AudioTrack.cpp revision ab5bfb15f63887f999f11239e12d78a7babcd112
1/* 2** 3** Copyright 2007, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19//#define LOG_NDEBUG 0 20#define LOG_TAG "AudioTrack" 21 22#include <stdint.h> 23#include <sys/types.h> 24#include <limits.h> 25 26#include <sched.h> 27#include <sys/resource.h> 28 29#include <private/media/AudioTrackShared.h> 30 31#include <media/AudioSystem.h> 32#include <media/AudioTrack.h> 33 34#include <utils/Log.h> 35#include <binder/Parcel.h> 36#include <binder/IPCThreadState.h> 37#include <utils/Timers.h> 38#include <utils/Atomic.h> 39 40#include <cutils/bitops.h> 41#include <cutils/compiler.h> 42 43#include <system/audio.h> 44#include <system/audio_policy.h> 45 46#include <audio_utils/primitives.h> 47 48namespace android { 49// --------------------------------------------------------------------------- 50 51// static 52status_t AudioTrack::getMinFrameCount( 53 size_t* frameCount, 54 audio_stream_type_t streamType, 55 uint32_t sampleRate) 56{ 57 if (frameCount == NULL) { 58 return BAD_VALUE; 59 } 60 61 // default to 0 in case of error 62 *frameCount = 0; 63 64 // FIXME merge with similar code in createTrack_l(), except we're missing 65 // some information here that is available in createTrack_l(): 66 // audio_io_handle_t output 67 // audio_format_t format 68 // audio_channel_mask_t channelMask 69 // audio_output_flags_t flags 70 uint32_t afSampleRate; 71 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { 72 return NO_INIT; 73 } 74 size_t afFrameCount; 75 if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) { 76 return NO_INIT; 77 } 78 uint32_t afLatency; 79 if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) { 80 return NO_INIT; 81 } 82 83 // Ensure that buffer depth covers at least audio hardware latency 84 uint32_t minBufCount = afLatency / ((1000 * afFrameCount) / afSampleRate); 85 if (minBufCount < 2) minBufCount = 2; 86 87 *frameCount = (sampleRate == 0) ? afFrameCount * minBufCount : 88 afFrameCount * minBufCount * sampleRate / afSampleRate; 89 ALOGV("getMinFrameCount=%d: afFrameCount=%d, minBufCount=%d, afSampleRate=%d, afLatency=%d", 90 *frameCount, afFrameCount, minBufCount, afSampleRate, afLatency); 91 return NO_ERROR; 92} 93 94// --------------------------------------------------------------------------- 95 96AudioTrack::AudioTrack() 97 : mStatus(NO_INIT), 98 mIsTimed(false), 99 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 100 mPreviousSchedulingGroup(SP_DEFAULT) 101{ 102} 103 104AudioTrack::AudioTrack( 105 audio_stream_type_t streamType, 106 uint32_t sampleRate, 107 audio_format_t format, 108 audio_channel_mask_t channelMask, 109 int frameCount, 110 audio_output_flags_t flags, 111 callback_t cbf, 112 void* user, 113 int notificationFrames, 114 int sessionId) 115 : mStatus(NO_INIT), 116 mIsTimed(false), 117 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 118 mPreviousSchedulingGroup(SP_DEFAULT) 119{ 120 mStatus = set(streamType, sampleRate, format, channelMask, 121 frameCount, flags, cbf, user, notificationFrames, 122 0 /*sharedBuffer*/, false /*threadCanCallJava*/, sessionId); 123} 124 125AudioTrack::AudioTrack( 126 audio_stream_type_t streamType, 127 uint32_t sampleRate, 128 audio_format_t format, 129 audio_channel_mask_t channelMask, 130 const sp<IMemory>& sharedBuffer, 131 audio_output_flags_t flags, 132 callback_t cbf, 133 void* user, 134 int notificationFrames, 135 int sessionId) 136 : mStatus(NO_INIT), 137 mIsTimed(false), 138 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 139 mPreviousSchedulingGroup(SP_DEFAULT) 140{ 141 mStatus = set(streamType, sampleRate, format, channelMask, 142 0 /*frameCount*/, flags, cbf, user, notificationFrames, 143 sharedBuffer, false /*threadCanCallJava*/, sessionId); 144} 145 146AudioTrack::~AudioTrack() 147{ 148 ALOGV_IF(mSharedBuffer != 0, "Destructor sharedBuffer: %p", mSharedBuffer->pointer()); 149 150 if (mStatus == NO_ERROR) { 151 // Make sure that callback function exits in the case where 152 // it is looping on buffer full condition in obtainBuffer(). 153 // Otherwise the callback thread will never exit. 154 stop(); 155 if (mAudioTrackThread != 0) { 156 mAudioTrackThread->requestExit(); // see comment in AudioTrack.h 157 mAudioTrackThread->requestExitAndWait(); 158 mAudioTrackThread.clear(); 159 } 160 mAudioTrack.clear(); 161 IPCThreadState::self()->flushCommands(); 162 AudioSystem::releaseAudioSessionId(mSessionId); 163 } 164} 165 166status_t AudioTrack::set( 167 audio_stream_type_t streamType, 168 uint32_t sampleRate, 169 audio_format_t format, 170 audio_channel_mask_t channelMask, 171 int frameCountInt, 172 audio_output_flags_t flags, 173 callback_t cbf, 174 void* user, 175 int notificationFrames, 176 const sp<IMemory>& sharedBuffer, 177 bool threadCanCallJava, 178 int sessionId) 179{ 180 // FIXME "int" here is legacy and will be replaced by size_t later 181 if (frameCountInt < 0) { 182 ALOGE("Invalid frame count %d", frameCountInt); 183 return BAD_VALUE; 184 } 185 size_t frameCount = frameCountInt; 186 187 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), 188 sharedBuffer->size()); 189 190 ALOGV("set() streamType %d frameCount %u flags %04x", streamType, frameCount, flags); 191 192 AutoMutex lock(mLock); 193 if (mAudioTrack != 0) { 194 ALOGE("Track already in use"); 195 return INVALID_OPERATION; 196 } 197 198 // handle default values first. 