allocateTimedBuffer(size, buffer); 1146 } 1147 1148 return result; 1149} 1150 1151status_t TimedAudioTrack::queueTimedBuffer(const sp<IMemory>& buffer, 1152 int64_t pts) 1153{ 1154 status_t status = mAudioTrack->queueTimedBuffer(buffer, pts); 1155 { 1156 AutoMutex lock(mLock); 1157 // restart track if it was disabled by audioflinger due to previous underrun 1158 if (buffer->size() != 0 && status == NO_ERROR && 1159 mActive && (mCblk->flags & CBLK_DISABLED_MSK)) { 1160 android_atomic_and(~CBLK_DISABLED_ON, &mCblk->flags); 1161 ALOGW("queueTimedBuffer() track %p disabled, restarting", this); 1162 mAudioTrack->start(); 1163 } 1164 } 1165 return status; 1166} 1167 1168status_t TimedAudioTrack::setMediaTimeTransform(const LinearTransform& xform, 1169 TargetTimeline target) 1170{ 1171 return mAudioTrack->setMediaTimeTransform(xform, target); 1172} 1173 1174// ------------------------------------------------------------------------- 1175 1176bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread) 1177{ 1178 Buffer audioBuffer; 1179 uint32_t frames; 1180 size_t writtenSize; 1181 1182 mLock.lock(); 1183 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed 1184 // while we are accessing the cblk 1185 sp<IAudioTrack> audioTrack = mAudioTrack; 1186 sp<IMemory> iMem = mCblkMemory; 1187 audio_track_cblk_t* cblk = mCblk; 1188 bool active = mActive; 1189 mLock.unlock(); 1190 1191 // Manage underrun callback 1192 if (active && (cblk->framesAvailable() == cblk->frameCount)) { 1193 ALOGV("Underrun user: %x, server: %x, flags %04x", cblk->user, cblk->server, cblk->flags); 1194 if (!(android_atomic_or(CBLK_UNDERRUN_ON, &cblk->flags) & CBLK_UNDERRUN_MSK)) { 1195 mCbf(EVENT_UNDERRUN, mUserData, 0); 1196 if (cblk->server == cblk->frameCount) { 1197 mCbf(EVENT_BUFFER_END, mUserData, 0); 1198 } 1199 if (mSharedBuffer != 0) return false; 1200 } 1201 } 1202 1203 // Manage loop end callback 1204 while (mLoopCount > cblk->loopCount) { 1205 int loopCount = -1; 1206 mLoopCount--; 1207 if (mLoopCount >= 0) loopCount = mLoopCount; 1208 1209 mCbf(EVENT_LOOP_END, mUserData, (void *)&loopCount); 1210 } 1211 1212 // Manage marker callback 1213 if (!mMarkerReached && (mMarkerPosition > 0)) { 1214 if (cblk->server >= mMarkerPosition) { 1215 mCbf(EVENT_MARKER, mUserData, (void *)&mMarkerPosition); 1216 mMarkerReached = true; 1217 } 1218 } 1219 1220 // Manage new position callback 1221 if (mUpdatePeriod > 0) { 1222 while (cblk->server >= mNewPosition) { 1223 mCbf(EVENT_NEW_POS, mUserData, (void *)&mNewPosition); 1224 mNewPosition += mUpdatePeriod; 1225 } 1226 } 1227 1228 // If Shared buffer is used, no data is requested from client. 1229 if (mSharedBuffer != 0) { 1230 frames = 0; 1231 } else { 1232 frames = mRemainingFrames; 1233 } 1234 1235 // See description of waitCount parameter at declaration of obtainBuffer(). 1236 // The logic below prevents us from being stuck below at obtainBuffer() 1237 // not being able to handle timed events (position, markers, loops). 