AudioTrack.cpp revision 89fa4ad53f2f4d57adbc97ae1149fc00c9b6f3c5
1/* //device/extlibs/pv/android/AudioTrack.cpp
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19//#define LOG_NDEBUG 0
20#define LOG_TAG "AudioTrack"
21
22#include <stdint.h>
23#include <sys/types.h>
24#include <limits.h>
25
26#include <sched.h>
27#include <sys/resource.h>
28
29#include <private/media/AudioTrackShared.h>
30
31#include <media/AudioSystem.h>
32#include <media/AudioTrack.h>
33
34#include <utils/Log.h>
35#include <utils/MemoryDealer.h>
36#include <utils/Parcel.h>
37#include <utils/IPCThreadState.h>
38#include <utils/Timers.h>
39#include <cutils/atomic.h>
40
41#define LIKELY( exp )       (__builtin_expect( (exp) != 0, true  ))
42#define UNLIKELY( exp )     (__builtin_expect( (exp) != 0, false ))
43
44namespace android {
45
46// ---------------------------------------------------------------------------
47
48AudioTrack::AudioTrack()
49    : mStatus(NO_INIT)
50{
51}
52
53AudioTrack::AudioTrack(
54        int streamType,
55        uint32_t sampleRate,
56        int format,
57        int channelCount,
58        int frameCount,
59        uint32_t flags,
60        callback_t cbf,
61        void* user,
62        int notificationFrames)
63    : mStatus(NO_INIT)
64{
65    mStatus = set(streamType, sampleRate, format, channelCount,
66            frameCount, flags, cbf, user, notificationFrames, 0);
67}
68
69AudioTrack::AudioTrack(
70        int streamType,
71        uint32_t sampleRate,
72        int format,
73        int channelCount,
74        const sp<IMemory>& sharedBuffer,
75        uint32_t flags,
76        callback_t cbf,
77        void* user,
78        int notificationFrames)
79    : mStatus(NO_INIT)
80{
81    mStatus = set(streamType, sampleRate, format, channelCount,
82            0, flags, cbf, user, notificationFrames, sharedBuffer);
83}
84
85AudioTrack::~AudioTrack()
86{
87    LOGV_IF(mSharedBuffer != 0, "Destructor sharedBuffer: %p", mSharedBuffer->pointer());
88
89    if (mStatus == NO_ERROR) {
90        // Make sure that callback function exits in the case where
91        // it is looping on buffer full condition in obtainBuffer().
92        // Otherwise the callback thread will never exit.
93        stop();
94        if (mAudioTrackThread != 0) {
95            mCblk->cv.signal();
96            mAudioTrackThread->requestExitAndWait();
97            mAudioTrackThread.clear();
98        }
99        mAudioTrack.clear();
100        IPCThreadState::self()->flushCommands();
101    }
102}
103
104status_t AudioTrack::set(
105        int streamType,
106        uint32_t sampleRate,
107        int format,
108        int channelCount,
109        int frameCount,
110        uint32_t flags,
111        callback_t cbf,
112        void* user,
113        int notificationFrames,
114        const sp<IMemory>& sharedBuffer,
115        bool threadCanCallJava)
116{
117
118    LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
119
120    if (mAudioFlinger != 0) {
121        LOGE("Track already in use");
122        return INVALID_OPERATION;
123    }
124
125    const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger();
126    if (audioFlinger == 0) {
127       LOGE("Could not get audioflinger");
128       return NO_INIT;
129    }
130    int afSampleRate;
131    if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
132        return NO_INIT;
133    }
134    int afFrameCount;
135    if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) {
136        return NO_INIT;
137    }
138    uint32_t afLatency;
139    if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) {
140        return NO_INIT;
141    }
142
143    // handle default values first.
144    if (streamType == AudioSystem::DEFAULT) {
145        streamType = AudioSystem::MUSIC;
146    }
147    if (sampleRate == 0) {
148        sampleRate = afSampleRate;
149    }
150    // these below should probably come from the audioFlinger too...