199 if (streamType == AUDIO_STREAM_DEFAULT) { 200 streamType = AUDIO_STREAM_MUSIC; 201 } 202 203 if (sampleRate == 0) { 204 uint32_t afSampleRate; 205 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { 206 return NO_INIT; 207 } 208 sampleRate = afSampleRate; 209 } 210 211 // these below should probably come from the audioFlinger too... 212 if (format == AUDIO_FORMAT_DEFAULT) { 213 format = AUDIO_FORMAT_PCM_16_BIT; 214 } 215 if (channelMask == 0) { 216 channelMask = AUDIO_CHANNEL_OUT_STEREO; 217 } 218 219 // validate parameters 220 if (!audio_is_valid_format(format)) { 221 ALOGE("Invalid format"); 222 return BAD_VALUE; 223 } 224 225 // AudioFlinger does not currently support 8-bit data in shared memory 226 if (format == AUDIO_FORMAT_PCM_8_BIT && sharedBuffer != 0) { 227 ALOGE("8-bit data in shared memory is not supported"); 228 return BAD_VALUE; 229 } 230 231 // force direct flag if format is not linear PCM 232 if (!audio_is_linear_pcm(format)) { 233 flags = (audio_output_flags_t) 234 // FIXME why can't we allow direct AND fast? 235 ((flags | AUDIO_OUTPUT_FLAG_DIRECT) & ~AUDIO_OUTPUT_FLAG_FAST); 236 } 237 // only allow deep buffering for music stream type 238 if (streamType != AUDIO_STREAM_MUSIC) { 239 flags = (audio_output_flags_t)(flags &~AUDIO_OUTPUT_FLAG_DEEP_BUFFER); 240 } 241 242 if (!audio_is_output_channel(channelMask)) { 243 ALOGE("Invalid channel mask %#x", channelMask); 244 return BAD_VALUE; 245 } 246 mChannelMask = channelMask; 247 uint32_t channelCount = popcount(channelMask); 248 mChannelCount = channelCount; 249 250 audio_io_handle_t output = AudioSystem::getOutput( 251 streamType, 252 sampleRate, format, channelMask, 253 flags); 254 255 if (output == 0) { 256 ALOGE("Could not get audio output for stream type %d", streamType); 257 return BAD_VALUE; 258 } 259 260 mVolume[LEFT] = 1.0f; 261 mVolume[RIGHT] = 1.0f; 262 mSendLevel = 0.0f; 263 mFrameCount = frameCount; 264 mReqFrameCount = frameCount; 265 mNotificationFramesReq = notificationFrames; 266 mSessionId = sessionId; 267 mAuxEffectId = 0; 268 mFlags = flags; 269 mCbf = cbf; 270 271 if (cbf != NULL) { 272 mAudioTrackThread = new AudioTrackThread(*this, threadCanCallJava); 273 mAudioTrackThread->run("AudioTrack", ANDROID_PRIORITY_AUDIO, 0 /*stack*/); 274 } 275 276 // create the IAudioTrack 277 status_t status = createTrack_l(streamType, 278 sampleRate, 279 format, 280 frameCount, 281 flags, 282 sharedBuffer, 283 output); 284 285 if (status != NO_ERROR) { 286 if (mAudioTrackThread != 0) { 287 mAudioTrackThread->requestExit(); 288 mAudioTrackThread.clear(); 289 } 290 return status; 291 } 292 293 mStatus = NO_ERROR; 294 295 mStreamType = streamType; 296 mFormat = format; 297 298 if (audio_is_linear_pcm(format)) { 299 mFrameSize = channelCount * audio_bytes_per_sample(format); 300 mFrameSizeAF = channelCount * sizeof(int16_t); 301 } else { 302 mFrameSize = sizeof(uint8_t); 303 mFrameSizeAF = sizeof(uint8_t); 304 } 305 306 mSharedBuffer = sharedBuffer; 307 mMuted = false; 308 mActive = false; 309 mUserData = user; 310 mLoopCount = 0; 311 mMarkerPosition = 0; 312 mMarkerReached = false; 313 mNewPosition = 0; 314 mUpdatePeriod = 0; 315 mFlushed = false; 316 AudioSystem::acquireAudioSessionId(mSessionId); 317 return NO_ERROR; 318} 319 320// ------------------------------------------------------------------------- 321 322void AudioTrack::start() 323{ 324 sp<AudioTrackThread> t = mAudioTrackThread; 325 326 ALOGV("start %p", this); 327 328 AutoMutex lock(mLock); 329 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed 330 // while we are accessing the cblk 331 sp<IAudioTrack> audioTrack = mAudioTrack; 332 sp<IMemory> iMem = mCblkMemory; 333 audio_track_cblk_t* cblk = mCblk; 334 335 if (!mActive) { 336 mFlushed = false; 337 mActive = true; 338 mNewPosition = cblk->server + mUpdatePeriod; 339 cblk->lock.lock(); 340 cblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS; 341 cblk->waitTimeMs = 0; 342 android_atomic_and(~CBLK_DISABLED, &cblk->flags); 343 if (t != 0) { 344 t->resume(); 345 } else { 346 mPreviousPriority = getpriority(PRIO_PROCESS, 0); 347 get_sched_policy(0, &mPreviousSchedulingGroup); 348 androidSetThreadPriority(0, ANDROID_PRIORITY_AUDIO); 349 } 350 351 ALOGV("start %p before lock cblk %p", this, cblk); 352 status_t status = NO_ERROR; 353 if (!(cblk->flags & CBLK_INVALID)) { 354 cblk->lock.unlock(); 355 ALOGV("mAudioTrack->start()"); 356 status = mAudioTrack->start(); 357 cblk->lock.lock(); 358 if (status == DEAD_OBJECT) { 359 android_atomic_or(CBLK_INVALID, &cblk->flags); 360 } 361 } 362 if (cblk->flags & CBLK_INVALID) { 363 audio_track_cblk_t* temp = cblk; 364 status = restoreTrack_l(temp, true /*fromStart*/); 365 cblk = temp; 366 } 367 cblk->lock.unlock(); 368 if (status != NO_ERROR) { 369 ALOGV("start() failed"); 370 mActive = false; 371 if (t != 0) { 372 t->pause(); 373 } else { 374 setpriority(PRIO_PROCESS, 0, mPreviousPriority); 375 set_sched_policy(0, mPreviousSchedulingGroup); 376 } 377 } 378 } 379 380} 381 382void AudioTrack::stop() 383{ 384 sp<AudioTrackThread> t = mAudioTrackThread; 385 386 ALOGV("stop %p", this); 387 388 AutoMutex lock(mLock); 389 if (mActive) { 390 mActive = false; 391 mCblk->cv.signal(); 392 mAudioTrack->stop(); 393 // Cancel loops (If we are in the middle of a loop, playback 394 // would not stop until loopCount reaches 0). 395 setLoop_l(0, 0, 0); 396 // the playback head position will reset to 0, so if a marker is set, we need 397 // to activate it again 398 mMarkerReached = false; 399 // Force flush if a shared buffer is used otherwise audioflinger 400 // will not stop before end of buffer is reached. 401 if (mSharedBuffer != 0) { 402 flush_l(); 403 } 404 if (t != 0) { 405 t->pause(); 406 } else { 407 setpriority(PRIO_PROCESS, 0, mPreviousPriority); 408 set_sched_policy(0, mPreviousSchedulingGroup); 409 } 410 } 411 412} 413 414bool AudioTrack::stopped() const 415{ 416 AutoMutex lock(mLock); 417 return stopped_l(); 418} 419 420void AudioTrack::flush() 421{ 422 AutoMutex lock(mLock); 423 flush_l(); 424} 425 426// must be called with mLock held 427void AudioTrack::flush_l() 428{ 429 ALOGV("flush"); 430 431 // clear playback marker and periodic update counter 432 mMarkerPosition = 0; 433 mMarkerReached = false; 434 mUpdatePeriod = 0; 435 436 if (!mActive) { 437 mFlushed = true; 438 mAudioTrack->flush(); 439 // Release AudioTrack callback thread in case it was waiting for new buffers 440 // in AudioTrack::obtainBuffer() 441 mCblk->cv.signal(); 442 } 443} 444 445void AudioTrack::pause() 446{ 447 ALOGV("pause"); 448 AutoMutex lock(mLock); 449 if (mActive) { 450 mActive = false; 451 