1238 int32_t waitCount = -1; 1239 if (mUpdatePeriod || (!mMarkerReached && mMarkerPosition) || mLoopCount) { 1240 waitCount = 1; 1241 } 1242 1243 do { 1244 1245 audioBuffer.frameCount = frames; 1246 1247 status_t err = obtainBuffer(&audioBuffer, waitCount); 1248 if (err < NO_ERROR) { 1249 if (err != TIMED_OUT) { 1250 ALOGE_IF(err != status_t(NO_MORE_BUFFERS), 1251 "Error obtaining an audio buffer, giving up."); 1252 return false; 1253 } 1254 break; 1255 } 1256 if (err == status_t(STOPPED)) return false; 1257 1258 // Divide buffer size by 2 to take into account the expansion 1259 // due to 8 to 16 bit conversion: the callback must fill only half 1260 // of the destination buffer 1261 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { 1262 audioBuffer.size >>= 1; 1263 } 1264 1265 size_t reqSize = audioBuffer.size; 1266 mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer); 1267 writtenSize = audioBuffer.size; 1268 1269 // Sanity check on returned size 1270 if (ssize_t(writtenSize) <= 0) { 1271 // The callback is done filling buffers 1272 // Keep this thread going to handle timed events and 1273 // still try to get more data in intervals of WAIT_PERIOD_MS 1274 // but don't just loop and block the CPU, so wait 1275 usleep(WAIT_PERIOD_MS*1000); 1276 break; 1277 } 1278 1279 if (writtenSize > reqSize) writtenSize = reqSize; 1280 1281 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { 1282 // 8 to 16 bit conversion, note that source and destination are the same address 1283 memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) audioBuffer.i8, writtenSize); 1284 writtenSize <<= 1; 1285 } 1286 1287 audioBuffer.size = writtenSize; 1288 // NOTE: mCblk->frameSize is not equal to AudioTrack::frameSize() for 1289 // 8 bit PCM data: in this case, mCblk->frameSize is based on a sample size of 1290 // 16 bit. 1291 audioBuffer.frameCount = writtenSize/mCblk->frameSize; 1292 1293 frames -= audioBuffer.frameCount; 1294 1295 releaseBuffer(&audioBuffer); 1296 } 1297 while (frames); 1298 1299 if (frames == 0) { 1300 mRemainingFrames = mNotificationFramesAct; 1301 } else { 1302 mRemainingFrames = frames; 1303 } 1304 return true; 1305} 1306 1307// must be called with mLock and cblk.lock held. Callers must also hold strong references on 1308// the IAudioTrack and IMemory in case they are recreated here. 1309// If the IAudioTrack is successfully restored, the cblk pointer is updated 1310status_t AudioTrack::restoreTrack_l(audio_track_cblk_t*& cblk, bool fromStart) 1311{ 1312 status_t result; 1313 1314 if (!(android_atomic_or(CBLK_RESTORING_ON, &cblk->flags) & CBLK_RESTORING_MSK)) { 1315 ALOGW("dead IAudioTrack, creating a new one from %s TID %d", 1316 fromStart ? "start()" : "obtainBuffer()", gettid()); 1317 1318 // signal old cblk condition so that other threads waiting for available buffers stop 1319 // waiting now 1320 cblk->cv.broadcast(); 1321 cblk->lock.unlock(); 1322 1323 // refresh the audio configuration cache in this process to make sure we get new 1324 // output parameters in getOutput_l() and createTrack_l() 1325 AudioSystem::clearAudioConfigCache(); 1326 1327 // if the new IAudioTrack is created, createTrack_l() will modify the 1328 // following member variables: mAudioTrack, mCblkMemory and mCblk. 