151    if (format == 0) {
152        format = AudioSystem::PCM_16_BIT;
153    }
154    if (channelCount == 0) {
155        channelCount = 2;
156    }
157
158    // validate parameters
159    if (((format != AudioSystem::PCM_8_BIT) || sharedBuffer != 0) &&
160        (format != AudioSystem::PCM_16_BIT)) {
161        LOGE("Invalid format");
162        return BAD_VALUE;
163    }
164    if (channelCount != 1 && channelCount != 2) {
165        LOGE("Invalid channel number");
166        return BAD_VALUE;
167    }
168
169    // Ensure that buffer depth covers at least audio hardware latency
170    uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate);
171    if (minBufCount < 2) minBufCount = 2;
172
173    // When playing from shared buffer, playback will start even if last audioflinger
174    // block is partly filled.
175    if (sharedBuffer != 0 && minBufCount > 1) {
176        minBufCount--;
177    }
178
179    int minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate;
180
181    if (sharedBuffer == 0) {
182        if (frameCount == 0) {
183            frameCount = minFrameCount;
184        }
185        if (notificationFrames == 0) {
186            notificationFrames = frameCount/2;
187        }
188        // Make sure that application is notified with sufficient margin
189        // before underrun
190        if (notificationFrames > frameCount/2) {
191            notificationFrames = frameCount/2;
192        }
193    } else {
194        // Ensure that buffer alignment matches channelcount
195        if (((uint32_t)sharedBuffer->pointer() & (channelCount | 1)) != 0) {
196            LOGE("Invalid buffer alignement: address %p, channelCount %d", sharedBuffer->pointer(), channelCount);
197            return BAD_VALUE;
198        }
199        frameCount = sharedBuffer->size()/channelCount/sizeof(int16_t);
200    }
201
202    if (frameCount < minFrameCount) {
203      LOGE("Invalid buffer size: minFrameCount %d, frameCount %d", minFrameCount, frameCount);
204      return BAD_VALUE;
205    }
206
207    // create the track
208    status_t status;
209    sp<IAudioTrack> track = audioFlinger->createTrack(getpid(),
210                streamType, sampleRate, format, channelCount, frameCount, flags, sharedBuffer, &status);
211
212    if (track == 0) {
213        LOGE("AudioFlinger could not create track, status: %d", status);
214        return status;
215    }
216    sp<IMemory> cblk = track->getCblk();
217    if (cblk == 0) {
218        LOGE("Could not get control block");
219        return NO_INIT;
220    }
221    if (cbf != 0) {
222        mAudioTrackThread = new AudioTrackThread(*this, threadCanCallJava);
223        if (mAudioTrackThread == 0) {
224          LOGE("Could not create callback thread");
225          return NO_INIT;
226        }
227    }
228
229    mStatus = NO_ERROR;
230
231    mAudioFlinger = audioFlinger;
232    mAudioTrack = track;
233    mCblkMemory = cblk;
234    mCblk = static_cast<audio_track_cblk_t*>(cblk->pointer());
235    mCblk->out = 1;
236    // Update buffer size in case it has been limited by AudioFlinger during track creation
237    mFrameCount = mCblk->frameCount;
238    if (sharedBuffer == 0) {
239        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
240    } else {
241        mCblk->buffers = sharedBuffer->pointer();
242         // Force buffer full condition as data is already present in shared memory
243        mCblk->stepUser(mFrameCount);
244    }
245    mCblk->volume[0] = mCblk->volume[1] = 0x1000;
246    mVolume[LEFT] = 1.0f;
247    mVolume[RIGHT] = 1.0f;
248    mSampleRate = sampleRate;
249    mStreamType = streamType;
250    mFormat = format;
251    mChannelCount = channelCount;
252    mSharedBuffer = sharedBuffer;
253    mMuted = false;
254    mActive = 0;
255    mCbf = cbf;
256    mNotificationFrames = notificationFrames;
257    mRemainingFrames = notificationFrames;
258    mUserData = user;
259    mLatency = afLatency + (1000*mFrameCount) / mSampleRate;
260    mLoopCount = 0;
261    mMarkerPosition = 0;
262    mNewPosition = 0;
263    mUpdatePeriod = 0;
264
265    return NO_ERROR;
266}
267
268status_t AudioTrack::initCheck() const
269{
270    return mStatus;