mCblk->cv.signal(); 452 mAudioTrack->pause(); 453 } 454} 455 456void AudioTrack::mute(bool e) 457{ 458 mAudioTrack->mute(e); 459 mMuted = e; 460} 461 462status_t AudioTrack::setVolume(float left, float right) 463{ 464 if (left < 0.0f || left > 1.0f || right < 0.0f || right > 1.0f) { 465 return BAD_VALUE; 466 } 467 468 AutoMutex lock(mLock); 469 mVolume[LEFT] = left; 470 mVolume[RIGHT] = right; 471 472 mCblk->setVolumeLR((uint32_t(uint16_t(right * 0x1000)) << 16) | uint16_t(left * 0x1000)); 473 474 return NO_ERROR; 475} 476 477status_t AudioTrack::setVolume(float volume) 478{ 479 return setVolume(volume, volume); 480} 481 482status_t AudioTrack::setAuxEffectSendLevel(float level) 483{ 484 ALOGV("setAuxEffectSendLevel(%f)", level); 485 if (level < 0.0f || level > 1.0f) { 486 return BAD_VALUE; 487 } 488 AutoMutex lock(mLock); 489 490 mSendLevel = level; 491 492 mCblk->setSendLevel(level); 493 494 return NO_ERROR; 495} 496 497void AudioTrack::getAuxEffectSendLevel(float* level) const 498{ 499 if (level != NULL) { 500 *level = mSendLevel; 501 } 502} 503 504status_t AudioTrack::setSampleRate(uint32_t rate) 505{ 506 uint32_t afSamplingRate; 507 508 if (mIsTimed) { 509 return INVALID_OPERATION; 510 } 511 512 if (AudioSystem::getOutputSamplingRate(&afSamplingRate, mStreamType) != NO_ERROR) { 513 return NO_INIT; 514 } 515 // Resampler implementation limits input sampling rate to 2 x output sampling rate. 516 if (rate == 0 || rate > afSamplingRate*2 ) { 517 return BAD_VALUE; 518 } 519 520 AutoMutex lock(mLock); 521 mCblk->sampleRate = rate; 522 return NO_ERROR; 523} 524 525uint32_t AudioTrack::getSampleRate() const 526{ 527 if (mIsTimed) { 528 return 0; 529 } 530 531 AutoMutex lock(mLock); 532 return mCblk->sampleRate; 533} 534 535status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount) 536{ 537 AutoMutex lock(mLock); 538 return setLoop_l(loopStart, loopEnd, loopCount); 539} 540 541// must be called with mLock held 542status_t AudioTrack::setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount) 543{ 544 audio_track_cblk_t* cblk = mCblk; 545 546 Mutex::Autolock _l(cblk->lock); 547 548 if (loopCount == 0) { 549 cblk->loopStart = UINT_MAX; 550 cblk->loopEnd = UINT_MAX; 551 cblk->loopCount = 0; 552 mLoopCount = 0; 553 return NO_ERROR; 554 } 555 556 if (mIsTimed) { 557 return INVALID_OPERATION; 558 } 559 560 if (loopStart >= loopEnd || 561 loopEnd - loopStart > mFrameCount || 562 cblk->server > loopStart) { 563 ALOGE("setLoop invalid value: loopStart %d, loopEnd %d, loopCount %d, framecount %d, " 564 "user %d", loopStart, loopEnd, loopCount, mFrameCount, cblk->user); 565 return BAD_VALUE; 566 } 567 568 if ((mSharedBuffer != 0) && (loopEnd > mFrameCount)) { 569 ALOGE("setLoop invalid value: loop markers beyond data: loopStart %d, loopEnd %d, " 570 "framecount %d", 571 loopStart, loopEnd, mFrameCount); 572 return BAD_VALUE; 573 } 574 575 cblk->loopStart = loopStart; 576 cblk->loopEnd = loopEnd; 577 cblk->loopCount = loopCount; 578 mLoopCount = loopCount; 579 580 return NO_ERROR; 581} 582 583status_t AudioTrack::setMarkerPosition(uint32_t marker) 584{ 585 if (mCbf == NULL) { 586 return INVALID_OPERATION; 587 } 588 589 mMarkerPosition = marker; 590 mMarkerReached = false; 591 592 return NO_ERROR; 593} 594 595status_t AudioTrack::getMarkerPosition(uint32_t *marker) const 596{ 597 if (marker == NULL) { 598 return BAD_VALUE; 599 } 600 601 *marker = mMarkerPosition; 602 603 return NO_ERROR; 604} 605 606status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod) 607{ 608 if (mCbf == NULL) { 609 return INVALID_OPERATION; 610 } 611 612 uint32_t curPosition; 613 getPosition(&curPosition); 614 mNewPosition = curPosition + updatePeriod; 615 mUpdatePeriod = updatePeriod; 616 617 return NO_ERROR; 618} 619 620status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod) const 621{ 622 if (updatePeriod == NULL) { 623 return BAD_VALUE; 624 } 625 626 *updatePeriod = mUpdatePeriod; 627 628 return NO_ERROR; 629} 630 631status_t AudioTrack::setPosition(uint32_t position) 632{ 633 if (mIsTimed) { 634 return INVALID_OPERATION; 635 } 636 637 AutoMutex lock(mLock); 638 639 if (!stopped_l()) { 640 return INVALID_OPERATION; 641 } 642 643 audio_track_cblk_t* cblk = mCblk; 644 Mutex::Autolock _l(cblk->lock); 645 646 if (position > cblk->user) { 647 return BAD_VALUE; 648 } 649 650 cblk->server = position; 651 android_atomic_or(CBLK_FORCEREADY, &cblk->flags); 652 653 return NO_ERROR; 654} 655 656status_t AudioTrack::getPosition(uint32_t *position) 657{ 658 if (position == NULL) { 659 return BAD_VALUE; 660 } 661 AutoMutex lock(mLock); 662 *position = mFlushed ? 0 : mCblk->server; 663 664 return NO_ERROR; 665} 666 667status_t AudioTrack::reload() 668{ 669 AutoMutex lock(mLock); 670 671 if (!stopped_l()) { 672 return INVALID_OPERATION; 673 } 674 675 flush_l(); 676 677 audio_track_cblk_t* cblk = mCblk; 678 cblk->stepUserOut(mFrameCount, mFrameCount); 679 680 return NO_ERROR; 681} 682 683audio_io_handle_t AudioTrack::getOutput() 684{ 685 AutoMutex lock(mLock); 686 return getOutput_l(); 687} 688 689// must be called with mLock held 690audio_io_handle_t AudioTrack::getOutput_l() 691{ 692 return AudioSystem::getOutput(mStreamType, 693 mCblk->sampleRate, mFormat, mChannelMask, mFlags); 694} 695 696status_t AudioTrack::attachAuxEffect(int effectId) 697{ 698 ALOGV("attachAuxEffect(%d)", effectId); 699 status_t status = mAudioTrack->attachAuxEffect(effectId); 700 if (status == NO_ERROR) { 701 mAuxEffectId = effectId; 702 } 703 return status; 704} 705 706// ------------------------------------------------------------------------- 707 708// must be called with mLock held 709status_t AudioTrack::createTrack_l( 710 audio_stream_type_t streamType, 711 uint32_t sampleRate, 712 audio_format_t format, 713 size_t frameCount, 714 audio_output_flags_t flags, 715 const sp<IMemory>& sharedBuffer, 716 audio_io_handle_t output) 717{ 718 status_t status; 719 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); 720 if (audioFlinger == 0) { 721 ALOGE("Could not get audioflinger"); 722 return NO_INIT; 723 } 724 725 uint32_t afLatency; 726 if (AudioSystem::getLatency(output, streamType, &afLatency) != NO_ERROR) { 727 return NO_INIT; 728 } 729 730 // Client decides whether the track is TIMED (see below), but can only express a preference 731 // for FAST. Server will perform additional tests. 