1329 // It will also delete the strong references on previous IAudioTrack and IMemory 1330 result = createTrack_l(mStreamType, 1331 cblk->sampleRate, 1332 mFormat, 1333 mChannelMask, 1334 mFrameCount, 1335 mFlags, 1336 mSharedBuffer, 1337 getOutput_l()); 1338 1339 if (result == NO_ERROR) { 1340 uint32_t user = cblk->user; 1341 uint32_t server = cblk->server; 1342 // restore write index and set other indexes to reflect empty buffer status 1343 mCblk->user = user; 1344 mCblk->server = user; 1345 mCblk->userBase = user; 1346 mCblk->serverBase = user; 1347 // restore loop: this is not guaranteed to succeed if new frame count is not 1348 // compatible with loop length 1349 setLoop_l(cblk->loopStart, cblk->loopEnd, cblk->loopCount); 1350 if (!fromStart) { 1351 mCblk->bufferTimeoutMs = MAX_RUN_TIMEOUT_MS; 1352 // Make sure that a client relying on callback events indicating underrun or 1353 // the actual amount of audio frames played (e.g SoundPool) receives them. 1354 if (mSharedBuffer == 0) { 1355 uint32_t frames = 0; 1356 if (user > server) { 1357 frames = ((user - server) > mCblk->frameCount) ? 1358 mCblk->frameCount : (user - server); 1359 memset(mCblk->buffers, 0, frames * mCblk->frameSize); 1360 } 1361 // restart playback even if buffer is not completely filled. 1362 android_atomic_or(CBLK_FORCEREADY_ON, &mCblk->flags); 1363 // stepUser() clears CBLK_UNDERRUN_ON flag enabling underrun callbacks to 1364 // the client 1365 mCblk->stepUser(frames); 1366 } 1367 } 1368 if (mSharedBuffer != 0) { 1369 mCblk->stepUser(mCblk->frameCount); 1370 } 1371 if (mActive) { 1372 result = mAudioTrack->start(); 1373 ALOGW_IF(result != NO_ERROR, "restoreTrack_l() start() failed status %d", result); 1374 } 1375 if (fromStart && result == NO_ERROR) { 1376 mNewPosition = mCblk->server + mUpdatePeriod; 1377 } 1378 } 1379 if (result != NO_ERROR) { 1380 android_atomic_and(~CBLK_RESTORING_ON, &cblk->flags); 1381 ALOGW_IF(result != NO_ERROR, "restoreTrack_l() failed status %d", result); 1382 } 1383 mRestoreStatus = result; 1384 // signal old cblk condition for other threads waiting for restore completion 1385 android_atomic_or(CBLK_RESTORED_ON, &cblk->flags); 1386 cblk->cv.broadcast(); 1387 } else { 1388 bool haveLogged = false; 1389 for (;;) { 1390 if (cblk->flags & CBLK_RESTORED_MSK) { 1391 ALOGW("dead IAudioTrack restored"); 1392 result = mRestoreStatus; 1393 cblk->lock.unlock(); 1394 break; 1395 } 1396 if (!haveLogged) { 1397 ALOGW("dead IAudioTrack, waiting for a new one"); 1398 haveLogged = true; 1399 } 1400 mLock.unlock(); 1401 result = cblk->cv.waitRelative(cblk->lock, milliseconds(RESTORE_TIMEOUT_MS)); 1402 cblk->lock.unlock(); 1403 mLock.lock(); 1404 if (result != NO_ERROR) { 1405 ALOGW("timed out"); 1406 break; 1407 } 1408 cblk->lock.lock(); 1409 } 1410 } 1411 ALOGV("restoreTrack_l() status %d mActive %d cblk %p, old cblk %p flags %08x old flags %08x", 1412 result, mActive, mCblk, cblk, mCblk->flags, cblk->flags); 1413 1414 if (result == NO_ERROR) { 1415 // from now on we switch to the newly created cblk 1416 cblk = mCblk; 1417 } 1418 cblk->lock.lock(); 1419 1420 ALOGW_IF(result != NO_ERROR, "restoreTrack_l() error %d TID %d", result, gettid()); 1421 1422 return result; 1423} 1424 1425status_t AudioTrack::dump(int fd, const Vector<String16>& args) const 1426{ 1427 1428 const size_t SIZE = 256; 1429 char buffer[SIZE]; 1430 String8 result; 1431 1432 result.append(" AudioTrack::dump\n"); 1433 snprintf(buffer, 255, " stream type(%d), left - right volume(%f, %f)\n", mStreamType, 1434 mVolume[0], mVolume[1]); 1435 result.append(buffer); 1436 snprintf(buffer, 255, " format(%d), channel count(%d), frame count(%d)\n", mFormat, 1437 mChannelCount, mCblk->frameCount); 1438 result.append(buffer); 1439 snprintf(buffer, 255, " sample rate(%d), status(%d), muted(%d)\n", 1440 (mCblk == 0) ? 