271}
272
273// -------------------------------------------------------------------------
274
275uint32_t AudioTrack::latency() const
276{
277    return mLatency;
278}
279
280int AudioTrack::streamType() const
281{
282    return mStreamType;
283}
284
285uint32_t AudioTrack::sampleRate() const
286{
287    return mSampleRate;
288}
289
290int AudioTrack::format() const
291{
292    return mFormat;
293}
294
295int AudioTrack::channelCount() const
296{
297    return mChannelCount;
298}
299
300uint32_t AudioTrack::frameCount() const
301{
302    return mFrameCount;
303}
304
305int AudioTrack::frameSize() const
306{
307    return channelCount()*((format() == AudioSystem::PCM_8_BIT) ? sizeof(uint8_t) : sizeof(int16_t));
308}
309
310sp<IMemory>& AudioTrack::sharedBuffer()
311{
312    return mSharedBuffer;
313}
314
315// -------------------------------------------------------------------------
316
317void AudioTrack::start()
318{
319    sp<AudioTrackThread> t = mAudioTrackThread;
320
321    LOGV("start %p", this);
322    if (t != 0) {
323        if (t->exitPending()) {
324            if (t->requestExitAndWait() == WOULD_BLOCK) {
325                LOGE("AudioTrack::start called from thread");
326                return;
327            }
328        }
329        t->mLock.lock();
330     }
331
332    if (android_atomic_or(1, &mActive) == 0) {
333        mNewPosition = mCblk->server + mUpdatePeriod;
334        mCblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS;
335        mCblk->waitTimeMs = 0;
336        if (t != 0) {
337           t->run("AudioTrackThread", THREAD_PRIORITY_AUDIO_CLIENT);
338        } else {
339            setpriority(PRIO_PROCESS, 0, THREAD_PRIORITY_AUDIO_CLIENT);
340        }
341        mAudioTrack->start();
342    }
343
344    if (t != 0) {
345        t->mLock.unlock();
346    }
347}
348
349void AudioTrack::stop()
350{
351    sp<AudioTrackThread> t = mAudioTrackThread;
352
353    LOGV("stop %p", this);
354    if (t != 0) {
355        t->mLock.lock();
356    }
357
358    if (android_atomic_and(~1, &mActive) == 1) {
359        mAudioTrack->stop();
360        // Cancel loops (If we are in the middle of a loop, playback
361        // would not stop until loopCount reaches 0).
362        setLoop(0, 0, 0);
363        // Force flush if a shared buffer is used otherwise audioflinger
364        // will not stop before end of buffer is reached.
365        if (mSharedBuffer != 0) {
366            flush();
367        }
368        if (t != 0) {
369            t->requestExit();
370        } else {
371            setpriority(PRIO_PROCESS, 0, ANDROID_PRIORITY_NORMAL);
372        }
373    }
374
375    if (t != 0) {
376        t->mLock.unlock();
377    }
378}
379
380bool AudioTrack::stopped() const
381{
382    return !mActive;
383}
384
385void AudioTrack::flush()
386{
387    LOGV("flush");
388
389    if (!mActive) {
390        mCblk->lock.lock();
391        mAudioTrack->flush();
392        // Release AudioTrack callback thread in case it was waiting for new buffers
393        // in AudioTrack::obtainBuffer()
394        mCblk->cv.signal();
395        mCblk->lock.unlock();
396    }
397}
398
399void AudioTrack::pause()
400{
401    LOGV("pause");
402    if (android_atomic_and(~1, &mActive) == 1) {
403        mActive = 0;
404        mAudioTrack->pause();
405    }
406}
407
408void AudioTrack::mute(bool e)
409{
410    mAudioTrack->mute(e);
411    mMuted = e;
412}
413
414bool AudioTrack::muted() const
415{
416    return mMuted;
417}
418
419void AudioTrack::setVolume(float left, float right)
420{
421    mVolume[LEFT] = left;
422    mVolume[RIGHT] = right;
423
424    // write must be atomic
425    mCblk->volumeLR = (int32_t(int16_t(left * 0x1000)) << 16) | int16_t(right * 0x1000);
426}
427
428void AudioTrack::getVolume(float* left, float* right)
429{
430    *left  = mVolume[LEFT];
431    *right = mVolume[RIGHT];
432}
433
434void AudioTrack::setSampleRate(int rate)
435{
436    int afSamplingRate;
437
438    if (AudioSystem::getOutputSamplingRate(&afSamplingRate, mStreamType) != NO_ERROR) {
439        return;
440    }
441    // Resampler implementation limits input sampling rate to 2 x output sampling rate.