732 if ((flags & AUDIO_OUTPUT_FLAG_FAST) && !( 733 // either of these use cases: 734 // use case 1: shared buffer 735 (sharedBuffer != 0) || 736 // use case 2: callback handler 737 (mCbf != NULL))) { 738 ALOGW("AUDIO_OUTPUT_FLAG_FAST denied by client"); 739 // once denied, do not request again if IAudioTrack is re-created 740 flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST); 741 mFlags = flags; 742 } 743 ALOGV("createTrack_l() output %d afLatency %d", output, afLatency); 744 745 mNotificationFramesAct = mNotificationFramesReq; 746 747 if (!audio_is_linear_pcm(format)) { 748 749 if (sharedBuffer != 0) { 750 // Same comment as below about ignoring frameCount parameter for set() 751 frameCount = sharedBuffer->size(); 752 } else if (frameCount == 0) { 753 size_t afFrameCount; 754 if (AudioSystem::getFrameCount(output, streamType, &afFrameCount) != NO_ERROR) { 755 return NO_INIT; 756 } 757 frameCount = afFrameCount; 758 } 759 760 } else if (sharedBuffer != 0) { 761 762 // Ensure that buffer alignment matches channel count 763 // 8-bit data in shared memory is not currently supported by AudioFlinger 764 size_t alignment = /* format == AUDIO_FORMAT_PCM_8_BIT ? 1 : */ 2; 765 if (mChannelCount > 1) { 766 // More than 2 channels does not require stronger alignment than stereo 767 alignment <<= 1; 768 } 769 if (((size_t)sharedBuffer->pointer() & (alignment - 1)) != 0) { 770 ALOGE("Invalid buffer alignment: address %p, channel count %u", 771 sharedBuffer->pointer(), mChannelCount); 772 return BAD_VALUE; 773 } 774 775 // When initializing a shared buffer AudioTrack via constructors, 776 // there's no frameCount parameter. 777 // But when initializing a shared buffer AudioTrack via set(), 778 // there _is_ a frameCount parameter. We silently ignore it. 779 frameCount = sharedBuffer->size()/mChannelCount/sizeof(int16_t); 780 781 } else if (!(flags & AUDIO_OUTPUT_FLAG_FAST)) { 782 783 // FIXME move these calculations and associated checks to server 784 uint32_t afSampleRate; 785 if (AudioSystem::getSamplingRate(output, streamType, &afSampleRate) != NO_ERROR) { 786 return NO_INIT; 787 } 788 size_t afFrameCount; 789 if (AudioSystem::getFrameCount(output, streamType, &afFrameCount) != NO_ERROR) { 790 return NO_INIT; 791 } 792 793 // Ensure that buffer depth covers at least audio hardware latency 794 uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate); 795 if (minBufCount < 2) minBufCount = 2; 796 797 size_t minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate; 798 ALOGV("minFrameCount: %u, afFrameCount=%d, minBufCount=%d, sampleRate=%u, afSampleRate=%u" 799 ", afLatency=%d", 800 minFrameCount, afFrameCount, minBufCount, sampleRate, afSampleRate, afLatency); 801 802 if (frameCount == 0) { 803 frameCount = minFrameCount; 804 } 805 if (mNotificationFramesAct == 0) { 806 mNotificationFramesAct = frameCount/2; 807 } 808 // Make sure that application is notified with sufficient margin 809 // before underrun 810 if (mNotificationFramesAct > frameCount/2) { 811 mNotificationFramesAct = frameCount/2; 812 } 813 if (frameCount < minFrameCount) { 814 // not ALOGW because it happens all the time when playing key clicks over A2DP 815 ALOGV("Minimum buffer size corrected from %d to %d", 816 frameCount, minFrameCount); 817 frameCount = minFrameCount; 818 } 819 820 } else { 821 // For fast tracks, the frame count calculations and checks are done by server 822 } 823 824 IAudioFlinger::track_flags_t trackFlags = IAudioFlinger::TRACK_DEFAULT; 825 if (mIsTimed) { 826 trackFlags |= IAudioFlinger::TRACK_TIMED; 827 } 828 829 pid_t tid = -1; 830 if (flags & AUDIO_OUTPUT_FLAG_FAST) { 831 trackFlags |= IAudioFlinger::TRACK_FAST; 832 if (mAudioTrackThread != 0) { 833 tid = mAudioTrackThread->getTid(); 834 } 835 } 836 837 sp<IAudioTrack> track = audioFlinger->createTrack(getpid(), 838 streamType, 839 sampleRate, 840 // AudioFlinger only sees 16-bit PCM 841 format == AUDIO_FORMAT_PCM_8_BIT ? 842 AUDIO_FORMAT_PCM_16_BIT : format, 843 mChannelMask, 844 frameCount, 845 &trackFlags, 846 sharedBuffer, 847 output, 848 tid, 849 &mSessionId, 850 &status); 851 852 if (track == 0) { 853 ALOGE("AudioFlinger could not create track, status: %d", status); 854 return status; 855 } 856 sp<IMemory> iMem = track->getCblk(); 857 if (iMem == 0) { 858 ALOGE("Could not get control block"); 859 return NO_INIT; 860 } 861 mAudioTrack = track; 862 mCblkMemory = iMem; 863 audio_track_cblk_t* cblk = static_cast<audio_track_cblk_t*>(iMem->pointer()); 864 mCblk = cblk; 865 size_t temp = cblk->frameCount_; 866 if (temp < frameCount || (frameCount == 0 && temp == 0)) { 867 // In current design, AudioTrack client checks and ensures frame count validity before 868 // passing it to AudioFlinger so AudioFlinger should not return a different value except 869 // for fast track as it uses a special method of assigning frame count. 870 ALOGW("Requested frameCount %u but received frameCount %u", frameCount, temp); 871 } 872 frameCount = temp; 873 if (flags & AUDIO_OUTPUT_FLAG_FAST) { 874 if (trackFlags & IAudioFlinger::TRACK_FAST) { 875 ALOGV("AUDIO_OUTPUT_FLAG_FAST successful; frameCount %u", frameCount); 876 } else { 877 ALOGV("AUDIO_OUTPUT_FLAG_FAST denied by server; frameCount %u", frameCount); 878 // once denied, do not request again if IAudioTrack is re-created 879 flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST); 880 mFlags = flags; 881 } 882 if (sharedBuffer == 0) { 883 mNotificationFramesAct = frameCount/2; 884 } 885 } 886 if (sharedBuffer == 0) { 887 mBuffers = (char*)cblk + sizeof(audio_track_cblk_t); 888 } else { 889 mBuffers = sharedBuffer->pointer(); 890 // Force buffer full condition as data is already present in shared memory 891 cblk->stepUserOut(frameCount, frameCount); 892 } 893 894 cblk->setVolumeLR((uint32_t(uint16_t(mVolume[RIGHT] * 0x1000)) << 16) | 895 uint16_t(mVolume[LEFT] * 0x1000)); 896 cblk->setSendLevel(mSendLevel); 897 mAudioTrack->attachAuxEffect(mAuxEffectId); 898 cblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS; 899 cblk->waitTimeMs = 0; 900 mRemainingFrames = mNotificationFramesAct; 901 // FIXME don't believe this lie 902 mLatency = afLatency + (1000*frameCount) / sampleRate; 903 mFrameCount = frameCount; 904 // If IAudioTrack is re-created, don't let the requested frameCount 905 // decrease. This can confuse clients that cache frameCount(). 