0 : mCblk->sampleRate, mStatus, mMuted); 1441 result.append(buffer); 1442 snprintf(buffer, 255, " active(%d), latency (%d)\n", mActive, mLatency); 1443 result.append(buffer); 1444 ::write(fd, result.string(), result.size()); 1445 return NO_ERROR; 1446} 1447 1448// ========================================================================= 1449 1450AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver, bool bCanCallJava) 1451 : Thread(bCanCallJava), mReceiver(receiver), mPaused(true) 1452{ 1453} 1454 1455AudioTrack::AudioTrackThread::~AudioTrackThread() 1456{ 1457} 1458 1459bool AudioTrack::AudioTrackThread::threadLoop() 1460{ 1461 { 1462 AutoMutex _l(mMyLock); 1463 if (mPaused) { 1464 mMyCond.wait(mMyLock); 1465 // caller will check for exitPending() 1466 return true; 1467 } 1468 } 1469 if (!mReceiver.processAudioBuffer(this)) { 1470 pause(); 1471 } 1472 return true; 1473} 1474 1475void AudioTrack::AudioTrackThread::requestExit() 1476{ 1477 // must be in this order to avoid a race condition 1478 Thread::requestExit(); 1479 resume(); 1480} 1481 1482void AudioTrack::AudioTrackThread::pause() 1483{ 1484 AutoMutex _l(mMyLock); 1485 mPaused = true; 1486} 1487 1488void AudioTrack::AudioTrackThread::resume() 1489{ 1490 AutoMutex _l(mMyLock); 1491 if (mPaused) { 1492 mPaused = false; 1493 mMyCond.signal(); 1494 } 1495} 1496 1497// ========================================================================= 1498 1499 1500audio_track_cblk_t::audio_track_cblk_t() 1501 : lock(Mutex::SHARED), cv(Condition::SHARED), user(0), server(0), 1502 userBase(0), serverBase(0), buffers(NULL), frameCount(0), 1503 loopStart(UINT_MAX), loopEnd(UINT_MAX), loopCount(0), mVolumeLR(0x10001000), 1504 mSendLevel(0), flags(0) 1505{ 1506} 1507 1508uint32_t audio_track_cblk_t::stepUser(uint32_t frameCount) 1509{ 1510 ALOGV("stepuser %08x %08x %d", user, server, frameCount); 1511 1512 uint32_t u = user; 1513 u += frameCount; 1514 // Ensure that user is never ahead of server for AudioRecord 1515 if (flags & CBLK_DIRECTION_MSK) { 1516 // If stepServer() has been called once, switch to normal obtainBuffer() timeout period 1517 if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS-1) { 1518 bufferTimeoutMs = MAX_RUN_TIMEOUT_MS; 1519 } 1520 } else if (u > server) { 1521 ALOGW("stepUser occurred after track reset"); 1522 u = server; 1523 } 1524 1525 uint32_t fc = this->frameCount; 1526 if (u >= fc) { 1527 // common case, user didn't just wrap 1528 if (u - fc >= userBase ) { 1529 userBase += fc; 1530 } 1531 } else if (u >= userBase + fc) { 1532 // user just wrapped 1533 userBase += fc; 1534 } 1535 1536 user = u; 1537 1538 // Clear flow control error condition as new data has been written/read to/from buffer. 