442    if (rate <= 0) rate = 1;
443    if (rate > afSamplingRate*2) rate = afSamplingRate*2;
444    if (rate > MAX_SAMPLE_RATE) rate = MAX_SAMPLE_RATE;
445
446    mCblk->sampleRate = rate;
447}
448
449uint32_t AudioTrack::getSampleRate()
450{
451    return uint32_t(mCblk->sampleRate);
452}
453
454status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount)
455{
456    audio_track_cblk_t* cblk = mCblk;
457
458
459    Mutex::Autolock _l(cblk->lock);
460
461    if (loopCount == 0) {
462        cblk->loopStart = UINT_MAX;
463        cblk->loopEnd = UINT_MAX;
464        cblk->loopCount = 0;
465        mLoopCount = 0;
466        return NO_ERROR;
467    }
468
469    if (loopStart >= loopEnd ||
470        loopEnd - loopStart > mFrameCount) {
471        LOGE("setLoop invalid value: loopStart %d, loopEnd %d, loopCount %d, framecount %d, user %d", loopStart, loopEnd, loopCount, mFrameCount, cblk->user);
472        return BAD_VALUE;
473    }
474
475    if ((mSharedBuffer != 0) && (loopEnd   > mFrameCount)) {
476        LOGE("setLoop invalid value: loop markers beyond data: loopStart %d, loopEnd %d, framecount %d",
477            loopStart, loopEnd, mFrameCount);
478        return BAD_VALUE;
479    }
480
481    cblk->loopStart = loopStart;
482    cblk->loopEnd = loopEnd;
483    cblk->loopCount = loopCount;
484    mLoopCount = loopCount;
485
486    return NO_ERROR;
487}
488
489status_t AudioTrack::getLoop(uint32_t *loopStart, uint32_t *loopEnd, int *loopCount)
490{
491    if (loopStart != 0) {
492        *loopStart = mCblk->loopStart;
493    }
494    if (loopEnd != 0) {
495        *loopEnd = mCblk->loopEnd;
496    }
497    if (loopCount != 0) {
498        if (mCblk->loopCount < 0) {
499            *loopCount = -1;
500        } else {
501            *loopCount = mCblk->loopCount;
502        }
503    }
504
505    return NO_ERROR;
506}
507
508status_t AudioTrack::setMarkerPosition(uint32_t marker)
509{
510    if (mCbf == 0) return INVALID_OPERATION;
511
512    mMarkerPosition = marker;
513
514    return NO_ERROR;
515}
516
517status_t AudioTrack::getMarkerPosition(uint32_t *marker)
518{
519    if (marker == 0) return BAD_VALUE;
520
521    *marker = mMarkerPosition;
522
523    return NO_ERROR;
524}
525
526status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod)
527{
528    if (mCbf == 0) return INVALID_OPERATION;
529
530    uint32_t curPosition;
531    getPosition(&curPosition);
532    mNewPosition = curPosition + updatePeriod;
533    mUpdatePeriod = updatePeriod;
534
535    return NO_ERROR;
536}
537
538status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod)
539{
540    if (updatePeriod == 0) return BAD_VALUE;
541
542    *updatePeriod = mUpdatePeriod;
543
544    return NO_ERROR;
545}
546
547status_t AudioTrack::setPosition(uint32_t position)
548{
549    Mutex::Autolock _l(mCblk->lock);
550
551    if (!stopped()) return INVALID_OPERATION;
552
553    if (position > mCblk->user) return BAD_VALUE;
554
555    mCblk->server = position;
556    mCblk->forceReady = 1;
557
558    return NO_ERROR;
559}
560
561status_t AudioTrack::getPosition(uint32_t *position)
562{
563    if (position == 0) return BAD_VALUE;
564
565    *position = mCblk->server;
566
567    return NO_ERROR;
568}
569
570status_t AudioTrack::reload()
571{
572    if (!stopped()) return INVALID_OPERATION;
573
574    flush();
575
576    mCblk->stepUser(mFrameCount);
577
578    return NO_ERROR;
579}
580
581// -------------------------------------------------------------------------
582
583status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
584{