906 if (frameCount > mReqFrameCount) { 907 mReqFrameCount = frameCount; 908 } 909 return NO_ERROR; 910} 911 912status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount) 913{ 914 AutoMutex lock(mLock); 915 bool active; 916 status_t result = NO_ERROR; 917 audio_track_cblk_t* cblk = mCblk; 918 uint32_t framesReq = audioBuffer->frameCount; 919 uint32_t waitTimeMs = (waitCount < 0) ? cblk->bufferTimeoutMs : WAIT_PERIOD_MS; 920 921 audioBuffer->frameCount = 0; 922 audioBuffer->size = 0; 923 924 uint32_t framesAvail = cblk->framesAvailableOut(mFrameCount); 925 926 cblk->lock.lock(); 927 if (cblk->flags & CBLK_INVALID) { 928 goto create_new_track; 929 } 930 cblk->lock.unlock(); 931 932 if (framesAvail == 0) { 933 cblk->lock.lock(); 934 goto start_loop_here; 935 while (framesAvail == 0) { 936 active = mActive; 937 if (CC_UNLIKELY(!active)) { 938 ALOGV("Not active and NO_MORE_BUFFERS"); 939 cblk->lock.unlock(); 940 return NO_MORE_BUFFERS; 941 } 942 if (CC_UNLIKELY(!waitCount)) { 943 cblk->lock.unlock(); 944 return WOULD_BLOCK; 945 } 946 if (!(cblk->flags & CBLK_INVALID)) { 947 mLock.unlock(); 948 // this condition is in shared memory, so if IAudioTrack and control block 949 // are replaced due to mediaserver death or IAudioTrack invalidation then 950 // cv won't be signalled, but fortunately the timeout will limit the wait 951 result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); 952 cblk->lock.unlock(); 953 mLock.lock(); 954 if (!mActive) { 955 return status_t(STOPPED); 956 } 957 // IAudioTrack may have been re-created while mLock was unlocked 958 cblk = mCblk; 959 cblk->lock.lock(); 960 } 961 962 if (cblk->flags & CBLK_INVALID) { 963 goto create_new_track; 964 } 965 if (CC_UNLIKELY(result != NO_ERROR)) { 966 cblk->waitTimeMs += waitTimeMs; 967 if (cblk->waitTimeMs >= cblk->bufferTimeoutMs) { 968 // timing out when a loop has been set and we have already written upto loop end 969 // is a normal condition: no need to wake AudioFlinger up. 970 if (cblk->user < cblk->loopEnd) { 971 ALOGW("obtainBuffer timed out (is the CPU pegged?) %p name=%#x user=%08x, " 972 "server=%08x", this, cblk->mName, cblk->user, cblk->server); 973 //unlock cblk mutex before calling mAudioTrack->start() (see issue #1617140) 974 cblk->lock.unlock(); 975 result = mAudioTrack->start(); 976 cblk->lock.lock(); 977 if (result == DEAD_OBJECT) { 978 android_atomic_or(CBLK_INVALID, &cblk->flags); 979create_new_track: 980 audio_track_cblk_t* temp = cblk; 981 result = restoreTrack_l(temp, false /*fromStart*/); 982 cblk = temp; 983 } 984 if (result != NO_ERROR) { 985 ALOGW("obtainBuffer create Track error %d", result); 986 cblk->lock.unlock(); 987 return result; 988 } 989 } 990 cblk->waitTimeMs = 0; 991 } 992 993 if (--waitCount == 0) { 994 cblk->lock.unlock(); 995 return TIMED_OUT; 996 } 997 } 998 // read the server count again 999 start_loop_here: 1000 framesAvail = cblk->framesAvailableOut_l(mFrameCount); 1001 } 1002 cblk->lock.unlock(); 1003 } 1004 1005 cblk->waitTimeMs = 0; 1006 1007 if (framesReq > framesAvail) { 1008 framesReq = framesAvail; 1009 } 1010 1011 uint32_t u = cblk->user; 1012 uint32_t bufferEnd = cblk->userBase + mFrameCount; 1013 1014 if (framesReq > bufferEnd - u) { 1015 framesReq = bufferEnd - u; 1016 } 1017 1018 audioBuffer->frameCount = framesReq; 1019 audioBuffer->size = framesReq * mFrameSizeAF; 1020 audioBuffer->raw = cblk->buffer(mBuffers, mFrameSizeAF, u); 1021 active = mActive; 1022 return active ? status_t(NO_ERROR) : status_t(STOPPED); 1023} 1024 1025void AudioTrack::releaseBuffer(Buffer* audioBuffer) 1026{ 1027 AutoMutex lock(mLock); 1028 audio_track_cblk_t* cblk = mCblk; 1029 cblk->stepUserOut(audioBuffer->frameCount, mFrameCount); 1030 if (audioBuffer->frameCount > 0) { 1031 // restart track if it was disabled by audioflinger due to previous underrun 1032 if (mActive && (cblk->flags & CBLK_DISABLED)) { 1033 android_atomic_and(~CBLK_DISABLED, &cblk->flags); 1034 ALOGW("releaseBuffer() track %p name=%#x disabled, restarting", this, cblk->mName); 1035 mAudioTrack->start(); 1036 } 1037 } 1038} 1039 1040// ------------------------------------------------------------------------- 1041 1042ssize_t AudioTrack::write(const void* buffer, size_t userSize) 1043{ 1044 1045 if (mSharedBuffer != 0) { 1046 return INVALID_OPERATION; 1047 } 1048 if (mIsTimed) { 1049 return INVALID_OPERATION; 1050 } 1051 1052 if (ssize_t(userSize) < 0) { 1053 // Sanity-check: user is most-likely passing an error code, and it would 1054 // make the return value ambiguous (actualSize vs error). 