1539 if (flags & CBLK_UNDERRUN_MSK) { 1540 android_atomic_and(~CBLK_UNDERRUN_MSK, &flags); 1541 } 1542 1543 return u; 1544} 1545 1546bool audio_track_cblk_t::stepServer(uint32_t frameCount) 1547{ 1548 ALOGV("stepserver %08x %08x %d", user, server, frameCount); 1549 1550 if (!tryLock()) { 1551 ALOGW("stepServer() could not lock cblk"); 1552 return false; 1553 } 1554 1555 uint32_t s = server; 1556 bool flushed = (s == user); 1557 1558 s += frameCount; 1559 if (flags & CBLK_DIRECTION_MSK) { 1560 // Mark that we have read the first buffer so that next time stepUser() is called 1561 // we switch to normal obtainBuffer() timeout period 1562 if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS) { 1563 bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS - 1; 1564 } 1565 // It is possible that we receive a flush() 1566 // while the mixer is processing a block: in this case, 1567 // stepServer() is called After the flush() has reset u & s and 1568 // we have s > u 1569 if (flushed) { 1570 ALOGW("stepServer occurred after track reset"); 1571 s = user; 1572 } 1573 } 1574 1575 if (s >= loopEnd) { 1576 ALOGW_IF(s > loopEnd, "stepServer: s %u > loopEnd %u", s, loopEnd); 1577 s = loopStart; 1578 if (--loopCount == 0) { 1579 loopEnd = UINT_MAX; 1580 loopStart = UINT_MAX; 1581 } 1582 } 1583 1584 uint32_t fc = this->frameCount; 1585 if (s >= fc) { 1586 // common case, server didn't just wrap 1587 if (s - fc >= serverBase ) { 1588 serverBase += fc; 1589 } 1590 } else if (s >= serverBase + fc) { 1591 // server just wrapped 1592 serverBase += fc; 1593 } 1594 1595 server = s; 1596 1597 if (!(flags & CBLK_INVALID_MSK)) { 1598 cv.signal(); 1599 } 1600 lock.unlock(); 1601 return true; 1602} 1603 1604void* audio_track_cblk_t::buffer(uint32_t offset) const 1605{ 1606 return (int8_t *)buffers + (offset - userBase) * frameSize; 1607} 1608 1609uint32_t audio_track_cblk_t::framesAvailable() 1610{ 1611 Mutex::Autolock _l(lock); 1612 return framesAvailable_l(); 1613} 1614 1615uint32_t audio_track_cblk_t::framesAvailable_l() 1616{ 1617 uint32_t u = user; 1618 uint32_t s = server; 1619 1620 if (flags & CBLK_DIRECTION_MSK) { 1621 uint32_t limit = (s < loopStart) ? s : loopStart; 1622 return limit + frameCount - u; 1623 } else { 1624 return frameCount + u - s; 1625 } 1626} 1627 1628uint32_t audio_track_cblk_t::framesReady() 1629{ 1630 uint32_t u = user; 1631 uint32_t s = server; 1632 1633 if (flags & CBLK_DIRECTION_MSK) { 1634 if (u < loopEnd) { 1635 return u - s; 1636 } else { 1637 // do not block on mutex shared with client on AudioFlinger side 1638 if (!tryLock()) { 1639 ALOGW("framesReady() could not lock cblk"); 1640 return 0; 1641 } 1642 uint32_t frames = UINT_MAX; 1643 if (loopCount >= 0) { 1644 frames = (loopEnd - loopStart)*loopCount + u - s; 1645 } 1646 lock.unlock(); 1647 return frames; 1648 } 1649 } else { 1650 return s - u; 1651 } 1652} 1653 1654bool audio_track_cblk_t::tryLock() 1655{ 1656 // the code below simulates lock-with-timeout 1657 // we MUST do this to protect the AudioFlinger server 1658 // as this lock is shared with the client. 1659 status_t err; 1660 1661 err = lock.tryLock(); 1662 if (err == -EBUSY) { // just wait a bit 1663 usleep(1000); 1664 err = lock.tryLock(); 1665 } 1666 if (err != NO_ERROR) { 1667 // probably, the client just died. 1668 return false; 1669 } 1670 return true; 1671} 1672 1673// ------------------------------------------------------------------------- 1674 1675}; // namespace android 1676