585    int active;
586    int timeout = 0;
587    status_t result;
588    audio_track_cblk_t* cblk = mCblk;
589    uint32_t framesReq = audioBuffer->frameCount;
590
591    audioBuffer->frameCount  = 0;
592    audioBuffer->size = 0;
593
594    uint32_t framesAvail = cblk->framesAvailable();
595
596    if (framesAvail == 0) {
597        Mutex::Autolock _l(cblk->lock);
598        goto start_loop_here;
599        while (framesAvail == 0) {
600            active = mActive;
601            if (UNLIKELY(!active)) {
602                LOGV("Not active and NO_MORE_BUFFERS");
603                return NO_MORE_BUFFERS;
604            }
605            if (UNLIKELY(!waitCount))
606                return WOULD_BLOCK;
607            timeout = 0;
608            result = cblk->cv.waitRelative(cblk->lock, milliseconds(WAIT_PERIOD_MS));
609            if (__builtin_expect(result!=NO_ERROR, false)) {
610                cblk->waitTimeMs += WAIT_PERIOD_MS;
611                if (cblk->waitTimeMs >= cblk->bufferTimeoutMs) {
612                    // timing out when a loop has been set and we have already written upto loop end
613                    // is a normal condition: no need to wake AudioFlinger up.
614                    if (cblk->user < cblk->loopEnd) {
615                        LOGW(   "obtainBuffer timed out (is the CPU pegged?) %p "
616                                "user=%08x, server=%08x", this, cblk->user, cblk->server);
617                        //unlock cblk mutex before calling mAudioTrack->start() (see issue #1617140)
618                        cblk->lock.unlock();
619                        mAudioTrack->start();
620                        cblk->lock.lock();
621                        timeout = 1;
622                    }
623                    cblk->waitTimeMs = 0;
624                }
625
626                if (--waitCount == 0) {
627                    return TIMED_OUT;
628                }
629            }
630            // read the server count again
631        start_loop_here:
632            framesAvail = cblk->framesAvailable_l();
633        }
634    }
635
636    cblk->waitTimeMs = 0;
637
638    if (framesReq > framesAvail) {
639        framesReq = framesAvail;
640    }
641
642    uint32_t u = cblk->user;
643    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
644
645    if (u + framesReq > bufferEnd) {
646        framesReq = bufferEnd - u;
647    }
648
649    LOGW_IF(timeout,
650        "*** SERIOUS WARNING *** obtainBuffer() timed out "
651        "but didn't need to be locked. We recovered, but "
652        "this shouldn't happen (user=%08x, server=%08x)", cblk->user, cblk->server);
653
654    audioBuffer->flags       = mMuted ? Buffer::MUTE : 0;
655    audioBuffer->channelCount= mChannelCount;
656    audioBuffer->format      = AudioSystem::PCM_16_BIT;
657    audioBuffer->frameCount  = framesReq;
658    audioBuffer->size = framesReq*mChannelCount*sizeof(int16_t);
659    audioBuffer->raw         = (int8_t *)cblk->buffer(u);
660    active = mActive;
661    return active ? status_t(NO_ERROR) : status_t(STOPPED);
662}
663
664void AudioTrack::releaseBuffer(Buffer* audioBuffer)
665{
666    audio_track_cblk_t* cblk = mCblk;
667    cblk->stepUser(audioBuffer->frameCount);
668}
669
670// -------------------------------------------------------------------------
671
672ssize_t AudioTrack::write(const void* buffer, size_t userSize)
673{
674
675    if (mSharedBuffer != 0) return INVALID_OPERATION;
676
677    if (ssize_t(userSize) < 0) {
678        // sanity-check. user is most-likely passing an error code.