1055 ALOGE("AudioTrack::write(buffer=%p, size=%u (%d)", 1056 buffer, userSize, userSize); 1057 return BAD_VALUE; 1058 } 1059 1060 ALOGV("write %p: %d bytes, mActive=%d", this, userSize, mActive); 1061 1062 if (userSize == 0) { 1063 return 0; 1064 } 1065 1066 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed 1067 // while we are accessing the cblk 1068 mLock.lock(); 1069 sp<IAudioTrack> audioTrack = mAudioTrack; 1070 sp<IMemory> iMem = mCblkMemory; 1071 mLock.unlock(); 1072 1073 // since mLock is unlocked the IAudioTrack and shared memory may be re-created, 1074 // so all cblk references might still refer to old shared memory, but that should be benign 1075 1076 ssize_t written = 0; 1077 const int8_t *src = (const int8_t *)buffer; 1078 Buffer audioBuffer; 1079 size_t frameSz = frameSize(); 1080 1081 do { 1082 audioBuffer.frameCount = userSize/frameSz; 1083 1084 status_t err = obtainBuffer(&audioBuffer, -1); 1085 if (err < 0) { 1086 // out of buffers, return #bytes written 1087 if (err == status_t(NO_MORE_BUFFERS)) { 1088 break; 1089 } 1090 return ssize_t(err); 1091 } 1092 1093 size_t toWrite; 1094 1095 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { 1096 // Divide capacity by 2 to take expansion into account 1097 toWrite = audioBuffer.size>>1; 1098 memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) src, toWrite); 1099 } else { 1100 toWrite = audioBuffer.size; 1101 memcpy(audioBuffer.i8, src, toWrite); 1102 } 1103 src += toWrite; 1104 userSize -= toWrite; 1105 written += toWrite; 1106 1107 releaseBuffer(&audioBuffer); 1108 } while (userSize >= frameSz); 1109 1110 return written; 1111} 1112 1113// ------------------------------------------------------------------------- 1114 1115TimedAudioTrack::TimedAudioTrack() { 1116 mIsTimed = true; 1117} 1118 1119status_t TimedAudioTrack::allocateTimedBuffer(size_t size, sp<IMemory>* buffer) 1120{ 1121 AutoMutex lock(mLock); 1122 status_t result = UNKNOWN_ERROR; 1123 1124 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed 1125 // while we are accessing the cblk 1126 sp<IAudioTrack> audioTrack = mAudioTrack; 1127 sp<IMemory> iMem = mCblkMemory; 1128 1129 // If the track is not invalid already, try to allocate a buffer. alloc 1130 // fails indicating that the server is dead, flag the track as invalid so 1131 // we can attempt to restore in just a bit. 1132 audio_track_cblk_t* cblk = mCblk; 1133 if (!(cblk->flags & CBLK_INVALID)) { 1134 result = mAudioTrack->allocateTimedBuffer(size, buffer); 1135 if (result == DEAD_OBJECT) { 1136 android_atomic_or(CBLK_INVALID, &cblk->flags); 1137 } 1138 } 1139 1140 // If the track is invalid at this point, attempt to restore it. and try the 1141 // allocation one more time. 1142 if (cblk->flags & CBLK_INVALID) { 1143 cblk->lock.lock(); 1144 audio_track_cblk_t* temp = cblk; 1145 result = restoreTrack_l(temp, false /*fromStart*/); 1146 cblk = temp; 1147 cblk->lock.unlock(); 1148 1149 if (result == OK) { 1150 result = mAudioTrack->allocateTimedBuffer(size, buffer); 1151 } 1152 } 1153 1154 return result; 1155} 1156 1157status_t TimedAudioTrack::queueTimedBuffer(const sp<IMemory>& buffer, 1158 int64_t pts) 1159{ 1160 status_t status = mAudioTrack->queueTimedBuffer(buffer, pts); 1161 { 1162 AutoMutex lock(mLock); 1163 audio_track_cblk_t* cblk = mCblk; 1164 // restart track if it was disabled by audioflinger due to previous underrun 1165 if (buffer->size() != 0 && status == NO_ERROR && 1166 mActive && (cblk->flags & CBLK_DISABLED)) { 1167 android_atomic_and(~CBLK_DISABLED, &cblk->flags); 1168 ALOGW("queueTimedBuffer() track %p disabled, restarting", this); 1169 mAudioTrack->start(); 1170 } 1171 } 1172 return status; 1173} 1174 1175status_t TimedAudioTrack::setMediaTimeTransform(const LinearTransform& xform, 1176 TargetTimeline target) 1177{ 1178 return mAudioTrack->setMediaTimeTransform(xform, target); 1179} 1180 1181// ------------------------------------------------------------------------- 1182 1183bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread) 1184{ 1185 Buffer audioBuffer; 1186 uint32_t frames; 1187 size_t writtenSize; 1188 1189 mLock.lock(); 1190 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed 1191 // while we are accessing the cblk 1192 sp<IAudioTrack> audioTrack = mAudioTrack; 1193 sp<IMemory> iMem = mCblkMemory; 1194 audio_track_cblk_t* cblk = mCblk; 1195 bool active = mActive; 1196 mLock.unlock(); 1197 1198 // since mLock is unlocked the IAudioTrack and shared memory may be re-created, 1199 // so all cblk references might still refer to old shared memory, but that should be benign 1200 1201 // Manage underrun callback 1202 if (active && (cblk->framesAvailableOut(mFrameCount) == mFrameCount)) { 1203 ALOGV("Underrun user: %x, server: %x, flags %04x", cblk->user, cblk->server, cblk->flags); 1204 if (!(android_atomic_or(CBLK_UNDERRUN, &cblk->flags) & CBLK_UNDERRUN)) { 1205 mCbf(EVENT_UNDERRUN, mUserData, 0); 1206 if (cblk->server == mFrameCount) { 1207 mCbf(EVENT_BUFFER_END, mUserData, 0); 1208 } 1209 if (mSharedBuffer != 0) { 1210 return false; 1211 } 1212 } 1213 } 1214 1215 // Manage loop end callback 1216 while (mLoopCount > cblk->loopCount) { 1217 int loopCount = -1; 1218 mLoopCount--; 1219 if (mLoopCount >= 0) loopCount = mLoopCount; 1220 1221 mCbf(EVENT_LOOP_END, mUserData, (void *)&loopCount); 1222 } 1223 1224 // Manage marker callback 1225 if (!mMarkerReached && (mMarkerPosition > 0)) { 1226 if (cblk->server >= mMarkerPosition) { 1227 mCbf(EVENT_MARKER, mUserData, (void *)&mMarkerPosition); 1228 mMarkerReached = true; 1229 } 1230 } 1231 1232 // Manage new position callback 1233 if (mUpdatePeriod > 0) { 1234 while (cblk->server >= mNewPosition) { 1235 mCbf(EVENT_NEW_POS, mUserData, (void *)&mNewPosition); 1236 mNewPosition += mUpdatePeriod; 1237 } 1238 } 1239 1240 // If Shared buffer is used, no data is requested from client. 1241 if (mSharedBuffer != 0) { 1242 frames = 0; 1243 } else { 1244 frames = mRemainingFrames; 1245 } 1246 1247 // See description of waitCount parameter at declaration of obtainBuffer(). 1248 // The logic below prevents us from being stuck below at obtainBuffer() 1249 // not being able to handle timed events (position, markers, loops). 