679        LOGE("AudioTrack::write(buffer=%p, size=%u (%d)",
680                buffer, userSize, userSize);
681        return BAD_VALUE;
682    }
683
684    LOGV("write %p: %d bytes, mActive=%d", this, userSize, mActive);
685
686    ssize_t written = 0;
687    const int8_t *src = (const int8_t *)buffer;
688    Buffer audioBuffer;
689
690    do {
691        audioBuffer.frameCount = userSize/mChannelCount;
692        if (mFormat == AudioSystem::PCM_16_BIT) {
693            audioBuffer.frameCount >>= 1;
694        }
695        // Calling obtainBuffer() with a negative wait count causes
696        // an (almost) infinite wait time.
697        status_t err = obtainBuffer(&audioBuffer, -1);
698        if (err < 0) {
699            // out of buffers, return #bytes written
700            if (err == status_t(NO_MORE_BUFFERS))
701                break;
702            return ssize_t(err);
703        }
704
705        size_t toWrite;
706        if (mFormat == AudioSystem::PCM_8_BIT) {
707            // Divide capacity by 2 to take expansion into account
708            toWrite = audioBuffer.size>>1;
709            // 8 to 16 bit conversion
710            int count = toWrite;
711            int16_t *dst = (int16_t *)(audioBuffer.i8);
712            while(count--) {
713                *dst++ = (int16_t)(*src++^0x80) << 8;
714            }
715        }else {
716            toWrite = audioBuffer.size;
717            memcpy(audioBuffer.i8, src, toWrite);
718            src += toWrite;
719        }
720        userSize -= toWrite;
721        written += toWrite;
722
723        releaseBuffer(&audioBuffer);
724    } while (userSize);
725
726    return written;
727}
728
729// -------------------------------------------------------------------------
730
731bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread)
732{
733    Buffer audioBuffer;
734    uint32_t frames;
735    size_t writtenSize;
736
737    // Manage underrun callback
738    if (mActive && (mCblk->framesReady() == 0)) {
739        LOGV("Underrun user: %x, server: %x, flowControlFlag %d", mCblk->user, mCblk->server, mCblk->flowControlFlag);
740        if (mCblk->flowControlFlag == 0) {
741            mCbf(EVENT_UNDERRUN, mUserData, 0);
742            if (mCblk->server == mCblk->frameCount) {
743                mCbf(EVENT_BUFFER_END, mUserData, 0);
744            }
745            mCblk->flowControlFlag = 1;
746            if (mSharedBuffer != 0) return false;
747        }
748    }
749
750    // Manage loop end callback
751    while (mLoopCount > mCblk->loopCount) {
752        int loopCount = -1;
753        mLoopCount--;
754        if (mLoopCount >= 0) loopCount = mLoopCount;
755
756        mCbf(EVENT_LOOP_END, mUserData, (void *)&loopCount);
757    }
758
759    // Manage marker callback
760    if(mMarkerPosition > 0) {
761        if (mCblk->server >= mMarkerPosition) {
762            mCbf(EVENT_MARKER, mUserData, (void *)&mMarkerPosition);
763            mMarkerPosition = 0;
764        }
765    }
766
767    // Manage new position callback
768    if(mUpdatePeriod > 0) {
769        while (mCblk->server >= mNewPosition) {
770            mCbf(EVENT_NEW_POS, mUserData, (void *)&mNewPosition);
771            mNewPosition += mUpdatePeriod;
772        }
773    }
774
775    // If Shared buffer is used, no data is requested from client.
776    if (mSharedBuffer != 0) {
777        frames = 0;
778    } else {
779        frames = mRemainingFrames;
780    }
781
782    do {
783
784        audioBuffer.frameCount = frames;
785
786        // Calling obtainBuffer() with a wait count of 1
787        // limits wait time to WAIT_PERIOD_MS. This prevents from being
788        // stuck here not being able to handle timed events (position, markers, loops).
789        status_t err = obtainBuffer(&audioBuffer, 1);
790        if (err < NO_ERROR) {
791            if (err != TIMED_OUT) {
792                LOGE("Error obtaining an audio buffer, giving up.");
793                return false;
794            }
795            break;
796        }
797        if (err == status_t(STOPPED)) return false;
798
799        // Divide buffer size by 2 to take into account the expansion
800        // due to 8 to 16 bit conversion: the callback must fill only half
801        // of the destination buffer
802        if (mFormat == AudioSystem::PCM_8_BIT) {
803            audioBuffer.size >>= 1;
804        }
805
806        size_t reqSize = audioBuffer.size;
807        mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer);
808        writtenSize = audioBuffer.size;
809
810        // Sanity check on returned size
811        if (ssize_t(writtenSize) <= 0) break;
812        if (writtenSize > reqSize) writtenSize = reqSize;
813
814        if (mFormat == AudioSystem::PCM_8_BIT) {
815            // 8 to 16 bit conversion
816            const int8_t *src = audioBuffer.i8 + writtenSize-1;
817            int count = writtenSize;
818            int16_t *dst = audioBuffer.i16 + writtenSize-1;
819            while(count--) {
820                *dst-- = (int16_t)(*src--^0x80) << 8;
821            }
822            writtenSize <<= 1;
823        }
824
825        audioBuffer.size = writtenSize;
826        audioBuffer.frameCount = writtenSize/mChannelCount/sizeof(int16_t);
827        frames -= audioBuffer.frameCount;
828
829        releaseBuffer(&audioBuffer);
830    }
831    while (frames);
832
833    if (frames == 0) {
834        mRemainingFrames = mNotificationFrames;
835    } else {
836        mRemainingFrames = frames;
837    }
838    return true;
839}
840
841status_t AudioTrack::dump(int fd, const Vector<String16>& args) const
842{
843
844    const size_t SIZE = 256;
845    char buffer[SIZE];
846    String8 result;
847
848    result.append(" AudioTrack::dump\n");
849    snprintf(buffer, 255, "  stream type(%d), left - right volume(%f, %f)\n", mStreamType, mVolume[0], mVolume[1]);
850    result.append(buffer);
851    snprintf(buffer, 255, "  format(%d), channel count(%d), frame count(%d)\n", mFormat, mChannelCount, mFrameCount);
852    result.append(buffer);
853    snprintf(buffer, 255, "  sample rate(%d), status(%d), muted(%d)\n", mSampleRate, mStatus, mMuted);
854    result.append(buffer);
855    snprintf(buffer, 255, "  active(%d), latency (%d)\n", mActive, mLatency);
856    result.append(buffer);
857    ::write(fd, result.string(), result.size());
858    return NO_ERROR;
859}
860
861// =========================================================================
862
863AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver, bool bCanCallJava)
864    : Thread(bCanCallJava), mReceiver(receiver)
865{
866}
867
868bool AudioTrack::AudioTrackThread::threadLoop()
869{
870    return mReceiver.processAudioBuffer(this);
871}
872
873status_t AudioTrack::AudioTrackThread::readyToRun()
874{
875    return NO_ERROR;
876}
877
878void AudioTrack::AudioTrackThread::onFirstRef()
879{
880}
881
882// =========================================================================
883
884audio_track_cblk_t::audio_track_cblk_t()
885    : user(0), server(0), userBase(0), serverBase(0), buffers(0), frameCount(0),
886    loopStart(UINT_MAX), loopEnd(UINT_MAX), loopCount(0), volumeLR(0), flowControlFlag(1), forceReady(0)
887{
888}
889
890uint32_t audio_track_cblk_t::stepUser(uint32_t frameCount)
891{
892    uint32_t u = this->user;
893
894    u += frameCount;
895    // Ensure that user is never ahead of server for AudioRecord
896    if (out) {
897        // If stepServer() has been called once, switch to normal obtainBuffer() timeout period
898        if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS-1) {
899            bufferTimeoutMs = MAX_RUN_TIMEOUT_MS;
900        }
901    } else if (u > this->server) {
902        LOGW("stepServer occured after track reset");
903        u = this->server;
904    }
905
906    if (u >= userBase + this->frameCount) {
907        userBase += this->frameCount;
908    }
909
910    this->user = u;
911
912    // Clear flow control error condition as new data has been written/read to/from buffer.