1250 int32_t waitCount = -1; 1251 if (mUpdatePeriod || (!mMarkerReached && mMarkerPosition) || mLoopCount) { 1252 waitCount = 1; 1253 } 1254 1255 do { 1256 1257 audioBuffer.frameCount = frames; 1258 1259 status_t err = obtainBuffer(&audioBuffer, waitCount); 1260 if (err < NO_ERROR) { 1261 if (err != TIMED_OUT) { 1262 ALOGE_IF(err != status_t(NO_MORE_BUFFERS), 1263 "Error obtaining an audio buffer, giving up."); 1264 return false; 1265 } 1266 break; 1267 } 1268 if (err == status_t(STOPPED)) { 1269 return false; 1270 } 1271 1272 // Divide buffer size by 2 to take into account the expansion 1273 // due to 8 to 16 bit conversion: the callback must fill only half 1274 // of the destination buffer 1275 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { 1276 audioBuffer.size >>= 1; 1277 } 1278 1279 size_t reqSize = audioBuffer.size; 1280 mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer); 1281 writtenSize = audioBuffer.size; 1282 1283 // Sanity check on returned size 1284 if (ssize_t(writtenSize) <= 0) { 1285 // The callback is done filling buffers 1286 // Keep this thread going to handle timed events and 1287 // still try to get more data in intervals of WAIT_PERIOD_MS 1288 // but don't just loop and block the CPU, so wait 1289 usleep(WAIT_PERIOD_MS*1000); 1290 break; 1291 } 1292 1293 if (writtenSize > reqSize) { 1294 writtenSize = reqSize; 1295 } 1296 1297 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { 1298 // 8 to 16 bit conversion, note that source and destination are the same address 1299 memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) audioBuffer.i8, writtenSize); 1300 writtenSize <<= 1; 1301 } 1302 1303 audioBuffer.size = writtenSize; 1304 // NOTE: cblk->frameSize is not equal to AudioTrack::frameSize() for 1305 // 8 bit PCM data: in this case, cblk->frameSize is based on a sample size of 1306 // 16 bit. 1307 audioBuffer.frameCount = writtenSize / mFrameSizeAF; 1308 1309 frames -= audioBuffer.frameCount; 1310 1311 releaseBuffer(&audioBuffer); 1312 } 1313 while (frames); 1314 1315 if (frames == 0) { 1316 mRemainingFrames = mNotificationFramesAct; 1317 } else { 1318 mRemainingFrames = frames; 1319 } 1320 return true; 1321} 1322 1323// must be called with mLock and refCblk.lock held. Callers must also hold strong references on 1324// the IAudioTrack and IMemory in case they are recreated here. 1325// If the IAudioTrack is successfully restored, the refCblk pointer is updated 1326// FIXME Don't depend on caller to hold strong references. 1327status_t AudioTrack::restoreTrack_l(audio_track_cblk_t*& refCblk, bool fromStart) 1328{ 1329 status_t result; 1330 1331 audio_track_cblk_t* cblk = refCblk; 1332 audio_track_cblk_t* newCblk = cblk; 1333 ALOGW("dead IAudioTrack, creating a new one from %s", 1334 fromStart ? "start()" : "obtainBuffer()"); 1335 1336 // signal old cblk condition so that other threads waiting for available buffers stop 1337 // waiting now 1338 cblk->cv.broadcast(); 1339 cblk->lock.unlock(); 1340 1341 // refresh the audio configuration cache in this process to make sure we get new 1342 // output parameters in getOutput_l() and createTrack_l() 1343 AudioSystem::clearAudioConfigCache(); 1344 1345 // if the new IAudioTrack is created, createTrack_l() will modify the 1346 // following member variables: mAudioTrack, mCblkMemory and mCblk. 1347 // It will also delete the strong references on previous IAudioTrack and IMemory 1348 result = createTrack_l(mStreamType, 1349 cblk->sampleRate, 1350 mFormat, 1351 mReqFrameCount, // so that frame count never goes down 1352 mFlags, 1353 mSharedBuffer, 1354 getOutput_l()); 1355 1356 if (result == NO_ERROR) { 1357 uint32_t user = cblk->user; 1358 uint32_t server = cblk->server; 1359 // restore write index and set other indexes to reflect empty buffer status 1360 newCblk = mCblk; 1361 newCblk->user = user; 1362 newCblk->server = user; 1363 newCblk->userBase = user; 1364 newCblk->serverBase = user; 1365 // restore loop: this is not guaranteed to succeed if new frame count is not 1366 // compatible with loop length 1367 setLoop_l(cblk->loopStart, cblk->loopEnd, cblk->loopCount); 1368 if (!fromStart) { 1369 newCblk->bufferTimeoutMs = MAX_RUN_TIMEOUT_MS; 1370 // Make sure that a client relying on callback events indicating underrun or 1371 // the actual amount of audio frames played (e.g SoundPool) receives them. 1372 if (mSharedBuffer == 0) { 1373 uint32_t frames = 0; 1374 if (user > server) { 1375 frames = ((user - server) > mFrameCount) ? 1376 mFrameCount : (user - server); 1377 memset(mBuffers, 0, frames * mFrameSizeAF); 1378 } 1379 // restart playback even if buffer is not completely filled. 1380 android_atomic_or(CBLK_FORCEREADY, &newCblk->flags); 1381 // stepUser() clears CBLK_UNDERRUN flag enabling underrun callbacks to 1382 // the client 1383 newCblk->stepUserOut(frames, mFrameCount); 1384 } 1385 } 1386 if (mSharedBuffer != 0) { 1387 newCblk->stepUserOut(mFrameCount, mFrameCount); 1388 } 1389 if (mActive) { 1390 result = mAudioTrack->start(); 1391 ALOGW_IF(result != NO_ERROR, "restoreTrack_l() start() failed status %d", result); 1392 } 1393 if (fromStart && result == NO_ERROR) { 1394 mNewPosition = newCblk->server + mUpdatePeriod; 1395 } 1396 } 1397 ALOGW_IF(result != NO_ERROR, "restoreTrack_l() failed status %d", result); 1398 ALOGV("restoreTrack_l() status %d mActive %d cblk %p, old cblk %p flags %08x old flags %08x", 1399 result, mActive, newCblk, cblk, newCblk->flags, cblk->flags); 1400 1401 if (result == NO_ERROR) { 1402 // from now on we switch to the newly created cblk 1403 refCblk = newCblk; 1404 } 1405 newCblk->lock.lock(); 1406 1407 ALOGW_IF(result != NO_ERROR, "restoreTrack_l() error %d", result); 1408 1409 return result; 1410} 1411 1412status_t AudioTrack::dump(int fd, const Vector<String16>& args) const 1413{ 1414 1415 const size_t SIZE = 256; 1416 char buffer[SIZE]; 1417 String8 result; 1418 1419 audio_track_cblk_t* cblk = mCblk; 1420 result.append(" AudioTrack::dump\n"); 1421 snprintf(buffer, 255, " stream type(%d), left - right volume(%f, %f)\n", mStreamType, 1422 mVolume[0], mVolume[1]); 1423 result.append(buffer); 1424 snprintf(buffer, 255, " format(%d), channel count(%d), frame count(%d)\n", mFormat, 1425 mChannelCount, mFrameCount); 1426 result.append(buffer); 1427 snprintf(buffer, 255, " sample rate(%u), status(%d), muted(%d)\n", 1428 (cblk == 0) ? 