913    flowControlFlag = 0;
914
915    return u;
916}
917
918bool audio_track_cblk_t::stepServer(uint32_t frameCount)
919{
920    // the code below simulates lock-with-timeout
921    // we MUST do this to protect the AudioFlinger server
922    // as this lock is shared with the client.
923    status_t err;
924
925    err = lock.tryLock();
926    if (err == -EBUSY) { // just wait a bit
927        usleep(1000);
928        err = lock.tryLock();
929    }
930    if (err != NO_ERROR) {
931        // probably, the client just died.
932        return false;
933    }
934
935    uint32_t s = this->server;
936
937    s += frameCount;
938    if (out) {
939        // Mark that we have read the first buffer so that next time stepUser() is called
940        // we switch to normal obtainBuffer() timeout period
941        if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS) {
942            bufferTimeoutMs = MAX_RUN_TIMEOUT_MS - 1;
943        }
944        // It is possible that we receive a flush()
945        // while the mixer is processing a block: in this case,
946        // stepServer() is called After the flush() has reset u & s and
947        // we have s > u
948        if (s > this->user) {
949            LOGW("stepServer occured after track reset");
950            s = this->user;
951        }
952    }
953
954    if (s >= loopEnd) {
955        LOGW_IF(s > loopEnd, "stepServer: s %u > loopEnd %u", s, loopEnd);
956        s = loopStart;
957        if (--loopCount == 0) {
958            loopEnd = UINT_MAX;
959            loopStart = UINT_MAX;
960        }
961    }
962    if (s >= serverBase + this->frameCount) {
963        serverBase += this->frameCount;
964    }
965
966    this->server = s;
967
968    cv.signal();
969    lock.unlock();
970    return true;
971}
972
973void* audio_track_cblk_t::buffer(uint32_t offset) const
974{
975    return (int16_t *)this->buffers + (offset-userBase)*this->channels;
976}
977
978uint32_t audio_track_cblk_t::framesAvailable()
979{
980    Mutex::Autolock _l(lock);
981    return framesAvailable_l();
982}
983
984uint32_t audio_track_cblk_t::framesAvailable_l()
985{
986    uint32_t u = this->user;
987    uint32_t s = this->server;
988
989    if (out) {
990        uint32_t limit = (s < loopStart) ? s : loopStart;
991        return limit + frameCount - u;
992    } else {
993        return frameCount + u - s;
994    }
995}
996
997uint32_t audio_track_cblk_t::framesReady()
998{
999    uint32_t u = this->user;
1000    uint32_t s = this->server;
1001
1002    if (out) {
1003        if (u < loopEnd) {
1004            return u - s;
1005        } else {
1006            Mutex::Autolock _l(lock);
1007            if (loopCount >= 0) {
1008                return (loopEnd - loopStart)*loopCount + u - s;
1009            } else {
1010                return UINT_MAX;
1011            }
1012        }
1013    } else {
1014        return s - u;
1015    }
1016}
1017
1018// -------------------------------------------------------------------------
1019
1020}; // namespace android
1021
1022