0 : cblk->sampleRate, mStatus, mMuted); 1429 result.append(buffer); 1430 snprintf(buffer, 255, " active(%d), latency (%d)\n", mActive, mLatency); 1431 result.append(buffer); 1432 ::write(fd, result.string(), result.size()); 1433 return NO_ERROR; 1434} 1435 1436// ========================================================================= 1437 1438AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver, bool bCanCallJava) 1439 : Thread(bCanCallJava), mReceiver(receiver), mPaused(true) 1440{ 1441} 1442 1443AudioTrack::AudioTrackThread::~AudioTrackThread() 1444{ 1445} 1446 1447bool AudioTrack::AudioTrackThread::threadLoop() 1448{ 1449 { 1450 AutoMutex _l(mMyLock); 1451 if (mPaused) { 1452 mMyCond.wait(mMyLock); 1453 // caller will check for exitPending() 1454 return true; 1455 } 1456 } 1457 if (!mReceiver.processAudioBuffer(this)) { 1458 pause(); 1459 } 1460 return true; 1461} 1462 1463void AudioTrack::AudioTrackThread::requestExit() 1464{ 1465 // must be in this order to avoid a race condition 1466 Thread::requestExit(); 1467 resume(); 1468} 1469 1470void AudioTrack::AudioTrackThread::pause() 1471{ 1472 AutoMutex _l(mMyLock); 1473 mPaused = true; 1474} 1475 1476void AudioTrack::AudioTrackThread::resume() 1477{ 1478 AutoMutex _l(mMyLock); 1479 if (mPaused) { 1480 mPaused = false; 1481 mMyCond.signal(); 1482 } 1483} 1484 1485// ========================================================================= 1486 1487 1488audio_track_cblk_t::audio_track_cblk_t() 1489 : lock(Mutex::SHARED), cv(Condition::SHARED), user(0), server(0), 1490 userBase(0), serverBase(0), frameCount_(0), 1491 loopStart(UINT_MAX), loopEnd(UINT_MAX), loopCount(0), mVolumeLR(0x10001000), 1492 mSendLevel(0), flags(0) 1493{ 1494} 1495 1496uint32_t audio_track_cblk_t::stepUser(size_t stepCount, size_t frameCount, bool isOut) 1497{ 1498 ALOGV("stepuser %08x %08x %d", user, server, stepCount); 1499 1500 uint32_t u = user; 1501 u += stepCount; 1502 // Ensure that user is never ahead of server for AudioRecord 1503 if (isOut) { 1504 // If stepServer() has been called once, switch to normal obtainBuffer() timeout period 1505 if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS-1) { 1506 bufferTimeoutMs = MAX_RUN_TIMEOUT_MS; 1507 } 1508 } else if (u > server) { 1509 ALOGW("stepUser occurred after track reset"); 1510 u = server; 1511 } 1512 1513 if (u >= frameCount) { 1514 // common case, user didn't just wrap 1515 if (u - frameCount >= userBase ) { 1516 userBase += frameCount; 1517 } 1518 } else if (u >= userBase + frameCount) { 1519 // user just wrapped 1520 userBase += frameCount; 1521 } 1522 1523 user = u; 1524 1525 // Clear flow control error condition as new data has been written/read to/from buffer. 1526 if (flags & CBLK_UNDERRUN) { 1527 android_atomic_and(~CBLK_UNDERRUN, &flags); 1528 } 1529 1530 return u; 1531} 1532 1533bool audio_track_cblk_t::stepServer(size_t stepCount, size_t frameCount, bool isOut) 1534{ 1535 ALOGV("stepserver %08x %08x %d", user, server, stepCount); 1536 1537 if (!tryLock()) { 1538 ALOGW("stepServer() could not lock cblk"); 1539 return false; 1540 } 1541 1542 uint32_t s = server; 1543 bool flushed = (s == user); 1544 1545 s += stepCount; 1546 if (isOut) { 1547 // Mark that we have read the first buffer so that next time stepUser() is called 1548 // we switch to normal obtainBuffer() timeout period 1549 if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS) { 1550 bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS - 1; 1551 } 1552 // It is possible that we receive a flush() 1553 // while the mixer is processing a block: in this case, 1554 // stepServer() is called After the flush() has reset u & s and 1555 // we have s > u 1556 if (flushed) { 1557 ALOGW("stepServer occurred after track reset"); 1558 s = user; 1559 } 1560 } 1561 1562 if (s >= loopEnd) { 1563 ALOGW_IF(s > loopEnd, "stepServer: s %u > loopEnd %u", s, loopEnd); 1564 s = loopStart; 1565 if (--loopCount == 0) { 1566 loopEnd = UINT_MAX; 1567 loopStart = UINT_MAX; 1568 } 1569 } 1570 1571 if (s >= frameCount) { 1572 // common case, server didn't just wrap 1573 if (s - frameCount >= serverBase ) { 1574 serverBase += frameCount; 1575 } 1576 } else if (s >= serverBase + frameCount) { 1577 // server just wrapped 1578 serverBase += frameCount; 1579 } 1580 1581 server = s; 1582 1583 if (!(flags & CBLK_INVALID)) { 1584 cv.signal(); 1585 } 1586 lock.unlock(); 1587 return true; 1588} 1589 1590void* audio_track_cblk_t::buffer(void *buffers, size_t frameSize, uint32_t offset) const 1591{ 1592 return (int8_t *)buffers + (offset - userBase) * frameSize; 1593} 1594 1595uint32_t audio_track_cblk_t::framesAvailable(size_t frameCount, bool isOut) 1596{ 1597 Mutex::Autolock _l(lock); 1598 return framesAvailable_l(frameCount, isOut); 1599} 1600 1601uint32_t audio_track_cblk_t::framesAvailable_l(size_t frameCount, bool isOut) 1602{ 1603 uint32_t u = user; 1604 uint32_t s = server; 1605 1606 if (isOut) { 1607 uint32_t limit = (s < loopStart) ? s : loopStart; 1608 return limit + frameCount - u; 1609 } else { 1610 return frameCount + u - s; 1611 } 1612} 1613 1614uint32_t audio_track_cblk_t::framesReady(bool isOut) 1615{ 1616 uint32_t u = user; 1617 uint32_t s = server; 1618 1619 if (isOut) { 1620 if (u < loopEnd) { 1621 return u - s; 1622 } else { 1623 // do not block on mutex shared with client on AudioFlinger side 1624 if (!tryLock()) { 1625 ALOGW("framesReady() could not lock cblk"); 1626 return 0; 1627 } 1628 uint32_t frames = UINT_MAX; 1629 if (loopCount >= 0) { 1630 frames = (loopEnd - loopStart)*loopCount + u - s; 1631 } 1632 lock.unlock(); 1633 return frames; 1634 } 1635 } else { 1636 return s - u; 1637 } 1638} 1639 1640bool audio_track_cblk_t::tryLock() 1641{ 1642 // the code below simulates lock-with-timeout 1643 // we MUST do this to protect the AudioFlinger server 1644 // as this lock is shared with the client. 1645 status_t err; 1646 1647 err = lock.tryLock(); 1648 if (err == -EBUSY) { // just wait a bit 1649 usleep(1000); 1650 err = lock.tryLock(); 1651 } 1652 if (err != NO_ERROR) { 1653 // probably, the client just died. 1654 return false; 1655 } 1656 return true; 1657} 1658 1659// ------------------------------------------------------------------------- 1660 1661}; // namespace android 1662